mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2025-02-17 08:50:58 -05:00
Merge branch 'master' of https://github.com/codecombat/codecombat
This commit is contained in:
commit
b5c7a4e0f2
1 changed files with 58 additions and 51 deletions
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@ -4,13 +4,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!" # Warning that only shows up in IE8 and older
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no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil kanskje ikke virke!" # Warning that shows up on mobile devices
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play: "Spill" # The big play button that just starts playing a level
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# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
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# old_browser_suffix: "You can try anyway, but it probably won't work."
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old_browser: "Å nei, nettleseren din er for gammel til å kjøre CodeCombat. Beklager!" # Warning that shows up on really old Firefox/Chrome/Safari
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old_browser_suffix: "Du kan prøve likevel, men det vil kanskje ikke virke."
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# campaign: "Campaign"
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for_beginners: "For begynnere"
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for_beginners: "For nybegynnere"
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multiplayer: "Flerspiller" # Not currently shown on home page
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for_developers: "For Utviklere" # Not currently shown on home page.
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or_ipad: "Eller last ned for iPad"
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or_ipad: "Eller last ned til iPad"
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nav:
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play: "Spill" # The top nav bar entry where players choose which levels to play
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@ -51,10 +51,10 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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spectate: "Vær tilskuer" # Ladder page
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players: "spillere" # Hover over a level on /play
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hours_played: "Timer spilt" # Hover over a level on /play
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items: "Gjenstander" # Tooltip on item shop button from /play
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items: "Utstyr" # Tooltip on item shop button from /play
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unlock: "Lås opp" # For purchasing items and heroes
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confirm: "Bekreft"
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# owned: "Owned" # For items you own
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owned: "Eid" #"Owned" # For items you own
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locked: "Låst"
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available: "Tilgjengelig"
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# skills_granted: "Skills Granted" # Property documentation details
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@ -63,7 +63,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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account: "Bruker" # Tooltip on account button from /play
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settings: "Innstillinger" # Tooltip on settings button from /play
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next: "Neste" # Go from choose hero to choose inventory before playing a level
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change_hero: "Endre Helt" # Go back from choose inventory to choose hero
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change_hero: "Bytt Helt" # Go back from choose inventory to choose hero
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choose_inventory: "Ta i bruk gjenstander" # "Equip Items"
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buy_gems: "Kjøp Juveler"
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older_campaigns: "Gamle felttog" # "Older Campaigns"
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@ -240,7 +240,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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tome_cast_button_running: "Kjører"
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tome_cast_button_ran: "Kjørte"
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tome_submit_button: "Send inn"
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tome_reload_method: "Last inn igjen opprinnelig kode for denne metoden" #"Reload original code for this method" # Title text for individual method reload button.
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tome_reload_method: "Tilbakestill denne metoden til den orginale koden" #"Reload original code for this method" # Title text for individual method reload button.
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tome_select_method: "Velg en metode"
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tome_see_all_methods: "Se alle metodene du kan redigere" # Title text for method list selector (shown when there are multiple programmable methdos).
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tome_select_a_thang: "Velg Noe for å " #FIXME
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@ -260,24 +260,24 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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infinite_loop_try_again: "Prøv igjen"
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infinite_loop_reset_level: "Tilbakestill Brett" #"Reset Level"
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infinite_loop_comment_out: "Kommenter ut koden min"
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tip_toggle_play: "Skift mellom spill og pause Ctrl+P."
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tip_scrub_shortcut: "Ctrl+[ og Ctrl+] spoler bakover og forover."
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tip_guide_exists: "Click på guiden inne i spillmenyen (på toppen av siden) for nyttig informasjon" # "Click the gui tip_guide_exists: "Sjekk Guiden i spillmenyen på toppen av siden for nyttig informasjon."
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tip_toggle_play: "Ctrl+P er play/pause" #"Toggle play/paused with Ctrl+P."
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tip_scrub_shortcut: "Ctrl+[ and Ctrl+] spoler bakover og fremover på tidslinjen." #"Ctrl+[ and Ctrl+] rewind and fast-forward."
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tip_guide_exists: "Sjekk Guiden i spillmenyen på toppen av siden for nyttig informasjon." #"Click the guide, inside game menu (at the top of the page), for useful info."
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tip_open_source: "CodeCombat er 100% åpen kildekode!"
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tip_beta_launch: "CodeCombat ble lansert i betautgave i oktober 2013." #"CodeCombat launched its beta in October, 2013."
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tip_think_solution: "Tenk på løsningen, ikke på problemet."
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# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
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# tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
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# tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
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# tip_forums: "Head over to the forums and tell us what you think!"
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tip_forums: "Stikk innom forumene og fortell oss hva du synes!" #"Head over to the forums and tell us what you think!"
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# tip_baby_coders: "In the future, even babies will be Archmages."
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# tip_morale_improves: "Loading will continue until morale improves."
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# tip_all_species: "We believe in equal opportunities to learn programming for all species."
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tip_all_species: "Vi tror på like muligheter til å lære programmering for alle arter." #"We believe in equal opportunities to learn programming for all species."
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# tip_reticulating: "Reticulating spines."
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# tip_harry: "Yer a Wizard, "
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# tip_great_responsibility: "With great coding skill comes great debug responsibility."
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tip_munchkin: "Hvis du ikke spiser grønnsakene dine kommer en munchkin og tar deg når du sover" # "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
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tip_binary: "Det er bare 10 typer mennesker i verden: De som forstår binært og de som ikke gjør det."
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tip_binary: "Det finnes 10 typer mennesker i verden: de som forstår binærtall, og de som ikke gjør det."
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# tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
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# tip_no_try: "Do. Or do not. There is no try. - Yoda"
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# tip_patience: "Patience you must have, young Padawan. - Yoda"
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@ -294,8 +294,10 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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game_menu:
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# inventory_tab: "Inventory"
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save_load_tab: "Lagre/lastse"
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# save_load_tab: "Save/Load"
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options_tab: "Innstillinger"
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guide_tab: "Guide"
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# guide_tab: "Guide"
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multiplayer_tab: "Flerspiller"
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auth_tab: "Lag konto" #"Sign Up"
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inventory_caption: "Utstyr helten din" #"Equip your hero"
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@ -318,10 +320,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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equip: "Bruk" #"Equip"
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unequip: "Ta av"
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buy_gems:
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few_gems: "Noen få edelstener"
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pile_gems: "Haug av edelstener"
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chest_gems: "Kiste med edelstener"
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buy_gems: #FIXME
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# few_gems: "A few gems"
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few_gems: "Noen få juveler"
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# pile_gems: "Pile of gems"
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pile_gems: "En haug juveler"
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# chest_gems: "Chest of gems"
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chest_gems: "Kiste med juveler"
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purchasing: "Kjøper..."
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declined: "Kortet ditt ble avvist"
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retrying: "Server-feil, prøver igjen."
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@ -359,7 +364,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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# action_specific_cooldown: "Cooldown"
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action_damage: "Skade"
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action_range: "Rekkevidde"
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action_radius: "Radius"
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# action_radius: "Radius"
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action_duration: "Varighet"
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example: "Eksempel"
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ex: "f.eks." # Abbreviation of "example"
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@ -452,7 +457,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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account_settings:
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title: "Kontoinnstillinger"
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not_logged_in: "Logg inn eller opprett en konto for å endre innstillingene dine."
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not_logged_in: "Logg inn eller lag en konto for å endre innstillingene dine."
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autosave: "Endringer lagres automatisk"
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me_tab: "Meg"
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picture_tab: "Bilde"
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@ -461,23 +466,25 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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emails_tab: "Epost"
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# admin: "Admin"
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new_password: "Nytt Passord"
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new_password_verify: "Verifiser"
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new_password_verify: "Bekreft passord"
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email_subscriptions: "Epost Abonnement"
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# email_subscriptions_none: "No Email Subscriptions."
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email_subscriptions_none: "Ingen Epost Abonnement."
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email_announcements: "Kunngjøringer"
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email_announcements_description: "Få epost om siste nytt og utvikling fra CodeCombat."
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# email_notifications: "Notifications"
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email_notifications: "Varsler"
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# email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity."
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# email_any_notes: "Any Notifications"
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# email_any_notes_description: "Disable to stop all activity notification emails."
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email_notifications_summary: "Innstillinger for personlige, automatiske epostvarsler relatert til din CodeCombat aktivitet."
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email_any_notes: "Alle Varsler" #"Any Notifications"
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email_any_notes_description: "Skru av for å stoppe alle aktivitetsvarsler" #"Disable to stop all activity notification emails."
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email_news: "Nyheter"
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# email_recruit_notes: "Job Opportunities"
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email_recruit_notes: "Jobbtilbud" #"Job Opportunities"
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# email_recruit_notes_description: "If you play really well, we may contact you about getting you a (better) job."
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contributor_emails: "Contributor Klasse Epost" #FIXME!
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contribute_prefix: "Vi leter etter folk som vil delta på festen vår! Sjekk ut " #FIXME
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contribute_page: "bidra siden" #FIXME
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email_recruit_notes_description: "Hvis du spiller veldig godt kontakter vi deg kanskje angående en (bedre) jobb."
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contributor_emails: "Epost for bidragsyter-klasser"
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contribute_prefix: "Vi leter etter folk som vil være med på festen vår! Sjekk ut " #FIXME
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contribute_page: "bidragssiden"
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contribute_suffix: " for å finne ut mer."
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email_toggle: "Vis Alle"
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email_toggle: "Alle på/av"
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error_saving: "Lagring Feilet"
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saved: "Endringer Lagret"
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password_mismatch: "Passordene er ikke like."
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@ -501,8 +508,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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# continue_script: "Continue past current script."
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# skip_scripts: "Skip past all skippable scripts."
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toggle_playback: "Play/Pause."
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# scrub_playback: "Scrub back and forward through time."
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# single_scrub_playback: "Scrub back and forward through time by a single frame."
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scrub_playback: "Spol tiden frem og tilbake" #"Scrub back and forward through time."
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single_scrub_playback: "Spol tiden frem og tilbake, steg for steg" #"Scrub back and forward through time by a single frame."
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# scrub_execution: "Scrub through current spell execution."
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# toggle_debug: "Toggle debug display."
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# toggle_grid: "Toggle grid overlay."
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@ -529,7 +536,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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social_discource: "Diskuter CodeCombat i forumet vårt på Discourse" #"Join the discussion on our Discourse forum"
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social_facebook: "Lik CodeCombat på Facebook"
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social_twitter: "Følg CodeCombat på Twitter"
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# social_gplus: "Join CodeCombat on Google+" #FIXME
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social_gplus: "Følg CodeCombat på Google+"
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social_hipchat: "Chat med oss i det åpne CodeCombat rommet på HipChat"
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contribute_to_the_project: "Bidra på prosjektet"
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@ -613,7 +620,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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# level_completion: "Level Completion"
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# pop_i18n: "Populate I18N"
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# article:
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article:
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edit_btn_preview: "Forhåndsvis"
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edit_article_title: "Rediger Artikkel"
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@ -705,9 +712,9 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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# translating_diplomats: "Our Translating Diplomats:"
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# helpful_ambassadors: "Our Helpful Ambassadors:"
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# ladder:
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ladder:
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# please_login: "Please log in first before playing a ladder game."
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my_matches: "Mine Kamper"
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my_matches: "Mine kamper"
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simulate: "Simuler"
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simulation_explanation: "Ved å simulere spill kan du få ditt spill rangert raskere!" #"By simulating games you can get your game ranked faster!"
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simulate_games: "Simuler Spill!"
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@ -716,21 +723,21 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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games_simulated_for: "Spill simulert for deg:"
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games_simulated: "Spill simulert"
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games_played: "Spill spilt"
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# ratio: "Ratio"
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# leaderboard: "Leaderboard"
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# battle_as: "Battle as "
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ratio: "Forhold"
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leaderboard: "Poengtavle" #"Leaderboard"
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battle_as: "Kjemp som " #"Battle as "
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summary_your: "Ditt "
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summary_matches: "Kamper - "
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summary_wins: " Seire, "
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summary_losses: " Tap"
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rank_no_code: "Ingen ny kode å rangere"
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rank_my_game: "Ranger Spillet Mitt!"
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# rank_submitting: "Submitting..."
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# rank_submitted: "Submitted for Ranking"
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rank_failed: "Rangering Feilet"
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rank_being_ranked: "Spillet Blir Rangert"
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# rank_last_submitted: "submitted "
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help_simulate: "Hjelp til å simulere spill?"
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rank_my_game: "Ranger spillet mitt!"
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rank_submitting: "Sender inn..."
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rank_submitted: "Sendt inn for rangering"
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rank_failed: "Rangering feilet"
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rank_being_ranked: "Spillet blir rangert"
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rank_last_submitted: "innsendt "
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help_simulate: "Hjelpe til å simulere spill?"
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# code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
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code_being_simulated: "Koden din blir simulert av andre spillere for rangering. Listen vil bli oppdatert når nye resultater kommer inn."
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# no_ranked_matches_pre: "No ranked matches for the "
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@ -742,17 +749,17 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
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# tutorial_play: "Play Tutorial"
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tutorial_recommended: "Anbefalt hvis du ikke har spilt før" #"Recommended if you've never played before"
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# tutorial_skip: "Skip Tutorial"
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# tutorial_not_sure: "Not sure what's going on?"
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tutorial_not_sure: "Usikker på hva som foregår?" #"Not sure what's going on?"
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# tutorial_play_first: "Play the Tutorial first."
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# simple_ai: "Simple AI"
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simple_ai: "Enkel AI"
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warmup: "Oppvarming"
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friends_playing: "Venner som spiller" #"Friends Playing"
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log_in_for_friends: "Logg inn for å spille med vennene dine" #"Log in to play with your friends!"
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# social_connect_blurb: "Connect and play against your friends!"
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# invite_friends_to_battle: "Invite your friends to join you in battle!"
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invite_friends_to_battle: "Inviter vennene dine til å møte deg i strid!" #"Invite your friends to join you in battle!"
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# fight: "Fight!"
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watch_victory: "Se seieren din" #"Watch your victory"
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# defeat_the: "Defeat the"
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watch_victory: "Se seieren" #"Watch your victory"
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defeat_the: "Overvinn" #"Defeat the"
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tournament_ends: "Turneringen slutter" #"Tournament ends"
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tournament_ended: "Turneringen sluttet " #"Tournament ended"
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tournament_rules: "Turneringsregler" #"Tournament Rules"
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