Matt Lott
|
222e532006
|
Make default code locking contiguous
Lock ‘del’ command too.
|
2014-12-04 16:04:44 -08:00 |
|
Nick Winter
|
7bfe0e5c9e
|
Updated Programmaticon II requirements. Adjust editor height after reloading code.
|
2014-12-04 11:31:22 -08:00 |
|
Matt Lott
|
201547e388
|
Revert autocomplete to support Enter too
|
2014-12-02 22:14:01 -08:00 |
|
Matt Lott
|
066b1798ab
|
Make default code read-only
|
2014-11-30 11:47:54 -08:00 |
|
Scott Erickson
|
31214e854e
|
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
|
2014-11-28 17:49:41 -08:00 |
|
Nick Winter
|
9feb4e6add
|
Using ACE to add syntax highlighting to code documentation.
|
2014-11-26 12:33:29 -08:00 |
|
Nick Winter
|
df162080c3
|
Totally hid code stepper toolbar for now, since it's proving difficult to make room for it in the new design.
|
2014-11-23 19:40:50 -08:00 |
|
Nick Winter
|
ffaa42cb9b
|
Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes.
|
2014-11-23 12:18:42 -08:00 |
|
Matt Lott
|
496d52b2aa
|
Add moveRight to loop snippet for first 2 mazes
|
2014-11-22 12:29:37 -08:00 |
|
Matt Lott
|
c012cd4e30
|
Prevent continuous deletion of a single line
|
2014-11-21 21:02:39 -08:00 |
|
Nick Winter
|
cfe1b020c3
|
Fixed esc shortcut when editor is disabled.
|
2014-11-21 11:07:57 -08:00 |
|
Nick Winter
|
c3398ed8ed
|
Required topEnemy in Thornbush Farm.
|
2014-11-21 09:53:46 -08:00 |
|
Matt Lott
|
ef8e7563b4
|
Increase autocomplete font size in dungeon levels
Also moving getCampaignForSlug to new CampaignOptions file.
|
2014-11-20 12:41:56 -08:00 |
|
Matt Lott
|
f80baf3eb2
|
Update autocomplete instruction to 'press tab'
Enter no longer autocompletes, instead dismisses popup and executes a
Return
|
2014-11-20 10:56:38 -08:00 |
|
Nick Winter
|
f310719cee
|
Restarting level now doesn't clear anything except code unless you hold down shift.
|
2014-11-19 15:24:50 -08:00 |
|
Nick Winter
|
0640f382ba
|
Fixed coordinate hover cursors fighting flag cursors. Added suspect code check functionality for scripts to slap hands.
|
2014-11-19 14:29:11 -08:00 |
|
Matt Lott
|
957ca50c87
|
Disable spaces through The Raised Sword
|
2014-11-18 14:11:28 -08:00 |
|
Nick Winter
|
01d6c6d239
|
Stop whole-line selection on gutter clicks.
|
2014-11-13 10:54:50 -08:00 |
|
Nick Winter
|
05a3577de9
|
Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload.
|
2014-11-13 10:49:37 -08:00 |
|
Nick Winter
|
d8dfc0a2b3
|
Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs.
|
2014-11-10 12:47:24 -08:00 |
|
Nick Winter
|
51d8564aac
|
Lazily loading FilePicker. Reducing number of web workers used on iPad to try to reduce memory pressure.
|
2014-11-09 17:35:50 -08:00 |
|
Matt Lott
|
377138f35f
|
Hide problem alert on code change
|
2014-11-09 11:36:17 -08:00 |
|
Matt Lott
|
5741968210
|
Skip delimiters on Enter
|
2014-11-09 11:28:03 -08:00 |
|
Matt Lott
|
0d2fe9b6e2
|
Update error code line background
Add title to problem alert dialog
|
2014-11-08 21:51:58 -08:00 |
|
Matt Lott
|
588fa0620e
|
Jiggle user code problem alert
|
2014-11-07 22:46:12 -08:00 |
|
Nick Winter
|
cfff09b01e
|
Merged big .executing arrow.
|
2014-11-07 16:06:14 -08:00 |
|
Nick Winter
|
5090a47afc
|
Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
|
2014-11-07 16:04:35 -08:00 |
|
Matt Lott
|
b4dde5705b
|
Place error message over Surface next to line
|
2014-11-06 21:43:43 -08:00 |
|
Nick Winter
|
c48b155413
|
Allow rerun of level without a code change.
|
2014-11-05 18:06:21 -08:00 |
|
Nick Winter
|
36c753a828
|
Returning executed statement highlighting to deemphasized state when playback has ended.
|
2014-11-05 17:47:23 -08:00 |
|
Nick Winter
|
aa9c3b5eaa
|
Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed.
|
2014-11-05 17:34:56 -08:00 |
|
Nick Winter
|
0e1afff318
|
No fold widgets in ACE.
|
2014-11-05 13:53:23 -08:00 |
|
Nick Winter
|
6efcbc5ead
|
Hid Crawlways of Kithgard. A/B testing Haunted Kithmaze vs. The First Kithmaze. Renamed New Sight to Dread Door and awarded its glasses later.
|
2014-11-05 10:40:37 -08:00 |
|
Nick Winter
|
e2680a3382
|
Tweaking my tweaks.
|
2014-11-01 15:57:42 -07:00 |
|
Nick Winter
|
01fccf5ab7
|
Started highlight arrow sound A/B test. Hid more of the HUD when hiding. Support for knowing whether your killer was hurt when firing world:thang-died notes.
|
2014-10-30 19:18:03 -07:00 |
|
Nick Winter
|
7da65dec5b
|
Including leather boots as required gear better. Labeling 'Your Skills'. Not showing a minus for incomplete goals. Adding script triggers for deleting required sample code.
|
2014-10-29 22:29:36 -07:00 |
|
Michael Schmatz
|
56da3af83b
|
Publish "tome:spell-loaded" on spell reloading
|
2014-10-25 17:00:54 -04:00 |
|
Matt Lott
|
f4426f2e43
|
Save user code errors without 'Line N: ' prefix
|
2014-10-24 14:05:54 -07:00 |
|
Matt Lott
|
651ff3c8d0
|
Update attack snippet if no findNearestEnemy
This is a one-off fix until we have a more general solution to snippet
updating based on available skills.
|
2014-10-24 11:38:48 -07:00 |
|
Nick Winter
|
13fe1bbece
|
Improved branching choices and set up an A/B/C/D test around branching.
|
2014-10-23 16:37:09 -07:00 |
|
Matt Lott
|
83516f562b
|
Enable local autocomplete
|
2014-10-23 16:23:46 -07:00 |
|
Matt Lott
|
a5695e896b
|
Increase size of autocomplete popup
|
2014-10-23 11:16:58 -07:00 |
|
Matt Lott
|
625a34b2e6
|
Add autocomplete right-justified help text
|
2014-10-22 12:24:31 -07:00 |
|
Matt Lott
|
f75ff8a236
|
Don't save duplicate user code problems
|
2014-10-17 15:53:00 -07:00 |
|
Nick Winter
|
a922c9c6ef
|
First draft of new hero spell palette that groups abilities by item.
|
2014-10-16 21:38:11 -07:00 |
|
Nick Winter
|
54de8482f1
|
Spell palette now hugs the spell editor, which itself shrinks as needed.
|
2014-10-16 12:08:21 -07:00 |
|
Matt Lott
|
7cbb5ac45d
|
Pass common 'this' methods to Aether
|
2014-10-14 17:53:17 -07:00 |
|
Nick Winter
|
b7fe9398d5
|
Don't preload when player hasn't finished typing this or self.
|
2014-10-14 10:39:13 -07:00 |
|
Michael Schmatz
|
e7269a62dd
|
Added line highlighting event for iPad
|
2014-10-11 11:34:31 -04:00 |
|
Nick Winter
|
629827f133
|
Fixed onAnnotationClick handler message.
|
2014-10-10 13:36:13 -07:00 |
|