Darredevil
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3dfe7987ea
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Added new level 'QuickSort the Spiral'
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2014-08-08 02:04:02 +03:00 |
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Nick Winter
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4d4e321265
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Fixed #1062. Added Item kind to level editor Thang filters.
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2014-08-06 08:24:50 -07:00 |
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Nick Winter
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852dabc17a
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Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
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2014-08-06 07:43:56 -07:00 |
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Scott Erickson
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d5a8d8dc72
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Fixed ComponentDocsView's components collection overwriting data for other level editor data. Related to #1108.
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2014-08-05 14:56:11 -07:00 |
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Scott Erickson
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c5d496c063
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Removed a bit for debugging.
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2014-08-05 13:40:36 -07:00 |
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Scott Erickson
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30998ecbec
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Fixed components w/out changes sometimes showing up in the save level modal.
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2014-08-05 13:21:45 -07:00 |
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Nick Winter
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3bbdee583d
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Better problem alert layout for alerts that include hints.
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2014-08-04 20:16:12 -07:00 |
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Nick Winter
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a0b75ddb8e
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Put Sky Span up for testing.
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2014-08-04 19:46:00 -07:00 |
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Nick Winter
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85011d1ed4
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No need to explicitly track subviews for determining what the current view is.
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2014-08-04 13:21:42 -07:00 |
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Darredevil
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a11649b12b
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Typo fix
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2014-08-04 23:15:01 +03:00 |
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Jayant Jain
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549f2657ea
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Styles add button for addComponentsTreema
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2014-08-04 07:53:24 +05:30 |
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Jayant Jain
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06875ce2b8
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Resolves bug with mouseenter and mouseleave callbacks for add components treema
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2014-08-04 07:21:02 +05:30 |
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Jayant Jain
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9e1513eb56
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Add button on hover for addComponentsTreema
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2014-08-04 07:05:22 +05:30 |
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Jayant Jain
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98f43b679f
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Adds component upon double click, newly added components are automatically selected
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2014-08-04 06:04:35 +05:30 |
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Jayant Jain
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03d696c3df
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Components can now be added to thangs by dragging and dropping
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2014-08-04 05:51:12 +05:30 |
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Michael Schmatz
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ca7b8ca10a
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Merge pull request #1401 from rubenvereecken/test_fix
Repaired TestView by only loading js files once
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2014-07-31 08:14:59 -07:00 |
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Michael Schmatz
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e7de8e3282
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Merge pull request #1396 from rubenvereecken/refactoring
[Urgent] Finished refactoring of LevelGuideModal (renamed from docs_modal)
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2014-07-31 08:12:18 -07:00 |
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Ruben Vereecken
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0e5accb707
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Repaired TestView by only loading js files once
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2014-07-31 13:15:57 +02:00 |
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Jayant Jain
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2690ef9a59
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Reorders script ids upon deletion
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2014-07-30 01:05:04 +05:30 |
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Jayant Jain
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f0940308ea
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Newly inserted scripts are automatically assigned id
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2014-07-30 00:52:59 +05:30 |
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Jayant Jain
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632d9a666e
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Shows all autocomplete values on click instead of having to type initially
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2014-07-30 00:52:59 +05:30 |
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Jayant Jain
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0555c2ec14
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Initial autocomplete for event checks in scripts tab
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2014-07-30 00:52:59 +05:30 |
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Ruben Vereecken
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39c01c0bcb
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Finished refactoring of LevelGuideModal (renamed from docs_modal)
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2014-07-29 19:50:50 +02:00 |
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Michael Schmatz
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d7cb76d10c
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Merge branch 'pr/1387'
Conflicts:
app/views/editor/level/LevelEditView.coffee
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2014-07-25 19:17:16 -07:00 |
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Jayant Jain
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69713f5603
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Adds randomize button in case of level with no thangs
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2014-07-26 01:55:28 +05:30 |
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Darredevil
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3b704330d6
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Documentation tab for Level Editor
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2014-07-25 23:06:04 +03:00 |
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Darredevil
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b77b796cef
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Merge branch 'codecombat-master'
Conflicts:
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
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2014-07-25 22:48:13 +03:00 |
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Darredevil
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e3a0ea400c
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Docs tab v2
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2014-07-25 22:33:55 +03:00 |
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Jayant Jain
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3e9dbe0d0b
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Fixes bug in undo/redo on SystemsTabView
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2014-07-25 18:07:09 +05:30 |
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Jayant Jain
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d3962c19bd
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Ensures randomised thang clusters do not overlap each other
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2014-07-25 18:07:01 +05:30 |
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Jayant Jain
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f700ddea0c
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Adds temporary hack for infinite loops in randomise
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2014-07-25 18:06:54 +05:30 |
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Jayant Jain
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1790215fea
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Adds rooms and doors to dungeon preset
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2014-07-25 18:06:44 +05:30 |
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Jayant Jain
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dc66218c00
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Adds undo and redo buttons in editor topbar
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2014-07-25 18:06:34 +05:30 |
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Jayant Jain
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9a24341fa5
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Prevents overlapping of randomly generated thangs
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2014-07-25 18:06:25 +05:30 |
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Jayant Jain
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3df2de8bec
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Number of decorations scales appropriately with preset size
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2014-07-25 18:06:13 +05:30 |
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Jayant Jain
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dce6254d4a
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Fix for flickering thangs due to exact same coordinates
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2014-07-25 18:06:03 +05:30 |
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Jayant Jain
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598e727500
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Adds an initial dungeon preset, refactors border code to properly create dungeon walls
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2014-07-25 18:05:49 +05:30 |
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Jayant Jain
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c33491b04d
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Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
app/templates/editor/level/modal/terrain_randomize.jade
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2014-07-25 17:51:48 +05:30 |
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Jayant Jain
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af23c09799
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Refactors some code for presets in terrain generator
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2014-07-25 17:50:21 +05:30 |
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Darredevil
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f78c48c893
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Docs tab v2
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2014-07-25 01:26:34 +03:00 |
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Michael Schmatz
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7910c5d9cc
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Implement #1370
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2014-07-23 15:10:51 -07:00 |
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Michael Schmatz
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c4e3044a81
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-07-23 14:44:17 -07:00 |
|
Michael Schmatz
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07cc01332d
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Merge branch 'pr/1383'
Conflicts:
app/views/play/level/tome/SpellListTabEntryView.coffee
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2014-07-23 14:44:15 -07:00 |
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Nick Winter
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26ac94367e
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Fixed #1372. Minor fixes.
|
2014-07-23 08:59:42 -07:00 |
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Scott Erickson
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beef508e76
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-07-23 07:09:12 -07:00 |
|
Scott Erickson
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65375aa5fc
|
Renamed problem and spell to their new, capitalized names.
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2014-07-23 07:09:05 -07:00 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
|
2014-07-23 07:02:45 -07:00 |
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Dominik Kundel
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4f6ca5335f
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fixed spell palette sliding behind HUD
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2014-07-23 15:50:47 +02:00 |
|
Dominik Kundel
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be50927fb6
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disabled editor works again
|
2014-07-23 14:38:12 +02:00 |
|
Dominik Kundel
|
5db634d6a8
|
fullscreen on keyboard shortcut
|
2014-07-22 21:47:36 +02:00 |
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