Nick Winter
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18238a1781
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Silhouetted items show what level they'd need to unlock after a while on hover from inventory modal.
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2014-11-26 07:33:07 -08:00 |
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Nick Winter
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98f1eec10c
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Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs.
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2014-11-25 09:28:50 -08:00 |
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Nick Winter
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afff1056cb
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Don't be draggin' all these images around yo.
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2014-11-19 16:36:06 -08:00 |
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Scott Erickson
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46f9667311
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Made the double click hint alert in the inventory modal more visible.
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2014-11-18 13:28:04 -08:00 |
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Scott Erickson
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a04bc63b87
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Equip hint and available header now are visible only when there are items to equip.
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2014-11-18 13:20:59 -08:00 |
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Scott Erickson
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208f05cf67
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Added an equip button to every piece of available equipment.
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2014-11-18 13:02:06 -08:00 |
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Scott Erickson
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ed8285248f
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Put in the new InventoryModal background.
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2014-11-12 18:01:35 -08:00 |
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Nick Winter
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eab293cb66
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Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable.
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2014-11-10 18:13:04 -08:00 |
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Scott Erickson
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f21f54cd19
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Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
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2014-11-10 15:31:32 -08:00 |
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Scott Erickson
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424c3a6d3e
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Integrated the new PlayHeroesModal into the game, refactoring PlayLevelModal into LevelSetupManager.
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2014-11-06 16:23:23 -08:00 |
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