Commit graph

3351 commits

Author SHA1 Message Date
Michael Schmatz
ae69487c64 Merge pull request #1004 from codecombat/master
Master into production
2014-05-14 15:48:00 -07:00
Michael Schmatz
f32a0ca963 Added transpile to in-game rank button 2014-05-14 15:45:38 -07:00
Nick Winter
d61922ae42 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-14 15:31:19 -07:00
Nick Winter
cc7808251f Zoom/scroll, ModelModal, and coordinate grabber fixes. 2014-05-14 15:29:55 -07:00
George Saines
75ab5d6435 making our recruitment % consistent 2014-05-14 14:55:04 -07:00
Scott Erickson
a1474652f6 Merge branch 'feature/thangload' 2014-05-14 14:21:40 -07:00
Scott Erickson
00fdaa1d0f Fixed raster image sprites to update their scales when they load, and to properly place themselves if matching world dimensions. 2014-05-14 12:28:47 -07:00
Nick Winter
698207f533 Merge pull request #996 from gosnat/patch-8
Update world.coffee
2014-05-14 11:55:01 -07:00
Nick Winter
7f3e769cbd Merge pull request #997 from gosnat/patch-6
Update GoalManager.coffee
2014-05-14 11:54:50 -07:00
Nick Winter
57f3846abb Merge pull request #998 from gosnat/patch-7
Update thang.coffee
2014-05-14 11:54:46 -07:00
Scott Erickson
7a381df348 Merge branch 'feature/thangload' 2014-05-14 11:48:19 -07:00
Michael Schmatz
e59ba63584 Merge pull request #1002 from codecombat/master
Master into production
2014-05-14 11:46:06 -07:00
Michael Schmatz
b11112c0aa Merge pull request #1001 from codecombat/transpiledCode
Include transpiled code in submission process
2014-05-14 11:43:53 -07:00
Michael Schmatz
a1360d6cb8 Include transpiled code in submission process 2014-05-14 11:42:15 -07:00
Scott Erickson
09fbfdb360 Fixed a bug with the simulator due to the changes made to the supermodel. 2014-05-14 11:13:36 -07:00
Michael Schmatz
19a637aaa4 Open candidates in new tab 2014-05-14 10:37:16 -07:00
Scott Erickson
0be813e424 Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished. 2014-05-14 10:35:16 -07:00
Michael Schmatz
9f9d651b3b Updates to transpile script and updated aetherOptions 2014-05-14 10:14:18 -07:00
Scott Erickson
cab1adf8fc Merge branch 'master' into feature/thangload 2014-05-14 09:31:59 -07:00
Scott Erickson
54af58baee SuperModel no longer emits progress going backward ever, and added a way to prevent it from getting to high in the middle of a chain of loading. 2014-05-14 09:24:52 -07:00
Scott Erickson
4b404ae124 Finished tuning the supermodel loading and progress. 2014-05-13 14:39:45 -07:00
Nick Winter
ab37646cb6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-13 11:04:20 -07:00
Nick Winter
53870a89a5 Python allowed, and better support for transpile errors. 2014-05-13 11:04:04 -07:00
Michael Schmatz
eee05a2442 Merge pull request #999 from codecombat/master
Updated level session schema and transpile script
2014-05-13 10:52:54 -07:00
Scott Erickson
b4ad34eb8f LevelLoader only builds and loads thang types in the world on the first frame, letting everything else happen lazily. 2014-05-13 10:51:55 -07:00
Michael Schmatz
961fea7d5c Update level session schema 2014-05-13 10:49:02 -07:00
gosnat
12f351197d Update world.coffee
add getGoalState
2014-05-13 12:43:39 -05:00
gosnat
72b2c84705 Update thang.coffee
add getGoalState
2014-05-13 12:42:48 -05:00
gosnat
25287e0298 Update GoalManager.coffee
add getGoalState
2014-05-13 12:41:39 -05:00
Michael Schmatz
92ffc1d5a2 Progress on transpile script 2014-05-13 10:27:45 -07:00
Scott Erickson
66af855497 Merge branch 'master' into feature/thangload 2014-05-13 10:27:10 -07:00
Scott Erickson
1d88b6eefe Most of the way there getting it to work with loading thang types dynamically throughout the play view. 2014-05-13 10:26:33 -07:00
Nick Winter
02a3c0e037 Merge branch 'master' into production 2014-05-12 19:56:48 -07:00
Nick Winter
69dc96c7c8 Fixed Rank My Game on my matches. 2014-05-12 19:56:12 -07:00
Dominik Maier
bb562aba32 + Overly lengtly comment changed. 2014-05-13 04:40:15 +02:00
Nick Winter
ab4abd8071 Merge branch 'master' into production 2014-05-12 19:39:28 -07:00
Nick Winter
09bdc9bad9 Fixed initial team setting. 2014-05-12 19:39:16 -07:00
Dominik Maier
521bc31fa5 + Created function for generating a reproducable seed out of user code - as using JSON.stringify is not garanteed to be the same on every browser for objects. 2014-05-13 04:32:29 +02:00
Nick Winter
b2d2e6b525 Merge branch 'master' into production 2014-05-12 19:21:48 -07:00
Nick Winter
79a8c7894d Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-12 19:20:58 -07:00
Dominik Maier
efa39ffcd9 + Created function for generating a reproducable seed out of user code but it fails inside the web-worker 2014-05-13 04:18:56 +02:00
Michael Schmatz
ac6a32bdbc Merge pull request #993 from codecombat/master
Master into production
2014-05-12 19:08:16 -07:00
Dominik Maier
2807e83672 + "Real" predictable random. Seed depends on usercode map. 2014-05-13 03:34:11 +02:00
Michael Schmatz
7f0a683fe3 Basic structure of transpile script
Not functional yet
2014-05-12 17:16:32 -07:00
Nick Winter
4a151d3b72 Improving #671. 2014-05-12 16:45:12 -07:00
Nick Winter
2eefdef191 Working on matching Surface paused state to the pause screen. 2014-05-12 15:54:07 -07:00
Nick Winter
78a0efac78 Fixed long words in Labels and empty GoldView. 2014-05-12 15:03:53 -07:00
Nick Winter
802889d115 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-12 13:28:51 -07:00
Nick Winter
1a5e30d5b5 Dynamic Canvas sizing. 2014-05-12 13:28:46 -07:00
Michael Schmatz
02830223a5 Merge pull request #992 from codecombat/master
Moved debug cache onto main thread
2014-05-12 11:20:01 -07:00