Update victory.jade

Corrected some i18n errors.
This commit is contained in:
Imperadeiro98 2014-10-09 14:29:48 +01:00
parent b6f37694e1
commit cc5a2508d9

View file

@ -14,9 +14,9 @@ block modal-footer-content
if readyToRank if readyToRank
.ladder-submission-view .ladder-submission-view
else if level.get('type') === 'ladder' else if level.get('type') === 'ladder'
a.btn.btn-primary(href="/play/ladder/#{level.get('slug')}#my-matches", data-dismiss="modal", data-i18n="play_level.victory_go_ladder") Return to Ladder a.btn.btn-primary(href="/play/ladder/#{level.get('slug')}#my-matches", data-dismiss="modal", data-i18n="play_level.victory_return_to_ladder") Return to Ladder
else if level.get('type', true) === 'hero' else if level.get('type', true) === 'hero'
a.btn.btn-success.world-map-button(href="/play-hero", data-dismiss="modal", data-i18n="play_level.victory_continue") Continue a.btn.btn-success.world-map-button(href="/play-hero", data-dismiss="modal", data-i18n="play_level.victory_play_continue") Continue
else if hasNextLevel else if hasNextLevel
button.btn.btn-success.next-level-button(data-dismiss="modal", data-i18n="play_level.victory_play_next_level") Play Next Level button.btn.btn-success.next-level-button(data-dismiss="modal", data-i18n="play_level.victory_play_next_level") Play Next Level
else else