Nick Winter
f17e24013b
Fixed #1217 (scaleFactor, debug shapes).
2014-07-10 14:22:15 -07:00
Jayant Jain
d6928eb1c4
Removes okay button, hides modal upon generation
2014-07-11 01:43:51 +05:30
Jayant Jain
a76a79bb9d
Fixes bug with placing addThang after randomise
2014-07-11 01:07:24 +05:30
Jayant Jain
5fb4f161d0
Removes console logs
2014-07-11 00:01:19 +05:30
Jayant Jain
da0b0d9830
Big terrain generator commit -
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1.Adds method for randomising decorations/doodads
2.Creates presets
3.Adds thang clusters which can be used to create presets easily
2014-07-11 00:01:19 +05:30
Jayant Jain
dbe464df16
Removes console logs
2014-07-11 00:01:19 +05:30
Jayant Jain
b401b04893
Adds randomiseFloor and randomiseBorder functions
2014-07-11 00:01:19 +05:30
Jayant Jain
38bed0ee93
Random thangs are now created and positioned in the thangs view
2014-07-11 00:01:19 +05:30
Jayant Jain
74205b31d2
Adds code for passing randomised thangs to thang view
2014-07-11 00:01:18 +05:30
Jayant Jain
c40da260f0
Adds initial modal and view for terrain generator
2014-07-11 00:01:18 +05:30
Jayant Jain
efa2bee08c
Adds shortcuts for undo/redo for thangs tab view
2014-07-11 00:01:18 +05:30
Nick Winter
9ee373428f
Fixed some schema issues related to snippets and code languages.
2014-07-10 08:31:40 -07:00
nemoyatpeace
8700da6570
Update play_view.coffee
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Added my level to the page.
2014-07-10 09:19:59 +08:00
Nick Winter
4b16e2fc57
Merge branch 'master' of git://github.com/Darredevil/codecombat into Darredevil-master
2014-07-09 13:53:58 -07:00
Nick Winter
ca847329b1
Merge branch 'dkundel-feature/fullscreen-editor'
2014-07-09 13:41:57 -07:00
Nick Winter
0ed8d2b371
Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
2014-07-09 13:41:42 -07:00
Darredevil
4309bfbe67
new Documentation page
2014-07-09 23:01:53 +03:00
Scott Erickson
d74a778f67
Made creating components open to everyone!
2014-07-09 12:21:32 -07:00
Scott Erickson
3fbce8334d
Fixed #1276
2014-07-09 10:47:02 -07:00
gosnat
4d50a6d76a
Update play_view.coffee
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Added "Guide Everyone Home" level
2014-07-09 08:02:58 -05:00
Nick Winter
928e4362ba
Made some style tweaks to the employers page to move the filters into a sidebar when authorized.
2014-07-08 20:47:22 -07:00
Nick Winter
c19a31a58c
Fixed some wizard positioning issues in multiplayer.
2014-07-08 18:51:10 -07:00
Michael Schmatz
21d056ff01
Instant application of filters
2014-07-08 11:19:14 -07:00
Michael Schmatz
bbc793b003
Fixed modal popping up when logging out sometimes
2014-07-08 10:42:36 -07:00
Michael Schmatz
aa40257034
Table styling/ copy edit
2014-07-07 23:23:36 -07:00
Michael Schmatz
e71ca28f02
Implement candidate filter counts next to filters
2014-07-07 21:43:30 -07:00
Michael Schmatz
e294f344c4
Move featured candidates to top of sort
2014-07-07 21:29:48 -07:00
Michael Schmatz
08b9a8fdaa
Various changes to education filter
2014-07-07 21:04:12 -07:00
Michael Schmatz
9313541f9f
Fixed targeting on employers CSS
2014-07-07 20:02:01 -07:00
Michael Schmatz
05560662dd
Various fixes to employer page/profile view
2014-07-07 19:34:36 -07:00
Scott Erickson
c1f77e3f07
Merge branch 'supermodel_patch' of https://github.com/rubenvereecken/codecombat into rubenvereecken-supermodel_patch
2014-07-07 18:48:26 -07:00
Scott Erickson
5d00aedac7
Widened the click area on the wizard settings view for color config.
2014-07-07 18:13:19 -07:00
Scott Erickson
1263d4724a
Fixed the title in the gold view to handle when goldEarned isn't available.
2014-07-07 16:56:47 -07:00
Scott Erickson
908772d8fe
Fixed an instance where a level loading callback was erroring if called before the surface was built.
2014-07-07 16:44:18 -07:00
Scott Erickson
61e6c8dfc3
Fixed the gold view not showing numbers until the first change.
2014-07-07 16:05:23 -07:00
Scott Erickson
2a309c149c
Enabled submitting patches for thangs and articles.
2014-07-07 15:19:22 -07:00
Scott Erickson
12543cf4dd
Added the foundation of a component docs view.
2014-07-07 10:11:02 -07:00
Ruben Vereecken
128008daa1
Hid the progress bar on load failed
2014-07-06 21:48:31 +02:00
Scott Erickson
94a6e3961b
Added a button in the level editor to choose which team to play when editing a ladder level.
2014-07-05 13:54:41 -07:00
Scott Erickson
b635c4cf16
Fixes #1220 . Passing in the raw attributes to the component settings treema would edit the data before the component's set method would get a snapshot of the original data for whatever was the first change in the data.
2014-07-04 20:45:42 -07:00
Scott Erickson
eed521fb8c
Merged conflicts.
2014-07-04 17:54:30 -07:00
Scott Erickson
85a6b648a5
Merged conflicts.
2014-07-04 17:54:24 -07:00
Scott Erickson
1ce55e356c
Making the ladder tab reload when social network friends load. See #1196 .
2014-07-04 17:32:16 -07:00
Scott Erickson
ca8394621d
Fixes #1223
2014-07-04 11:46:33 -07:00
Scott Erickson
f553a1c493
Merge pull request #1256 from rubenvereecken/patch_fix
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Patch fix: applyDelta now always called
2014-07-04 11:45:22 -07:00
Ruben Vereecken
08030dc785
Cleaned up patch rendering logic
2014-07-04 20:18:26 +02:00
Ruben Vereecken
44c84b3689
proofed the SearchView's runSearch
2014-07-04 19:36:55 +02:00
Ruben Vereecken
6e4170012f
Made sure applyDelta is called in all cases
2014-07-04 18:38:15 +02:00
Tery Lim
9090ce7714
Merge master into branch
2014-07-04 22:37:16 +08:00
Scott Erickson
2855d2a402
Made the deltas lib conflict identifying library able to handle many-to-many conflicts.
...
Made conflict finding a bit more liberal, in that any messing with arrays (adding, removing or moving things inside) will conflict with any other such change.
2014-07-03 17:41:58 -07:00