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fixed undo manager to not remove all code
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1 changed files with 5 additions and 0 deletions
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@ -3,6 +3,7 @@ template = require 'templates/play/level/tome/spell'
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{me} = require 'lib/auth'
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filters = require 'lib/image_filter'
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Range = ace.require('ace/range').Range
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UndoManager = ace.require('ace/undomanager').UndoManager
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Problem = require './Problem'
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SpellDebugView = require './SpellDebugView'
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SpellToolbarView = require './SpellToolbarView'
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@ -175,6 +176,7 @@ module.exports = class SpellView extends CocoView
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fillACE: ->
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@ace.setValue @spell.source
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@aceSession.setUndoManager(new UndoManager())
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@ace.clearSelection()
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addZatannaSnippets: (e) ->
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@ -209,6 +211,7 @@ module.exports = class SpellView extends CocoView
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@loaded = false
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@previousSource = @ace.getValue()
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@ace.setValue('')
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@aceSession.setUndoManager(new UndoManager())
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fireURL = 'https://codecombat.firebaseio.com/' + @spell.pathComponents.join('/')
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@fireRef = new Firebase fireURL
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firepadOptions = userId: me.id
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@ -223,6 +226,7 @@ module.exports = class SpellView extends CocoView
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@spell.source = firepadSource
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else
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@ace.setValue @previousSource
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@aceSession.setUndoManager(new UndoManager())
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@ace.clearSelection()
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@onAllLoaded()
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@ -303,6 +307,7 @@ module.exports = class SpellView extends CocoView
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@firepad.setText source
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else
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@ace.setValue source
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@aceSession.setUndoManager(new UndoManager())
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@eventsSuppressed = false
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try
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@ace.resize true # hack: @ace may not have updated its text properly, so we force it to refresh
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