Update ja.cofee #3627 (#3630)

This commit is contained in:
Yuki Ueda 2016-05-18 01:09:12 +09:00 committed by Imperadeiro98
parent e538e54d7a
commit 9385f01bba

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@ -102,7 +102,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
blog: "ブログ"
forum: "掲示板"
account: "アカウント"
# my_account: "My Account"
my_account: "マイアカウント"
profile: "プロフィール"
stats: "ステータス"
code: "コード"
@ -182,55 +182,55 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
campaign_old_multiplayer: "(非推奨)旧マルチプレイ・アリーナ"
campaign_old_multiplayer_description: "より文化的だった時代の遺跡。 シュミレーションは古いため実行されなく, ヒーローもいないマルチプレイ・アリーナです。"
# code:
# if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
# else: "else"
# elif: "else if"
# while: "while"
# loop: "loop"
# for: "for"
# break: "break"
# continue: "continue"
# pass: "pass"
# return: "return"
# then: "then"
# do: "do"
# end: "end"
# function: "function"
# def: "define"
# var: "variable"
# self: "self"
# hero: "hero"
# this: "this"
# or: "or"
# "||": "or"
# and: "and"
# "&&": "and"
# not: "not"
# "!": "not"
# "=": "assign"
# "==": "equals"
# "===": "strictly equals"
# "!=": "does not equal"
# "!==": "does not strictly equal"
# ">": "is greater than"
# ">=": "is greater than or equal"
# "<": "is less than"
# "<=": "is less than or equal"
# "*": "multiplied by"
# "/": "divided by"
# "+": "plus"
# "-": "minus"
# "+=": "add and assign"
# "-=": "subtract and assign"
# True: "True"
# true: "true"
# False: "False"
# false: "false"
# undefined: "undefined"
# null: "null"
# nil: "nil"
# None: "None"
code:
if: "もし" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
else: "でなければ"
elif: "でなければ もし"
while: "まで繰り返す"
loop: "ずっと"
for: "まで繰り返す"
break: "繰り返しを終わる"
continue: "次の繰り返しに続ける"
pass: "パス"
return: "返す"
then: "なら"
do: "実行する"
end: "終わり"
function: "関数"
def: "宣言"
var: "変数"
self: "自分自身"
hero: "ヒーロー"
this: "この"
or: "または"
"||": "または"
and: "かつ"
"&&": "かつ"
not: "ではなく"
"!": "ではなく"
"=": "代入"
"==": "等しい"
"===": "完全に等しい"
"!=": "等しくない"
"!==": "完全には等しくない"
">": "より大きい"
">=": "以上"
"<": "より小さい"
"<=": "以下"
"*": "掛ける"
"/": "割る"
"+": "足す"
"-": "引く"
"+=": "足して代入"
"-=": "引いて代入"
True: ""
true: ""
False: ""
false: ""
undefined: "定義されていない"
null: ""
nil: ""
None: ""
share_progress_modal:
blurb: "あなたは進歩している! CodeCombatでどんなに学んだかについて、誰かに伝えてください。"
@ -648,7 +648,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
clojure_blurb: "現代の Lisp。"
lua_blurb: "ゲーム専用のスクリプト言語。"
io_blurb: "シンプルだがあいまい。"
# java_blurb: "(Subscriber Only) Android and enterprise."
java_blurb: "(サブスクリプション限定) Androidや企業."
status: "ステータス"
hero_type: "タイプ"
weapons: "武器"