mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2025-04-30 07:53:45 -04:00
Merge branch 'master' of git://github.com/iamawong/codecombat into iamawong-master
This commit is contained in:
commit
dcb6f0d280
2 changed files with 47 additions and 235 deletions
app
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@ -31,7 +31,7 @@
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||||||
box-sizing: border-box
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box-sizing: border-box
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||||||
|
|
||||||
.header-scrolling-fix
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.header-scrolling-fix
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||||||
padding-top: 65px !important
|
padding-top: 20px !important
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||||||
|
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||||||
.well
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.well
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||||||
padding: 5px 5px 5px 30px
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padding: 5px 5px 5px 30px
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||||||
|
|
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@ -58,51 +58,16 @@ block content
|
||||||
span(data-i18n="classes.archmage_title") Archmage
|
span(data-i18n="classes.archmage_title") Archmage
|
||||||
span
|
span
|
||||||
span(data-i18n="classes.archmage_title_description") (Coder)
|
span(data-i18n="classes.archmage_title_description") (Coder)
|
||||||
p(data-i18n="contribute.archmage_introduction")
|
p(data-i18n="contribute.archmage_summary")
|
||||||
| One of the best parts about building games is they synthesize so many different things.
|
| Interested in working on database management, server administration, user facing
|
||||||
| Graphics, sound, real-time networking, social networking, and of course many of the
|
| graphics and building interface? Want to help build a game to help other people learn
|
||||||
| more common aspects of programming, from low-level database management,
|
| what you are good at? We have a lot to do and if you are an experienced programmer and
|
||||||
| and server administration to user facing design and interface building.
|
| want to develop for CodeCombat, this class is for you. We would love your help
|
||||||
| There's a lot to do, and if you're an experienced programmer with a hankering
|
| building the best programming game ever.
|
||||||
| to really dive into the nitty-gritty of CodeCombat, this class might be for you.
|
|
||||||
| We would love to have your help building the best programming game ever.
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
|
||||||
ul
|
|
||||||
li
|
|
||||||
span(data-i18n="contribute.archmage_attribute_1_pref") Knowledge in
|
|
||||||
a(href="http://coffeescript.org/") CoffeeScript
|
|
||||||
span(data-i18n="contribute.archmage_attribute_1_suf")
|
|
||||||
| , or a desire to learn. Most of our code is in this language.
|
|
||||||
| If you're a fan of Ruby or Python, you'll feel right at home.
|
|
||||||
| It's just JavaScript, but with a nicer syntax.
|
|
||||||
li(data-i18n="contribute.archmage_attribute_2")
|
|
||||||
| Some experience in programming and personal initiative.
|
|
||||||
| We'll help you get oriented, but we can't spend much time training you.
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.how_to_join") How To Join
|
|
||||||
|
|
||||||
p
|
|
||||||
span(data-i18n="contribute.join_desc_1")
|
|
||||||
| Anyone can help out! Just check out our
|
|
||||||
a(title='GitHub', href="https://github.com/codecombat/codecombat", tabindex=-1)
|
|
||||||
| GitHub
|
|
||||||
span
|
|
||||||
span(data-i18n="contribute.join_desc_2")
|
|
||||||
| to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email.
|
|
||||||
| Want to chat about what to do or how to get more deeply involved?
|
|
||||||
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.join_url_email")
|
|
||||||
| Email us
|
|
||||||
span(data-i18n="contribute.join_desc_3")
|
|
||||||
| , or find us in our
|
|
||||||
a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="contribute.join_url_hipchat") public HipChat room
|
|
||||||
span
|
|
||||||
span(data-i18n="contribute.join_desc_4")
|
|
||||||
| and we'll go from there!
|
|
||||||
|
|
||||||
a(href="/contribute/archmage")
|
a(href="/contribute/archmage")
|
||||||
h3(data-i18n="contribute.more_about_archmage")
|
h3(data-i18n="contribute.more_about_archmage")
|
||||||
| Learn More About Becoming A Powerful Archmage
|
| Learn More About Becoming An Archmage
|
||||||
|
|
||||||
label.checkbox(for="developer").well
|
label.checkbox(for="developer").well
|
||||||
input(type='checkbox', name="developer", id="developer")
|
input(type='checkbox', name="developer", id="developer")
|
||||||
|
@ -122,49 +87,21 @@ block content
|
||||||
span
|
span
|
||||||
span(data-i18n="classes.artisan_title_description") (Level Builder)
|
span(data-i18n="classes.artisan_title_description") (Level Builder)
|
||||||
p
|
p
|
||||||
span(data-i18n="contribute.artisan_introduction_pref")
|
span(data-i18n="contribute.artisan_summary_pref")
|
||||||
| We must construct additional levels!
|
| Want to design levels and expand CodeCombat's arsenal? People are playing through our
|
||||||
| People be clamoring for more content, and we can only build so many ourselves.
|
| content at a pace faster than we can build! Right now, our level editor is barebone,
|
||||||
| Right now your workstation is level one; our level editor is barely
|
| so be wary. Making levels will be a little challenging and buggy. If you have visions
|
||||||
| usable even by its creators, so be wary.
|
| of campaigns spanning for-loops to
|
||||||
| If you have visions of campaigns spanning for-loops to
|
|
||||||
span
|
span
|
||||||
a(href="http://stackoverflow.com/questions/758088/seeking-contrived-example-code-continuations/758105#758105")
|
a(href="http://stackoverflow.com/questions/758088/seeking-contrived-example-code-continuations/758105#758105")
|
||||||
| Mondo Bizzaro
|
| Mondo Bizzaro
|
||||||
span
|
span
|
||||||
span(data-i18n="contribute.artisan_introduction_suf")
|
span(data-i18n="contribute.artisan_summary_suf")
|
||||||
| to then this class might be for you.
|
| to then this class is for you.
|
||||||
|
|
||||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
|
||||||
ul
|
|
||||||
li(data-i18n="contribute.artisan_attribute_1")
|
|
||||||
| Any experience in building content like this would be nice, such as using
|
|
||||||
| Blizzard's level editors. But not required!
|
|
||||||
li(data-i18n="contribute.artisan_attribute_2")
|
|
||||||
| A hankering to do a whole lot of testing and iteration.
|
|
||||||
| To make good levels, you need to take it to others and watch them play it,
|
|
||||||
| and be prepared to find a lot of things to fix.
|
|
||||||
li(data-i18n="contribute.artisan_attribute_3")
|
|
||||||
| For the time being, endurance en par with an Adventurer.
|
|
||||||
| Our Level Editor is super preliminary and frustrating to use. You have been warned!
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.how_to_join") How To Join
|
|
||||||
p
|
|
||||||
span(data-i18n="contribute.artisan_join_desc")
|
|
||||||
| Use the Level Editor in these steps, give or take:
|
|
||||||
ul
|
|
||||||
li
|
|
||||||
a(href="https://github.com/codecombat/codecombat/wiki/Artisan-Home", data-i18n="contribute.artisan_join_step1") Read the documentation.
|
|
||||||
li
|
|
||||||
a(href="/editor/level", data-i18n="contribute.artisan_join_step2") Create a new level and explore existing levels.
|
|
||||||
li
|
|
||||||
a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="contribute.artisan_join_step3") Find us in our public HipChat room for help.
|
|
||||||
li
|
|
||||||
a(href="http://discourse.codecombat.com", data-i18n="contribute.artisan_join_step4") Post your levels on the forum for feedback.
|
|
||||||
|
|
||||||
a(href="/contribute/artisan")
|
a(href="/contribute/artisan")
|
||||||
h3(data-i18n="contribute.more_about_artisan")
|
h3(data-i18n="contribute.more_about_artisan")
|
||||||
| Learn More About Becoming A Creative Artisan
|
| Learn More About Becoming An Artisan
|
||||||
|
|
||||||
label.checkbox(for="level_creator").well
|
label.checkbox(for="level_creator").well
|
||||||
input(type='checkbox', name="level_creator", id="level_creator")
|
input(type='checkbox', name="level_creator", id="level_creator")
|
||||||
|
@ -183,49 +120,16 @@ block content
|
||||||
span(data-i18n="classes.adventurer_title") Adventurer
|
span(data-i18n="classes.adventurer_title") Adventurer
|
||||||
span
|
span
|
||||||
span(data-i18n="classes.adventurer_title_description") (Level Playtester)
|
span(data-i18n="classes.adventurer_title_description") (Level Playtester)
|
||||||
p(data-i18n="contribute.adventurer_introduction")
|
p(data-i18n="contribute.adventurer_summary")
|
||||||
| Let's be clear about your role: you are the tank. You're going to take heavy damage.
|
| Let us be clear about your role: you are the tank. You are going to take heavy damage.
|
||||||
| We need people to try out brand-new levels and help identify how to make things better.
|
| We need people to try out brand-new levels and help identify how to make things better.
|
||||||
| The pain will be enormous; making good games is a long process and no one gets
|
| The pain will be enormous; making good games is a long process and no one gets
|
||||||
| it right the first time.
|
| it right the first time.
|
||||||
| If you can endure and have a high constitution score, then this class might be for you.
|
| If you can endure and have a high constitution score, then this class is for you.
|
||||||
|
|
||||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
|
||||||
ul
|
|
||||||
li(data-i18n="contribute.adventurer_attribute_1")
|
|
||||||
| A thirst for learning. You want to learn how to code and we want to teach you how to code.
|
|
||||||
| You'll probably be doing most of the teaching in this case, though.
|
|
||||||
li(data-i18n="contribute.adventurer_attribute_2")
|
|
||||||
| Charismatic. Be gentle but articulate about what needs improving, and offer suggestions
|
|
||||||
| on how to improve.
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.how_to_join") How To Join
|
|
||||||
p
|
|
||||||
span(data-i18n="contribute.adventurer_join_pref")
|
|
||||||
| Either get together with (or recruit!) an Artisan and work with them, or
|
|
||||||
| check the box below to receive emails when there are new levels to test.
|
|
||||||
| We'll also be posting about levels to review on our networks like
|
|
||||||
span
|
|
||||||
a(href="http://discourse.codecombat.com/category/adventurer", data-i18n="contribute.adventurer_forum_url")
|
|
||||||
| our forum
|
|
||||||
span ,
|
|
||||||
a(href="https://www.facebook.com/codecombat")
|
|
||||||
| Facebook
|
|
||||||
span ,
|
|
||||||
a(href="https://twitter.com/CodeCombat")
|
|
||||||
| Twitter
|
|
||||||
span ,
|
|
||||||
span(data=i18n="general.and") and
|
|
||||||
span
|
|
||||||
a(href="https://plus.google.com/115285980638641924488/posts")
|
|
||||||
| Google+
|
|
||||||
span ,
|
|
||||||
span(data-i18n="contribute.adventurer_join_suf")
|
|
||||||
| so if you prefer to be notified those ways, sign up there!
|
|
||||||
|
|
||||||
a(href="/contribute/adventurer")
|
a(href="/contribute/adventurer")
|
||||||
h3(data-i18n="contribute.more_about_adventurer")
|
h3(data-i18n="contribute.more_about_adventurer")
|
||||||
| Learn More About Becoming A Brave Adventurer
|
| Learn More About Becoming An Adventurer
|
||||||
|
|
||||||
label.checkbox(for="tester").well
|
label.checkbox(for="tester").well
|
||||||
input(type='checkbox', name="tester", id="tester")
|
input(type='checkbox', name="tester", id="tester")
|
||||||
|
@ -245,36 +149,19 @@ block content
|
||||||
span
|
span
|
||||||
span(data-i18n="classes.scribe_title_description") (Article Editor)
|
span(data-i18n="classes.scribe_title_description") (Article Editor)
|
||||||
p
|
p
|
||||||
span(data-i18n="contribute.scribe_introduction_pref")
|
span(data-i18n="contribute.scribe_summary_pref")
|
||||||
| CodeCombat isn't just going to be a bunch of levels.
|
| CodeCombat is not just going to be a bunch of levels. It will also be a resource of
|
||||||
| It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into.
|
| programming knowledge that players can hook into. That way, each Artisan can link
|
||||||
| That way rather than each Artisan having to describe in detail what a comparison operator is, they
|
| to a detailed article that is already written for the player's edification.
|
||||||
| can simply link their level to the Article describing them that is already written for the player's edification.
|
| Documentation akin to the
|
||||||
| Something along the lines of what the
|
|
||||||
a(href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide", data-i18n="contribute.scribe_introduction_url_mozilla")
|
a(href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide", data-i18n="contribute.scribe_introduction_url_mozilla")
|
||||||
| Mozilla Developer Network
|
| Mozilla Developer Network
|
||||||
span(data-i18n="contribute.scribe_introduction_suf")
|
span(data-i18n="contribute.scribe_summary_suf")
|
||||||
| has built. If your idea of fun is articulating the concepts of programming in Markdown form,
|
| has built. If you enjoy explaining programming concepts, then this class is for you.
|
||||||
| then this class might be for you.
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
|
||||||
ul
|
|
||||||
li(data-i18n="contribute.scribe_attribute_1")
|
|
||||||
| Skill in words is pretty much all you need.
|
|
||||||
| Not only grammar and spelling, but able to convey complicated ideas to others.
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.how_to_join") How To Join
|
|
||||||
p
|
|
||||||
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
|
|
||||||
| Contact us
|
|
||||||
span ,
|
|
||||||
span(data-i18n="contribute.scribe_join_description")
|
|
||||||
| tell us a little about yourself, your experience with programming and
|
|
||||||
| what sort of things you'd like to write about. We'll go from there!
|
|
||||||
|
|
||||||
a(href="/contribute/scribe")
|
a(href="/contribute/scribe")
|
||||||
h3(data-i18n="contribute.more_about_scribe")
|
h3(data-i18n="contribute.more_about_scribe")
|
||||||
| Learn More About Becoming A Diligent Scribe
|
| Learn More About Becoming A Scribe
|
||||||
|
|
||||||
label.checkbox(for="article_editor").well
|
label.checkbox(for="article_editor").well
|
||||||
input(type='checkbox', name="article_editor", id="article_editor")
|
input(type='checkbox', name="article_editor", id="article_editor")
|
||||||
|
@ -294,39 +181,16 @@ block content
|
||||||
span
|
span
|
||||||
span(data-i18n="classes.diplomat_title_description") (Translator)
|
span(data-i18n="classes.diplomat_title_description") (Translator)
|
||||||
p
|
p
|
||||||
span(data-i18n="contribute.diplomat_introduction_pref")
|
span(data-i18n="contribute.diplomat_summary")
|
||||||
| So, if there's one thing we learned from the
|
| There is a large interest in CodeCombat in other countries that do not speak English!
|
||||||
a(href="blog.codecombat.com/post/64658141307/codecombat-in-y-combinator", data-i18n="contribute.diplomat_launch_url")
|
| We are looking for translators who are willing to spend their time translating the
|
||||||
| launch in October
|
| site's corpus of words so that CodeCombat is accessible across the world as soon as
|
||||||
span ,
|
| possible. If you'd like to help getting CodeCombat international, then this class is
|
||||||
span(data-i18n="contribute.diplomat_introduction_suf")
|
| for you.
|
||||||
| it's that there
|
|
||||||
| is sizeable interest in CodeCombat in other countries, particularly Brazil!
|
|
||||||
| We're building a corps of translators eager to turn one set of words into
|
|
||||||
| another set of words to get CodeCombat as accessible across the world as possible.
|
|
||||||
| If you like getting sneak peeks at upcoming content and getting these levels to
|
|
||||||
| your fellow nationals ASAP, then this class might be for you.
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
|
||||||
ul
|
|
||||||
li(data-i18n="contribute.diplomat_attribute_1")
|
|
||||||
| Fluency in English and the language you would like to translate to.
|
|
||||||
| When conveying complicated ideas, it's important to have a strong grasp in both!
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.how_to_join") How to Join
|
|
||||||
p
|
|
||||||
span(data-i18n="contribute.diplomat_join_pref")
|
|
||||||
| We're keeping the up-to-date contribution instructions at
|
|
||||||
a(href="http://discourse.codecombat.com/t/category-definition-for-diplomat/60/14", data-i18n="contribute.diplomat_doc_url")
|
|
||||||
| this forum post
|
|
||||||
span ,
|
|
||||||
span(data-i18n="contribute.diplomat_join_suf")
|
|
||||||
| so check it out and add things for your language. Also, check this box below to
|
|
||||||
| keep up-to-date on new internationalization developments!
|
|
||||||
|
|
||||||
a(href="/contribute/diplomat")
|
a(href="/contribute/diplomat")
|
||||||
h3(data-i18n="contribute.more_about_diplomat")
|
h3(data-i18n="contribute.more_about_diplomat")
|
||||||
| Learn More About Becoming A Great Diplomat
|
| Learn More About Becoming A Diplomat
|
||||||
|
|
||||||
label.checkbox(for="translator").well
|
label.checkbox(for="translator").well
|
||||||
input(type='checkbox', name="translator", id="translator")
|
input(type='checkbox', name="translator", id="translator")
|
||||||
|
@ -345,41 +209,15 @@ block content
|
||||||
span(data-i18n="classes.ambassador_title") Ambassador
|
span(data-i18n="classes.ambassador_title") Ambassador
|
||||||
span
|
span
|
||||||
span(data-i18n="classes.ambassador_title_description") (Support)
|
span(data-i18n="classes.ambassador_title_description") (Support)
|
||||||
p(data-i18n="contribute.ambassador_introduction")
|
p(data-i18n="contribute.ambassador_summary")
|
||||||
| This is a community we're building, and you are the connections.
|
| We are trying to build a community, and every community needs a support team when
|
||||||
| We've got Olark chats, emails, and social networks with lots of people to talk with
|
| there are troubles. We have got chats, emails, and social networks so that our users
|
||||||
| and help get acquainted with the game and learn from.
|
| can get acquainted with the game. If you want to help people get involved, have fun,
|
||||||
| If you want to help people get involved and have fun, and get a good feel of the pulse of
|
| and learn some programming, then this class is for you.
|
||||||
| CodeCombat and where we're going, then this class might be for you.
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
|
||||||
ul
|
|
||||||
li(data-i18n="contribute.ambassador_attribute_1")
|
|
||||||
| Communication skills. Be able to identify the problems players are having
|
|
||||||
| and help them solve them. Also, keep the rest of us informed about what
|
|
||||||
| players are saying, what they like and don't like and want more of!
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.how_to_join") How to Join
|
|
||||||
p
|
|
||||||
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
|
|
||||||
| Contact us
|
|
||||||
span ,
|
|
||||||
span(data-i18n="contribute.ambassador_join_desc")
|
|
||||||
| tell us a little about yourself, what you've done and what you'd
|
|
||||||
| be interested in doing. We'll go from there!
|
|
||||||
|
|
||||||
p
|
|
||||||
strong(data-i18n="contribute.ambassador_join_note_strong")
|
|
||||||
| Note
|
|
||||||
span :
|
|
||||||
span(data-i18n="contribute.ambassador_join_note_desc")
|
|
||||||
| One of our top priorities is to build multiplayer where players having difficulty
|
|
||||||
| solving levels can summon higher level wizards to help them.
|
|
||||||
| This will be a great way for ambassadors to do their thing. We'll keep you posted!
|
|
||||||
|
|
||||||
a(href="/contribute/ambassador")
|
a(href="/contribute/ambassador")
|
||||||
h3(data-i18n="contribute.more_about_ambassador")
|
h3(data-i18n="contribute.more_about_ambassador")
|
||||||
| Learn More About Becoming A Helpful Ambassador
|
| Learn More About Becoming An Ambassador
|
||||||
|
|
||||||
label.checkbox(for="support").well
|
label.checkbox(for="support").well
|
||||||
input(type='checkbox', name="support", id="support")
|
input(type='checkbox', name="support", id="support")
|
||||||
|
@ -388,7 +226,6 @@ block content
|
||||||
.saved-notification
|
.saved-notification
|
||||||
| ✓
|
| ✓
|
||||||
span(data-i18n="contribute.saved") Saved
|
span(data-i18n="contribute.saved") Saved
|
||||||
|
|
||||||
#counselor
|
#counselor
|
||||||
|
|
||||||
.class_image.header-scrolling-fix
|
.class_image.header-scrolling-fix
|
||||||
|
@ -398,39 +235,14 @@ block content
|
||||||
span(data-i18n="classes.counselor_title") Counselor
|
span(data-i18n="classes.counselor_title") Counselor
|
||||||
span
|
span
|
||||||
span(data-i18n="classes.counselor_title_description") (Expert/Teacher)
|
span(data-i18n="classes.counselor_title_description") (Expert/Teacher)
|
||||||
p(data-i18n="contribute.counselor_introduction_1")
|
p(data-i18n="contribute.counselor_summary")
|
||||||
| Do you have life experience?
|
| None of the above roles fit what you are interested in? Do not worry, we are on the
|
||||||
| A different perspective on things that can help us decide how to shape CodeCombat?
|
| lookout for anybody who wants a hand in the development of CodeCombat! If you are
|
||||||
| Of all these roles, this will probably take the least time, but
|
| interested in teaching, game development, open source management, or anything else
|
||||||
| individually you may make the most difference.
|
| that you think will be relevant to us, then this class is for you.
|
||||||
| We're on the lookout for wisened sages, particularly in areas like: teaching,
|
|
||||||
| game development, open source project management, technical recruiting, entrepreneurship,
|
|
||||||
| or design.
|
|
||||||
|
|
||||||
p(data-i18n="contribute.counselor_introduction_2")
|
|
||||||
| Or really anything that is relevant to the development of CodeCombat.
|
|
||||||
| If you have knowledge and want to share it to help grow this project, then
|
|
||||||
| this class might be for you.
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
|
||||||
ul
|
|
||||||
li(data-i18n="contribute.counselor_attribute_1")
|
|
||||||
| Experience, in any of the areas above or something you think might be helpful.
|
|
||||||
li(data-i18n="contribute.counselor_attribute_2")
|
|
||||||
| A little bit of free time!
|
|
||||||
|
|
||||||
h4(data-i18n="contribute.how_to_join") How to Join
|
|
||||||
p
|
|
||||||
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
|
|
||||||
| Contact us
|
|
||||||
span ,
|
|
||||||
span(data-i18n="contribute.counselor_join_desc")
|
|
||||||
| tell us a little about yourself, what you've done and what you'd
|
|
||||||
| be interested in doing. We'll put you in our contact list and be in touch
|
|
||||||
| when we could use advice (not too often).
|
|
||||||
|
|
||||||
a(href="/contribute/counselor")
|
a(href="/contribute/counselor")
|
||||||
h3(data-i18n="contribute.more_about_counselor")
|
h3(data-i18n="contribute.more_about_counselor")
|
||||||
| Learn More About Becoming A Valuable Counselor
|
| Learn More About Becoming A Counselor
|
||||||
|
|
||||||
div.clearfix
|
div.clearfix
|
Loading…
Add table
Add a link
Reference in a new issue