Game for learning how to code.
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2014-05-13 10:51:55 -07:00
app LevelLoader only builds and loads thang types in the world on the first frame, letting everything else happen lazily. 2014-05-13 10:51:55 -07:00
bin Change dev server to watch app/schemas 2014-05-03 18:39:14 -04:00
headless_client Merged world/lodash/aether breakup for world workers. 2014-05-10 18:52:55 -07:00
scripts Basic structure of transpile script 2014-05-12 17:16:32 -07:00
server Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
test Added a regressive test for e87592059b 2014-05-08 13:56:54 -07:00
vendor Revert "Updated createjs." 2014-05-09 09:37:05 -07:00
.gitignore Created headless-client and an alternative implementation of god 2014-05-06 02:37:14 +02:00
.npmignore Created headless-client and an alternative implementation of god 2014-05-06 02:37:14 +02:00
.travis.yml Removed server side tests due to lack of mongodb text search 2014-01-27 18:32:56 -08:00
bower.json Updating everything to Aether 0.2.0. 2014-05-08 11:43:00 -07:00
config.coffee Cleared out some commented out lines we don't need. 2014-05-09 16:32:47 -07:00
CONTRIBUTING.md Modified python scripts to support both python2.7 and python3 natively 2014-02-11 04:30:58 +10:00
headless_client.coffee Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
index.js Upgraded to CoffeeScript 1.7 2014-02-11 14:23:36 -08:00
karma.conf.js Enabled Travis CI and edited .gitignore for bin files 2014-01-12 14:10:36 -05:00
LICENSE Added license/CLA and updated readme. 2014-01-03 11:13:06 -08:00
package.json Merged world/lodash/aether breakup for world workers. 2014-05-10 18:52:55 -07:00
README.md Updated Glen's portrait URL in the README. 2014-03-23 16:15:30 -07:00
server.coffee Merge pull request #342 from codecombat/master 2014-02-05 09:38:18 -08:00
server_config.coffee Added ip checks on cron mail route 2014-03-12 08:11:48 -07:00
server_setup.coffee Fixed up some styles for job profile page, and prevented long links from destroying things with poor wrapping. 2014-04-17 11:34:55 -07:00

CodeCombat

Build Status

CodeCombat is a multiplayer programming game for learning how to code. See the Archmage developer wiki for a dev setup guide, extensive documentation, and much more.

It's both a startup and a community project, completely open source under the MIT and Creative Commons licenses. It's the largest open source CoffeeScript project by lines of code, and since it's a game (with really cool tech), it's really fun to hack on. Join us in teaching the world to code! Your contribution will go on to show millions of players how cool programming can be.

Getting Started

We've made it easy to fork the project, run a simple script that'll install all the dependencies, and get a local copy of CodeCombat running right away on Mac, Linux, or Windows. See the docs for details.

Getting In Touch

Whether you're novice or pro, the CodeCombat team is ready to help you implement your ideas. Reach out on our forum, our issue tracker, or our developer chat room, or see the docs for more on how to contribute.

License

MIT for the code, and CC-BY for the art and music. Please also sign the CodeCombat contributor license agreement so we can accept your pull requests. It is easy.

Join Us!

George Saines Scott Erickson Nick Winter Michael Schmatz Jeremy Arns Glen De Cauwsemaecker Tom Steinbrecher Sébastien Moratinos deepak1556 Ronnie Cheng Chloe Fan Rachel Xiang Dan Ristic Brad Dickason Rebecca Saines Laura Watiker Shiying Zheng Mischa Lewis-Norelle Paul Buser Benjamin Stern Alex Cotsarelis Ken Stanley Robert Moreton Andrew Witcher Axandre Oge Katharine Chan Derek Wong