mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2025-03-13 22:49:51 -04:00
Consolidated text on contribute and removed padding to make the
page not as spread out. Text on the contribute page was a redundant copy of each class' contribution page. The summary text was shortened and some vertical padding was removed.
This commit is contained in:
parent
3bf05ad5c4
commit
b1aa65833a
2 changed files with 47 additions and 235 deletions
|
@ -31,7 +31,7 @@
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box-sizing: border-box
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.header-scrolling-fix
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padding-top: 65px !important
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padding-top: 20px !important
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.well
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padding: 5px 5px 5px 30px
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@ -58,51 +58,16 @@ block content
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span(data-i18n="classes.archmage_title") Archmage
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span
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span(data-i18n="classes.archmage_title_description") (Coder)
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p(data-i18n="contribute.archmage_introduction")
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| One of the best parts about building games is they synthesize so many different things.
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| Graphics, sound, real-time networking, social networking, and of course many of the
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| more common aspects of programming, from low-level database management,
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| and server administration to user facing design and interface building.
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||||
| There's a lot to do, and if you're an experienced programmer with a hankering
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| to really dive into the nitty-gritty of CodeCombat, this class might be for you.
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| We would love to have your help building the best programming game ever.
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||||
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li
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span(data-i18n="contribute.archmage_attribute_1_pref") Knowledge in
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a(href="http://coffeescript.org/") CoffeeScript
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span(data-i18n="contribute.archmage_attribute_1_suf")
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| , or a desire to learn. Most of our code is in this language.
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| If you're a fan of Ruby or Python, you'll feel right at home.
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| It's just JavaScript, but with a nicer syntax.
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li(data-i18n="contribute.archmage_attribute_2")
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| Some experience in programming and personal initiative.
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| We'll help you get oriented, but we can't spend much time training you.
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||||
h4(data-i18n="contribute.how_to_join") How To Join
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||||
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p
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span(data-i18n="contribute.join_desc_1")
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| Anyone can help out! Just check out our
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a(title='GitHub', href="https://github.com/codecombat/codecombat", tabindex=-1)
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| GitHub
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span
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span(data-i18n="contribute.join_desc_2")
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| to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email.
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| Want to chat about what to do or how to get more deeply involved?
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a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.join_url_email")
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| Email us
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||||
span(data-i18n="contribute.join_desc_3")
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||||
| , or find us in our
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a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="contribute.join_url_hipchat") public HipChat room
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span
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span(data-i18n="contribute.join_desc_4")
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| and we'll go from there!
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p(data-i18n="contribute.archmage_summary")
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| Interested in working on database management, server administration, user facing
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| graphics and building interface? Want to help build a game to help other people learn
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| what you are good at? We have a lot to do and if you are an experienced programmer and
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| want to develop for CodeCombat, this class is for you. We would love your help
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| building the best programming game ever.
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a(href="/contribute/archmage")
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h3(data-i18n="contribute.more_about_archmage")
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| Learn More About Becoming A Powerful Archmage
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| Learn More About Becoming An Archmage
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||||
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label.checkbox(for="developer").well
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input(type='checkbox', name="developer", id="developer")
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@ -122,49 +87,21 @@ block content
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span
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span(data-i18n="classes.artisan_title_description") (Level Builder)
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p
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span(data-i18n="contribute.artisan_introduction_pref")
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| We must construct additional levels!
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| People be clamoring for more content, and we can only build so many ourselves.
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| Right now your workstation is level one; our level editor is barely
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| usable even by its creators, so be wary.
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| If you have visions of campaigns spanning for-loops to
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span(data-i18n="contribute.artisan_summary_pref")
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| Want to design levels and expand CodeCombat's arsenal? People are playing through our
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| content at a pace faster than we can build! Right now, our level editor is barebone,
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| so be wary. Making levels will be a little challenging and buggy. If you have visions
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| of campaigns spanning for-loops to
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span
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a(href="http://stackoverflow.com/questions/758088/seeking-contrived-example-code-continuations/758105#758105")
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| Mondo Bizzaro
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span
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span(data-i18n="contribute.artisan_introduction_suf")
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| to then this class might be for you.
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|
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
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li(data-i18n="contribute.artisan_attribute_1")
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| Any experience in building content like this would be nice, such as using
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| Blizzard's level editors. But not required!
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li(data-i18n="contribute.artisan_attribute_2")
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| A hankering to do a whole lot of testing and iteration.
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| To make good levels, you need to take it to others and watch them play it,
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| and be prepared to find a lot of things to fix.
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li(data-i18n="contribute.artisan_attribute_3")
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| For the time being, endurance en par with an Adventurer.
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| Our Level Editor is super preliminary and frustrating to use. You have been warned!
|
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|
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h4(data-i18n="contribute.how_to_join") How To Join
|
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p
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span(data-i18n="contribute.artisan_join_desc")
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| Use the Level Editor in these steps, give or take:
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ul
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li
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a(href="https://github.com/codecombat/codecombat/wiki/Artisan-Home", data-i18n="contribute.artisan_join_step1") Read the documentation.
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li
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a(href="/editor/level", data-i18n="contribute.artisan_join_step2") Create a new level and explore existing levels.
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li
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a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="contribute.artisan_join_step3") Find us in our public HipChat room for help.
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li
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a(href="http://discourse.codecombat.com", data-i18n="contribute.artisan_join_step4") Post your levels on the forum for feedback.
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span(data-i18n="contribute.artisan_summary_suf")
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| to then this class is for you.
|
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a(href="/contribute/artisan")
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h3(data-i18n="contribute.more_about_artisan")
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| Learn More About Becoming A Creative Artisan
|
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| Learn More About Becoming An Artisan
|
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label.checkbox(for="level_creator").well
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input(type='checkbox', name="level_creator", id="level_creator")
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@ -183,49 +120,16 @@ block content
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span(data-i18n="classes.adventurer_title") Adventurer
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span
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span(data-i18n="classes.adventurer_title_description") (Level Playtester)
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p(data-i18n="contribute.adventurer_introduction")
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| Let's be clear about your role: you are the tank. You're going to take heavy damage.
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p(data-i18n="contribute.adventurer_summary")
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| Let us be clear about your role: you are the tank. You are going to take heavy damage.
|
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| We need people to try out brand-new levels and help identify how to make things better.
|
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| The pain will be enormous; making good games is a long process and no one gets
|
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| it right the first time.
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| If you can endure and have a high constitution score, then this class might be for you.
|
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| If you can endure and have a high constitution score, then this class is for you.
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|
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h4(data-i18n="contribute.class_attributes") Class Attributes
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ul
|
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li(data-i18n="contribute.adventurer_attribute_1")
|
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| A thirst for learning. You want to learn how to code and we want to teach you how to code.
|
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| You'll probably be doing most of the teaching in this case, though.
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li(data-i18n="contribute.adventurer_attribute_2")
|
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| Charismatic. Be gentle but articulate about what needs improving, and offer suggestions
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| on how to improve.
|
||||
|
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h4(data-i18n="contribute.how_to_join") How To Join
|
||||
p
|
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span(data-i18n="contribute.adventurer_join_pref")
|
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| Either get together with (or recruit!) an Artisan and work with them, or
|
||||
| check the box below to receive emails when there are new levels to test.
|
||||
| We'll also be posting about levels to review on our networks like
|
||||
span
|
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a(href="http://discourse.codecombat.com/category/adventurer", data-i18n="contribute.adventurer_forum_url")
|
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| our forum
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span ,
|
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a(href="https://www.facebook.com/codecombat")
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| Facebook
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span ,
|
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a(href="https://twitter.com/CodeCombat")
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| Twitter
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span ,
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span(data=i18n="general.and") and
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span
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a(href="https://plus.google.com/115285980638641924488/posts")
|
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| Google+
|
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span ,
|
||||
span(data-i18n="contribute.adventurer_join_suf")
|
||||
| so if you prefer to be notified those ways, sign up there!
|
||||
|
||||
a(href="/contribute/adventurer")
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h3(data-i18n="contribute.more_about_adventurer")
|
||||
| Learn More About Becoming A Brave Adventurer
|
||||
| Learn More About Becoming An Adventurer
|
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label.checkbox(for="tester").well
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input(type='checkbox', name="tester", id="tester")
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@ -245,36 +149,19 @@ block content
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span
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span(data-i18n="classes.scribe_title_description") (Article Editor)
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p
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span(data-i18n="contribute.scribe_introduction_pref")
|
||||
| CodeCombat isn't just going to be a bunch of levels.
|
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| It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into.
|
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| That way rather than each Artisan having to describe in detail what a comparison operator is, they
|
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| can simply link their level to the Article describing them that is already written for the player's edification.
|
||||
| Something along the lines of what the
|
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span(data-i18n="contribute.scribe_summary_pref")
|
||||
| CodeCombat is not just going to be a bunch of levels. It will also be a resource of
|
||||
| programming knowledge that players can hook into. That way, each Artisan can link
|
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| to a detailed article that is already written for the player's edification.
|
||||
| Documentation akin to the
|
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a(href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide", data-i18n="contribute.scribe_introduction_url_mozilla")
|
||||
| Mozilla Developer Network
|
||||
span(data-i18n="contribute.scribe_introduction_suf")
|
||||
| has built. If your idea of fun is articulating the concepts of programming in Markdown form,
|
||||
| then this class might be for you.
|
||||
span(data-i18n="contribute.scribe_summary_suf")
|
||||
| has built. If you enjoy explaining programming concepts, then this class is for you.
|
||||
|
||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
||||
ul
|
||||
li(data-i18n="contribute.scribe_attribute_1")
|
||||
| Skill in words is pretty much all you need.
|
||||
| Not only grammar and spelling, but able to convey complicated ideas to others.
|
||||
|
||||
h4(data-i18n="contribute.how_to_join") How To Join
|
||||
p
|
||||
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
|
||||
| Contact us
|
||||
span ,
|
||||
span(data-i18n="contribute.scribe_join_description")
|
||||
| tell us a little about yourself, your experience with programming and
|
||||
| what sort of things you'd like to write about. We'll go from there!
|
||||
|
||||
a(href="/contribute/scribe")
|
||||
h3(data-i18n="contribute.more_about_scribe")
|
||||
| Learn More About Becoming A Diligent Scribe
|
||||
| Learn More About Becoming A Scribe
|
||||
|
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label.checkbox(for="article_editor").well
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input(type='checkbox', name="article_editor", id="article_editor")
|
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|
@ -294,39 +181,16 @@ block content
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span
|
||||
span(data-i18n="classes.diplomat_title_description") (Translator)
|
||||
p
|
||||
span(data-i18n="contribute.diplomat_introduction_pref")
|
||||
| So, if there's one thing we learned from the
|
||||
a(href="blog.codecombat.com/post/64658141307/codecombat-in-y-combinator", data-i18n="contribute.diplomat_launch_url")
|
||||
| launch in October
|
||||
span ,
|
||||
span(data-i18n="contribute.diplomat_introduction_suf")
|
||||
| it's that there
|
||||
| is sizeable interest in CodeCombat in other countries, particularly Brazil!
|
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| We're building a corps of translators eager to turn one set of words into
|
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| another set of words to get CodeCombat as accessible across the world as possible.
|
||||
| If you like getting sneak peeks at upcoming content and getting these levels to
|
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| your fellow nationals ASAP, then this class might be for you.
|
||||
span(data-i18n="contribute.diplomat_summary")
|
||||
| There is a large interest in CodeCombat in other countries that do not speak English!
|
||||
| We are looking for translators who are willing to spend their time translating the
|
||||
| site's corpus of words so that CodeCombat is accessible across the world as soon as
|
||||
| possible. If you'd like to help getting CodeCombat international, then this class is
|
||||
| for you.
|
||||
|
||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
||||
ul
|
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li(data-i18n="contribute.diplomat_attribute_1")
|
||||
| Fluency in English and the language you would like to translate to.
|
||||
| When conveying complicated ideas, it's important to have a strong grasp in both!
|
||||
|
||||
h4(data-i18n="contribute.how_to_join") How to Join
|
||||
p
|
||||
span(data-i18n="contribute.diplomat_join_pref")
|
||||
| We're keeping the up-to-date contribution instructions at
|
||||
a(href="http://discourse.codecombat.com/t/category-definition-for-diplomat/60/14", data-i18n="contribute.diplomat_doc_url")
|
||||
| this forum post
|
||||
span ,
|
||||
span(data-i18n="contribute.diplomat_join_suf")
|
||||
| so check it out and add things for your language. Also, check this box below to
|
||||
| keep up-to-date on new internationalization developments!
|
||||
|
||||
a(href="/contribute/diplomat")
|
||||
h3(data-i18n="contribute.more_about_diplomat")
|
||||
| Learn More About Becoming A Great Diplomat
|
||||
| Learn More About Becoming A Diplomat
|
||||
|
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label.checkbox(for="translator").well
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input(type='checkbox', name="translator", id="translator")
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|
@ -345,41 +209,15 @@ block content
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span(data-i18n="classes.ambassador_title") Ambassador
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span
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span(data-i18n="classes.ambassador_title_description") (Support)
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p(data-i18n="contribute.ambassador_introduction")
|
||||
| This is a community we're building, and you are the connections.
|
||||
| We've got Olark chats, emails, and social networks with lots of people to talk with
|
||||
| and help get acquainted with the game and learn from.
|
||||
| If you want to help people get involved and have fun, and get a good feel of the pulse of
|
||||
| CodeCombat and where we're going, then this class might be for you.
|
||||
|
||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
||||
ul
|
||||
li(data-i18n="contribute.ambassador_attribute_1")
|
||||
| Communication skills. Be able to identify the problems players are having
|
||||
| and help them solve them. Also, keep the rest of us informed about what
|
||||
| players are saying, what they like and don't like and want more of!
|
||||
|
||||
h4(data-i18n="contribute.how_to_join") How to Join
|
||||
p
|
||||
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
|
||||
| Contact us
|
||||
span ,
|
||||
span(data-i18n="contribute.ambassador_join_desc")
|
||||
| tell us a little about yourself, what you've done and what you'd
|
||||
| be interested in doing. We'll go from there!
|
||||
|
||||
p
|
||||
strong(data-i18n="contribute.ambassador_join_note_strong")
|
||||
| Note
|
||||
span :
|
||||
span(data-i18n="contribute.ambassador_join_note_desc")
|
||||
| One of our top priorities is to build multiplayer where players having difficulty
|
||||
| solving levels can summon higher level wizards to help them.
|
||||
| This will be a great way for ambassadors to do their thing. We'll keep you posted!
|
||||
p(data-i18n="contribute.ambassador_summary")
|
||||
| We are trying to build a community, and every community needs a support team when
|
||||
| there are troubles. We have got chats, emails, and social networks so that our users
|
||||
| can get acquainted with the game. If you want to help people get involved, have fun,
|
||||
| and learn some programming, then this class is for you.
|
||||
|
||||
a(href="/contribute/ambassador")
|
||||
h3(data-i18n="contribute.more_about_ambassador")
|
||||
| Learn More About Becoming A Helpful Ambassador
|
||||
| Learn More About Becoming An Ambassador
|
||||
|
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label.checkbox(for="support").well
|
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input(type='checkbox', name="support", id="support")
|
||||
|
@ -388,7 +226,6 @@ block content
|
|||
.saved-notification
|
||||
| ✓
|
||||
span(data-i18n="contribute.saved") Saved
|
||||
|
||||
#counselor
|
||||
|
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.class_image.header-scrolling-fix
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|
@ -398,39 +235,14 @@ block content
|
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span(data-i18n="classes.counselor_title") Counselor
|
||||
span
|
||||
span(data-i18n="classes.counselor_title_description") (Expert/Teacher)
|
||||
p(data-i18n="contribute.counselor_introduction_1")
|
||||
| Do you have life experience?
|
||||
| A different perspective on things that can help us decide how to shape CodeCombat?
|
||||
| Of all these roles, this will probably take the least time, but
|
||||
| individually you may make the most difference.
|
||||
| We're on the lookout for wisened sages, particularly in areas like: teaching,
|
||||
| game development, open source project management, technical recruiting, entrepreneurship,
|
||||
| or design.
|
||||
|
||||
p(data-i18n="contribute.counselor_introduction_2")
|
||||
| Or really anything that is relevant to the development of CodeCombat.
|
||||
| If you have knowledge and want to share it to help grow this project, then
|
||||
| this class might be for you.
|
||||
p(data-i18n="contribute.counselor_summary")
|
||||
| None of the above roles fit what you are interested in? Do not worry, we are on the
|
||||
| lookout for anybody who wants a hand in the development of CodeCombat! If you are
|
||||
| interested in teaching, game development, open source management, or anything else
|
||||
| that you think will be relevant to us, then this class is for you.
|
||||
|
||||
h4(data-i18n="contribute.class_attributes") Class Attributes
|
||||
ul
|
||||
li(data-i18n="contribute.counselor_attribute_1")
|
||||
| Experience, in any of the areas above or something you think might be helpful.
|
||||
li(data-i18n="contribute.counselor_attribute_2")
|
||||
| A little bit of free time!
|
||||
|
||||
h4(data-i18n="contribute.how_to_join") How to Join
|
||||
p
|
||||
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="contribute.contact_us_url")
|
||||
| Contact us
|
||||
span ,
|
||||
span(data-i18n="contribute.counselor_join_desc")
|
||||
| tell us a little about yourself, what you've done and what you'd
|
||||
| be interested in doing. We'll put you in our contact list and be in touch
|
||||
| when we could use advice (not too often).
|
||||
|
||||
a(href="/contribute/counselor")
|
||||
h3(data-i18n="contribute.more_about_counselor")
|
||||
| Learn More About Becoming A Valuable Counselor
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| Learn More About Becoming A Counselor
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