Commit graph

52 commits

Author SHA1 Message Date
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Nick Winter
1537754a16 A few bugfixes, plus gigantic child window convenience for me editing levels. 2014-07-19 20:26:13 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
d360ecac94 Merged in the language-war branch. 2014-06-25 23:00:03 -07:00
Nick Winter
aee95ac5c0 Improved per-language spell palette and tab documentation. 2014-06-25 22:56:39 -07:00
Nick Winter
04976a7b14 Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225. 2014-06-24 21:08:01 -07:00
Nick Winter
1f29a923cf Fixed playing multiplayer levels without an opponent, against the AI. 2014-06-21 12:24:14 -07:00
Nick Winter
60ca6e46d3 Ooops, that's a function. 2014-06-20 18:45:57 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Nick Winter
cf57411b5c Added another logging message for more easily seeing when transpiled code might be misfiring. 2014-06-19 13:42:38 -07:00
Nick Winter
59654da24b Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce. 2014-06-17 22:17:44 -07:00
Nick Winter
9a64ca5973 A few misc fixes. 2014-06-16 10:49:20 -07:00
Nick Winter
77920b5416 Improvements to profile views. Added links to players' code. 2014-06-11 19:38:47 -07:00
Nick Winter
3dd362c01e Added support for blaming infinite loops. 2014-05-25 12:15:32 -07:00
Nick Winter
690fbc6919 Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking. 2014-05-23 12:04:42 -07:00
Nick Winter
cff00f90b5 Stopped bug with useTranspiledCode; it will need more work later to get right. 2014-05-15 21:53:23 -07:00
Michael Schmatz
0bb1422d6c Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Nick Winter
c4819c647c Removed includeeFlow, since we're going to do it lazily with the debug worker. 2014-05-09 09:29:50 -07:00
Nick Winter
3819778bee Updating everything to Aether 0.2.0. 2014-05-08 11:43:00 -07:00
Nick Winter
9f18811701 Fixed logic for displaying runtime errors from last run based on code being the same as last cast. 2014-05-01 17:41:06 -07:00
Nick Winter
fa0e7f04f7 Fixed a thing. 2014-04-26 14:21:26 -07:00
Michael Schmatz
e0f8d1343e Fixed race condition 2014-04-22 11:04:56 -07:00
Michael Schmatz
81809956b8 hasChangedSignificantly async refactor
Still checking for bugs
2014-04-22 08:54:35 -07:00
Michael Schmatz
a7867e5e2d Added background linting
Background hasChangedSignificantly is soon!
2014-04-18 14:59:08 -07:00
Nick Winter
1794e5e040 Fixed #813 (sort of). 2014-04-14 11:18:02 -07:00
Michael Schmatz
42bf2996af Made Aether ignore variable hoisting
See #813
2014-04-10 10:36:32 -07:00
Dominik Kundel
267d033997 initial coffeescript support. No proper highlighting of executing parts and errors are not displayed inline 2014-03-28 14:42:08 +01:00
Dominik Kundel
6a983dcb8c changed name of event triggered when config is changed and introduced new event when language is changed 2014-03-17 02:14:04 +01:00
Nick Winter
72cfcf96ed Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels. 2014-02-22 12:01:05 -08:00
Nick Winter
6f0ed9040a Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline. 2014-02-17 17:38:49 -08:00
Michael Schmatz
1a2fa68473 Merge branch 'feature/task-queue'
Conflicts:
	app/views/play/level/tome/spell.coffee
2014-02-11 15:58:38 -08:00
Scott Erickson
ac49e5eec1 More memory fixes. 2014-02-11 15:38:36 -08:00
Michael Schmatz
a6b15663a4 Merge branch 'master' into feature/task-queue
Conflicts:
	app/views/play/level/tome/spell.coffee
2014-02-11 13:10:59 -08:00
Scott Erickson
166bb6db45 More memory cleanup. 2014-02-11 12:10:21 -08:00
Michael Schmatz
465ea22b1a More progress with queues and client-side simulation 2014-02-10 13:18:39 -08:00
Nick Winter
6af2d34f59 Fixed a ton of memory leaks, but not all of them. 2014-02-06 14:00:27 -08:00
Nick Winter
cec52d70f3 Improvements to how Tome subviews manage Thang updates. 2014-02-05 15:16:59 -08:00
Nick Winter
738b791683 Updated to new Aether range info, fixing error line numbers. 2014-02-03 13:58:25 -08:00
Nick Winter
632316314e Don't include flow for invisible methods, don't include protectAPI for non-writable methods. 2014-01-31 14:51:06 -08:00
Scott Erickson
f065406cf5 Merge branch 'feature/bootstrap3' 2014-01-29 10:40:34 -08:00
Scott Erickson
bac4fbcd7d Fixed naming.
Improved tome updating of programmable spell thangs.
2014-01-29 10:14:12 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Nick Winter
fb7739727c Updates for Aether's protectAPI stuff. 2014-01-28 15:24:08 -08:00
Nick Winter
45329df4cd Temp fix for debugger bug on a relevant session. 2014-01-24 13:46:51 -08:00
Nick Winter
9b9df12ea0 Huge Aether performance fix; spells now scroll while debugging. 2014-01-24 08:01:00 -08:00
Nick Winter
6ea4f645f8 Added spell toolbar view. Made many time-travel debugger improvements. 2014-01-21 09:03:04 -08:00
Nick Winter
f87c3a37e8 More progress on debugger. 2014-01-19 09:14:42 -08:00
Nick Winter
0a8d64046a Starting work on time-travel debugging interface. 2014-01-19 07:08:28 -08:00
Nick Winter
172d97ed83 Fixed #87 I hope; at least, dramatically reduced memory leakage. 2014-01-15 13:04:48 -08:00