Changed some spr and spl in community page...

... so that links don't get over-underlined
This commit is contained in:
Imperadeiro98 2015-04-07 21:51:57 +01:00
parent f60e8d1885
commit ef19612ab2

View file

@ -14,9 +14,9 @@ block content
h2
a.spl(href="/editor/level", data-i18n="editor.level_title")
p
span(data-i18n="community.level_editor_prefix") Use the CodeCombat
a.spl.spr(href="/editor/level", data-i18n="editor.level_title")
span(data-i18n="community.level_editor_suffix") to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!
span.spr(data-i18n="community.level_editor_prefix") Use the CodeCombat
a(href="/editor/level", data-i18n="editor.level_title")
span.spl(data-i18n="community.level_editor_suffix") to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!
.community-columns
a(href="/editor/thang")
@ -24,9 +24,9 @@ block content
h2
a.spl(href="/editor/thang", data-i18n="editor.thang_title")
p
span(data-i18n="community.thang_editor_prefix") We call units within the game 'thangs'. Use the
a.spl.spr(href="/editor/thang", data-i18n="editor.thang_title")
span(data-i18n="community.thang_editor_suffix") to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites.
span.spr(data-i18n="community.thang_editor_prefix") We call units within the game 'thangs'. Use the
a(href="/editor/thang", data-i18n="editor.thang_title")
span.spl(data-i18n="community.thang_editor_suffix") to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites.
.community-columns
a(href="/editor/article")
@ -34,9 +34,9 @@ block content
h2
a.spl(href="/editor/article", data-i18n="editor.article_title")
p
span(data-i18n="community.article_editor_prefix") See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the
a.spl.spr(href="/editor/article", data-i18n="editor.article_title")
span(data-i18n="community.article_editor_suffix") and help CodeCombat players get the most out of their playtime.
span.spr(data-i18n="community.article_editor_prefix") See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the
a(href="/editor/article", data-i18n="editor.article_title")
span.spl(data-i18n="community.article_editor_suffix") and help CodeCombat players get the most out of their playtime.
div