Commit graph

299 commits

Author SHA1 Message Date
Scott Erickson
ca8394621d Fixes #1223 2014-07-04 11:46:33 -07:00
Ruben Vereecken
08030dc785 Cleaned up patch rendering logic 2014-07-04 20:18:26 +02:00
Ruben Vereecken
6e4170012f Made sure applyDelta is called in all cases 2014-07-04 18:38:15 +02:00
Scott Erickson
2855d2a402 Made the deltas lib conflict identifying library able to handle many-to-many conflicts.
Made conflict finding a bit more liberal, in that any messing with arrays (adding, removing or moving things inside) will conflict with any other such change.
2014-07-03 17:41:58 -07:00
Scott Erickson
9b873cfab4 Patch modal handles invalid patches. 2014-06-24 17:25:01 -04:00
Nick Winter
3862bd2376 Clearing backups of old models when saving new versions of versioned models. 2014-06-24 09:43:20 -07:00
Nick Winter
81f8334f37 Some fixes for CocoSprite alphas. 2014-06-21 22:31:10 -07:00
Nick Winter
59654da24b Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce. 2014-06-17 22:17:44 -07:00
Nick Winter
1502cdc64b Merge branch 'jayant1992-master' 2014-06-13 08:17:12 -07:00
Scott Erickson
8ab69cf833 Merge pull request #1138 from rubenvereecken/search-endpoint
Search endpoint is now without the /search prefix
2014-06-12 11:33:28 -07:00
Ruben Vereecken
2a5c2020ca Added recalculation button to the achievement editor 2014-06-12 19:41:07 +02:00
Ruben Vereecken
7096a07ce8 Improved logging (winston) and admin-only'd the achievement editor 2014-06-12 19:40:59 +02:00
Ruben Vereecken
5aa211cabd Got repeatables working flawlessly and improved the achievement popup by a great deal 2014-06-12 19:40:59 +02:00
Ruben Vereecken
0751581113 Search endpoint is now without the /search prefix
Intermediate commit for search refactoring
2014-06-12 19:19:30 +02:00
Jayant Jain
ed95206868 Enables moving around the map while an addThang is selected 2014-06-12 01:50:24 +05:30
Jayant Jain
d5d20377a2 Removes panning upon right click in editor 2014-06-11 15:05:59 +05:30
Scott Erickson
f0ff8c242e Migrating language to codeLanguage on systems and components because they conflict with the search system. 2014-06-10 13:20:14 -07:00
Scott Erickson
8f6187125d Fixed saving new settings for a level. 2014-06-03 12:27:53 -07:00
Ruben Vereecken
ed44ab5f7d Improved logging (winston) and admin-only'd the achievement editor 2014-06-02 21:07:23 +02:00
Ruben Vereecken
8d2c62ba84 Got repeatables working flawlessly and improved the achievement popup by a great deal 2014-06-02 20:34:05 +02:00
Ruben Vereecken
d8bb802468 Designing the Notify to show level progress 2014-06-02 20:33:01 +02:00
Ruben Vereecken
aa3fedeb02 Achievements can have icons. Users now have their scores denormalized 2014-06-02 20:32:00 +02:00
Ruben Vereecken
287019242f Achievement queries are now strings server sided but remain objects for the client 2014-06-02 20:32:00 +02:00
Ruben Vereecken
1b2a251c58 Achievement editor in place and looking mighty fine 2014-06-02 20:31:09 +02:00
Ruben Vereecken
c2d2f2a2b8 Refactorings performed necessary to have searchable for more uses 2014-06-02 20:31:09 +02:00
Scott Erickson
29011fab2a Reworked validation error handling a little, putting better debugging logs in and making level save modal show when there are some. 2014-05-30 17:26:49 -07:00
Scott Erickson
22c4ddc064 Fixed the settings view putting undefineds in the level documents and causing validation errors. 2014-05-30 17:24:13 -07:00
Scott Erickson
f82ca5c1b6 Fixed #1099 2014-05-30 16:43:55 -07:00
Scott Erickson
bba0e4939d Fixed #1039 2014-05-30 15:06:33 -07:00
Scott Erickson
254c6ff7ba Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too. 2014-05-30 13:40:38 -07:00
Ruben Vereecken
84e6b8cd6d Script event triggers are now fetched from the mediator, resolving issue #1061 2014-05-30 12:38:43 +02:00
Nick Winter
1f32c1c8a1 Merge pull request #1113 from rubenvereecken/issue1110
One line fix for issue #1110. Thang search bar works again.
2014-05-29 15:31:28 -07:00
Ruben Vereecken
ba57899f9f One line fix for issue #1110. Thang search bar works again. 2014-05-30 00:16:11 +02:00
Nick Winter
df13bbfaa6 Made right-click duplicate Thang menu actually clone modified Thang. 2014-05-29 12:33:21 -07:00
Nick Winter
90c97008ae Merge pull request #1098 from rubenvereecken/view-refactoring
Refactored getRenderData from SearchView to children
2014-05-28 18:59:02 -07:00
dpen2000
bd444fa547 Fixes #1096 by ensuring progress is reset back to zero so render gets called correctly after ajax call to load patches completes 2014-05-29 02:16:07 +01:00
Ruben Vereecken
5909f15678 Refactored getRenderData from SearchView to children 2014-05-28 17:32:18 +02:00
Jayant Jain
55569ccf2f Resolves an issue with nanoscroller and initially hidden content 2014-05-24 12:02:26 +05:30
Jayant Jain
f17c5cfb51 Adds nanoscroll to thang tab in level editor 2014-05-24 12:02:26 +05:30
Jayant Jain
cbe5f3a011 Fixes issue with esc key not deselecting the current thang 2014-05-24 12:02:26 +05:30
Jayant Jain
8f1f378bcb Fixes issue with thang being added twice upon click 2014-05-21 10:27:47 -07:00
Jayant Jain
c05780de4c Resolves #170, thang can be directly placed by dragging onto the map 2014-05-21 10:27:46 -07:00
Scott Erickson
8ae14e21ae Fixed #1029. Refactored scaling for sprites a bit. 2014-05-19 16:36:44 -07:00
Scott Erickson
5907ca8619 Fixed scaling in the thang type editor. 2014-05-17 11:49:11 -07:00
Scott Erickson
ae64032739 Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals. 2014-05-16 15:34:14 -07:00
Scott Erickson
2a17ec5cb9 Refactored out displayObject from CocoSprites. 2014-05-14 17:05:13 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Scott Erickson
f1de2ca8d9 Brought the canvas size down again because it halves the FPS in Firefox at least. 2014-05-09 16:35:10 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Scott Erickson
0292be054e I think this fixes #976. I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more. 2014-05-08 14:56:02 -07:00