Commit graph

17 commits

Author SHA1 Message Date
Phoenix Eliot
663c220eaf Show wev-dev iFrame error messages like Aether's
This heavily refactors SpellView and adds infrastructure for receiving and reporting Errors raised by the web-dev iFrame. The web-dev error system, the Aether error system, and the Ace html-worker avoid disturbing each others' errors/annotations (though currently Aether+web-dev errors won't coexist), and they clear/update their own asynchronously.

Show web-dev iFrame errors as Ace annotations

Add functional error banners (with poor messages)

Improve error banners, don't allow duplicate Problems

Refactor setAnnotations override

Convert all constructor calls for Problems

Add comments, clean up

Clean up

Don't clear things unnecessarily

Clean up error message sending from iFrame

Add web-dev:error schema

Clarify error message attributes

Refactor displaying AetherProblems

Refactor displaying user problem banners

Refactor onWebDevError

Set ace styles on updating @problems

Clean up, fix off-by-1 error

Add comment

Show stale web-dev errors differently
Some web-dev errors are generated by "stale" code — code that's still running in the iFrame but doesn't have the player's recent changes.
This shows those errors differently than if they weren't "stale", and suggests they re-run their code.

Hook up web-dev event schema

Destroy ignored duplicate problems

Functionalize a bit of stuff

Fix ProblemAlertView never loading
2016-08-31 10:59:06 -07:00
Nick Winter
c5c831c211 Remove real-time multiplayer prototype code 2016-07-14 10:26:09 -07:00
Scott Erickson
a452f1ce47 Update teacher trial request views, some related bug fixes
* Tweak wording, options
* Instead of storing changes in local storage, warn when users may lose changes by navigating away
* Fix CreateTeacherAccountView so that if you connect to an existing account, the redirect is triggered
* Fix users.coffee weird race condition
2016-04-20 16:30:11 -07:00
phoenixeliot
4a72ffc185 Implement all of teacher-dashboard 2016-04-04 15:19:27 -07:00
Rob
38a4ca4ec0 Load fonts locally when in development. 2015-12-01 16:47:11 -08:00
Nick Winter
95c703a7df Simulate games in background while playing levels if we think there's extra compute power 2015-11-29 12:30:19 -08:00
Nick Winter
ef72286864 Don't autoplay hero or course levels by default. Fix Course: Known Enemy autocomplete string format. 2015-11-15 07:59:20 -08:00
Sam Soffes
d2052980c4 Send sign out message directly 2015-10-16 15:02:33 -07:00
Matt Lott
86d167394e Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
2015-02-27 16:07:41 -08:00
Nick Winter
d09636306c Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs! 2015-02-11 13:12:54 -08:00
Scott Erickson
b686a7f4a1 Fixed running tests with karma. 2015-02-05 13:58:07 -08:00
Scott Erickson
ba1ffe194c Deferring user creation until after the client app loads, to try and lower the massive number of anonymous users that are created. 2015-01-05 14:43:20 -08:00
Scott Erickson
1446f77a17 Refactored away from having the underscore string library added to the String prototype. 2015-01-04 08:05:46 -08:00
Scott Erickson
e5c5f0ba04 Fixed Karma client test runner. 2014-12-12 13:12:35 -08:00
Matt Lott
343ad28761 Fix IE9 missing console object
Debugging IE9 without debugging tools, when the debugging tools are
kind of the problem.  Fun.
2014-12-07 15:24:15 -08:00
Scott Erickson
be809337c4 Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it. 2014-11-29 17:51:40 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Renamed from app/initialize.coffee (Browse further)