Josh Callebaut
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14c2942134
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Moves Tasks to their own tab and adds a guide-book icon next to the save icon which displays help and doubles as a level review submission modal.
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2016-01-13 15:54:57 -08:00 |
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Scott Erickson
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fde11d8f0d
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Add fill defaults button to solutions treema node in level editor
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2016-01-06 13:50:06 -08:00 |
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Imperadeiro98
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bf6601c3cc
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Fix for GenerateTerrainModal
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2015-12-26 21:56:05 +00:00 |
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Imperadeiro98
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b7ba677b00
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Use view in template
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2015-12-26 14:21:06 +00:00 |
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Nick Winter
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208073ffdb
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Fix saving levels from #3276 refactoring
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2015-12-24 11:21:12 -08:00 |
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Nick Winter
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71fc8d5230
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Don't risk destruction of level unlock links
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2015-12-23 12:08:09 -08:00 |
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Nick Winter
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40da26f99c
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Remove misc typo. Fix NewModelModal name field focus while at it.
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2015-12-23 10:33:55 -08:00 |
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Nick Winter
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08f983db59
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Propagate i18n
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2015-12-23 10:07:32 -08:00 |
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Nick Winter
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b42ed395c0
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Small fix for #3276 NewLevelComponentModal
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2015-12-23 08:41:00 -08:00 |
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Nick Winter
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6b02a7a31f
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Merge pull request #3276 from Imperadeiro98/master
Use view in template
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2015-12-23 08:29:54 -08:00 |
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Nick Winter
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3be6abf2e1
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Merge Router.coffee
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2015-12-23 08:23:23 -08:00 |
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Josh Callebaut
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314f8256ee
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Improves style further.
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2015-12-21 15:42:46 -08:00 |
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Josh Callebaut
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79ff058117
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Adds the Thang Task View.
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2015-12-21 12:44:22 -08:00 |
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Imperadeiro98
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025d2bea2f
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Couple fixes
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2015-12-21 16:03:28 +00:00 |
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Imperadeiro98
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e70cbed4e4
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Use view in template
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2015-12-21 15:51:46 +00:00 |
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Nick Winter
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105c2c9497
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Get prerenderedSpriteSheetData in level editor
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2015-12-20 07:02:15 -08:00 |
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Nick Winter
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e375b8cdc8
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Merge pull request #3185 from Imperadeiro98/the-branch
Refactor to use view in template
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2015-12-07 09:28:26 -08:00 |
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Nick Winter
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69379fb54f
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Show floating hero player names in course-ladder levels
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2015-11-30 13:05:34 -08:00 |
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Nick Winter
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ec7f17a149
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Show level indexes in courses
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2015-11-24 08:56:28 -08:00 |
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Imperadeiro98
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a19225013b
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Refactor to use view in template
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2015-11-18 19:16:44 +00:00 |
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Nick Winter
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b31e5fc93a
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Fix user.code.problem routes to use . instead of _
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2015-11-14 16:32:21 -08:00 |
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Rob
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c0d9c231bc
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Normalize some URLs that used both .s and _s to use only .s
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2015-11-13 15:16:03 -05:00 |
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Nick Winter
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fe05e66458
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Give Campaigns types so that course campaigns can share hero levels
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2015-11-12 10:25:25 -08:00 |
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Imperadeiro98
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8e8a3103d5
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Refactor to use view in template for issue #3138
This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
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2015-11-09 21:29:27 +00:00 |
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Scott Erickson
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b736feb017
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Refactor ArticleEditView to use view in template
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2015-10-27 12:09:36 -07:00 |
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Scott Erickson
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0869b11f53
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Refactor DeltaView to use view in template
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2015-10-26 17:00:52 -07:00 |
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Scott Erickson
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57c5384ec1
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Refactor editor:save-new-version from a mediator event to a normal Backbone event
Part of a push to move away from global subscriptions when 'local' ones will do.
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2015-10-21 15:34:07 -07:00 |
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Nick Winter
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5f8ab8a212
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Added support for test campaigns that don't save their levels/achievements
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2015-10-16 16:06:53 -07:00 |
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Scott Erickson
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305cffb5ea
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Finish hooking up prerendered spritesheets with LayerAdapter
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2015-10-14 14:33:26 -07:00 |
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Scott Erickson
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1085731fdd
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Fix colorConfig prerendered sprite sheet data, comparison
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2015-10-14 10:41:10 -07:00 |
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Scott Erickson
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39bddb889e
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Have LayerAdapter use prerendered spritesheets (unfinished)
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2015-10-13 16:43:56 -07:00 |
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Scott Erickson
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3fc7b71f7a
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Remove log
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2015-10-13 12:31:28 -07:00 |
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Scott Erickson
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74a7b53498
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Remove vestigial test code
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2015-10-13 12:30:18 -07:00 |
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Scott Erickson
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919e0605e9
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Add spriteSheets to ThangType, export modal to Thang Editor
Units can be exported as rastered sprite sheets. This is the first part of the project,
the second part will be having the game use them.
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2015-10-12 16:47:48 -07:00 |
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Lai Tuan
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5795399aaa
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Fixed #2729
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2015-08-15 04:04:00 +09:00 |
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Nick Winter
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15ecc92abc
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
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Nick Winter
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b0c7b50761
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Added programming concept tags to campaign and level editor.
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2015-06-30 11:27:58 -07:00 |
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Nick Winter
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39f8a8a8af
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Fixed #2870.
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2015-06-29 11:13:15 -07:00 |
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Nick Winter
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593f7a9dd7
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Some improvements for handling new art.
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2015-06-16 13:50:33 -07:00 |
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Nick Winter
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bb417e9a97
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Tweaked glacier terrain generation to work similarly to dungeon (still needs flare) for #2812.
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2015-06-09 11:23:05 -07:00 |
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nemoyatpeace
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e0e62271b4
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Added Ice Level to terrain generator
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2015-06-09 18:30:40 +08:00 |
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Nick Winter
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4e08d453b7
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Added some code for the glacier world.
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2015-06-08 13:20:54 -07:00 |
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Nick Winter
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0b1bb6a4aa
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Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490. Fixed #2515. Fixed #2304.
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2015-03-28 13:54:44 -07:00 |
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Nick Winter
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7ebb2d0200
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Actually committing my Super Important Fixes. I must have been crazy yesterday. Also, populate i18n may work in the level editor now.
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2015-03-24 15:39:35 -07:00 |
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Nick Winter
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3af8fb6218
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Suppress selection sounds in the level editor.
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2015-03-23 17:37:49 -07:00 |
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Nikita Gryzlov
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20884f8b5d
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Update ForkModal.coffee. Unset i18nCoverage on Fork
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2015-03-24 02:39:03 +03:00 |
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nixel2007
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7cda4e65e3
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Update ForkModal. Clean i18n on fork
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2015-03-20 23:19:38 +03:00 |
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Cat Sync
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90d7159501
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Added mountain terrain generator
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2015-03-12 13:31:21 -04:00 |
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Nick Winter
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e21360127d
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Polls!
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2015-03-08 16:36:17 -07:00 |
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Nick Winter
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60db16b1c3
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Making all code languages load for level editor to avoid busted level previews. Added CoffeeScript compiler to web worker so we can use Referee extraCode.
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2015-03-04 11:29:03 -08:00 |
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