Commit graph

33 commits

Author SHA1 Message Date
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Scott Erickson
e18b4de583 Refactoring View to CocoView. 2014-07-17 17:20:11 -07:00
Nick Winter
42af807e5c Merged in geometry work from #51. 2014-07-16 16:01:37 -07:00
Michael Schmatz
fede037e89 Fixed time NaN 2014-07-11 13:55:31 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Michael Schmatz
548eaefae1 Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
Michael Schmatz
38d732d8bc Disable hover debugger when spell changed 2014-05-18 11:51:31 -07:00
Michael Schmatz
5c72ccdce1 Add support for Aether globals in hover debugger 2014-05-18 11:41:42 -07:00
Nick Winter
f64e50f85b Recording flow only for frame of interest. 2014-05-16 16:52:55 -07:00
Michael Schmatz
891471b80a Add time to hover debugger 2014-05-16 16:04:10 -07:00
Michael Schmatz
60342cc40e Hover debugger optimization for "this" 2014-05-16 10:19:36 -07:00
Michael Schmatz
687872a97b Moved debug cache onto main thread
UI responsiveness greatly improved
2014-05-12 11:16:02 -07:00
Michael Schmatz
1bbd4e6c68 Fixed frame-related bug 2014-05-09 15:05:50 -07:00
Michael Schmatz
7110f023f2 Merge branch 'feature/hover-debugger-performance'
Conflicts:
	app/lib/God.coffee
	app/views/play/level/tome/spell_debug_view.coffee
2014-05-07 11:37:03 -07:00
Michael Schmatz
806b159aab Fixed another off-by-one error 2014-05-07 10:20:22 -07:00
Michael Schmatz
6fd89f10b9 Fixed various debugger UI bugs 2014-05-07 10:03:49 -07:00
Michael Schmatz
da575f8945 Refactored hover debugger is functional
Still needs optimizations and a few bug fixes, but it’s better than the
existing code existing to Nick
2014-05-06 15:07:06 -07:00
Michael Schmatz
dddd617a08 userCodeMap issues fixed
Now beginning hooking up the UI
2014-05-06 10:06:32 -07:00
Nick Winter
5376a42f94 Fixed serialization of tracked property arrays. 2014-05-01 13:23:14 -07:00
Nick Winter
bebe5a0620 Improved hover debugger tokenization specificity to not extend past end of line. 2014-05-01 11:18:20 -07:00
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Shrihari
5274f22467 Fixed Spell Debug View width bug 2014-03-08 01:10:12 +05:30
Nick Winter
0cf20b577d Added a delay to the property documentation on spell debug hover. 2014-02-26 17:23:59 -08:00
Nick Winter
21975bedd2 Fixed #408. 2014-02-24 11:21:51 -08:00
Nick Winter
af43f18c23 Fixed selective includeFlow. 2014-02-24 08:59:50 -08:00
Nick Winter
933bcf9e6b Showing property documentation when hovering in code in addition to clicking on palette entries. 2014-02-23 16:34:03 -08:00
Nick Winter
9cdc07d07c Fixed spell palette doc duplication. 2014-02-18 11:23:01 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Nick Winter
5655084981 Fixed a ton more leaks. 2014-02-12 12:41:41 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Nick Winter
d262dfaca7 A few visual tweaks to the spell view flow. 2014-01-24 17:48:11 -08:00
Nick Winter
6fa38bd889 Several improvements to hover debugging. 2014-01-24 13:03:04 -08:00
Nick Winter
6ea4f645f8 Added spell toolbar view. Made many time-travel debugger improvements. 2014-01-21 09:03:04 -08:00
Renamed from app/views/play/level/tome/debug_view.coffee (Browse further)