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45 lines
1.5 KiB
CoffeeScript
45 lines
1.5 KiB
CoffeeScript
# TODO: not updated since rename from level_instance, or since we redid how all models are done; probably busted
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mongoose = require('mongoose')
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plugins = require('../../plugins/plugins')
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AchievablePlugin = require '../../plugins/achievements'
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jsonschema = require('../../../app/schemas/models/level_session')
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log = require 'winston'
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LevelSessionSchema = new mongoose.Schema({
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created:
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type: Date
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'default': Date.now
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}, {strict: false})
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LevelSessionSchema.plugin(plugins.PermissionsPlugin)
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LevelSessionSchema.plugin(AchievablePlugin)
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LevelSessionSchema.pre 'init', (next) ->
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# TODO: refactor this into a set of common plugins for all models?
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return next() unless jsonschema.properties?
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for prop, sch of jsonschema.properties
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@set(prop, _.cloneDeep(sch.default)) if sch.default?
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next()
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previous = {}
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LevelSessionSchema.post 'init', (doc) ->
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previous[doc.get 'id'] =
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'state.completed': doc.get 'state.completed'
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LevelSessionSchema.pre 'save', (next) ->
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@set('changed', new Date())
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id = @get('id')
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initd = id of previous
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# newly completed level
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if not (initd and previous[id]['state.completed']) and @get('state.completed')
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User = require '../../users/User' # Avoid mutual inclusion cycles
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User.update {_id: @get 'creator'}, {$inc: 'stats.gamesCompleted': 1}, {}, (err, count) ->
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log.error err if err?
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delete previous[id] if initd
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next()
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module.exports = LevelSession = mongoose.model('level.session', LevelSessionSchema)
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