Commit graph

21 commits

Author SHA1 Message Date
Nick Winter
58716f5b75 Revert "Fixed #1076, and all other instances of empty objects being stripped out of documents. Turns out mongoose was doing this intentionally as a feature? I don't understand why that's on by default. Oh mongoose."
Saw that this caused 500s on /auth/whoami with no cookies set, with this error:

debug: 500: MongoError: E11000 duplicate key error index: coco.users.$emailLower_1 dup key: { : null }

Probably we need to be much more careful about what changes this blanket change to the minimize Mongoose option might introduce, since tests didn't catch this, but it would have taken the site down for anyone not logged in already.

This reverts commit 121f07d020.
2015-01-09 18:30:05 -08:00
Scott Erickson
121f07d020 Fixed #1076, and all other instances of empty objects being stripped out of documents. Turns out mongoose was doing this intentionally as a feature? I don't understand why that's on by default. Oh mongoose. 2015-01-09 11:56:54 -08:00
Scott Erickson
d8e89f31b1 Fixed #1967. 2015-01-08 11:29:10 -08:00
Nick Winter
6ac0bea5ca Beefing up contact form data population. 2014-12-19 17:27:58 -08:00
Matt Lott
e3abb9ceb3 Capture active user metrics
Watching for these events:
Level completed
User registered
Playtime of 30s in a level
Purchase
Payment
Subscribe
Earned an achievement
2014-12-04 12:57:57 -08:00
Matt Lott
c16b0f97bf Update sync PVP to use transpiledCode 2014-11-22 20:48:07 -08:00
Matt Lott
f56d01419f Update sync pvp teams and real-time playback
-Non-creator will switch teams upon joining a sync pvp game, if creator
is on same team
-Team swapping should only affect level session
-Real-time multiplayer submit now reloads PlayLevelView to ease loading
both player’s latest level sessions, and then automatically starts
real-time playback.
2014-11-17 15:07:10 -08:00
Scott Erickson
1c5db3f2b7 First round of getting the site to use the new defaults system, in particular the job profile view. 2014-08-23 11:07:52 -07:00
Nick Winter
0f983bdcf1 Crude steps towards using your hero equipment in items levels. 2014-08-14 15:12:15 -07:00
Ruben Vereecken
5d66560673 Merge remote-tracking branch 'upstream/master' into achievements_progress
Conflicts:
	app/views/editor/level/LevelEditView.coffee
	server/levels/sessions/LevelSession.coffee
2014-08-05 11:55:46 +02:00
Ruben Vereecken
19d59ac8ff Refactored Users and Level Sessions to have private properties: 2014-07-22 20:07:00 +02:00
Ruben Vereecken
023a7adc81 Half the account page is there 2014-07-21 13:40:11 +02:00
Ruben Vereecken
601c4e2731 Merged with master 2014-07-05 16:47:16 +02:00
Ruben Vereecken
e904a0a8f7 Achievement recalculation is now covered with tests 2014-07-04 19:27:41 +02:00
Ruben Vereecken
6ae505e8a1 stats.articleEdits are now tracked and tested 2014-07-04 19:27:37 +02:00
Ruben Vereecken
7a4c6daec8 stats.gamesCompleted is now tracked in users 2014-07-04 19:27:37 +02:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Ruben Vereecken
f2f4fef1e0 Wrote tests for the local mongo querier 2014-06-02 20:29:11 +02:00
Scott Erickson
30f785f7cf Moved the model schemas into a models folder. 2014-04-12 10:51:02 -07:00
Aditya Raisinghani
b932bf1e7c Deleted schemas from /server and modified files to point to /app/schemas 2014-04-12 14:45:59 +05:30
Sébastien Moratinos
729cd300b7 server reorganize files and folder by features
- move and rename files
- use associative arrays which store handlers for 'dynamically'
  load module from de db route
- store models_path in test/server/common,
  a global model variable has the same name that the filename of the model
2014-01-23 01:01:40 +01:00
Renamed from server/models/LevelSession.coffee (Browse further)