Commit graph

197 commits

Author SHA1 Message Date
Scott Erickson
9c30b9f0d0 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 14:49:17 -08:00
Nick Winter
81d3702b49 Merge pull request #388 from jcvno/patch-1
Update names.coffee
2014-02-20 14:38:43 -08:00
Scott Erickson
5bda4d5e5f Fixed the camera to not move around when the world is reset and being cast. 2014-02-20 14:25:39 -08:00
Scott Erickson
5cefb8fc30 Merge branch 'production' 2014-02-20 11:47:02 -08:00
Scott Erickson
6b2e0bc364 Changed how the goal manager handles arriving at goals and figuring out the how many requirement. 2014-02-20 11:43:35 -08:00
Michael Schmatz
e593fd23b4 Improved interface for simulating games 2014-02-20 08:06:14 -08:00
Scott Erickson
26af051cca Set up indie sprites and their avatars to use the new colorConfig property. 2014-02-19 13:43:44 -08:00
Nick Winter
dcf7a0d1fd Re-enabled Olark. 2014-02-19 12:43:25 -08:00
Scott Erickson
86f94cb5fd Refactored dynamic sound loading to the level view, since the level loader is no longer in service after finishing loading. 2014-02-19 11:42:33 -08:00
Scott Erickson
bdbebe886c Added a log for figuring out what session is causing NaNs. 2014-02-19 08:19:30 -08:00
Justin Cano
059c50e47d Update names.coffee 2014-02-19 03:03:43 -08:00
Michael Schmatz
dc70fec977 Merge pull request #385 from codecombat/redis
Merge redis into master
2014-02-18 12:53:57 -08:00
Michael Schmatz
d02d09ae36 Simulation fixes 2014-02-18 11:46:14 -08:00
Scott Erickson
452a43cae9 Working on the ladder and team views. 2014-02-17 17:42:41 -08:00
Nick Winter
6f0ed9040a Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline. 2014-02-17 17:38:49 -08:00
Nick Winter
af510c7cc7 60 FPS and support for independent world/surface frame rates. 2014-02-17 11:53:52 -08:00
Nick Winter
1b0f15b5f3 More LevelLoader defense. 2014-02-17 08:15:53 -08:00
Nick Winter
c19c8f3912 Fix for LevelLoader, selection udpating, and non-documentation tome popovers. 2014-02-16 18:29:24 -08:00
Nick Winter
2c41d403bc Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-16 15:30:07 -08:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Scott Erickson
bbe5399a97 Fixed #370 2014-02-16 12:51:20 -08:00
Nick Winter
f94456295e God needs no options. 2014-02-15 17:38:45 -08:00
Nick Winter
addf4ca245 Improved Simulator memory and performance. 2014-02-15 17:29:54 -08:00
Nick Winter
f3b58a9416 Merged. 2014-02-15 15:45:53 -08:00
Nick Winter
3c7cac8ba9 Trying to do some memory cleanup. 2014-02-15 15:44:45 -08:00
Scott Erickson
8f938bf6fc Scrolling with the mouse now zooms based on mouse position. 2014-02-15 13:45:16 -08:00
Scott Erickson
72712a349c Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-15 12:07:28 -08:00
Michael Schmatz
c418e282ae Put in pairwise simulation button 2014-02-14 16:53:37 -08:00
Nick Winter
fdf1e21e72 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-14 16:52:54 -08:00
Nick Winter
50f683534f Support for seeing this.now() in spell palette. 2014-02-14 16:52:50 -08:00
Scott Erickson
a25b1be916 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-14 15:57:54 -08:00
Michael Schmatz
63a5769bcf Fixed various bugs in simulator and put in home view 2014-02-14 15:50:42 -08:00
Scott Erickson
d55e4cd624 Made sure session objects are loaded from the server fresh, no caching. 2014-02-14 15:35:54 -08:00
Michael Schmatz
643cafc89f Refactored level handler and level session schema 2014-02-14 14:55:30 -08:00
Scott Erickson
13caae2690 Fixed the massive memory leak. 2014-02-14 14:10:55 -08:00
Scott Erickson
a8c483a59f Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-14 14:10:35 -08:00
Scott Erickson
55fcad2cc3 Fixed a couple bugs with the wizard. 2014-02-14 14:10:28 -08:00
Scott Erickson
7faa401177 Trying to improve memory by clearing out all properties of destroyed objects. 2014-02-14 13:31:26 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Michael Schmatz
7cec574e17 Started simulator refactor 2014-02-14 10:49:19 -08:00
Scott Erickson
476cc87628 Set up the ladder to be able to compete against other sessions. 2014-02-13 16:42:35 -08:00
Scott Erickson
97b4e7661d Level loader now loads session based on the team property in the url. 2014-02-13 15:51:41 -08:00
Scott Erickson
b8051689b3 Fixed the goal manager from polluting the goals in the level with the isPositive property. 2014-02-13 15:50:53 -08:00
Scott Erickson
23964abee9 Set up the goal manager to only use goals from the level.goals property, rather than from scripts. 2014-02-13 09:26:42 -08:00
Nick Winter
8a80b9770d More work on docs. Got rid of Docs.coffee. 2014-02-12 18:54:45 -08:00
Nick Winter
d2345432ff Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-12 16:42:31 -08:00
Nick Winter
dc8c4394e1 Spell palette entries now using property docs from components. 2014-02-12 16:42:09 -08:00
Scott Erickson
8176e2258f Set up the goal manager to use goals from the new level goals property, rather than from scripts. Backward-compatible for now. 2014-02-12 16:20:25 -08:00
Nick Winter
cdf268ce4f Merged. 2014-02-12 13:10:58 -08:00
Nick Winter
5655084981 Fixed a ton more leaks. 2014-02-12 12:41:41 -08:00