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Update vi.coffee
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@ -171,7 +171,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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version: "Phiên bản"
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pending: "Trong quá trình quyết định"
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accepted: "Đã được chấp nhận"
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# rejected: "Rejected"
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rejected: "Không được chấp nhận"
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# withdrawn: "Withdrawn"
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submitter: "Người gửi"
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submitted: "Đã gửi"
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@ -244,17 +244,17 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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failing: "Đang thua"
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# action_timeline: "Action Timeline"
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click_to_select: "Kích vào đơn vị để chọn nó."
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# control_bar_multiplayer: "Multiplayer"
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control_bar_multiplayer: "Đa người chơi"
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# control_bar_join_game: "Join Game"
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reload: "Tải lại"
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reload_title: "Tải lại tất cả mã?"
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# reload_really: "Are you sure you want to reload this level back to the beginning?"
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reload_really: "Bạn có chắc bạn muốn tải lại bàn này về lúc ban đầu?"
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reload_confirm: "Tải lại tất cả"
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victory: "Thắng"
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# victory_title_prefix: ""
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victory_title_suffix: " Xong"
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# victory_sign_up: "Sign Up to Save Progress"
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# victory_sign_up_poke: "Want to save your code? Create a free account!"
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victory_sign_up_poke: "Bạn có muốn lưu code của mình lại không ? Hãy tạo một tài khoản miễn phí!"
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# victory_rate_the_level: "Rate the level: " # Only in old-style levels.
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# victory_return_to_ladder: "Return to Ladder"
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victory_play_continue: "Tiếp tục"
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@ -271,7 +271,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# tome_other_units: "Other Units" # Only in old-style levels.
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# tome_cast_button_run: "Run"
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tome_cast_button_running: "Đang chạy"
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# tome_cast_button_ran: "Ran"
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tome_cast_button_ran: "Đã chạy"
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# tome_submit_button: "Submit"
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# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
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# tome_select_method: "Select a Method"
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@ -298,7 +298,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# tip_toggle_play: "Toggle play/paused with Ctrl+P."
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# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
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# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
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# tip_open_source: "CodeCombat is 100% open source!"
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tip_open_source: "CodeCombat là một sản phẩm mã nguồn mở 100% !"
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tip_beta_launch: "Bản thử nghiệm của CodeCombat được ra mắt vào tháng 10 năm 2013."
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# tip_think_solution: "Think of the solution, not the problem."
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# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
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@ -346,7 +346,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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options_tab: "Những lựa chọn"
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# guide_tab: "Guide"
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# guide_video_tutorial: "Video Tutorial"
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# guide_tips: "Tips"
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guide_tips: "Một số mẹo"
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multiplayer_tab: "Đa người chơi"
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auth_tab: "Đăng kí"
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# inventory_caption: "Equip your hero"
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@ -359,7 +359,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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leaderboard:
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leaderboard: "Bảng xếp hạng"
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# view_other_solutions: "View Other Solutions"
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view_other_solutions: "Xem bài giải của những người khác"
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scores: "Điểm"
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# top_players: "Top Players by"
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day: "Hôm nay"
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@ -462,7 +462,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
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# restricted_to_certain_heroes: "Only certain heroes can play this level."
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# skill_docs:
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skill_docs:
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# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
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# read_only: "read-only"
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action_name: "tên"
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@ -534,17 +534,17 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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matt_title: "Lập trình viên"
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matt_blurb: "Một người thích đi xe đạp"
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# teachers:
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teachers:
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# title: "CodeCombat for Teachers"
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# preparation_title: "Preparation"
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# preparation_1: "CodeCombat is free to play for the core level progression and does not require students to sign up. We encourage teachers to"
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# preparation_play_campaign: "play through the campaign"
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# preparation_2: "to try it out, but the only thing you absolutely need to do to be ready is ensure students have access to a computer."
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# preparation_3: "It is not necessary for teachers to be comfortable with computer science concepts for students to have fun learning with CodeCombat."
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# violent_title: "Is it violent?"
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violent_title: "Nó có bạo lực không ?"
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# violent_1: "We get this from teachers a lot due to our name. Although CodeCombat does contain cartoon violence, there is nothing graphic in either the visuals or language."
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# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
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# for_girls_title: "Is it for girls?"
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for_girls_title: "Nó có dành cho con gái không ?"
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# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
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# what_cover_title: "What do we cover?"
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# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
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@ -577,7 +577,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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versions:
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save_version_title: "Lưu Phiên bản Mới"
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new_major_version: "Phiên bản chính mới"
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# submitting_patch: "Submitting Patch..."
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submitting_patch: "Đang gửi một bản vá..."
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cla_prefix: "Để lưu thay đổi, bạn phải chấp thuận với chúng tôi trước"
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# cla_url: "CLA"
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# cla_suffix: "."
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@ -632,7 +632,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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error_saving: "Lỗi lưu"
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saved: "Thay đổi được lưu"
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password_mismatch: "Mật khẩu không khớp."
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# password_repeat: "Please repeat your password."
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password_repeat: "Hãy nhập lại mật khẩu của bạn một lần nữa."
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# job_profile: "Job Profile" # Rest of this section (the job profile stuff and wizard stuff) is deprecated
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# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
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# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
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@ -640,11 +640,11 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# view_profile: "View Your Profile"
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keyboard_shortcuts:
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# keyboard_shortcuts: "Keyboard Shortcuts"
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# space: "Space"
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enter: "Enter"
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# escape: "Escape"
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shift: "Shift"
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keyboard_shortcuts: "Các phím tắt"
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space: "Phím Space"
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enter: "Phím Enter"
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escape: "Phím Escape"
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shift: "Phím Shift"
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# run_code: "Run current code."
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# run_real_time: "Run in real time."
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# continue_script: "Continue past current script."
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@ -679,13 +679,13 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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classes:
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# archmage_title: "Archmage"
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# archmage_title_description: "(Coder)"
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archmage_title_description: "(Lập trình viên)"
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# archmage_summary: "If you are a developer interested in coding educational games, become an archmage to help us build CodeCombat!"
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# artisan_title: "Artisan"
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# artisan_title_description: "(Level Builder)"
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artisan_title_description: "(Người xây dựng những bàn mới)"
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# artisan_summary: "Build and share levels for you and your friends to play. Become an Artisan to learn the art of teaching others to program."
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# adventurer_title: "Adventurer"
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# adventurer_title_description: "(Level Playtester)"
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adventurer_title_description: "(Người chơi thử những bàn mới)"
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# adventurer_summary: "Get our new levels (even our subscriber content) for free one week early and help us work out bugs before our public release."
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# scribe_title: "Scribe"
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# scribe_title_description: "(Article Editor)"
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@ -697,7 +697,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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ambassador_title_description: "(Hỗ trợ)"
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# ambassador_summary: "Tame our forum users and provide direction for those with questions. Our ambassadors represent CodeCombat to the world."
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# editor:
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editor:
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# main_title: "CodeCombat Editors"
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# article_title: "Article Editor"
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# thang_title: "Thang Editor"
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@ -708,11 +708,11 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# revert_models: "Revert Models"
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# pick_a_terrain: "Pick A Terrain"
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# dungeon: "Dungeon"
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# indoor: "Indoor"
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# desert: "Desert"
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indoor: "Trong nhà"
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desert: "Sa mạc"
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# grassy: "Grassy"
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# small: "Small"
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# large: "Large"
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small: "Bé"
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large: "Lớn"
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# fork_title: "Fork New Version"
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# fork_creating: "Creating Fork..."
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# generate_terrain: "Generate Terrain"
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@ -727,7 +727,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# level_tab_scripts: "Scripts"
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# level_tab_settings: "Settings"
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# level_tab_components: "Components"
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# level_tab_systems: "Systems"
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level_tab_systems: "Những hệ thống"
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# level_tab_docs: "Documentation"
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# level_tab_thangs_title: "Current Thangs"
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# level_tab_thangs_all: "All"
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@ -736,14 +736,14 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# add_components: "Add Components"
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# component_configs: "Component Configurations"
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# config_thang: "Double click to configure a thang"
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# delete: "Delete"
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delete: "Xóa"
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# duplicate: "Duplicate"
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# stop_duplicate: "Stop Duplicate"
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# rotate: "Rotate"
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# level_settings_title: "Settings"
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# level_component_tab_title: "Current Components"
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# level_component_btn_new: "Create New Component"
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# level_systems_tab_title: "Current Systems"
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level_systems_tab_title: "Những hệ thống hiện tại"
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# level_systems_btn_new: "Create New System"
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# level_systems_btn_add: "Add System"
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# level_components_title: "Back to All Thangs"
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@ -752,15 +752,15 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# level_component_config_schema: "Config Schema"
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# level_component_settings: "Settings"
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# level_system_edit_title: "Edit System"
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# create_system_title: "Create New System"
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create_system_title: "Tạo một hệ thống mới"
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# new_component_title: "Create New Component"
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# new_component_field_system: "System"
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# new_article_title: "Create a New Article"
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new_component_field_system: "Hệ thống"
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new_article_title: "Tạo một bài báo mới"
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# new_thang_title: "Create a New Thang Type"
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# new_level_title: "Create a New Level"
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# new_article_title_login: "Log In to Create a New Article"
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new_level_title: "Tạo một bàn mới"
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new_article_title_login: "Hãy đăng nhập để tạo một bài báo mới"
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# new_thang_title_login: "Log In to Create a New Thang Type"
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# new_level_title_login: "Log In to Create a New Level"
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new_level_title_login: "Hãy đăng nhập để tạo một bàn mới"
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# new_achievement_title: "Create a New Achievement"
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# new_achievement_title_login: "Log In to Create a New Achievement"
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# article_search_title: "Search Articles Here"
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@ -779,9 +779,9 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
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# edit_btn_preview: "Preview"
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# edit_article_title: "Edit Article"
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# contribute:
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contribute:
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# page_title: "Contributing"
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# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
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intro_blurb: "CodeCombat là một sản phẩm mã nguồn mở 100% ! Nhờ sự giúp đỡ của hàng trăm người chơi tốt bụng, chúng tôi mới có thể xây dựng trò chơi này được như ngày hôm nay. Hãy tham gia cùng chúng tôi để giúp CodeCombat có thể hoàn thành sứ mệnh lớn lao của nó là dạy lập trình đến tất cả mọi người trên thế giới !"
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# alert_account_message_intro: "Hey there!"
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# alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
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# archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
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# archmage_attribute_1_pref: "Knowledge in "
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# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
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# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
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# how_to_join: "How To Join"
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how_to_join: "Cách tham gia"
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# join_desc_1: "Anyone can help out! Just check out our "
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# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
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# join_desc_3: ", or find us in our "
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# adventurer_attribute_1: "A thirst for learning. You want to learn how to code and we want to teach you how to code. You'll probably be doing most of the teaching in this case, though."
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# adventurer_attribute_2: "Charismatic. Be gentle but articulate about what needs improving, and offer suggestions on how to improve."
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# adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like"
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# adventurer_forum_url: "our forum"
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adventurer_forum_url: "diễn đàn của chúng tôi"
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# adventurer_join_suf: "so if you prefer to be notified those ways, sign up there!"
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# adventurer_subscribe_desc: "Get emails when there are new levels to test."
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# scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
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