Matt Lott
425115ad37
Remove level type 'hero-practice', use level.practice
2016-06-25 08:38:59 -07:00
Josh Callebaut
b8bdc0c726
Merge pull request #3754 from Zerrien/campaign-treema-display
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Clicking on level in treema makes the level flash
2016-06-22 15:56:54 -07:00
Josh Callebaut
e953f7fc60
Cleaner jQuery selection
2016-06-22 15:36:42 -07:00
Josh Callebaut
0ad8fddff6
Clicking on level in treema makes the level flash
2016-06-22 15:11:27 -07:00
Matt Lott
73698129a0
Make level practice threshold available in editor
2016-06-21 16:41:47 -07:00
Rob
bdfa6d435a
Add extra options to verifier.
2016-06-21 11:48:42 -07:00
Matt Lott
e0170d0339
Add hero-practice level type and threshold to schema
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Filtering out hero-practice levels from classrooms until the Ux
supports them.
2016-06-19 20:23:32 -07:00
Nick Winter
b0fcddac68
Add game-dev level type ( #3725 )
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* Initial pass adding new game-dev level type.
* Fix a failing test with updated LevelSystem required properties
* Bring back normal Angel worker timeout times
* Fix another failing LevelSystem test since removing propertyDocumentation
2016-06-08 16:57:00 -07:00
Scott Erickson
c57fd6f460
Do not set campaignIndex for levels except for course campaigns
2016-06-08 15:48:26 -07:00
Scott Erickson
be78f4049c
Fix adding inventory items to hero in level editor
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Was only happening when HeroPlaceholder had HasPet component.
Presumably because the collection was loaded by HasPet, but the thang node
for the inventory node needed to populate its autocomplete array.
2016-06-06 15:35:10 -07:00
Scott Erickson
5e1942c0d3
Fix adding levels to campaigns
2016-06-03 13:30:56 -07:00
Nick Winter
e7f79ab721
Several fixes for level editor update speed--should be faster for making changes on complex levels
2016-05-31 15:32:32 -07:00
Scott Erickson
d4c5d418ff
Improve CampaignEditor saving, particularly level order
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* Do not cache campaign
* Instead have an on leave message if there are unsaved changes
* Propagate campaignIndex values to campaign and levels so that they signal a change in order
The save modal seems to have a lot of issues with identifying what models have
changed. I tried using different methods, but none were consistent. Moving on
to other bugs.
2016-05-31 15:09:26 -07:00
Nick Winter
1deddc6fd2
Verifier now runs all solutions and lets you choose which campaigns and languages to skip.
2016-05-30 13:51:09 -07:00
Nick Winter
8fce97aad3
Fully remove Clojure and Io. Use new Aether 0.5.0.
2016-05-24 12:00:04 -07:00
Josh Callebaut
19e1c808d8
Fix filename convention, improve solution checker, remove old files
2016-05-18 12:50:50 -07:00
Nick Winter
d079c29f51
Update locale interpolation format for non-English (see 747c5f29f7
) like in #3613
2016-05-13 10:53:39 -07:00
Rob
913565397b
Allow passing languages into verifier.
2016-05-10 15:21:02 -07:00
Nick Winter
32f74531e4
Enable Esper by default in certain cases; improve verifier a bit; misc cleanup
2016-05-05 16:56:58 -07:00
Rob
42b49975e8
Add multithreading to verifier.
2016-05-03 19:51:19 -07:00
Rob
5af695494c
Reclaim some memory from the verifier.
2016-05-03 15:15:44 -07:00
Rob
1734a1b46f
- Show reason why levels didn't load in verifier
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- Remove multiplayer levels from default verifier level list.
2016-05-03 14:37:06 -07:00
Rob
5e7b267691
- Add more test levels to verifier
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- Add helper buttons to verifier.
2016-05-03 12:14:51 -07:00
Rob
3f41eaec01
- Allow ?dev=true in verifier
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- Show progress bar and totals in verifier
- Fill in templates in solution source code.
2016-05-03 11:46:10 -07:00
Nick Winter
e4392019a4
Fix console.warning -> console.warn typo
2016-04-25 17:25:30 -07:00
Nick Winter
e96f4651f2
Add basic listening for code problems to Verifier
2016-04-25 17:03:08 -07:00
Rob
ceb64ce9ca
Improve verifier.
2016-04-13 16:41:16 -07:00
Nick Winter
a7114a2719
Implement headless verifier; fix headless client
2016-04-12 19:34:05 -07:00
Josh Callebaut
4275d41324
Changes terminology to match schema
2016-04-07 14:49:55 -07:00
Scott Erickson
43389ac9b6
Merge pull request #3471 from delftswa2016/loggedIn-achievement-error
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Error when accessing achievement without being logged in
2016-03-30 09:41:01 -07:00
Maikel Langezaal
3be8220e0a
read only message
2016-03-24 14:10:09 +01:00
Scott Erickson
93c7072d8d
Refactor ConfirmModal for #3138 and #3488
2016-03-18 11:03:55 -07:00
Imperadeiro98
42f84de394
Merge master branch
2016-02-24 19:40:21 +00:00
Scott Erickson
becad06750
Refactor ArticleEditView and PatchesView to use model endpoint functions
2016-02-22 16:03:21 -08:00
Imperadeiro98
92dc72cce1
Remove name from loadModel
2016-02-18 16:44:40 +00:00
Nick Winter
6800ea2ff7
Add picoCTFProblem field to levels
2016-02-10 14:16:54 -08:00
Josh Callebaut
0eb32aac24
Creates clickable links for default tasks
2016-02-03 10:26:36 -08:00
Josh Callebaut
7b5b4ca898
Uses @$ instead of @.find, method to convert dom into jQuery objects, and superior CoCoModel's getOwner() instead of trawling through the permissions list
2016-01-28 14:05:04 -08:00
Josh Callebaut
4a2d5c2e59
Fixes level ownership check
2016-01-28 14:05:04 -08:00
Josh Callebaut
bd825d3108
Includes the level name in the email and makes it clickable
2016-01-28 14:05:04 -08:00
Josh Callebaut
42efe6264b
Sticks the level submission data into the contact form's message attribute
2016-01-28 14:05:04 -08:00
Josh Callebaut
8347c8247f
Merge branch 'master' of https://github.com/codecombat/codecombat
2016-01-28 13:57:56 -08:00
Josh Callebaut
6dfc02980a
Fixes non-existant task array, bad focus, adds a button to add default tasks.
2016-01-22 13:54:20 -08:00
Cat Sync
e4296eaf97
filter out empty solutions when clicking Fill Defaults
2016-01-22 13:41:12 -05:00
Josh Callebaut
ab93dc8564
Bug fixes and style fixes.
2016-01-21 12:14:37 -08:00
Josh Callebaut
c28720c640
Implements fixes based on code review.
2016-01-20 15:32:21 -08:00
Josh Callebaut
80c2a9e539
New models with default tasks are preintialized with these tasks.
2016-01-20 10:48:53 -08:00
Daniel Fiore
39b42fe363
Fix level list highlighted levels
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The Level Editor level list now highlights the row in which you are the
person who last saved the level. The level list now also displays
glyphicons to indicate watched/unwatched levels.
2016-01-16 15:05:54 -08:00
Josh Callebaut
ad28be1c64
Adds casing check for unloaded/non-tasked levels.
2016-01-15 13:54:08 -08:00
Josh Callebaut
89fc6cc078
Removes stay logging, implements functionality improvements for artisan modals.
2016-01-13 17:45:27 -08:00