mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-23 23:58:02 -05:00
commit
c27c4e100a
1 changed files with 32 additions and 32 deletions
|
@ -17,7 +17,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
nav:
|
||||
play: "Levels" # The top nav bar entry where players choose which levels to play
|
||||
community: "Gemeenschap"
|
||||
# courses: "Courses"
|
||||
courses: "Lessen"
|
||||
editor: "Editor"
|
||||
blog: "Blog"
|
||||
forum: "Forum"
|
||||
|
@ -52,7 +52,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
|
||||
play:
|
||||
play_as: "Speel als " # Ladder page
|
||||
# compete: "Compete!" # Course details page
|
||||
compete: "Compleet!" # Course details page //in English it says 'complete', so translated that instead.
|
||||
spectate: "Toeschouwen" # Ladder page
|
||||
players: "Spelers" # Hover over a level on /play
|
||||
hours_played: "Speeltijd" # Hover over a level on /play
|
||||
|
@ -63,7 +63,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
locked: "Vergrendeld"
|
||||
purchasable: "Te koop" # For a hero you unlocked but haven't purchased
|
||||
available: "Beschikbaar"
|
||||
# skills_granted: "Skills Granted" # Property documentation details
|
||||
skills_granted: "Verleende vaardigheden" # Property documentation details
|
||||
heroes: "Helden" # Tooltip on hero shop button from /play
|
||||
achievements: "Prestaties" # Tooltip on achievement list button from /play
|
||||
account: "Account" # Tooltip on account button from /play
|
||||
|
@ -75,7 +75,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
subscription_required: "Abonnement nodig"
|
||||
anonymous: "Anonieme Speler"
|
||||
level_difficulty: "Moeilijkheidsgraad: "
|
||||
# play_classroom_version: "Play Classroom Version" # Choose a level in campaign version that you also can play in one of your courses
|
||||
play_classroom_version: "Speel de klassikale versie" # Choose a level in campaign version that you also can play in one of your courses
|
||||
campaign_beginner: "Beginnercampagne"
|
||||
awaiting_levels_adventurer_prefix: "We brengen 5 nieuwe levels per week uit." # {change}
|
||||
awaiting_levels_adventurer: "Schrijf je in als Avonturier"
|
||||
|
@ -114,9 +114,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
log_in: "inloggen met wachtwoord"
|
||||
required: "Je moet inloggen om daarheen te gaan."
|
||||
login_switch: "Heb je al een account?"
|
||||
# school_name: "School Name and City"
|
||||
# optional: "optional"
|
||||
# school_name_placeholder: "Example High School, Springfield, IL"
|
||||
school_name: "School naam en stad"
|
||||
optional: "optioneel"
|
||||
school_name_placeholder: "Voorbeeld middelbare school, Amsterdam"
|
||||
|
||||
recover:
|
||||
recover_account_title: "Herstel Account"
|
||||
|
@ -160,13 +160,13 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
date: "Datum"
|
||||
body: "Inhoud"
|
||||
version: "Versie"
|
||||
# pending: "Pending"
|
||||
pending: "In afwachting"
|
||||
accepted: "Geaccepteerd"
|
||||
rejected: "Afgewezen"
|
||||
withdrawn: "Teruggetrokken"
|
||||
# accept: "Accept"
|
||||
# reject: "Reject"
|
||||
# withdraw: "Withdraw"
|
||||
accept: "Accepteer"
|
||||
reject: "Weiger"
|
||||
withdraw: "Intrekken"
|
||||
submitter: "Toevoeger"
|
||||
submitted: "Toegevoegd"
|
||||
commit_msg: "Commit Bericht"
|
||||
|
@ -221,12 +221,12 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
years: "jaren"
|
||||
|
||||
play_level:
|
||||
# completed_level: "Completed Level:"
|
||||
# course: "Course:"
|
||||
completed_level: "Voltooid Level:"
|
||||
course: "Les:"
|
||||
done: "Klaar"
|
||||
# next_level: "Next Level:"
|
||||
# next_game: "Next game"
|
||||
# show_menu: "Show game menu"
|
||||
next_level: "Volgende Level:"
|
||||
next_game: "Volgende spel"
|
||||
show_menu: "Geef spelmenu weer"
|
||||
home: "Home" # Not used any more, will be removed soon.
|
||||
level: "Level" # Like "Level: Dungeons of Kithgard"
|
||||
skip: "Overslaan"
|
||||
|
@ -324,25 +324,25 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
tip_premature_optimization: "vroegtijdig optimaliseren is de wortel van al het kwaad. - Donald Knuth"
|
||||
tip_brute_force: "Wanneer je twijfelt, gebruik brute force. - Ken Thompson"
|
||||
tip_extrapolation: "Er zijn twee soorten mensen: Zij die iets kunnen afleiden van onvolledige gegevens..."
|
||||
# tip_superpower: "Coding is the closest thing we have to a superpower."
|
||||
# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
|
||||
tip_superpower: "Van alle dingen komt programmeren het dichtst in de buurt van een superkracht."
|
||||
tip_control_destiny: "In echte open source, hebt je het recht om je eigen toekomst te bepalen. - Linus Torvalds"
|
||||
tip_no_code: "Geen code is sneller dan geen code."
|
||||
tip_code_never_lies: "Code liegt niet, commentaar soms wel. — Ron Jeffries"
|
||||
tip_reusable_software: "voor code herbruikbaar kan zijn, moet het bruikbaar zijn."
|
||||
# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’"
|
||||
tip_optimization_operator: "Iedere taal heeft een optimalisatie operator. In de meeste talen is die operator ‘//’"
|
||||
tip_lines_of_code: "programmeervoortgang meten met lijnen code, is als vliegtuigbouwvoortgang meten bij gewicht. — Bill Gates"
|
||||
tip_source_code: "Ik wil de wereld veranderen, maar ze geven me de broncode niet."
|
||||
# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
|
||||
tip_javascript_java: "Java staat tot JavaScript, als Kar staat tot Karpet. - Chris Heilmann"
|
||||
tip_move_forward: "Wat je ook doet, ga vooruit. - Martin Luther King Jr."
|
||||
tip_google: "Heb je een probleem dat je niet kan oplossen? Googel het!"
|
||||
tip_adding_evil: "Een snufje kwaad toevoegen."
|
||||
tip_hate_computers: "Mensen die denken dat ze de computer haten, haten eigenlijk slechte programmeurs. - Larry Niven"
|
||||
tip_open_source_contribute: "Je kunt helpen CodeCombat te verbeteren!"
|
||||
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
|
||||
tip_recurse: "Itereren is menselijk, recursiveren is goddelijk. - L. Peter Deutsch"
|
||||
tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
|
||||
tip_strong_opponents: "Zelf de sterkste vijand heeft een zwakheid. - Itachi Uchiha"
|
||||
tip_paper_and_pen: "Voor je begint te programmeren, kan je altijd met pen en papier een plan maken."
|
||||
# tip_solve_then_write: "First, solve the problem. Then, write the code. - John Johnson"
|
||||
tip_solve_then_write: "Los eerst het probleem op. Schrijf dan de code. - John Johnson"
|
||||
|
||||
game_menu:
|
||||
inventory_tab: "Inventaris"
|
||||
|
@ -357,20 +357,20 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
choose_hero_caption: "Kies held, taal"
|
||||
save_load_caption: "... en bekijk de geschiedenis"
|
||||
options_caption: "Instellingen"
|
||||
# guide_caption: "Docs and tips"
|
||||
guide_caption: "Documenten en tips"
|
||||
multiplayer_caption: "Speel met vrienden!"
|
||||
auth_caption: "Bewaar je voortgang."
|
||||
|
||||
leaderboard:
|
||||
view_other_solutions: "Bekijk Klassement"
|
||||
scores: "Scores"
|
||||
# top_players: "Top Players by"
|
||||
top_players: "Top Spelers per"
|
||||
day: "Vandaag"
|
||||
week: "Deze week"
|
||||
all: "Altijd"
|
||||
time: "tijd"
|
||||
# damage_taken: "Damage Taken"
|
||||
# damage_dealt: "Damage Dealt"
|
||||
damage_taken: "Schade ontvangen"
|
||||
damage_dealt: "Schade uitgedeeld"
|
||||
difficulty: "Moeilijkheidsgraad"
|
||||
gold_collected: "Goud verzameld"
|
||||
|
||||
|
@ -400,14 +400,14 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# price: "x3500 / mo"
|
||||
|
||||
subscribe:
|
||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||
comparison_blurb: "Verbeter je vaardigheden met een abonement op CodeCombat!"
|
||||
feature1: "meer dan 110+ basislevels over 4 werelden"
|
||||
feature2: "10 sterke <strong>nieuwe helden</strong> met unieke vaardigheden!"
|
||||
feature3: "70+ bonuslevels" # {change}
|
||||
# feature4: "<strong>3500 bonus gems</strong> every month!"
|
||||
feature4: "<strong>3500 bonus edelstenen</strong> elke maand!"
|
||||
feature5: "Video cursussen"
|
||||
# feature6: "Premium email support"
|
||||
# feature7: "Private <strong>Clans</strong>"
|
||||
feature6: "Hoogwaardige e-mail ondersteuning"
|
||||
feature7: "Besloten <strong>Clans</strong>"
|
||||
free: "Gratis"
|
||||
month: "maand"
|
||||
must_be_logged: "Je moet eerst ingelogd zijn. Maak een account aan of log in in het menu hierboven."
|
||||
|
@ -443,8 +443,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
stripe_description: "Maandelijks abonnement"
|
||||
stripe_description_year_sale: "1-jarig abonnement (${{discount}} korting)" # {change}
|
||||
subscription_required_to_play: "Je hebt een abonnement nodig om dit level te spelen."
|
||||
# unlock_help_videos: "Subscribe to unlock all video tutorials."
|
||||
# personal_sub: "Personal Subscription" # Accounts Subscription View below
|
||||
unlock_help_videos: "Abonneer om toegang te krijgen tot alle instructievideos."
|
||||
personal_sub: "Persoonlijk Abonnement" # Accounts Subscription View below
|
||||
# loading_info: "Loading subscription information..."
|
||||
# managed_by: "Managed by"
|
||||
# will_be_cancelled: "Will be cancelled on"
|
||||
|
|
Loading…
Reference in a new issue