Nick Winter
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08a5f70fb1
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Fixed wrong item showing up selected after an item is bought from inventory.
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2014-12-07 15:05:39 -08:00 |
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Nick Winter
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9054f70052
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Implemented new victory modal design.
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2014-12-07 14:03:11 -08:00 |
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Scott Erickson
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83e1fe8bfe
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InventoryModal loads item portraits when they are visible, getting rid of dozens of unnecessary web requests.
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2014-12-06 14:21:56 -08:00 |
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Nick Winter
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477ebb3c48
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Fixed an error I saw in Errorception, and a Sass problem I saw in Webkit.
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2014-12-06 11:05:52 -08:00 |
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Nick Winter
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c7e2398f7c
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Fixed some bugs with hero doll placement and dungeon unlocks.
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2014-12-05 18:16:58 -08:00 |
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Nick Winter
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c0842959e8
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Avoid opening InventoryModal or ChooseHeroesModal until the session is loaded.
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2014-12-04 13:18:06 -08:00 |
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Nick Winter
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748fcf2a65
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Fixed not showing locked items in inventory modal.
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2014-11-30 19:45:40 -08:00 |
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Nick Winter
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50eed15eed
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Can now equip a second ring slot.
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2014-11-30 14:12:07 -08:00 |
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Nick Winter
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8cb6c09889
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Properly show paper doll equipment when inventory modal first loads.
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2014-11-30 13:00:45 -08:00 |
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Nick Winter
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af24857255
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Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.)
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2014-11-29 17:06:56 -08:00 |
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Scott Erickson
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9b5228afd9
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Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match.
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2014-11-29 12:46:04 -08:00 |
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