Matt Lott
e62dbed362
Shift user code yellow arrow tips inward based on indentation
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Closes #3850
2016-08-15 13:36:43 -07:00
Matt Lott
a00f2600f6
🐛 Show API docs popovers higher over surface
2016-08-09 06:03:58 -07:00
Matt Lott
ba6d51659c
Show in-game programming language
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Closes #3814
2016-08-03 11:08:20 -07:00
phoenixeliot
4af822d13a
Revert "Add game UI programming language label"
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This reverts commit b7f916116d
.
Some heights in gameplay were made worse by this; needs some more work.
2016-07-29 11:23:42 -07:00
Nick Winter
d77625bc77
Game dev levels ( #3810 )
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* Tweak API doc behavior and styling
* Instead of moving to the left during active dialogues, just move to the top
* Allow pointer events
* Adjust close button
* Re-enable pinning API docs for game-dev and web-dev levels
* Make sidebar in PlayGameDevLevelView stretch, better layout columns
* Set up content of PlayGameDevLevelView sidebar to scroll
* Add rest of PlayGameDevLevelView sidebar content, rework what loading looks like
* Finish PlayGameDevLevelView
* Add share area below
* Cover the brown background, paint it gray
* Tweak PlayGameDevLevelView
* Have progress bar show everything
* Fix Surface resize handling
* Fix PlayGameDevLevelView resizing incorrectly when playing
* Add GameDevVictoryModal to PlayGameDevLevelView
* Don't show missing-doctype annotation in Ace
* Hook up GameDevVictoryModal copy button
* Fix onChangeAnnotation runtime error
* Fix onLevelLoaded runtime error
* Have CourseVictoryModal link to /courses when course is done
* Trim, update CourseDetailsView
* Remove last vestiges of teacherMode
* Remove giant navigation buttons at top
* Quick switch to flat style
* Add analytics for game-dev
* Update Analytics events for gamedev
* Prefix event names with context
* Send to Mixpanel
* Include more properties
* Mostly set up indefinite play and autocast for game-dev levels
* Set up cast buttons and shortcut for game-dev
* Add rudimentary instructions when students play game-dev levels
* Couple tweaks
* fix a bit of code that expects frames to always stick around
* have PlayGameDevLevelView render a couple frames on load
* API Docs use 'game' instead of 'hero'
* Move tags to head without combining
* Add HTML comment-start string
Fixes missing entry point arrows
* Fix some whitespace
2016-07-28 13:39:58 -07:00
Matt Lott
b7f916116d
Add game UI programming language label
2016-07-28 12:00:52 -07:00
phoenixeliot
b1277dc95f
Merge branch 'game-dev-levels'
2016-07-21 10:14:22 -07:00
Matt Lott
15bcae8a17
Show API popup entirely over surface
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Covering user code causes problems for players.
2016-07-20 17:06:51 -07:00
Nick Winter
e3670165e7
Remove code for multiple spells; rename SpellListTabEntryView to SpellTopBarView; remove hero avatar from SpellTopBarView
2016-07-14 22:43:25 -07:00
Nick Winter
33ba3f6033
Enable docs for web-dev levels
2016-07-14 19:14:18 -07:00
Scott Erickson
86fc4a3846
Hints v1
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Add per-level tips and tricks, available during gameplay to help unstick players.
Closes #3736
2016-06-15 16:12:41 -07:00
Josh Callebaut
fd43e09abc
Fix #3350
2016-05-31 11:23:28 -07:00
phoenixeliot
66f99dd834
Add translation tooltips for code
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Tweak tooltips, add some translation keys
Fixed not showing translations for English-speakers
Remove comment
2016-04-26 16:37:07 -07:00
Nick Winter
cc3a62febd
Fix loss of editor focus when clicking error messages and property docs popovers
2015-11-30 14:18:42 -08:00
Nick Winter
26be2842ed
Don't highlight Done button as much until winning replay has finished
2015-11-30 11:34:47 -08:00
Nick Winter
a725cd70d8
Update comment color to Robin's favorite blue
2015-11-17 15:23:35 -08:00
Nick Winter
5d9d5c0ae6
Remove ProblemAlertView help button
2015-11-14 17:33:05 -08:00
Nick Winter
401d383ff4
Change gutter X to exclamation mark
2015-11-14 16:31:05 -08:00
Rob Blanckaert
d26daf1dc0
Only show "press enter" for the selected line in autocomplete.
2015-10-26 15:39:22 -04:00
Nick Winter
73f3e7cdd9
League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once.
2015-09-04 16:21:45 -07:00
Nick Winter
4f443efd8b
First draft of logic to work out where the code entry points should be.
2015-07-09 12:47:07 -07:00
Nick Winter
dfa0de7521
Bad testing version of code entry point arrow numbering.
2015-07-09 11:45:11 -07:00
Nick Winter
a85d52ebe2
Made a tabbed interface for Programmaticon V's Vector and standard library documentation.
2015-06-10 15:18:37 -07:00
Nick Winter
e7df703d36
Fixed #2651 : indicate better that sample code is locked when it won't let them type in there.
2015-04-13 15:04:42 -07:00
Nick Winter
7dff105cdf
Insane hackery for #1777 to give us more code editor space, better use of space with tall screens, and scrolling API properties. Watch out for bugs.
2015-03-25 16:47:31 -07:00
Rishi
8a4b6eebf4
Update spell_palette_entry.sass
2015-01-13 15:30:37 +05:30
Nick Winter
6ec7066309
Using a couple more percentage margins/paddings in spell palette.
2015-01-04 09:08:59 -08:00
Imperadeiro98
c529c3d874
Update spell_palette.sass
2015-01-04 12:41:16 +00:00
Nick Winter
913de5dc8c
Additional tweak for #2005 .
2014-12-28 15:26:04 -08:00
Imperadeiro98
9018e41c2c
Fixed a issue
2014-12-28 22:43:08 +00:00
Matt Lott
7c87dc0c3a
Make spell palette help label a button
2014-12-18 00:19:40 -08:00
Matt Lott
f1d7fb5fbd
Add help button to problem alert
2014-12-15 15:11:27 -08:00
Nick Winter
87c34e81c6
Using new border image popover backgrounds.
2014-12-10 11:00:52 -08:00
Nick Winter
5d1a34519b
Fixed up our headings font family fallback.
2014-12-07 17:57:57 -08:00
Nick Winter
ac4a252a5e
Fixed some border images in Firefox, and hopefully in other browsers.
2014-12-07 15:51:32 -08:00
Matt Lott
d6265a4065
Fix default locked code css
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Couldn’t get multiple ranges to highlight ranges correctly, so leaving
it on for python and coffeescript only.
2014-12-05 14:15:43 -08:00
Matt Lott
bd797e8cfd
Highlight locked default code
2014-12-04 16:33:59 -08:00
Nick Winter
15d7ac876a
Starting SubscribeModal.
2014-12-02 20:01:53 -08:00
Matt Lott
153c39b30b
Reverting larger currently-executing-line pointer
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Not compatible with Firefox, and not clear how to make it work in both
browsers.
2014-11-30 16:03:23 -08:00
Matt Lott
070d3ec6c2
Fix Firefox code area border
2014-11-30 14:42:51 -08:00
Nick Winter
9feb4e6add
Using ACE to add syntax highlighting to code documentation.
2014-11-26 12:33:29 -08:00
Matt Lott
fbed0dd13d
Jiggle spell palette popover onclick in hero level
2014-11-22 17:35:05 -08:00
Nick Winter
cee017c7ec
Moved spell palette popovers to top placement if dialogue view is active.
2014-11-21 12:14:37 -08:00
Nick Winter
cfe1b020c3
Fixed esc shortcut when editor is disabled.
2014-11-21 11:07:57 -08:00
Nick Winter
8280347752
Fixes to spell palette doc hovering and ensuring at least two column layout.
2014-11-19 18:36:09 -08:00
Nick Winter
5c0f007c4f
Toning down executing highlights when errored out as well as when ended.
2014-11-19 16:05:00 -08:00
Nick Winter
07a09e34d8
Fixed small-caps font-variant on docs popover titles.
2014-11-19 15:01:30 -08:00
Matt Lott
b000389b3a
Add problem range highlighting back
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Now full line still pulses, and specific problem range has a darker red
background.
2014-11-18 10:03:02 -08:00
Nick Winter
ffea887330
Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
2014-11-10 15:16:28 -08:00
Matt Lott
cb49a0395a
Update red pulse background css order
2014-11-08 22:04:10 -08:00