Nick Winter
|
5d30cc7eab
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-16 10:04:03 -07:00 |
|
Nick Winter
|
c1052d8d7e
|
Fixed bug with trying to play selection sound for nonexistent sprites.
|
2014-05-16 10:03:45 -07:00 |
|
Michael Schmatz
|
206d63231e
|
Fixed teamSpells instantiation
|
2014-05-16 09:47:15 -07:00 |
|
Nick Winter
|
7811bda6c3
|
Use ace/mdoe/python for Python instead of ace/mode/lua.
|
2014-05-16 08:55:59 -07:00 |
|
Nick Winter
|
cff00f90b5
|
Stopped bug with useTranspiledCode; it will need more work later to get right.
|
2014-05-15 21:53:23 -07:00 |
|
Nick Winter
|
fabf607b6a
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-15 20:49:15 -07:00 |
|
Nick Winter
|
ca6ea474bf
|
Fixed some bugs with sprite sound loading and playback.
|
2014-05-15 20:49:10 -07:00 |
|
Scott Erickson
|
eebbae9b13
|
Added a global SPRITE_RESOLUTION_FACTOR property.
|
2014-05-15 17:09:35 -07:00 |
|
Michael Schmatz
|
65aae86dcc
|
Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
app/lib/simulator/Simulator.coffee
|
2014-05-15 16:44:16 -07:00 |
|
Michael Schmatz
|
a21d17a168
|
Have simulator use transpiledCode
|
2014-05-15 16:43:16 -07:00 |
|
Nick Winter
|
c7ca081df9
|
Merged ProblemAlertView fixes.
|
2014-05-15 15:36:06 -07:00 |
|
Nick Winter
|
c2a7530b62
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-15 15:35:08 -07:00 |
|
Michael Schmatz
|
0bb1422d6c
|
Switch spectate and level view to use transpiled code
|
2014-05-15 15:18:17 -07:00 |
|
Nick Winter
|
763e0500b2
|
Tracking simulator clicks.
|
2014-05-15 15:10:50 -07:00 |
|
Nick Winter
|
b973b749c0
|
Merged.
|
2014-05-15 14:57:24 -07:00 |
|
Nick Winter
|
8909d218bc
|
Moved random seed initialization to Existence System, where it can be configured.
|
2014-05-15 14:54:31 -07:00 |
|
Scott Erickson
|
2a1d9a3c6c
|
Turned shadow caching back on, with a little buffer. Makes a bigger diff for maps like Greed on Firefox where they're all over the place.
|
2014-05-15 13:19:10 -07:00 |
|
Vicky Chijwani
|
0a14681e7b
|
Correctly parse multi-line error messages in the editor.
|
2014-05-16 01:41:26 +05:30 |
|
Scott Erickson
|
3a1afbb7ca
|
Turned shadow caching back on. Makes a bigger diff for maps like Greed on Firefox where they're all over the place.
|
2014-05-15 13:06:42 -07:00 |
|
Scott Erickson
|
c03004166c
|
Set up the save version modal/patch modal to submit on submit form (like pressing enter in an input).
|
2014-05-15 12:37:39 -07:00 |
|
Nick Winter
|
c1f9d51b37
|
Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world.
|
2014-05-15 11:27:51 -07:00 |
|
Scott Erickson
|
f653aa3375
|
Fixed #1008
|
2014-05-15 10:51:38 -07:00 |
|
Michael Schmatz
|
338b613074
|
Added transpiledCode to victory modal
|
2014-05-15 09:30:59 -07:00 |
|
Nick Winter
|
dbcafbb29b
|
Working on level-specific coding languages, with non-writable code in JavaScript.
|
2014-05-14 21:54:36 -07:00 |
|
Scott Erickson
|
2a17ec5cb9
|
Refactored out displayObject from CocoSprites.
|
2014-05-14 17:05:13 -07:00 |
|
Michael Schmatz
|
4e268d8dc6
|
Add codeLanguage to level session
|
2014-05-14 16:41:02 -07:00 |
|
Nick Winter
|
dd1acb94ed
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-14 16:06:09 -07:00 |
|
Nick Winter
|
c420209a6b
|
Improved GoldView tooltip.
|
2014-05-14 16:06:00 -07:00 |
|
Michael Schmatz
|
f32a0ca963
|
Added transpile to in-game rank button
|
2014-05-14 15:45:38 -07:00 |
|
Nick Winter
|
d61922ae42
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-14 15:31:19 -07:00 |
|
Nick Winter
|
cc7808251f
|
Zoom/scroll, ModelModal, and coordinate grabber fixes.
|
2014-05-14 15:29:55 -07:00 |
|
George Saines
|
75ab5d6435
|
making our recruitment % consistent
|
2014-05-14 14:55:04 -07:00 |
|
Scott Erickson
|
a1474652f6
|
Merge branch 'feature/thangload'
|
2014-05-14 14:21:40 -07:00 |
|
Scott Erickson
|
00fdaa1d0f
|
Fixed raster image sprites to update their scales when they load, and to properly place themselves if matching world dimensions.
|
2014-05-14 12:28:47 -07:00 |
|
Nick Winter
|
698207f533
|
Merge pull request #996 from gosnat/patch-8
Update world.coffee
|
2014-05-14 11:55:01 -07:00 |
|
Nick Winter
|
7f3e769cbd
|
Merge pull request #997 from gosnat/patch-6
Update GoalManager.coffee
|
2014-05-14 11:54:50 -07:00 |
|
Nick Winter
|
57f3846abb
|
Merge pull request #998 from gosnat/patch-7
Update thang.coffee
|
2014-05-14 11:54:46 -07:00 |
|
Scott Erickson
|
7a381df348
|
Merge branch 'feature/thangload'
|
2014-05-14 11:48:19 -07:00 |
|
Michael Schmatz
|
b11112c0aa
|
Merge pull request #1001 from codecombat/transpiledCode
Include transpiled code in submission process
|
2014-05-14 11:43:53 -07:00 |
|
Michael Schmatz
|
a1360d6cb8
|
Include transpiled code in submission process
|
2014-05-14 11:42:15 -07:00 |
|
Scott Erickson
|
09fbfdb360
|
Fixed a bug with the simulator due to the changes made to the supermodel.
|
2014-05-14 11:13:36 -07:00 |
|
Michael Schmatz
|
19a637aaa4
|
Open candidates in new tab
|
2014-05-14 10:37:16 -07:00 |
|
Scott Erickson
|
0be813e424
|
Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished.
|
2014-05-14 10:35:16 -07:00 |
|
Michael Schmatz
|
9f9d651b3b
|
Updates to transpile script and updated aetherOptions
|
2014-05-14 10:14:18 -07:00 |
|
Scott Erickson
|
cab1adf8fc
|
Merge branch 'master' into feature/thangload
|
2014-05-14 09:31:59 -07:00 |
|
Scott Erickson
|
54af58baee
|
SuperModel no longer emits progress going backward ever, and added a way to prevent it from getting to high in the middle of a chain of loading.
|
2014-05-14 09:24:52 -07:00 |
|
Scott Erickson
|
4b404ae124
|
Finished tuning the supermodel loading and progress.
|
2014-05-13 14:39:45 -07:00 |
|
Nick Winter
|
ab37646cb6
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-13 11:04:20 -07:00 |
|
Nick Winter
|
53870a89a5
|
Python allowed, and better support for transpile errors.
|
2014-05-13 11:04:04 -07:00 |
|
Scott Erickson
|
b4ad34eb8f
|
LevelLoader only builds and loads thang types in the world on the first frame, letting everything else happen lazily.
|
2014-05-13 10:51:55 -07:00 |
|
Michael Schmatz
|
961fea7d5c
|
Update level session schema
|
2014-05-13 10:49:02 -07:00 |
|
gosnat
|
12f351197d
|
Update world.coffee
add getGoalState
|
2014-05-13 12:43:39 -05:00 |
|
gosnat
|
72b2c84705
|
Update thang.coffee
add getGoalState
|
2014-05-13 12:42:48 -05:00 |
|
gosnat
|
25287e0298
|
Update GoalManager.coffee
add getGoalState
|
2014-05-13 12:41:39 -05:00 |
|
Scott Erickson
|
66af855497
|
Merge branch 'master' into feature/thangload
|
2014-05-13 10:27:10 -07:00 |
|
Scott Erickson
|
1d88b6eefe
|
Most of the way there getting it to work with loading thang types dynamically throughout the play view.
|
2014-05-13 10:26:33 -07:00 |
|
Nick Winter
|
69dc96c7c8
|
Fixed Rank My Game on my matches.
|
2014-05-12 19:56:12 -07:00 |
|
Dominik Maier
|
bb562aba32
|
+ Overly lengtly comment changed.
|
2014-05-13 04:40:15 +02:00 |
|
Nick Winter
|
09bdc9bad9
|
Fixed initial team setting.
|
2014-05-12 19:39:16 -07:00 |
|
Dominik Maier
|
521bc31fa5
|
+ Created function for generating a reproducable seed out of user code - as using JSON.stringify is not garanteed to be the same on every browser for objects.
|
2014-05-13 04:32:29 +02:00 |
|
Dominik Maier
|
efa39ffcd9
|
+ Created function for generating a reproducable seed out of user code but it fails inside the web-worker
|
2014-05-13 04:18:56 +02:00 |
|
Dominik Maier
|
2807e83672
|
+ "Real" predictable random. Seed depends on usercode map.
|
2014-05-13 03:34:11 +02:00 |
|
Nick Winter
|
4a151d3b72
|
Improving #671.
|
2014-05-12 16:45:12 -07:00 |
|
Nick Winter
|
2eefdef191
|
Working on matching Surface paused state to the pause screen.
|
2014-05-12 15:54:07 -07:00 |
|
Nick Winter
|
78a0efac78
|
Fixed long words in Labels and empty GoldView.
|
2014-05-12 15:03:53 -07:00 |
|
Nick Winter
|
802889d115
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-12 13:28:51 -07:00 |
|
Nick Winter
|
1a5e30d5b5
|
Dynamic Canvas sizing.
|
2014-05-12 13:28:46 -07:00 |
|
Michael Schmatz
|
687872a97b
|
Moved debug cache onto main thread
UI responsiveness greatly improved
|
2014-05-12 11:16:02 -07:00 |
|
Nick Winter
|
1aa72541ff
|
Merged master into feature/thangload.
|
2014-05-12 09:57:31 -07:00 |
|
Nick Winter
|
e1b35251a3
|
Fixed bug with playback ending early.
|
2014-05-12 08:35:46 -07:00 |
|
Nick Winter
|
714d17fd7f
|
Adding Clojure and Lua worker modes.
|
2014-05-11 22:52:43 -07:00 |
|
Nick Winter
|
0b5854765a
|
Adding Clojure and Lua as choosable languages.
|
2014-05-11 22:51:44 -07:00 |
|
Nick Winter
|
74ef9bc987
|
Experimental support for preloading worlds when we would have autocast if manual cast is on.
|
2014-05-11 17:42:32 -07:00 |
|
Nick Winter
|
8df3b01f9e
|
Merged world/lodash/aether breakup for world workers.
|
2014-05-10 18:52:55 -07:00 |
|
Nick Winter
|
1e18f0b42f
|
Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds.
|
2014-05-10 18:24:50 -07:00 |
|
Scott Erickson
|
f1de2ca8d9
|
Brought the canvas size down again because it halves the FPS in Firefox at least.
|
2014-05-09 16:35:10 -07:00 |
|
Scott Erickson
|
504a904841
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-09 15:22:39 -07:00 |
|
Scott Erickson
|
7815951073
|
Split out aether from vendor.js. Should help #826.
|
2014-05-09 15:22:23 -07:00 |
|
Nick Winter
|
df88be1ab1
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-09 15:07:55 -07:00 |
|
Nick Winter
|
6040d3b225
|
Shouldn't use much CPU when totally paused on Surface.
|
2014-05-09 15:07:30 -07:00 |
|
Michael Schmatz
|
1bbd4e6c68
|
Fixed frame-related bug
|
2014-05-09 15:05:50 -07:00 |
|
Michael Schmatz
|
f05af0fbe7
|
Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
app/assets/javascripts/workers/worker_world.js
|
2014-05-09 14:50:08 -07:00 |
|
Michael Schmatz
|
66cc427417
|
Forward simulation optimization
|
2014-05-09 14:48:43 -07:00 |
|
Nick Winter
|
a74d015d18
|
Fixed a couple minor bugs.
|
2014-05-09 14:30:33 -07:00 |
|
Nick Winter
|
589410ed8e
|
Merged master into feature/thangload.
|
2014-05-09 12:56:58 -07:00 |
|
Nick Winter
|
c4819c647c
|
Removed includeeFlow, since we're going to do it lazily with the debug worker.
|
2014-05-09 09:29:50 -07:00 |
|
Scott Erickson
|
0292be054e
|
I think this fixes #976. I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more.
|
2014-05-08 14:56:02 -07:00 |
|
Scott Erickson
|
3d51969757
|
Fixed the patch view loading.
|
2014-05-08 14:54:47 -07:00 |
|
Scott Erickson
|
9c3cefa457
|
Removed a couple logs I forgot about.
|
2014-05-08 14:28:18 -07:00 |
|
Scott Erickson
|
8072629534
|
Merged the bug fix which I did too.
|
2014-05-08 13:43:15 -07:00 |
|
Scott Erickson
|
57f11ff3ea
|
Fixed some bugs with the components tab.
|
2014-05-08 13:40:42 -07:00 |
|
Michael Schmatz
|
cb5ae5f2f6
|
Fix #983
We need a generic scrolling solution
|
2014-05-08 11:58:45 -07:00 |
|
Nick Winter
|
3819778bee
|
Updating everything to Aether 0.2.0.
|
2014-05-08 11:43:00 -07:00 |
|
Nick Winter
|
775a2a87e2
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-08 11:36:26 -07:00 |
|
Michael Schmatz
|
f0a873cf02
|
Fix #985
I can’t wait until Chrome has majority market share
|
2014-05-08 11:17:27 -07:00 |
|
Scott Erickson
|
1e938910ed
|
Couple bug fixes.
|
2014-05-08 11:10:22 -07:00 |
|
Scott Erickson
|
9a5c4b6ced
|
Merge remote-tracking branch 'origin/master'
|
2014-05-08 10:54:43 -07:00 |
|
Scott Erickson
|
e9fc3df7c1
|
Set up the versions modal to display changes between versions when you select two of them.
|
2014-05-08 10:54:39 -07:00 |
|
Michael Schmatz
|
9c58aef32b
|
Merged worker_debug and worker_world
|
2014-05-08 09:47:02 -07:00 |
|
Scott Erickson
|
ed222338e7
|
Fixed #892 by having the components tab reload whenever it's opened.
|
2014-05-07 16:24:13 -07:00 |
|