From cc5a2508d9ae3fa26a5fd5620b61ce3f3ac99127 Mon Sep 17 00:00:00 2001 From: Imperadeiro98 Date: Thu, 9 Oct 2014 14:29:48 +0100 Subject: [PATCH] Update victory.jade Corrected some i18n errors. --- app/templates/play/level/modal/victory.jade | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/app/templates/play/level/modal/victory.jade b/app/templates/play/level/modal/victory.jade index 1b06808bb..ae8621fb5 100644 --- a/app/templates/play/level/modal/victory.jade +++ b/app/templates/play/level/modal/victory.jade @@ -14,9 +14,9 @@ block modal-footer-content if readyToRank .ladder-submission-view else if level.get('type') === 'ladder' - a.btn.btn-primary(href="/play/ladder/#{level.get('slug')}#my-matches", data-dismiss="modal", data-i18n="play_level.victory_go_ladder") Return to Ladder + a.btn.btn-primary(href="/play/ladder/#{level.get('slug')}#my-matches", data-dismiss="modal", data-i18n="play_level.victory_return_to_ladder") Return to Ladder else if level.get('type', true) === 'hero' - a.btn.btn-success.world-map-button(href="/play-hero", data-dismiss="modal", data-i18n="play_level.victory_continue") Continue + a.btn.btn-success.world-map-button(href="/play-hero", data-dismiss="modal", data-i18n="play_level.victory_play_continue") Continue else if hasNextLevel button.btn.btn-success.next-level-button(data-dismiss="modal", data-i18n="play_level.victory_play_next_level") Play Next Level else