Commit graph

234 commits

Author SHA1 Message Date
Nick Winter
127c4a4e0f Refactored defaults for Aether's fancy options, and overriding them with query parameters. Reduced non-dev-mode script debug logging. 2014-03-27 13:36:33 -07:00
Scott Erickson
fae9034dfc Merge branch 'master' of https://github.com/swapkh91/codecombat into swapkh91-master
Conflicts:
	app/models/SuperModel.coffee
2014-03-26 14:29:16 -07:00
swapnesh
1118324b41 Migrate from .on, .once to .listenTo, .listenToOnce 2014-03-26 03:25:11 +05:30
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Scott Erickson
f55cef5ced Merge branch 'migrateBBevents' of https://github.com/Shrihari/codecombat into Shrihari-migrateBBevents 2014-03-24 10:38:57 -07:00
Shrihari
f085b0d319 Refactored cast-button events 2014-03-24 22:41:27 +05:30
Shrihari
0160538b44 More migrations 2014-03-24 22:28:34 +05:30
Shrihari
69ee16f77f Fixed wrong migrations 2014-03-24 21:37:09 +05:30
Nick Winter
92c87dc4ad Merge branch 'fix/scroll-spell-debug-view' of git://github.com/gintau/codecombat into gintau-fix/scroll-spell-debug-view 2014-03-24 08:28:48 -07:00
Ting-Kuan
e9118142db Fix issue #662 2014-03-24 10:54:59 -04:00
Shrihari
67f5270bfc Migrate .on, .once - Batch 1 2014-03-24 12:23:41 +05:30
Nick Winter
dbeb3d445b Give focus back to spell view on palette click. 2014-03-23 16:48:30 -07:00
Nick Winter
656b34fc34 Fixed comment gutter icons jumping all over the place. 2014-03-23 16:00:23 -07:00
Nick Winter
96fe1e42f0 Merge pull request #657 from adi2412/reloadCode
Made changes to reloadAllCode to reload only the team's code.
2014-03-22 10:36:17 -07:00
Aditya Raisinghani
bee5d528ec Made changes to reloadAllCode to reload only the team's code. 2014-03-22 22:56:41 +05:30
dpen2000
b1b0579cb3 Save autocastDelay as a setting on User re #627 2014-03-21 22:46:14 +00:00
Scott Erickson
b6c9b6276c Tweaked logging of sprite building. 2014-03-19 17:11:45 -07:00
Scott Erickson
74e068af0b Fixed some bugs from the migration from _.cloneDeep to $.extend 2014-03-18 13:47:51 -07:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Nick Winter
6c2a78c060 Show videos in HD if possible. Use ready state on level loader. 2014-03-17 05:52:19 -07:00
Nick Winter
833c310a91 Merge pull request #579 from ItsLastDay/popover
Fix for issue #496
2014-03-17 04:30:57 -07:00
Mikhail Koltsov
df3739517d fixed issue #496 2014-03-17 12:28:49 +04:00
Scott Erickson
db4ae0cd2d Made some tips show up more rarely. 2014-03-17 00:12:11 -07:00
Scott Erickson
7555dce172 Tweaked the loading page progress bar. 2014-03-17 00:05:45 -07:00
Scott Erickson
dc4252a94d Moved the tips into the level loader screen and gave them i18n. 2014-03-16 22:01:21 -07:00
Scott Erickson
de34896a9a Playback is now disabled during casting. Also cleaned out some remaining hover logic. 2014-03-16 21:43:14 -07:00
Scott Erickson
e88c79681d Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-16 21:04:44 -07:00
Scott Erickson
c663bd74cf Tweaks to the scrubber. Sliding it around no longer changes its play state; it only pauses playback if you click. 2014-03-16 21:04:36 -07:00
Nick Winter
9a64fb5dac Work on /multiplayer modal. 2014-03-16 20:32:24 -07:00
Nick Winter
6db33fd967 Brawlwood protectAPI on! 2014-03-16 17:07:10 -07:00
Nick Winter
b2efb1bba5 More work on the loading view. 2014-03-14 19:44:19 -07:00
Nick Winter
efd0d82dea Working on new loading view design. 2014-03-14 17:06:08 -07:00
Nick Winter
5c76ca71e3 Added configuring of behaviors to the editor config. 2014-03-14 10:14:48 -07:00
Nick Winter
3c0b496033 Fix for if aceConfig doesn't exist yet. 2014-03-14 07:46:36 -07:00
Nick Winter
c28d2bb576 Merge pull request #545 from dkundel/master
Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
2014-03-14 07:35:11 -07:00
Dominik Kundel
7e955c72b8 apply config to editor 2014-03-14 02:49:58 +01:00
Dominik Kundel
8a5aeb6227 save editor config to database 2014-03-14 02:09:11 +01:00
Nick Winter
42a8862fa9 Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
2014-03-13 18:05:04 -07:00
Dominik Kundel
6f2a04c5c0 added new editor config modal 2014-03-14 00:54:06 +01:00
Dominik Kundel
f618338d32 added button to access new modal for editor config 2014-03-14 00:53:29 +01:00
Dominik Kundel
4cbdc3cb4b highlight lines after insertion 2014-03-14 00:52:18 +01:00
Nick Winter
e2d2e96cf5 Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Nick Winter
28d56f526e Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces. 2014-03-12 20:59:19 -07:00
Michael Schmatz
6eda2d24a5 Commented out line 133 2014-03-12 17:52:05 -07:00
Michael Schmatz
aea9e9d1a6 Spectate view is nearing completion 2014-03-12 17:51:13 -07:00
Dominik Kundel
8990b9d194 paste coordiante if click + shift 2014-03-13 01:50:59 +01:00
Nick Winter
ac8f12ef20 I don't think we need this template any more. 2014-03-12 16:03:32 -07:00
Nick Winter
49ab47e3fe Allowing shift+space to insert spaces as well as end scripts. Not ideal yet, 'cause we can't selectively not insert the space when canceling a script. 2014-03-12 10:01:31 -07:00
Nick Winter
2e354a7f11 Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one. 2014-03-12 09:10:36 -07:00