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Update uk.coffee
ukrainian localization
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1 changed files with 24 additions and 24 deletions
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@ -398,34 +398,34 @@ module.exports = nativeDescription: "українська мова", englishDesc
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# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
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# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
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# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
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# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
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# contribute:
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contribute:
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# page_title: "Contributing"
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page_title: "Співпраця"
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# character_classes_title: "Character Classes"
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character_classes_title: "Класи персонажів"
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# introduction_desc_intro: "We have high hopes for CodeCombat."
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introduction_desc_intro: "Ми покладаємо великі надії на CodeCombat."
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# introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
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introduction_desc_pref: "Ми хочемо створити місце, де збиралися б програмісти найрізноманітніших спеціалізацій, абі вчитись та грати разом. Хочемо знайомити інших з неймовірним світом програмування та відображувати найкращі частини спільноти. Ми не можемо і не хочемо робити це самі, бо такі проекти, як GitHub, Stack Overflow або Linux стали видатними саме завдяки людям, що використовують і будують їх. Через це"
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# introduction_desc_github_url: "CodeCombat is totally open source"
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introduction_desc_github_url: "код CodeCombat повністю вікдритий"
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# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
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introduction_desc_suf: ", і ми пропонуємо вам усі можливі шляхи взяти участь у розробці й перетворити цей проект на не тільки наш. але й ваш теж."
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# introduction_desc_ending: "We hope you'll join our party!"
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introduction_desc_ending: "Сподіваємось, ви станете частиною нашої команди!"
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# introduction_desc_signature: "- Nick, George, Scott, Michael, and Jeremy"
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introduction_desc_signature: "- Нік, Джордж, Скотт, Майкл, Джеремі та Глен"
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# alert_account_message_intro: "Hey there!"
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alert_account_message_intro: "Привіт!"
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# alert_account_message_pref: "To subscribe for class emails, you'll need to "
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alert_account_message_pref: "Щоб підписатися на е-мейли для вашого класу, потрібно"
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# alert_account_message_suf: "first."
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alert_account_message_suf: "спершу."
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# alert_account_message_create_url: "create an account"
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alert_account_message_create_url: "створити акаунт"
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# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."
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archmage_summary: "Зацікавлений у роботі над ігровою графікою, дизайном інтерфейсу, організацією баз даних та серверу, мультиплеєром, фізокю, звуком або продукційністю ігрового движка? Мрієш допомогти у створенні гри, яка навчить інших того, у чому ви профі? У нас багато роботи, і якщо ти досвідчений програміст і хочеш розробляти CodeCombat, цей клас для тебе. Ми будемо щасливі бачити, як ти створюєш найкращу в світі гру для програмістів. "
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# archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
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# archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
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# class_attributes: "Class Attributes"
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class_attributes: "Ознаки класу"
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# archmage_attribute_1_pref: "Knowledge in "
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# archmage_attribute_1_pref: "Knowledge in "
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# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
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# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
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# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
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# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
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# how_to_join: "How To Join"
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how_to_join: "Як приєднатися"
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# join_desc_1: "Anyone can help out! Just check out our "
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join_desc_1: "Кожен може допомогти! Заходь на наш "
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# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
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join_desc_2: ", щоб почати та постав позначку в чек-боксі нижче, щоб оголосити себе відважним архімагом та отримувати останні новини по е-мейл. Хочеш поспілкуватися про те, що саме робити й як включитися в роботу найглибше?"
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# join_desc_3: ", or find us in our "
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join_desc_3: "або знайдіть нас у нашій "
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# join_desc_4: "and we'll go from there!"
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join_desc_4: "- і ми вирішимо, з чого почати!"
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# join_url_email: "Email us"
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join_url_email: "Напишіть нам"
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# join_url_hipchat: "public HipChat room"
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join_url_hipchat: "публічній HipChat кімнаті"
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# more_about_archmage: "Learn More About Becoming an Archmage"
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more_about_archmage: "Дізнатися більше про перетворення на Архімага"
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# archmage_subscribe_desc: "Get emails on new coding opportunities and announcements."
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archmage_subscribe_desc: "Отримувати листи з анонсами та новими можливостями для розробки."
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# artisan_summary_pref: "Want to design levels and expand CodeCombat's arsenal? People are playing through our content at a pace faster than we can build! Right now, our level editor is barebone, so be wary. Making levels will be a little challenging and buggy. If you have visions of campaigns spanning for-loops to"
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# artisan_summary_pref: "Want to design levels and expand CodeCombat's arsenal? People are playing through our content at a pace faster than we can build! Right now, our level editor is barebone, so be wary. Making levels will be a little challenging and buggy. If you have visions of campaigns spanning for-loops to"
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# artisan_summary_suf: "then this class is for you."
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# artisan_summary_suf: "then this class is for you."
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# artisan_introduction_pref: "We must construct additional levels! People be clamoring for more content, and we can only build so many ourselves. Right now your workstation is level one; our level editor is barely usable even by its creators, so be wary. If you have visions of campaigns spanning for-loops to"
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# artisan_introduction_pref: "We must construct additional levels! People be clamoring for more content, and we can only build so many ourselves. Right now your workstation is level one; our level editor is barely usable even by its creators, so be wary. If you have visions of campaigns spanning for-loops to"
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