mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2025-02-17 08:50:58 -05:00
Update zh-HANT.coffee
This commit is contained in:
parent
60d68ca23c
commit
89d4ca6039
1 changed files with 29 additions and 29 deletions
|
@ -78,7 +78,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
awaiting_levels_adventurer_prefix: "我們每周將釋出五個等級。"
|
||||
awaiting_levels_adventurer: "註冊成為冒險家"
|
||||
awaiting_levels_adventurer_suffix: "成為第一個挑戰新關卡的冒險家吧!"
|
||||
# adjust_volume: "Adjust volume"
|
||||
adjust_volume: "調整音量"
|
||||
choose_your_level: "選取關卡" # The rest of this section is the old play view at /play-old and isn't very important.
|
||||
adventurer_prefix: "你可以選擇以下任意關卡,或者討論以上的關卡 "
|
||||
adventurer_forum: "冒險家論壇"
|
||||
|
@ -143,45 +143,45 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
fork: "分支"
|
||||
play: "進入戰役" # When used as an action verb, like "Play next level"
|
||||
retry: "重試"
|
||||
# actions: "Actions"
|
||||
actions: "行為"
|
||||
info: "介紹"
|
||||
help: "求助"
|
||||
watch: "關注"
|
||||
unwatch: "取消關注"
|
||||
# submit_patch: "Submit Patch"
|
||||
submit_patch: "送出修補"
|
||||
submit_changes: "送出修改"
|
||||
|
||||
general:
|
||||
and: "和"
|
||||
name: "名字"
|
||||
date: "日期"
|
||||
# body: "Body"
|
||||
body: "正文"
|
||||
version: "版本"
|
||||
# pending: "Pending"
|
||||
# accepted: "Accepted"
|
||||
# rejected: "Rejected"
|
||||
# withdrawn: "Withdrawn"
|
||||
# submitter: "Submitter"
|
||||
# submitted: "Submitted"
|
||||
pending: "處理中"
|
||||
accepted: "已接受"
|
||||
rejected: "未接受"
|
||||
withdrawn: "撤回"
|
||||
submitter: "提交者"
|
||||
submitted: "已提交"
|
||||
commit_msg: "送出訊息"
|
||||
review: "回顧"
|
||||
version_history: "版本歷史"
|
||||
# version_history_for: "Version History for: "
|
||||
# select_changes: "Select two changes below to see the difference."
|
||||
# undo_prefix: "Undo"
|
||||
# undo_shortcut: "(Ctrl+Z)"
|
||||
# redo_prefix: "Redo"
|
||||
# redo_shortcut: "(Ctrl+Shift+Z)"
|
||||
version_history_for: "版本歷史: "
|
||||
select_changes: "選擇下面兩項修改來觀察不同"
|
||||
undo_prefix: "取消"
|
||||
undo_shortcut: "(Ctrl+Z)"
|
||||
redo_prefix: "重做"
|
||||
redo_shortcut: "(Ctrl+Shift+Z)"
|
||||
play_preview: "播放預覽本關卡"
|
||||
# result: "Result"
|
||||
# results: "Results"
|
||||
# description: "Description"
|
||||
result: "結果"
|
||||
results: "結果"
|
||||
description: "描述"
|
||||
or: "或"
|
||||
# subject: "Subject"
|
||||
# email: "Email"
|
||||
# password: "Password"
|
||||
subject: "主題"
|
||||
email: "郵件"
|
||||
password: "密碼"
|
||||
message: "訊息"
|
||||
# code: "Code"
|
||||
code: "代碼"
|
||||
ladder: "天梯"
|
||||
when: "當"
|
||||
opponent: "對手"
|
||||
|
@ -195,9 +195,9 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
hard: "困難"
|
||||
player: "玩家"
|
||||
player_level: "等級" # Like player level 5, not like level: Dungeons of Kithgard
|
||||
# warrior: "Warrior"
|
||||
# ranger: "Ranger"
|
||||
# wizard: "Wizard"
|
||||
warrior: "武士"
|
||||
ranger: "搜索兵"
|
||||
wizard: "巫師"
|
||||
|
||||
units:
|
||||
second: "秒"
|
||||
|
@ -239,7 +239,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
reload_really: "確定重設所有的程式碼?"
|
||||
reload_confirm: "重設所有程式碼"
|
||||
victory: "勝利"
|
||||
# victory_title_prefix: ""
|
||||
victory_title_prefix: ""
|
||||
victory_title_suffix: " 完成"
|
||||
victory_sign_up: "保存進度"
|
||||
victory_sign_up_poke: "想保存你的程式碼?建立一個免費帳號吧!"
|
||||
|
@ -257,8 +257,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
tome_minion_spells: "助手的咒語" # Only in old-style levels.
|
||||
tome_read_only_spells: "唯讀的咒語" # Only in old-style levels.
|
||||
tome_other_units: "其他單位" # Only in old-style levels.
|
||||
# tome_cast_button_run: "Run"
|
||||
# tome_cast_button_running: "Running"
|
||||
tome_cast_button_run: "運作"
|
||||
tome_cast_button_running: "正在運作"
|
||||
# tome_cast_button_ran: "Ran"
|
||||
# tome_submit_button: "Submit"
|
||||
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
|
||||
|
|
Loading…
Reference in a new issue