mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2025-04-26 14:03:28 -04:00
Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
9a5c4b6ced
3 changed files with 273 additions and 380 deletions
app
|
@ -1,378 +0,0 @@
|
|||
// There's no reason that this file is in JavaScript instead of CoffeeScript.
|
||||
// We should convert it and update the brunch config.
|
||||
|
||||
// If we wanted to be more robust, we could use this: https://github.com/padolsey/operative/blob/master/src/operative.js
|
||||
if(typeof window !== 'undefined' || !self.importScripts)
|
||||
throw "Attempt to load worker_world into main window instead of web worker.";
|
||||
|
||||
// Taken from https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind
|
||||
// This is here for running simuations in enviroments lacking function.bind (PhantomJS mostly)
|
||||
if (!Function.prototype.bind) {
|
||||
Function.prototype.bind = function (oThis) {
|
||||
if (typeof this !== "function") {
|
||||
// closest thing possible to the ECMAScript 5 internal IsCallable function
|
||||
throw new TypeError("Function.prototype.bind (Shim) - target is not callable");
|
||||
}
|
||||
|
||||
var aArgs = Array.prototype.slice.call(arguments, 1),
|
||||
fToBind = this,
|
||||
fNOP = function () {},
|
||||
fBound = function () {
|
||||
return fToBind.apply(this instanceof fNOP && oThis
|
||||
? this
|
||||
: oThis,
|
||||
aArgs.concat(Array.prototype.slice.call(arguments)));
|
||||
};
|
||||
|
||||
fNOP.prototype = this.prototype;
|
||||
fBound.prototype = new fNOP();
|
||||
|
||||
return fBound;
|
||||
};
|
||||
}
|
||||
|
||||
// assign global window so that Brunch's require (in world.js) can go into it
|
||||
self.window = self;
|
||||
self.workerID = "DebugWorker";
|
||||
|
||||
self.logLimit = 2000;
|
||||
self.logsLogged = 0;
|
||||
var console = {
|
||||
log: function() {
|
||||
if(self.logsLogged++ == self.logLimit)
|
||||
self.postMessage({type: 'console-log', args: ["Log limit " + self.logLimit + " reached; shutting up."], id: self.workerID});
|
||||
else if(self.logsLogged < self.logLimit) {
|
||||
args = [].slice.call(arguments);
|
||||
for(var i = 0; i < args.length; ++i) {
|
||||
if(args[i] && args[i].constructor) {
|
||||
if(args[i].constructor.className === "Thang" || args[i].isComponent)
|
||||
args[i] = args[i].toString();
|
||||
}
|
||||
}
|
||||
try {
|
||||
self.postMessage({type: 'console-log', args: args, id: self.workerID});
|
||||
}
|
||||
catch(error) {
|
||||
self.postMessage({type: 'console-log', args: ["Could not post log: " + args, error.toString(), error.stack, error.stackTrace], id: self.workerID});
|
||||
}
|
||||
}
|
||||
}}; // so that we don't crash when debugging statements happen
|
||||
console.error = console.info = console.log;
|
||||
self.console = console;
|
||||
|
||||
// We could do way more from this: http://stackoverflow.com/questions/10653809/making-webworkers-a-safe-environment
|
||||
Object.defineProperty(self, "XMLHttpRequest", {
|
||||
get: function() { throw new Error("Access to XMLHttpRequest is forbidden."); },
|
||||
configurable: false
|
||||
});
|
||||
|
||||
self.transferableSupported = function transferableSupported() {
|
||||
// Not in IE, even in IE 11
|
||||
try {
|
||||
var ab = new ArrayBuffer(1);
|
||||
worker.postMessage(ab, [ab]);
|
||||
return ab.byteLength == 0;
|
||||
} catch(error) {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
importScripts('/javascripts/world.js');
|
||||
|
||||
var World = self.require('lib/world/world');
|
||||
var GoalManager = self.require('lib/world/GoalManager');
|
||||
serializedClasses = {
|
||||
"Thang": self.require('lib/world/thang'),
|
||||
"Vector": self.require('lib/world/vector'),
|
||||
"Rectangle": self.require('lib/world/rectangle')
|
||||
}
|
||||
|
||||
self.getCurrentFrame = function getCurrentFrame(args) { return self.world.frames.length; };
|
||||
|
||||
//optimize this later
|
||||
self.currentUserCodeMapCopy = {};
|
||||
self.currentWorldFrame = 0;
|
||||
|
||||
self.maxSerializationDepth = 3;
|
||||
|
||||
self.stringifyValue = function(value, depth) {
|
||||
var brackets, i, isArray, isObject, key, prefix, s, sep, size, v, values, _i, _j, _len, _len1, _ref, _ref1, _ref2, _ref3;
|
||||
if (!value || _.isString(value)) {
|
||||
return value;
|
||||
}
|
||||
if (_.isFunction(value)) {
|
||||
if (depth === 2) {
|
||||
return void 0;
|
||||
} else {
|
||||
return "<Function>";
|
||||
}
|
||||
}
|
||||
if (value === this.thang && depth) {
|
||||
return "<this " + value.id + ">";
|
||||
}
|
||||
if (depth === 2) {
|
||||
if (((_ref = value.constructor) != null ? _ref.className : void 0) === "Thang") {
|
||||
value = "<" + (value.type || value.spriteName) + " - " + value.id + ", " + (value.pos ? value.pos.toString() : 'non-physical') + ">";
|
||||
} else {
|
||||
value = value.toString();
|
||||
}
|
||||
return value;
|
||||
}
|
||||
isArray = _.isArray(value);
|
||||
isObject = _.isObject(value);
|
||||
if (!(isArray || isObject)) {
|
||||
return value.toString();
|
||||
}
|
||||
brackets = isArray ? ["[", "]"] : ["{", "}"];
|
||||
size = _.size(value);
|
||||
if (!size) {
|
||||
return brackets.join("");
|
||||
}
|
||||
values = [];
|
||||
if (isArray) {
|
||||
for (_i = 0, _len = value.length; _i < _len; _i++) {
|
||||
v = value[_i];
|
||||
s = this.stringifyValue(v, depth + 1);
|
||||
if (s !== void 0) {
|
||||
values.push("" + s);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
_ref2 = (_ref1 = value.apiProperties) != null ? _ref1 : _.keys(value);
|
||||
for (_j = 0, _len1 = _ref2.length; _j < _len1; _j++) {
|
||||
key = _ref2[_j];
|
||||
if (key[0] === "_") continue;
|
||||
s = this.stringifyValue(value[key], depth + 1);
|
||||
if (s !== void 0) {
|
||||
values.push(key + ": " + s);
|
||||
}
|
||||
}
|
||||
}
|
||||
sep = '\n' + ((function() {
|
||||
var _k, _results;
|
||||
_results = [];
|
||||
for (i = _k = 0; 0 <= depth ? _k < depth : _k > depth; i = 0 <= depth ? ++_k : --_k) {
|
||||
_results.push(" ");
|
||||
}
|
||||
return _results;
|
||||
})()).join('');
|
||||
prefix = (_ref3 = value.constructor) != null ? _ref3.className : void 0;
|
||||
if (isArray) {
|
||||
if (prefix == null) {
|
||||
prefix = "Array";
|
||||
}
|
||||
}
|
||||
if (isObject) {
|
||||
if (prefix == null) {
|
||||
prefix = "Object";
|
||||
}
|
||||
}
|
||||
prefix = prefix ? prefix + " " : "";
|
||||
return "" + prefix + brackets[0] + sep + " " + (values.join(sep + ' ')) + sep + brackets[1];
|
||||
};
|
||||
|
||||
var cache = {};
|
||||
|
||||
self.invalidateCache = function () {
|
||||
cache = {};
|
||||
};
|
||||
|
||||
self.retrieveValueFromCache = function (thangID, spellID, variableChain, frame) {
|
||||
var frameCache, thangCache, spellCache;
|
||||
if ((frameCache = cache[frame]) && (thangCache = frameCache[thangID]) && (spellCache = thangCache[spellID]))
|
||||
return spellCache[variableChain.join()];
|
||||
return undefined;
|
||||
};
|
||||
|
||||
|
||||
self.updateCache = function (thangID, spellID, variableChain, frame, value) {
|
||||
var key, keys, currentObject;
|
||||
keys = [frame,thangID, spellID, variableChain.join()];
|
||||
currentObject = cache;
|
||||
|
||||
for (var i = 0, len = keys.length - 1; i < len; i++)
|
||||
{
|
||||
key = keys[i];
|
||||
if (!(key in currentObject))
|
||||
currentObject[key] = {};
|
||||
currentObject = currentObject[key];
|
||||
}
|
||||
currentObject[keys[keys.length - 1]] = value;
|
||||
};
|
||||
|
||||
self.retrieveValueFromFrame = function retrieveValueFromFrame(args) {
|
||||
var cacheValue;
|
||||
if (args.frame === self.currentWorldFrame && (cacheValue = self.retrieveValueFromCache(args.currentThangID, args.currentSpellID, args.variableChain, args.frame)))
|
||||
return self.postMessage({type: 'debug-value-return', serialized: {"key": args.variableChain.join("."), "value": cacheValue}});
|
||||
|
||||
|
||||
var retrieveProperty = function retrieveProperty(currentThangID, currentSpellID, variableChain)
|
||||
{
|
||||
var prop;
|
||||
var value;
|
||||
var keys = [];
|
||||
for (var i = 0, len = variableChain.length; i < len; i++) {
|
||||
prop = variableChain[i];
|
||||
if (prop === "this")
|
||||
{
|
||||
value = self.world.thangMap[currentThangID];
|
||||
|
||||
}
|
||||
else if (i === 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
var flowStates = self.world.userCodeMap[currentThangID][currentSpellID].flow.states;
|
||||
//we have to go to the second last flowState as we run the world for one additional frame
|
||||
//to collect the flow
|
||||
value = _.last(flowStates[flowStates.length - 2].statements).variables[prop];
|
||||
}
|
||||
catch (e)
|
||||
{
|
||||
value = undefined;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
value = value[prop];
|
||||
}
|
||||
keys.push(prop);
|
||||
if (!value) break;
|
||||
var classOfValue;
|
||||
if (classOfValue = serializedClasses[value.CN])
|
||||
{
|
||||
if (value.CN === "Thang")
|
||||
{
|
||||
var thang = self.world.thangMap[value.id];
|
||||
value = thang || "<Thang " + value.id + " (non-existent)>"
|
||||
}
|
||||
else
|
||||
{
|
||||
value = classOfValue.deserializeFromAether(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
var serializedProperty = {
|
||||
"key": keys.join("."),
|
||||
"value": self.stringifyValue(value,0)
|
||||
};
|
||||
self.updateCache(currentThangID,currentSpellID,variableChain, args.frame, serializedProperty.value);
|
||||
self.postMessage({type: 'debug-value-return', serialized: serializedProperty});
|
||||
};
|
||||
self.enableFlowOnThangSpell(args.currentThangID, args.currentSpellID, args.userCodeMap);
|
||||
self.setupWorldToRunUntilFrame(args);
|
||||
self.world.loadFramesUntilFrame(
|
||||
args.frame,
|
||||
retrieveProperty.bind({},args.currentThangID, args.currentSpellID, args.variableChain),
|
||||
self.onWorldError,
|
||||
self.onWorldLoadProgress
|
||||
);
|
||||
};
|
||||
|
||||
self.enableFlowOnThangSpell = function enableFlowOnThang(thangID, spellID, userCodeMap) {
|
||||
try {
|
||||
if (userCodeMap[thangID][spellID].originalOptions.includeFlow === true &&
|
||||
userCodeMap[thangID][spellID].originalOptions.noSerializationInFlow === true)
|
||||
return;
|
||||
else
|
||||
{
|
||||
userCodeMap[thangID][spellID].originalOptions.includeFlow = true;
|
||||
userCodeMap[thangID][spellID].originalOptions.noSerializationInFlow = true;
|
||||
var temporaryAether = Aether.deserialize(userCodeMap[thangID][spellID]);
|
||||
temporaryAether.transpile(temporaryAether.raw);
|
||||
userCodeMap[thangID][spellID] = temporaryAether.serialize();
|
||||
}
|
||||
|
||||
}
|
||||
catch (e) {
|
||||
console.log("there was an error enabling flow on thang spell:" + e)
|
||||
}
|
||||
};
|
||||
|
||||
self.setupWorldToRunUntilFrame = function setupWorldToRunUntilFrame(args) {
|
||||
self.postedErrors = {};
|
||||
self.t0 = new Date();
|
||||
self.firstWorld = args.firstWorld;
|
||||
self.postedErrors = false;
|
||||
self.logsLogged = 0;
|
||||
|
||||
var stringifiedUserCodeMap = JSON.stringify(args.userCodeMap);
|
||||
var userCodeMapHasChanged = ! _.isEqual(self.currentUserCodeMapCopy, stringifiedUserCodeMap);
|
||||
self.currentUserCodeMapCopy = stringifiedUserCodeMap;
|
||||
if (!self.world || userCodeMapHasChanged || args.frame != self.currentWorldFrame) {
|
||||
self.invalidateCache();
|
||||
try {
|
||||
self.world = new World(args.worldName, args.userCodeMap);
|
||||
if (args.level)
|
||||
self.world.loadFromLevel(args.level, true);
|
||||
self.goalManager = new GoalManager(self.world);
|
||||
self.goalManager.setGoals(args.goals);
|
||||
self.goalManager.setCode(args.userCodeMap);
|
||||
self.goalManager.worldGenerationWillBegin();
|
||||
self.world.setGoalManager(self.goalManager);
|
||||
}
|
||||
catch (error) {
|
||||
self.onWorldError(error);
|
||||
return;
|
||||
}
|
||||
Math.random = self.world.rand.randf; // so user code is predictable
|
||||
|
||||
self.world.totalFrames = args.frame; //hack to work around error checking
|
||||
self.currentWorldFrame = args.frame;
|
||||
}
|
||||
};
|
||||
self.runWorldUntilFrame = function runWorldUntilFrame(args) {
|
||||
self.setupWorldToRunUntilFrame(args);
|
||||
|
||||
self.world.loadFramesUntilFrame(args.frame, self.onWorldLoaded, self.onWorldError, self.onWorldLoadProgress);
|
||||
|
||||
};
|
||||
|
||||
self.onWorldLoaded = function onWorldLoaded() {
|
||||
console.log("World loaded!");
|
||||
};
|
||||
|
||||
self.onWorldError = function onWorldError(error) {
|
||||
if(error instanceof Aether.problems.UserCodeProblem) {
|
||||
if(!self.postedErrors[error.key]) {
|
||||
var problem = error.serialize();
|
||||
self.postMessage({type: 'user-code-problem', problem: problem});
|
||||
self.postedErrors[error.key] = problem;
|
||||
}
|
||||
}
|
||||
else {
|
||||
console.log("Non-UserCodeError:", error.toString() + "\n" + error.stack || error.stackTrace);
|
||||
}
|
||||
/* We don't actually have the recoverable property any more; hmm
|
||||
if(!self.firstWorld && !error.recoverable) {
|
||||
self.abort();
|
||||
return false;
|
||||
}
|
||||
*/
|
||||
return true;
|
||||
};
|
||||
|
||||
self.onWorldLoadProgress = function onWorldLoadProgress(progress) {
|
||||
self.postMessage({type: 'world-load-progress-changed', progress: progress});
|
||||
};
|
||||
|
||||
self.abort = function abort() {
|
||||
if(self.world && self.world.name) {
|
||||
console.log("About to abort:", self.world.name, typeof self.world.abort);
|
||||
if(typeof self.world !== "undefined")
|
||||
self.world.abort();
|
||||
self.world = null;
|
||||
}
|
||||
self.postMessage({type: 'abort'});
|
||||
};
|
||||
|
||||
self.reportIn = function reportIn() {
|
||||
self.postMessage({type: 'reportIn'});
|
||||
}
|
||||
|
||||
self.addEventListener('message', function(event) {
|
||||
self[event.data.func](event.data.args);
|
||||
});
|
||||
|
||||
self.postMessage({type: 'worker-initialized'});
|
|
@ -82,6 +82,278 @@ self.transferableSupported = function transferableSupported() {
|
|||
|
||||
var World = self.require('lib/world/world');
|
||||
var GoalManager = self.require('lib/world/GoalManager');
|
||||
var serializedClasses = {
|
||||
"Thang": self.require('lib/world/thang'),
|
||||
"Vector": self.require('lib/world/vector'),
|
||||
"Rectangle": self.require('lib/world/rectangle')
|
||||
};
|
||||
self.currentUserCodeMapCopy = "";
|
||||
self.currentDebugWorldFrame = 0;
|
||||
|
||||
self.stringifyValue = function(value, depth) {
|
||||
var brackets, i, isArray, isObject, key, prefix, s, sep, size, v, values, _i, _j, _len, _len1, _ref, _ref1, _ref2, _ref3;
|
||||
if (!value || _.isString(value)) {
|
||||
return value;
|
||||
}
|
||||
if (_.isFunction(value)) {
|
||||
if (depth === 2) {
|
||||
return void 0;
|
||||
} else {
|
||||
return "<Function>";
|
||||
}
|
||||
}
|
||||
if (value === this.thang && depth) {
|
||||
return "<this " + value.id + ">";
|
||||
}
|
||||
if (depth === 2) {
|
||||
if (((_ref = value.constructor) != null ? _ref.className : void 0) === "Thang") {
|
||||
value = "<" + (value.type || value.spriteName) + " - " + value.id + ", " + (value.pos ? value.pos.toString() : 'non-physical') + ">";
|
||||
} else {
|
||||
value = value.toString();
|
||||
}
|
||||
return value;
|
||||
}
|
||||
isArray = _.isArray(value);
|
||||
isObject = _.isObject(value);
|
||||
if (!(isArray || isObject)) {
|
||||
return value.toString();
|
||||
}
|
||||
brackets = isArray ? ["[", "]"] : ["{", "}"];
|
||||
size = _.size(value);
|
||||
if (!size) {
|
||||
return brackets.join("");
|
||||
}
|
||||
values = [];
|
||||
if (isArray) {
|
||||
for (_i = 0, _len = value.length; _i < _len; _i++) {
|
||||
v = value[_i];
|
||||
s = this.stringifyValue(v, depth + 1);
|
||||
if (s !== void 0) {
|
||||
values.push("" + s);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
_ref2 = (_ref1 = value.apiProperties) != null ? _ref1 : _.keys(value);
|
||||
for (_j = 0, _len1 = _ref2.length; _j < _len1; _j++) {
|
||||
key = _ref2[_j];
|
||||
if (key[0] === "_") continue;
|
||||
s = this.stringifyValue(value[key], depth + 1);
|
||||
if (s !== void 0) {
|
||||
values.push(key + ": " + s);
|
||||
}
|
||||
}
|
||||
}
|
||||
sep = '\n' + ((function() {
|
||||
var _k, _results;
|
||||
_results = [];
|
||||
for (i = _k = 0; 0 <= depth ? _k < depth : _k > depth; i = 0 <= depth ? ++_k : --_k) {
|
||||
_results.push(" ");
|
||||
}
|
||||
return _results;
|
||||
})()).join('');
|
||||
prefix = (_ref3 = value.constructor) != null ? _ref3.className : void 0;
|
||||
if (isArray) {
|
||||
if (prefix == null) {
|
||||
prefix = "Array";
|
||||
}
|
||||
}
|
||||
if (isObject) {
|
||||
if (prefix == null) {
|
||||
prefix = "Object";
|
||||
}
|
||||
}
|
||||
prefix = prefix ? prefix + " " : "";
|
||||
return "" + prefix + brackets[0] + sep + " " + (values.join(sep + ' ')) + sep + brackets[1];
|
||||
};
|
||||
|
||||
var cache = {};
|
||||
|
||||
self.invalidateCache = function () {
|
||||
cache = {};
|
||||
};
|
||||
|
||||
self.retrieveValueFromCache = function (thangID, spellID, variableChain, frame) {
|
||||
var frameCache, thangCache, spellCache;
|
||||
if ((frameCache = cache[frame]) && (thangCache = frameCache[thangID]) && (spellCache = thangCache[spellID]))
|
||||
return spellCache[variableChain.join()];
|
||||
return undefined;
|
||||
};
|
||||
|
||||
|
||||
self.updateCache = function (thangID, spellID, variableChain, frame, value) {
|
||||
var key, keys, currentObject;
|
||||
keys = [frame,thangID, spellID, variableChain.join()];
|
||||
currentObject = cache;
|
||||
|
||||
for (var i = 0, len = keys.length - 1; i < len; i++)
|
||||
{
|
||||
key = keys[i];
|
||||
if (!(key in currentObject))
|
||||
currentObject[key] = {};
|
||||
currentObject = currentObject[key];
|
||||
}
|
||||
currentObject[keys[keys.length - 1]] = value;
|
||||
};
|
||||
self.retrieveValueFromFrame = function retrieveValueFromFrame(args) {
|
||||
var cacheValue;
|
||||
if (args.frame === self.currentDebugWorldFrame && (cacheValue = self.retrieveValueFromCache(args.currentThangID, args.currentSpellID, args.variableChain, args.frame)))
|
||||
return self.postMessage({type: 'debug-value-return', serialized: {"key": args.variableChain.join("."), "value": cacheValue}});
|
||||
|
||||
|
||||
var retrieveProperty = function retrieveProperty(currentThangID, currentSpellID, variableChain)
|
||||
{
|
||||
var prop;
|
||||
var value;
|
||||
var keys = [];
|
||||
for (var i = 0, len = variableChain.length; i < len; i++) {
|
||||
prop = variableChain[i];
|
||||
if (prop === "this")
|
||||
{
|
||||
value = self.debugWorld.thangMap[currentThangID];
|
||||
|
||||
}
|
||||
else if (i === 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
var flowStates = self.debugWorld.userCodeMap[currentThangID][currentSpellID].flow.states;
|
||||
//we have to go to the second last flowState as we run the world for one additional frame
|
||||
//to collect the flow
|
||||
value = _.last(flowStates[flowStates.length - 2].statements).variables[prop];
|
||||
}
|
||||
catch (e)
|
||||
{
|
||||
value = undefined;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
value = value[prop];
|
||||
}
|
||||
keys.push(prop);
|
||||
if (!value) break;
|
||||
var classOfValue;
|
||||
if (classOfValue = serializedClasses[value.CN])
|
||||
{
|
||||
if (value.CN === "Thang")
|
||||
{
|
||||
var thang = self.debugWorld.thangMap[value.id];
|
||||
value = thang || "<Thang " + value.id + " (non-existent)>"
|
||||
}
|
||||
else
|
||||
{
|
||||
value = classOfValue.deserializeFromAether(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
var serializedProperty = {
|
||||
"key": keys.join("."),
|
||||
"value": self.stringifyValue(value,0)
|
||||
};
|
||||
self.updateCache(currentThangID,currentSpellID,variableChain, args.frame, serializedProperty.value);
|
||||
self.postMessage({type: 'debug-value-return', serialized: serializedProperty});
|
||||
};
|
||||
self.enableFlowOnThangSpell(args.currentThangID, args.currentSpellID, args.userCodeMap);
|
||||
self.setupDebugWorldToRunUntilFrame(args);
|
||||
self.debugWorld.loadFramesUntilFrame(
|
||||
args.frame,
|
||||
retrieveProperty.bind({},args.currentThangID, args.currentSpellID, args.variableChain),
|
||||
self.onDebugWorldError,
|
||||
self.onDebugWorldProgress
|
||||
);
|
||||
};
|
||||
|
||||
self.enableFlowOnThangSpell = function (thangID, spellID, userCodeMap) {
|
||||
try {
|
||||
if (userCodeMap[thangID][spellID].originalOptions.includeFlow === true &&
|
||||
userCodeMap[thangID][spellID].originalOptions.noSerializationInFlow === true)
|
||||
return;
|
||||
else
|
||||
{
|
||||
userCodeMap[thangID][spellID].originalOptions.includeFlow = true;
|
||||
userCodeMap[thangID][spellID].originalOptions.noSerializationInFlow = true;
|
||||
var temporaryAether = Aether.deserialize(userCodeMap[thangID][spellID]);
|
||||
temporaryAether.transpile(temporaryAether.raw);
|
||||
userCodeMap[thangID][spellID] = temporaryAether.serialize();
|
||||
}
|
||||
|
||||
}
|
||||
catch (e) {
|
||||
console.log("there was an error enabling flow on thang spell:" + e)
|
||||
}
|
||||
};
|
||||
|
||||
self.setupDebugWorldToRunUntilFrame = function (args) {
|
||||
self.debugPostedErrors = {};
|
||||
self.debugt0 = new Date();
|
||||
self.debugPostedErrors = false;
|
||||
self.logsLogged = 0;
|
||||
|
||||
var stringifiedUserCodeMap = JSON.stringify(args.userCodeMap);
|
||||
var userCodeMapHasChanged = ! _.isEqual(self.currentUserCodeMapCopy, stringifiedUserCodeMap);
|
||||
self.currentUserCodeMapCopy = stringifiedUserCodeMap;
|
||||
if (!self.debugWorld || userCodeMapHasChanged || args.frame != self.currentDebugWorldFrame) {
|
||||
self.invalidateCache();
|
||||
try {
|
||||
self.debugWorld = new World(args.worldName, args.userCodeMap);
|
||||
if (args.level)
|
||||
self.debugWorld.loadFromLevel(args.level, true);
|
||||
self.debugGoalManager = new GoalManager(self.debugWorld);
|
||||
self.debugGoalManager.setGoals(args.goals);
|
||||
self.debugGoalManager.setCode(args.userCodeMap);
|
||||
self.debugGoalManager.worldGenerationWillBegin();
|
||||
self.debugWorld.setGoalManager(self.debugGoalManager);
|
||||
}
|
||||
catch (error) {
|
||||
self.onDebugWorldError(error);
|
||||
return;
|
||||
}
|
||||
Math.random = self.debugWorld.rand.randf; // so user code is predictable
|
||||
|
||||
self.debugWorld.totalFrames = args.frame; //hack to work around error checking
|
||||
self.currentDebugWorldFrame = args.frame;
|
||||
}
|
||||
};
|
||||
self.runDebugWorldUntilFrame = function (args) {
|
||||
self.setupDebugWorldToRunUntilFrame(args);
|
||||
|
||||
self.debugWorld.loadFramesUntilFrame(args.frame, self.onDebugWorldLoaded, self.onDebugWorldError, self.onDebugWorldProgress);
|
||||
|
||||
};
|
||||
|
||||
self.onDebugWorldLoaded = function onDebugWorldLoaded() {
|
||||
console.log("World loaded!");
|
||||
};
|
||||
|
||||
self.onDebugWorldError = function onDebugWorldError(error) {
|
||||
if(error instanceof Aether.problems.UserCodeProblem) {
|
||||
if(!self.debugPostedErrors[error.key]) {
|
||||
var problem = error.serialize();
|
||||
self.postMessage({type: 'user-code-problem', problem: problem});
|
||||
self.debugPostedErrors[error.key] = problem;
|
||||
}
|
||||
}
|
||||
else {
|
||||
console.log("Non-UserCodeError:", error.toString() + "\n" + error.stack || error.stackTrace);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
self.onDebugWorldProgress = function onDebugWorldProgress(progress) {
|
||||
self.postMessage({type: 'debug-world-load-progress-changed', progress: progress});
|
||||
};
|
||||
|
||||
self.debugAbort = function () {
|
||||
if(self.debugWorld && self.debugWorld.name) {
|
||||
console.log("About to abort:", self.debugWorld.name, typeof self.debugWorld.abort);
|
||||
if(typeof self.debugWorld !== "undefined")
|
||||
self.debugWorld.abort();
|
||||
self.debugWorld = null;
|
||||
}
|
||||
self.postMessage({type: 'debugAbort'});
|
||||
};
|
||||
|
||||
|
||||
self.runWorld = function runWorld(args) {
|
||||
self.postedErrors = {};
|
||||
|
|
|
@ -57,7 +57,7 @@ module.exports = class God
|
|||
worker
|
||||
|
||||
createDebugWorker: ->
|
||||
worker = new Worker '/javascripts/workers/worker_debug.js'
|
||||
worker = new Worker '/javascripts/workers/worker_world.js'
|
||||
worker.creationTime = new Date()
|
||||
worker.addEventListener 'message', @onDebugWorkerMessage
|
||||
worker
|
||||
|
@ -146,7 +146,6 @@ module.exports = class God
|
|||
worldName: @level.name
|
||||
userCodeMap: @currentUserCodeMap
|
||||
level: @level
|
||||
firstWorld: @firstWorld
|
||||
goals: @goalManager?.getGoals()
|
||||
frame: args.frame
|
||||
currentThangID: args.thangID
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue