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1 changed files with 51 additions and 51 deletions
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@ -102,7 +102,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
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blog: "ブログ"
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blog: "ブログ"
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forum: "掲示板"
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forum: "掲示板"
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account: "アカウント"
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account: "アカウント"
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# my_account: "My Account"
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my_account: "マイアカウント"
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profile: "プロフィール"
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profile: "プロフィール"
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stats: "ステータス"
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stats: "ステータス"
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code: "コード"
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code: "コード"
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@ -182,55 +182,55 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
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campaign_old_multiplayer: "(非推奨)旧マルチプレイ・アリーナ"
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campaign_old_multiplayer: "(非推奨)旧マルチプレイ・アリーナ"
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campaign_old_multiplayer_description: "より文化的だった時代の遺跡。 シュミレーションは古いため実行されなく, ヒーローもいないマルチプレイ・アリーナです。"
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campaign_old_multiplayer_description: "より文化的だった時代の遺跡。 シュミレーションは古いため実行されなく, ヒーローもいないマルチプレイ・アリーナです。"
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# code:
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code:
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# if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
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if: "もし" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
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# else: "else"
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else: "でなければ"
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# elif: "else if"
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elif: "でなければ もし"
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# while: "while"
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while: "まで繰り返す"
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# loop: "loop"
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loop: "ずっと"
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# for: "for"
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for: "まで繰り返す"
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# break: "break"
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break: "繰り返しを終わる"
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# continue: "continue"
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continue: "次の繰り返しに続ける"
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# pass: "pass"
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pass: "パス"
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# return: "return"
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return: "返す"
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# then: "then"
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then: "なら"
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# do: "do"
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do: "実行する"
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# end: "end"
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end: "終わり"
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# function: "function"
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function: "関数"
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# def: "define"
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def: "宣言"
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# var: "variable"
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var: "変数"
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# self: "self"
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self: "自分自身"
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# hero: "hero"
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hero: "ヒーロー"
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# this: "this"
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this: "この"
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# or: "or"
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or: "または"
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# "||": "or"
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"||": "または"
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# and: "and"
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and: "かつ"
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# "&&": "and"
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"&&": "かつ"
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# not: "not"
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not: "ではなく"
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# "!": "not"
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"!": "ではなく"
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# "=": "assign"
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"=": "代入"
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# "==": "equals"
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"==": "等しい"
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# "===": "strictly equals"
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"===": "完全に等しい"
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# "!=": "does not equal"
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"!=": "等しくない"
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# "!==": "does not strictly equal"
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"!==": "完全には等しくない"
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# ">": "is greater than"
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">": "より大きい"
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# ">=": "is greater than or equal"
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">=": "以上"
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# "<": "is less than"
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"<": "より小さい"
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# "<=": "is less than or equal"
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"<=": "以下"
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# "*": "multiplied by"
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"*": "掛ける"
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# "/": "divided by"
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"/": "割る"
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# "+": "plus"
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"+": "足す"
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# "-": "minus"
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"-": "引く"
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# "+=": "add and assign"
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"+=": "足して代入"
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# "-=": "subtract and assign"
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"-=": "引いて代入"
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# True: "True"
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True: "真"
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# true: "true"
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true: "真"
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# False: "False"
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False: "偽"
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# false: "false"
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false: "偽"
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# undefined: "undefined"
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undefined: "定義されていない"
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# null: "null"
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null: "空"
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# nil: "nil"
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nil: "空"
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# None: "None"
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None: "空"
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share_progress_modal:
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share_progress_modal:
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blurb: "あなたは進歩している! CodeCombatでどんなに学んだかについて、誰かに伝えてください。"
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blurb: "あなたは進歩している! CodeCombatでどんなに学んだかについて、誰かに伝えてください。"
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@ -648,7 +648,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
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clojure_blurb: "現代の Lisp。"
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clojure_blurb: "現代の Lisp。"
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lua_blurb: "ゲーム専用のスクリプト言語。"
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lua_blurb: "ゲーム専用のスクリプト言語。"
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io_blurb: "シンプルだがあいまい。"
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io_blurb: "シンプルだがあいまい。"
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# java_blurb: "(Subscriber Only) Android and enterprise."
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java_blurb: "(サブスクリプション限定) Androidや企業."
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status: "ステータス"
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status: "ステータス"
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hero_type: "タイプ"
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hero_type: "タイプ"
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weapons: "武器"
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weapons: "武器"
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