Nick Winter
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28d56f526e
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Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces.
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2014-03-12 20:59:19 -07:00 |
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Michael Schmatz
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6eda2d24a5
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Commented out line 133
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2014-03-12 17:52:05 -07:00 |
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Nick Winter
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ac8f12ef20
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I don't think we need this template any more.
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2014-03-12 16:03:32 -07:00 |
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Nick Winter
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49ab47e3fe
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Allowing shift+space to insert spaces as well as end scripts. Not ideal yet, 'cause we can't selectively not insert the space when canceling a script.
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2014-03-12 10:01:31 -07:00 |
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Nick Winter
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2e354a7f11
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Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one.
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2014-03-12 09:10:36 -07:00 |
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Dominik Kundel
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c7ca878c69
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added class property that got missing
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2014-03-12 01:26:11 +01:00 |
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Dominik Kundel
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714c6ddf9b
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Merge remote-tracking branch 'upstream/master'
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2014-03-11 23:50:51 +01:00 |
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Dominik Kundel
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4c7da1ea69
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update Gutter only if changed
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2014-03-11 23:47:27 +01:00 |
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Nick Winter
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b6ae73ef29
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Merge pull request #492 from Shrihari/issue464
Fixed Spell Debug View width bug
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2014-03-07 16:14:57 -08:00 |
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Scott Erickson
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13b9a9cb58
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Added dungeon arena tutorial to a few hardcoded places.
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2014-03-07 15:16:13 -08:00 |
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Shrihari
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5274f22467
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Fixed Spell Debug View width bug
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2014-03-08 01:10:12 +05:30 |
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Nick Winter
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6e47416d24
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Fixed some level IDs.
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2014-03-06 19:09:15 -08:00 |
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Dominik Kundel
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b0d571c7ad
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highlight only the executing statement
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2014-03-05 22:17:34 +01:00 |
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Dominik Kundel
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d16d024782
|
further changes in design of highlighting lines in code
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2014-03-05 17:06:46 +01:00 |
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Dominik Kundel
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a0e39480e3
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new UI design for executing and executed lines in ACE editor
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2014-03-05 02:00:38 +01:00 |
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Nick Winter
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82b250b9a3
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protectAPI off again for Brawlwood, too slow for now.
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2014-03-02 17:51:57 -08:00 |
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Nick Winter
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a8ef87c9ea
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Fixed a few bugs; re-enabled protectAPI for Brawlwood.
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2014-03-02 16:06:22 -08:00 |
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Nick Winter
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2f130da090
|
HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
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2014-03-01 11:06:44 -08:00 |
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Scott Erickson
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4de425bd58
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-28 13:59:33 -08:00 |
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Scott Erickson
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10795df7d9
|
Renamed hardcoded project-dotas to brawlwoods.
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2014-02-28 13:59:02 -08:00 |
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Nick Winter
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52903cc0de
|
Using String and Array docs when appropriate now.
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2014-02-28 12:43:31 -08:00 |
|
Scott Erickson
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d12b923eaf
|
Made a casting progress bar on the canvas to test vs having it shown in the cast button.
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2014-02-28 11:05:41 -08:00 |
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Nick Winter
|
aef1bc63ba
|
Smarter infinite loop detection vs. web-worker-is-still-loading detection.
|
2014-02-27 20:01:27 -08:00 |
|
Nick Winter
|
0cf20b577d
|
Added a delay to the property documentation on spell debug hover.
|
2014-02-26 17:23:59 -08:00 |
|
Nick Winter
|
3472b3da97
|
Working on different shadow shapes. Fixed bug with palette property ownership.
|
2014-02-24 17:53:35 -08:00 |
|
Nick Winter
|
ab8d63f545
|
Improved grouping of palette properties.
|
2014-02-24 15:48:30 -08:00 |
|
Nick Winter
|
32c45b80a9
|
Fixed performance problem with duplicate user code problem annotations.
|
2014-02-24 14:12:41 -08:00 |
|
Nick Winter
|
21975bedd2
|
Fixed #408.
|
2014-02-24 11:21:51 -08:00 |
|
Nick Winter
|
af43f18c23
|
Fixed selective includeFlow.
|
2014-02-24 08:59:50 -08:00 |
|
Nick Winter
|
af965ccb93
|
Fixes for ThangListEntryView popover hover states.
|
2014-02-23 17:11:27 -08:00 |
|
Nick Winter
|
933bcf9e6b
|
Showing property documentation when hovering in code in addition to clicking on palette entries.
|
2014-02-23 16:34:03 -08:00 |
|
Nick Winter
|
68497b2cf3
|
Added arg names or ... for functions which take arguments in spell palette entries.
|
2014-02-23 13:27:02 -08:00 |
|
Nick Winter
|
60eb0db1aa
|
A few fixes for IE, anonymous errors, and cast button overflow.
|
2014-02-23 11:23:26 -08:00 |
|
Nick Winter
|
43c1240a03
|
Fixed cast button moving around due to anticipated errors early.
|
2014-02-22 18:02:58 -08:00 |
|
Nick Winter
|
c21952646a
|
Stop cast button progress overlay before cast settings gear.
|
2014-02-22 17:50:45 -08:00 |
|
Nick Winter
|
8565e3f315
|
Adding the button, not just the shortcut, for beautification.
|
2014-02-22 17:18:58 -08:00 |
|
Nick Winter
|
9eb8bb97f5
|
Trying out a Ctrl+Shift+B code beautifier option.
|
2014-02-22 16:58:54 -08:00 |
|
Nick Winter
|
b3009ae909
|
Fixed #7 with a nice cast-end sound (just reverse of cast sound).
|
2014-02-22 15:26:38 -08:00 |
|
Nick Winter
|
72cfcf96ed
|
Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels.
|
2014-02-22 12:01:05 -08:00 |
|
Nick Winter
|
26f11f40a9
|
Fix for destroying level.
|
2014-02-20 17:21:15 -08:00 |
|
Nick Winter
|
06f1e284c9
|
Added comment highlighting icon.
|
2014-02-20 16:14:31 -08:00 |
|
Nick Winter
|
f81e0c85ef
|
Fixes for popover behavior.
|
2014-02-20 10:39:16 -08:00 |
|
Nick Winter
|
f85a55c8b7
|
Cast -> Cast Spell
|
2014-02-19 18:20:21 -08:00 |
|
Nick Winter
|
7c2960f2ce
|
Improved visibility of cast button progress overlay.
|
2014-02-19 18:04:37 -08:00 |
|
Nick Winter
|
0469c918db
|
Make dead dudes look deader. Eagerly destroy ThangListEntryView popovers, Highlander-style. Announce eternal brunch.
|
2014-02-19 17:02:39 -08:00 |
|
Nick Winter
|
01374d63c4
|
Better comment formatting. Manual cast by default on Project DotA.
|
2014-02-19 14:00:54 -08:00 |
|
Scott Erickson
|
5a436ce10b
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-18 11:41:29 -08:00 |
|
Scott Erickson
|
d2d2099c4a
|
Fixing a bug with the tome problem view.
|
2014-02-18 11:39:11 -08:00 |
|
Nick Winter
|
9cdc07d07c
|
Fixed spell palette doc duplication.
|
2014-02-18 11:23:01 -08:00 |
|
Nick Winter
|
d45f67a8c3
|
Fixed some popover and modal layout and bugs.
|
2014-02-18 10:03:57 -08:00 |
|