Commit graph

507 commits

Author SHA1 Message Date
Michael Schmatz
075ea23be9 Fixed random sessions fetching 2014-03-14 12:54:54 -07:00
Scott Erickson
39ed6c3a43 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-14 11:58:42 -07:00
Scott Erickson
af8008596a Made editing thangs in the level editor not so slow by avoiding calling level.serialize. 2014-03-14 11:58:29 -07:00
Michael Schmatz
71aa6cc2c6 Added random session pair choosing
Due to a bug I cannot test this immediately
2014-03-14 11:30:06 -07:00
Nick Winter
5c76ca71e3 Added configuring of behaviors to the editor config. 2014-03-14 10:14:48 -07:00
Nick Winter
3c0b496033 Fix for if aceConfig doesn't exist yet. 2014-03-14 07:46:36 -07:00
Nick Winter
c28d2bb576 Merge pull request #545 from dkundel/master
Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
2014-03-14 07:35:11 -07:00
Nick Winter
6e9945040f Truncated long score graphs; made my-matches score graphs independent of time; showed crude score y-axis for now. 2014-03-13 19:20:22 -07:00
Dominik Kundel
7e955c72b8 apply config to editor 2014-03-14 02:49:58 +01:00
Nick Winter
795bd8f63b Moved Glen from Archmages to About. 2014-03-13 18:27:08 -07:00
Dominik Kundel
8a5aeb6227 save editor config to database 2014-03-14 02:09:11 +01:00
Nick Winter
42a8862fa9 Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
2014-03-13 18:05:04 -07:00
Dominik Kundel
6f2a04c5c0 added new editor config modal 2014-03-14 00:54:06 +01:00
Dominik Kundel
f618338d32 added button to access new modal for editor config 2014-03-14 00:53:29 +01:00
Dominik Kundel
4cbdc3cb4b highlight lines after insertion 2014-03-14 00:52:18 +01:00
Nick Winter
8554de7c4b Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-13 15:35:31 -07:00
Nick Winter
e2d2e96cf5 Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
Michael Schmatz
3262ad81f2 Merge branch 'master' of github.com:codecombat/codecombat
Conflicts:
	app/views/play/spectate_view.coffee
2014-03-13 15:24:04 -07:00
Michael Schmatz
7aa506e58c Various changes to spectate view 2014-03-13 15:22:35 -07:00
Scott Erickson
b2e9768127 Set up a build queue for async sprite sheet building, which lessens blocking the main thread. 2014-03-13 13:25:03 -07:00
Scott Erickson
c238b49f52 Fixed initial wizard position. 2014-03-13 11:07:08 -07:00
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Jayant Jain
c24469e86b Minor UI updates to level editor's thang tab 2014-03-13 12:19:51 +05:30
Nick Winter
28d56f526e Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces. 2014-03-12 20:59:19 -07:00
Michael Schmatz
6eda2d24a5 Commented out line 133 2014-03-12 17:52:05 -07:00
Michael Schmatz
aea9e9d1a6 Spectate view is nearing completion 2014-03-12 17:51:13 -07:00
Dominik Kundel
8990b9d194 paste coordiante if click + shift 2014-03-13 01:50:59 +01:00
Nick Winter
7e16821743 Updates for /play levels list. 2014-03-12 16:41:09 -07:00
Nick Winter
ac8f12ef20 I don't think we need this template any more. 2014-03-12 16:03:32 -07:00
Nick Winter
ddea7d1531 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 15:44:33 -07:00
Scott Erickson
19184a88b0 Fixed showing the guide at the beginning of the level.... more. 2014-03-12 13:49:28 -07:00
Nick Winter
1ca9b2d3e5 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 12:45:46 -07:00
Scott Erickson
ed60f5932f Fixed showing the guide at the beginning of the level. 2014-03-12 12:44:06 -07:00
Scott Erickson
853a80dd23 Fixed loading marks so they are positioned correctly when they load and the world is paused. 2014-03-12 12:43:51 -07:00
Nick Winter
77c9217357 Better handling of refreshing ladder and matches views depending on idle state. 2014-03-12 11:39:09 -07:00
Nick Winter
49ab47e3fe Allowing shift+space to insert spaces as well as end scripts. Not ideal yet, 'cause we can't selectively not insert the space when canceling a script. 2014-03-12 10:01:31 -07:00
Nick Winter
f83fe6ce14 Fixed bugs with sprite rotation updating. 2014-03-12 09:31:45 -07:00
Nick Winter
2e354a7f11 Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one. 2014-03-12 09:10:36 -07:00
Nick Winter
da762fbc4f Merge branch 'rubenvereecken-versions_modal' 2014-03-12 08:30:02 -07:00
Nick Winter
0125c46dc2 Resolved merge conflict. 2014-03-12 08:29:42 -07:00
Ruben Vereecken
4b72ee1d04 Clean up 2014-03-12 15:43:49 +01:00
Ruben Vereecken
ddae5d0763 Added Version History to Level Components 2014-03-12 15:32:55 +01:00
Michael Schmatz
a6fb2a3994 Various changes to spectate view 2014-03-12 07:32:30 -07:00
Ruben Vereecken
2a86daaa2a Added Version History to Thang Types 2014-03-12 15:22:15 +01:00
Prabh Simran Singh Baweja
5e964cd6cf Update play_view.coffee
New Level Added : Sword Loop
2014-03-12 15:58:33 +05:30
Scott Erickson
9cb80783ff Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-11 22:01:47 -07:00
Scott Erickson
8ddbb49845 Trying out promises to simplify view loading. 2014-03-11 22:01:38 -07:00
Nick Winter
b560827e32 Working on cleaning up some server errors. 2014-03-11 19:17:58 -07:00
Nick Winter
2b487eeed8 Using /db/thang.type instead of /db/thang_type in URLs, for consistency. 2014-03-11 18:30:25 -07:00
Nick Winter
40ea643f67 Merge pull request #523 from dkundel/master
Avoid flickering of editor when executing the script.
2014-03-11 18:07:17 -07:00