Merge branch 'master' into feature/campaign-editor

This commit is contained in:
Scott Erickson 2014-12-19 12:54:11 -05:00
commit 59318b2f78
160 changed files with 3851 additions and 1195 deletions

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@ -11,6 +11,7 @@ before_install:
before_script: before_script:
- "npm install" - "npm install"
- export DISPLAY=:99.0 - export DISPLAY=:99.0
- export COCO_TRAVIS_TEST=1
- sh -e /etc/init.d/xvfb start - sh -e /etc/init.d/xvfb start
- "./node_modules/.bin/bower install" - "./node_modules/.bin/bower install"
- "gem install sass" - "gem install sass"

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@ -1,7 +1,8 @@
// Helper for running tests through Karma. // Helper for running tests through Karma.
// Hooks into the test view logic for running tests. // Hooks into the test view logic for running tests.
require('core/initialize'); initialize = require('core/initialize');
initialize.init();
console.debug = function() {}; // Karma conf doesn't seem to work? Debug messages are still emitted when they shouldn't be. console.debug = function() {}; // Karma conf doesn't seem to work? Debug messages are still emitted when they shouldn't be.
TestView = require('views/TestView'); TestView = require('views/TestView');
TestView.runTests(); TestView.runTests();

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@ -1,4 +1,5 @@
{me} = require 'core/auth' {me} = require 'core/auth'
AnalyticsLogEvent = require 'models/AnalyticsLogEvent'
debugAnalytics = false debugAnalytics = false
@ -69,6 +70,10 @@ module.exports = class Tracker
context.integrations[integration] = true context.integrations[integration] = true
analytics?.track action, properties, context analytics?.track action, properties, context
# Log internally too. Will turn off external event logging when internal logging is sufficient.
event = new AnalyticsLogEvent event: action, properties: properties
event.save()
trackTiming: (duration, category, variable, label, samplePercentage=5) -> trackTiming: (duration, category, variable, label, samplePercentage=5) ->
# https://developers.google.com/analytics/devguides/collection/gajs/gaTrackingTiming # https://developers.google.com/analytics/devguides/collection/gajs/gaTrackingTiming
return console.warn "Duration #{duration} invalid for trackTiming call." unless duration >= 0 and duration < 60 * 60 * 1000 return console.warn "Duration #{duration} invalid for trackTiming call." unless duration >= 0 and duration < 60 * 60 * 1000

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@ -34,6 +34,8 @@ init = ->
handleNormalUrls() handleNormalUrls()
setUpMoment() # Set up i18n for moment setUpMoment() # Set up i18n for moment
module.exports.init = init = _.once init
handleNormalUrls = -> handleNormalUrls = ->
# http://artsy.github.com/blog/2012/06/25/replacing-hashbang-routes-with-pushstate/ # http://artsy.github.com/blog/2012/06/25/replacing-hashbang-routes-with-pushstate/
$(document).on 'click', "a[href^='/']", (event) -> $(document).on 'click', "a[href^='/']", (event) ->

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@ -51,7 +51,6 @@ module.exports = FacebookHandler = class FacebookHandler extends CocoClass
window.tracker?.trackEvent 'Facebook Login', category: "Signup", ['Google Analytics'] window.tracker?.trackEvent 'Facebook Login', category: "Signup", ['Google Analytics']
if model.id is beforeID if model.id is beforeID
window.tracker?.trackEvent 'Finished Signup', category: "Signup", label: 'Facebook' window.tracker?.trackEvent 'Finished Signup', category: "Signup", label: 'Facebook'
window.tracker?.trackPageView "signup/finished", ['Google Analytics']
window.location.reload() if model.get('email') isnt oldEmail window.location.reload() if model.get('email') isnt oldEmail
}) })

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@ -118,7 +118,6 @@ module.exports = GPlusHandler = class GPlusHandler extends CocoClass
window.tracker?.trackEvent 'Google Login', category: "Signup", ['Google Analytics'] window.tracker?.trackEvent 'Google Login', category: "Signup", ['Google Analytics']
if model.id is beforeID if model.id is beforeID
window.tracker?.trackEvent 'Finished Signup', label: 'GPlus' window.tracker?.trackEvent 'Finished Signup', label: 'GPlus'
window.tracker?.trackPageView "signup/finished", ['Google Analytics']
window.location.reload() if wasAnonymous and not model.get('anonymous') window.location.reload() if wasAnonymous and not model.get('anonymous')
}) })

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@ -1,6 +1,12 @@
module.exports = LevelOptions = module.exports = LevelOptions =
'dungeons-of-kithgard': 'dungeons-of-kithgard':
disableSpaces: true disableSpaces: true
helpVideos: [
{style: 'original', URL: '//player.vimeo.com/video/114921603'}
{style: 'scripted', URL: '//player.vimeo.com/video/114729726'}
{style: 'eccentric', URL: '//player.vimeo.com/video/114729725'}
{style: 'edited', URL: '//player.vimeo.com/video/114729724'}
]
hidesSubmitUntilRun: true hidesSubmitUntilRun: true
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
@ -13,6 +19,7 @@ module.exports = LevelOptions =
requiredCode: ['moveRight'] requiredCode: ['moveRight']
'gems-in-the-deep': 'gems-in-the-deep':
disableSpaces: true disableSpaces: true
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114730449'}]
hidesSubmitUntilRun: true hidesSubmitUntilRun: true
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
@ -24,6 +31,7 @@ module.exports = LevelOptions =
restrictedGear: {feet: 'leather-boots'} restrictedGear: {feet: 'leather-boots'}
'shadow-guard': 'shadow-guard':
disableSpaces: true disableSpaces: true
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114734163'}]
hidesSubmitUntilRun: true hidesSubmitUntilRun: true
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
@ -35,6 +43,7 @@ module.exports = LevelOptions =
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword'}
'kounter-kithwise': 'kounter-kithwise':
disableSpaces: true disableSpaces: true
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114734160'}]
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
hidesHUD: true hidesHUD: true
@ -44,6 +53,7 @@ module.exports = LevelOptions =
requiredGear: {feet: 'simple-boots'} requiredGear: {feet: 'simple-boots'}
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
'crawlways-of-kithgard': 'crawlways-of-kithgard':
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114734162'}]
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
hidesHUD: true hidesHUD: true
@ -54,6 +64,7 @@ module.exports = LevelOptions =
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
'forgetful-gemsmith': 'forgetful-gemsmith':
disableSpaces: true disableSpaces: true
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114734165'}]
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
hidesHUD: true hidesHUD: true
@ -64,6 +75,7 @@ module.exports = LevelOptions =
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
'true-names': 'true-names':
disableSpaces: true disableSpaces: true
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114734166'}]
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
hidesHUD: true hidesHUD: true
@ -75,6 +87,7 @@ module.exports = LevelOptions =
requiredCode: ['Brak'] requiredCode: ['Brak']
'favorable-odds': 'favorable-odds':
disableSpaces: true disableSpaces: true
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114734656'}]
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
hidesHUD: true hidesHUD: true
@ -85,6 +98,7 @@ module.exports = LevelOptions =
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'} restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
'the-raised-sword': 'the-raised-sword':
disableSpaces: true disableSpaces: true
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114734655'}]
hidesPlayButton: true hidesPlayButton: true
hidesRunShortcut: true hidesRunShortcut: true
hidesHUD: true hidesHUD: true
@ -103,6 +117,12 @@ module.exports = LevelOptions =
restrictedGear: {feet: 'leather-boots'} restrictedGear: {feet: 'leather-boots'}
requiredCode: ['loop'] requiredCode: ['loop']
'haunted-kithmaze': 'haunted-kithmaze':
helpVideos: [
{style: 'original', URL: '//player.vimeo.com/video/114921605'}
{style: 'scripted', URL: '//player.vimeo.com/video/114730074'}
{style: 'eccentric', URL: '//player.vimeo.com/video/114729727'}
{style: 'edited', URL: '//player.vimeo.com/video/114729723'}
]
hidesRunShortcut: true hidesRunShortcut: true
hidesHUD: true hidesHUD: true
hidesSay: true hidesSay: true
@ -120,6 +140,7 @@ module.exports = LevelOptions =
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'} requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
restrictedGear: {feet: 'leather-boots'} restrictedGear: {feet: 'leather-boots'}
'the-second-kithmaze': 'the-second-kithmaze':
helpVideos: [{style: 'original', URL: '//player.vimeo.com/video/114899761'}]
hidesHUD: true hidesHUD: true
hidesSay: true hidesSay: true
hidesCodeToolbar: true hidesCodeToolbar: true
@ -306,8 +327,41 @@ module.exports = LevelOptions =
requiredGear: {} requiredGear: {}
restrictedGear: {} restrictedGear: {}
'the-mighty-sand-yak': 'the-mighty-sand-yak':
requiredGear: {} #requiredGear: {neck: 'rough-sense-stone'} # Too many players probably won't have this, and we don't have a way to require players to buy it yet.
restrictedGear: {} restrictedGear: {flag: 'basic-flags'}
'oasis': 'oasis':
requiredGear: {}
restrictedGear: {flag: 'basic-flags'}
'sarven-road':
requiredGear: {}
restrictedGear: {flag: 'basic-flags'}
'sarven-gaps':
requiredGear: {'right-hand': 'crude-builders-hammer'}
restrictedGear: {flag: 'basic-flags'}
'thunderhooves':
requiredGear: {'right-hand': 'crude-builders-hammer'}
restrictedGear: {flag: 'basic-flags'}
'medical-attention':
requiredGear: {'right-hand': 'long-sword'}, #neck: 'polished-sense-stone'} # We don't have a way to require players to buy it yet.
restrictedGear: {'right-hand': 'crude-builders-hammer', flag: 'basic-flags'}
'minesweeper':
requiredGear: {}
restrictedGear: {flag: 'basic-flags'}
'sarven-sentry':
requiredGear: {'right-hand': 'crude-builders-hammer', flag: 'basic-flags'}
restrictedGear: {}
'keeping-time':
requiredGear: {} # watch
restrictedGear: {}
'hoarding-gold':
requiredGear: {}
restrictedGear: {}
'decoy-drill':
requiredGear: {} # new builder's hammer
restrictedGear: {}
'yakstraction':
requiredGear: {} # new builder's hammer
restrictedGear: {}
'sarven-brawl':
requiredGear: {} requiredGear: {}
restrictedGear: {} restrictedGear: {}

View file

@ -278,7 +278,7 @@ module.exports = class GoalManager extends CocoClass
# saveThangs: by default we would want to save all the Thangs, which means that we would want none of them to be 'done' # saveThangs: by default we would want to save all the Thangs, which means that we would want none of them to be 'done'
numNeeded = _.size(stateThangs) - Math.max((goal.howMany ? 1), _.size stateThangs) + 1 numNeeded = _.size(stateThangs) - Math.max((goal.howMany ? 1), _.size stateThangs) + 1
numDone = _.filter(stateThangs).length numDone = _.filter(stateThangs).length
#console.log 'needed', numNeeded, 'done', numDone, 'of total', _.size(stateThangs), 'with how many', goal.howMany, 'and stateThangs', stateThangs, 'for', goalID, thangID, 'on frame', frameNumber #console.log 'needed', numNeeded, 'done', numDone, 'of total', _.size(stateThangs), 'with how many', goal.howMany, 'and stateThangs', stateThangs, 'for', goalID, thangID, 'on frame', frameNumber, 'all Thangs', _.keys(stateThangs), _.values(stateThangs)
return unless numDone >= numNeeded return unless numDone >= numNeeded
return if state.status and not success # already failed it; don't wipe keyframe return if state.status and not success # already failed it; don't wipe keyframe
state.status = if success then 'success' else 'failure' state.status = if success then 'success' else 'failure'

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@ -179,6 +179,8 @@ module.exports = class Thang
options.colorConfig.team = teamColor options.colorConfig.team = teamColor
if @color and color = @grabColorConfig @color if @color and color = @grabColorConfig @color
options.colorConfig.color = color options.colorConfig.color = color
if @colors
options.colorConfig[colorType] = colorValue for colorType, colorValue of @colors
options options
grabColorConfig: (color) -> grabColorConfig: (color) ->

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@ -146,9 +146,13 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
fork: "إنسخ" fork: "إنسخ"
play: "إلعب" # When used as an action verb, like "Play next level" play: "إلعب" # When used as an action verb, like "Play next level"
retry: "إعادة" retry: "إعادة"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "مشاهدة" watch: "مشاهدة"
unwatch: "إنهاء المشاهدة" unwatch: "إنهاء المشاهدة"
submit_patch: "تقديم التصحيح" submit_patch: "تقديم التصحيح"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
forum_prefix: "لأي شيء عام، يرجى المحاولة" forum_prefix: "لأي شيء عام، يرجى المحاولة"
forum_page: "منتدانا" forum_page: "منتدانا"
forum_suffix: "بدلا من ذلك." forum_suffix: "بدلا من ذلك."
# where_reply: "Where should we reply?"
send: "إرسال تعليقات" send: "إرسال تعليقات"
contact_candidate: "الاتصال المرشح" # Deprecated contact_candidate: "الاتصال المرشح" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "български език", englishDescri
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "и" and: "и"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "български език", englishDescri
date: "Дата" date: "Дата"
# body: "Body" # body: "Body"
version: "Версия" version: "Версия"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
version_history: "Предишни версии" version_history: "Предишни версии"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
results: "Резултати" results: "Резултати"
description: "Описание" description: "Описание"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "български език", englishDescri
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "български език", englishDescri
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "български език", englishDescri
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "български език", englishDescri
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

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@ -146,9 +146,13 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
fork: "Fork" fork: "Fork"
play: "Jugar" # When used as an action verb, like "Play next level" play: "Jugar" # When used as an action verb, like "Play next level"
retry: "Tornar a intentar" retry: "Tornar a intentar"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Veure" watch: "Veure"
unwatch: "Amaga" unwatch: "Amaga"
submit_patch: "Enviar pegat" submit_patch: "Enviar pegat"
# submit_changes: "Submit Changes"
general: general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
date: "Data" date: "Data"
body: "Cos" body: "Cos"
version: "Versió" version: "Versió"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
version_history: "Historial de versions" version_history: "Historial de versions"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultat" result: "Resultat"
results: "Resultats" results: "Resultats"
description: "Descripció" description: "Descripció"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
forum_prefix: "Per a qualsevol publicació, si us plau prova " forum_prefix: "Per a qualsevol publicació, si us plau prova "
forum_page: "el nostre fòrum" forum_page: "el nostre fòrum"
forum_suffix: " sinó" forum_suffix: " sinó"
# where_reply: "Where should we reply?"
send: "Enviar comentari" send: "Enviar comentari"
contact_candidate: "Contactar amb el candidat" # Deprecated contact_candidate: "Contactar amb el candidat" # Deprecated
recruitment_reminder: "Utilitza aquest formulari per a contactar amb els candidats que vols entrevistar. Recorda que CodeCombat cobrará el 15% del sou del primer any. El cost es per la contactacio del treballador i es reemborsable durant 90 dies si el treballdor no roman contractat . Temporals, a distancia i treballadors de contracte són gratuits, com els becaris." # Deprecated recruitment_reminder: "Utilitza aquest formulari per a contactar amb els candidats que vols entrevistar. Recorda que CodeCombat cobrará el 15% del sou del primer any. El cost es per la contactacio del treballador i es reemborsable durant 90 dies si el treballdor no roman contractat . Temporals, a distancia i treballadors de contracte són gratuits, com els becaris." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
more: "Més" more: "Més"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Xat en directe" live_chat: "Xat en directe"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

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@ -10,7 +10,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
ipad_browser: "Špatné zprávy: CodeCombat neběží na iPad v prohlížeči. Dobré zprávy: naše iPad aplikace čeká na schválení od Apple." ipad_browser: "Špatné zprávy: CodeCombat neběží na iPad v prohlížeči. Dobré zprávy: naše iPad aplikace čeká na schválení od Apple."
campaign: "Kampaň" campaign: "Kampaň"
for_beginners: "Pro začátečníky" for_beginners: "Pro začátečníky"
multiplayer: "Hra více hráčů" # Not currently shown on home page multiplayer: "Multiplayer" # Not currently shown on home page
for_developers: "Pro vývojáře" # Not currently shown on home page. for_developers: "Pro vývojáře" # Not currently shown on home page.
or_ipad: "Nebo stáhnout pro iPad" or_ipad: "Nebo stáhnout pro iPad"
@ -30,7 +30,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
legal: "Licence" legal: "Licence"
about: "O programu" about: "O programu"
contact: "Kontakt" contact: "Kontakt"
twitter_follow: "Sledovat na twitteru" twitter_follow: "Sledovat na Twitteru"
teachers: "Učitelé" teachers: "Učitelé"
modal: modal:
@ -60,7 +60,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
locked: "Zamčené" locked: "Zamčené"
purchasable: "Zakoupitelné" # For a hero you unlocked but haven't purchased purchasable: "Zakoupitelné" # For a hero you unlocked but haven't purchased
available: "Dostupné" available: "Dostupné"
# skills_granted: "Skills Granted" # Property documentation details skills_granted: "Nabyté dovednosti" # Property documentation details
heroes: "Hrdinové" # Tooltip on hero shop button from /play heroes: "Hrdinové" # Tooltip on hero shop button from /play
achievements: "Úspěchy" # Tooltip on achievement list button from /play achievements: "Úspěchy" # Tooltip on achievement list button from /play
account: "Účet" # Tooltip on account button from /play account: "Účet" # Tooltip on account button from /play
@ -69,7 +69,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
change_hero: "Změnit hrdinu" # Go back from choose inventory to choose hero change_hero: "Změnit hrdinu" # Go back from choose inventory to choose hero
choose_inventory: "Vyzbrojit se předměty" choose_inventory: "Vyzbrojit se předměty"
buy_gems: "Zakoupit drahokamy" buy_gems: "Zakoupit drahokamy"
# campaign_desert: "Desert Campaign" campaign_desert: "Pouštní kampaň"
campaign_forest: "Lesní kampaň" campaign_forest: "Lesní kampaň"
campaign_dungeon: "Jeskynní kampaň" campaign_dungeon: "Jeskynní kampaň"
subscription_required: "Předplatné vyžadováno" subscription_required: "Předplatné vyžadováno"
@ -102,140 +102,151 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
log_in: "Přihlásit" log_in: "Přihlásit"
logging_in: "Přihlašování" logging_in: "Přihlašování"
log_out: "Odhlásit" log_out: "Odhlásit"
# forgot_password: "Forgot your password?" forgot_password: "Zapomenuté heslo?"
# authenticate_gplus: "Authenticate G+" authenticate_gplus: "Ověřit Google+"
# load_profile: "Load G+ Profile" load_profile: "Načíst Google+ Profil"
# load_email: "Load G+ Email" load_email: "Načíst Google+ Email"
finishing: "Dokončování" finishing: "Dokončování"
# sign_in_with_facebook: "Sign in with Facebook" sign_in_with_facebook: "Přihlásit přes Facebook"
# sign_in_with_gplus: "Sign in with G+" sign_in_with_gplus: "Přihlásit přes Google+"
# signup_switch: "Want to create an account?" signup_switch: "Chcete si založit účet?"
signup: signup:
email_announcements: "Dostávat novinky emailem" email_announcements: "Dostávat novinky emailem"
creating: "Vytvářím účet..." creating: "Vytvářím účet..."
sign_up: "Přihlášení" sign_up: "Přihlášení"
log_in: "zadejte vaše heslo" log_in: "zadejte vaše heslo"
# social_signup: "Or, you can sign up through Facebook or G+:" social_signup: "Nebo se přihlašte přes Facebook nebo Google+:"
# required: "You need to log in before you can go that way." required: "Nejprve se musíte přihlásit."
# login_switch: "Already have an account?" login_switch: "Máte již účet?"
recover: recover:
recover_account_title: "Obnovení účtu" recover_account_title: "Obnovení účtu"
send_password: "Zaslat nové heslo" send_password: "Zaslat nové heslo"
# recovery_sent: "Recovery email sent." recovery_sent: "Email s obnovením byl zaslán."
# items: items:
# primary: "Primary" primary: "Hlavní"
# secondary: "Secondary" secondary: "Vedlejší"
# armor: "Armor" armor: "Zbroj"
# accessories: "Accessories" accessories: "Doplňky"
# misc: "Misc" misc: "Různé"
# books: "Books" books: "Spisy"
common: common:
loading: "Načítání..." loading: "Načítání..."
saving: "Ukládání..." saving: "Ukládání..."
sending: "Odesílání..." sending: "Odesílání..."
# send: "Send" send: "Zaslat"
cancel: "Zrušit" cancel: "Zrušit"
save: "Uložit" save: "Uložit"
# publish: "Publish" publish: "Publikovat"
# create: "Create" create: "Vytvořit"
manual: "Ručně" manual: "Ručně"
fork: "Klonovat" fork: "Klonovat"
play: "Přehrát" # When used as an action verb, like "Play next level" play: "Hrát" # When used as an action verb, like "Play next level"
# retry: "Retry" retry: "Znovu"
actions: "Akce"
info: "Info"
help: "Pomoc"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" submit_patch: "Odeslat opravu"
submit_changes: "Odeslat změny"
general: general:
and: "a" and: "a"
name: "Jméno" name: "Jméno"
# date: "Date" date: "Datum"
body: "Tělo" body: "Tělo"
version: "Verze" version: "Verze"
submitter: "Odesílatel"
submitted: "Odesláno"
commit_msg: "Popisek ukládání" commit_msg: "Popisek ukládání"
# version_history: "Version History" review: "Přezkoumání"
version_history_for: "Verze historie pro: " version_history: "Seznam změn"
# result: "Result" version_history_for: "Seznam změn pro: "
select_changes: "Vyberte dvě změny pro porovnání."
undo: "Zpět (Ctrl+Z)"
redo: "Znovu dopředu (Ctrl+Shift+Z)"
play_preview: "Přehrát náhled současné úrovně"
result: "Výsledek"
results: "Výsledky" results: "Výsledky"
description: "Popis" description: "Popis"
or: "nebo" or: "nebo"
# subject: "Subject" subject: "Předmět"
email: "Email" email: "Email"
# password: "Password" password: "Heslo"
message: "Zpráva" message: "Zpráva"
# code: "Code" code: "Kód"
# ladder: "Ladder" ladder: "Žebřík"
# when: "When" when: "Když"
# opponent: "Opponent" opponent: "Protivník"
# rank: "Rank" rank: "Pořadí"
# score: "Score" score: "Skóre"
# win: "Win" win: "Vyhrané"
# loss: "Loss" loss: "Prohrané"
# tie: "Tie" tie: "Remízy"
# easy: "Easy" easy: "Jednoduché"
# medium: "Medium" medium: "Střední"
# hard: "Hard" hard: "Těžké"
# player: "Player" player: "Hráč"
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard player_level: "Úroveň" # Like player level 5, not like level: Dungeons of Kithgard
# units: units:
# second: "second" second: "sekunda"
# seconds: "seconds" seconds: "sekund"
# minute: "minute" minute: "minuta"
# minutes: "minutes" minutes: "minut"
# hour: "hour" hour: "hodina"
# hours: "hours" hours: "hodin"
# day: "day" day: "den"
# days: "days" days: "dní"
# week: "week" week: "týden"
# weeks: "weeks" weeks: "týdnů"
# month: "month" month: "měsíc"
# months: "months" months: "měsíců"
# year: "year" year: "rok"
# years: "years" years: "roků"
play_level: play_level:
done: "Hotovo" done: "Hotovo"
home: "Domů" # Not used any more, will be removed soon. home: "Domů" # Not used any more, will be removed soon.
# level: "Level" # Like "Level: Dungeons of Kithgard" level: "Úroveň" # Like "Level: Dungeons of Kithgard"
# skip: "Skip" skip: "Přeskočit"
# game_menu: "Game Menu" game_menu: "Herní menu"
guide: "Průvodce" guide: "Průvodce"
restart: "Restartovat" restart: "Restartovat"
goals: "Cíl" goals: "Cíle"
# goal: "Goal" goal: "l"
# running: "Running..." running: "Běžící..."
# success: "Success!" success: "Úspěch!"
# incomplete: "Incomplete" incomplete: "Nedokončený"
# timed_out: "Ran out of time" timed_out: "Vypršel čas"
# failing: "Failing" failing: "Selhání"
action_timeline: "Časová osa" action_timeline: "Časová osa"
click_to_select: "Vyberte kliknutím." click_to_select: "Vyberte kliknutím."
# control_bar_multiplayer: "Multiplayer" control_bar_multiplayer: "Multiplayer"
# control_bar_join_game: "Join Game" control_bar_join_game: "Vstoupit do hry"
# reload: "Reload" reload: "Znovu načíst"
reload_title: "Znovunačíst veškerý kód?" reload_title: "Znovu načíst veškerý kód?"
reload_really: "Opravdu chcete resetovat tuto úroveň do počátečního stavu?" reload_really: "Opravdu chcete resetovat tuto úroveň do počátečního stavu?"
reload_confirm: "Znovu načíst vše" reload_confirm: "Znovu načíst vše"
# victory: "Victory" victory: "Vítězství"
# victory_title_prefix: "" victory_title_prefix: ""
victory_title_suffix: " Hotovo" victory_title_suffix: " Hotovo"
victory_sign_up: "Přihlásit se pro uložení postupu" victory_sign_up: "Přihlásit se pro uložení postupu"
victory_sign_up_poke: "Chcete uložit váš kód? Vytvořte si účet zdarma!" victory_sign_up_poke: "Chcete uložit váš kód? Vytvořte si účet zdarma!"
victory_rate_the_level: "Ohodnoťte tuto úroveň: " # Only in old-style levels. victory_rate_the_level: "Ohodnoťte tuto úroveň: " # Only in old-style levels.
# victory_return_to_ladder: "Return to Ladder" victory_return_to_ladder: "Vrátit se na Žebřík"
# victory_play_continue: "Continue" victory_play_continue: "Pokračovat"
# victory_saving_progress: "Saving Progress" victory_saving_progress: "Ukládání postupu"
victory_go_home: "Přejít domů" # Only in old-style levels. victory_go_home: "Přejít domů" # Only in old-style levels.
victory_review: "Připomínky!" # Only in old-style levels. victory_review: "Připomínky!" # Only in old-style levels.
victory_hour_of_code_done: "Skončili jste?" victory_hour_of_code_done: "Skončili jste?"
victory_hour_of_code_done_yes: "Ano, pro dnešek jsem skončil!" victory_hour_of_code_done_yes: "Ano, pro dnešek jsem skončil!"
# victory_experience_gained: "XP Gained" victory_experience_gained: "Získáno zkušeností"
# victory_gems_gained: "Gems Gained" victory_gems_gained: "Získáno drahokamů"
guide_title: "Průvodce" guide_title: "Průvodce"
tome_minion_spells: "Vaše oblíbená kouzla" # Only in old-style levels. tome_minion_spells: "Vaše oblíbená kouzla" # Only in old-style levels.
tome_read_only_spells: "Kouzla jen pro čtení" # Only in old-style levels. tome_read_only_spells: "Kouzla jen pro čtení" # Only in old-style levels.
@ -243,34 +254,34 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# tome_cast_button_run: "Run" # tome_cast_button_run: "Run"
# tome_cast_button_running: "Running" # tome_cast_button_running: "Running"
# tome_cast_button_ran: "Ran" # tome_cast_button_ran: "Ran"
# tome_submit_button: "Submit" tome_submit_button: "Odeslat"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button. # tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method" tome_select_method: "Vybrat metodu"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos). tome_see_all_methods: "Vybrat všechny metody, které mohou být upraveny" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_select_a_thang: "Zvolte někoho pro " tome_select_a_thang: "Zvolte někoho pro "
tome_available_spells: "Dostupná kouzla" tome_available_spells: "Dostupná kouzla"
# tome_your_skills: "Your Skills" tome_your_skills: "Vaše dovednosti"
# tome_help: "Help" tome_help: "Pomoc"
# tome_current_method: "Current Method" tome_current_method: "Aktuální metoda"
# hud_continue_short: "Continue" hud_continue_short: "Pokračovat"
# code_saved: "Code Saved" code_saved: "Kód uložen"
# skip_tutorial: "Skip (esc)" skip_tutorial: "Přeskočit (esc)"
# keyboard_shortcuts: "Key Shortcuts" keyboard_shortcuts: "Klávesové zkratky"
# loading_ready: "Ready!" loading_ready: "Připraven!"
# loading_start: "Start Level" loading_start: "Začít úroveň"
# problem_alert_title: "Fix Your Code" problem_alert_title: "Oprav si kód"
# time_current: "Now:" time_current: "Nyní:"
# time_total: "Max:" time_total: "Max:"
# time_goto: "Go to:" time_goto: "Jít na:"
# infinite_loop_try_again: "Try Again" infinite_loop_try_again: "Zkusit znovu"
# infinite_loop_reset_level: "Reset Level" infinite_loop_reset_level: "Resetovat úroveň"
# infinite_loop_comment_out: "Comment Out My Code" infinite_loop_comment_out: "Zakomentovat můj kód"
# tip_toggle_play: "Toggle play/paused with Ctrl+P." # tip_toggle_play: "Toggle play/paused with Ctrl+P."
# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward." tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pro přetočení a rychlý přesun."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." tip_guide_exists: "Klikněte na průvode uvnitř herního menu (nahoře na stránce), pro užitečné informace."
# tip_open_source: "CodeCombat is 100% open source!" tip_open_source: "CodeCombat je 100% open source!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." tip_beta_launch: "CodeCombat spustil svoji beta verzi v Říjnu, 2013."
# tip_think_solution: "Think of the solution, not the problem." tip_think_solution: "Myslete na řešení, ne na problém."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
# tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis" # tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
# tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra" # tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
@ -297,87 +308,88 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..." # tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
game_menu: game_menu:
# inventory_tab: "Inventory" inventory_tab: "Inventář"
# save_load_tab: "Save/Load" save_load_tab: "Uložit/Načíst"
# options_tab: "Options" options_tab: "Možnosti"
# guide_tab: "Guide" guide_tab: "Průvodce"
multiplayer_tab: "Multiplayer" multiplayer_tab: "Multiplayer"
# auth_tab: "Sign Up" auth_tab: "Registrovat se"
# inventory_caption: "Equip your hero" inventory_caption: "Vybavte svého hrdinu"
# choose_hero_caption: "Choose hero, language" choose_hero_caption: "Vyberte hrdinu, jazyk"
# save_load_caption: "... and view history" save_load_caption: "... a prohledněte si historii"
# options_caption: "Configure settings" options_caption: "Konfigurace nastavení"
# guide_caption: "Docs and tips" guide_caption: "Dokumentace a tipy"
# multiplayer_caption: "Play with friends!" multiplayer_caption: "Hrajte s přáteli!"
# auth_caption: "Save your progress." auth_caption: "Uložte váš postup."
# inventory: inventory:
# choose_inventory: "Equip Items" choose_inventory: "Nasadit předměty"
# equipped_item: "Equipped" equipped_item: "Nasazeno"
# available_item: "Available" available_item: "Dostupné"
# restricted_title: "Restricted" restricted_title: "Omezeno"
# should_equip: "(double-click to equip)" should_equip: "(dvojklik pro nasazení)"
# equipped: "(equipped)" equipped: "(nasazeno)"
# locked: "(locked)" locked: "(zamčeno)"
# restricted: "(restricted in this level)" restricted: "(omezeno v této úrovni)"
# equip: "Equip" equip: "Nasadit"
# unequip: "Unequip" unequip: "Sundat"
# buy_gems: buy_gems:
# few_gems: "A few gems" few_gems: "Pár drahokamů"
# pile_gems: "Pile of gems" pile_gems: "Hromada drahokamů"
# chest_gems: "Chest of gems" chest_gems: "Truhlice drahokamů"
# purchasing: "Purchasing..." purchasing: "Probíhá nákup..."
# declined: "Your card was declined" declined: "Vaše karta byla odmítnuta"
# retrying: "Server error, retrying." retrying: "Chyba serveru, obnovování."
# prompt_title: "Not Enough Gems" prompt_title: "Nedostatek drahokamů"
# prompt_body: "Do you want to get more?" prompt_body: "Chcete získat více?"
# prompt_button: "Enter Shop" prompt_button: "Vstoupit do obchodu"
recovered: "Obnovení již zakoupených drahokamů proběhlo úspěšně. Aktualizujte stránku prosím."
subscribe: subscribe:
subscribe_title: "Předplacení" subscribe_title: "Předplacení"
# unsubscribe: "Unsubscribe" unsubscribe: "Zrušit předplacení"
# levels: "Get more practice with bonus levels!" levels: "Získejte více praxe s bonusovými úrovněmi!"
# heroes: "More powerful heroes!" heroes: "Více silnějších hrdinů!"
# gems: "3500 bonus gems every month!" gems: "3500 bonusových drahokamů každý měsíc!"
# items: "Over 250 bonus items!" items: "Více než 250 bonusových předmětů!"
# parents: "For Parents" parents: "Pro rodiče"
# parents_title: "Your child will learn to code." parents_title: "Vaše dítě se naučí programovat."
# parents_blurb1: "With CodeCombat, your child learns by writing real code. They start by learning simple commands, and progress to more advanced topics." parents_blurb1: "Pomocí CodeCombat se vaše dítě učí psaním opravdového kódu. Začínají učením se základním příkazů a postupně se přidávají pokročilejší témata."
# parents_blurb2: "For $9.99 USD/mo, they get new challenges every week and personal email support from professional programmers." parents_blurb2: "Za $9.99 USD/měsíc, získají nové výzvy každý týden a osobní emailovou podporu od profesionálních programátorů."
# parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe." parents_blurb3: "Bez rizika: 100% záruka vrácení peněz, jednoduché zrušení předplatného na 1 kliknutí."
subscribe_button: "Předplatit" subscribe_button: "Předplatit"
stripe_description: "Měsíční předplatné" stripe_description: "Měsíční předplatné"
subscription_required_to_play: "Pro hraní této úrovně potřebujete předplatné." subscription_required_to_play: "Pro hraní této úrovně potřebujete předplatné."
# choose_hero: choose_hero:
# choose_hero: "Choose Your Hero" choose_hero: "Vyberte vašeho hrdinu"
# programming_language: "Programming Language" programming_language: "Programovací jazyk"
# programming_language_description: "Which programming language do you want to use?" programming_language_description: "Jaký programovací jazyk chcete použít?"
# default: "Default" default: "Výchozí"
# experimental: "Experimental" experimental: "Pokusný"
# python_blurb: "Simple yet powerful, great for beginners and experts." python_blurb: "Jednoduchý byť silný, dobrý pro začátečníky i pokročilé."
# javascript_blurb: "The language of the web. (Not the same as Java.)" javascript_blurb: "Jazyk webových stránek. (Není stejný jako Java.)"
# coffeescript_blurb: "Nicer JavaScript syntax." coffeescript_blurb: "Hezčí JavaScript syntaxe."
# clojure_blurb: "A modern Lisp." clojure_blurb: "Moderní Lisp."
# lua_blurb: "Game scripting language." lua_blurb: "Jazyk pro skriptování her."
# io_blurb: "Simple but obscure." io_blurb: "Jednoduchý ale nejasný."
# status: "Status" status: "Stav"
# weapons: "Weapons" weapons: "Zbraně"
# weapons_warrior: "Swords - Short Range, No Magic" weapons_warrior: "Meče - Krátká vzdálenost, Žádná magie"
# weapons_ranger: "Crossbows, Guns - Long Range, No Magic" weapons_ranger: "Kuše, Zbraně - Dlouhá vzdálenost, Žádná magie"
# weapons_wizard: "Wands, Staffs - Long Range, Magic" weapons_wizard: "Hole, Tyče - Dlouhá vzdálenost, Magie"
# attack: "Damage" # Can also translate as "Attack" attack: "Poškození" # Can also translate as "Attack"
# health: "Health" health: "Zdraví"
# speed: "Speed" speed: "Rychlost"
# regeneration: "Regeneration" regeneration: "Regenerace"
# range: "Range" # As in "attack or visual range" range: "Vzdálenost" # As in "attack or visual range"
# blocks: "Blocks" # As in "this shield blocks this much damage" blocks: "Blokuje" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage" backstab: "Zapíchnutí do zad" # As in "this dagger does this much backstab damage"
# skills: "Skills" skills: "Dovednosti"
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store available_for_purchase: "Dostupné pro zakoupení" # Shows up when you have unlocked, but not purchased, a hero in the hero store
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) level_to_unlock: "Úrovně pro odemknutí:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
# restricted_to_certain_heroes: "Only certain heroes can play this level." restricted_to_certain_heroes: "Pouze určití hrdinové mohou hrát tuto úroveň."
# skill_docs: # skill_docs:
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this # writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
@ -397,22 +409,22 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# returns: "Returns" # returns: "Returns"
# granted_by: "Granted by" # granted_by: "Granted by"
# save_load: save_load:
# granularity_saved_games: "Saved" granularity_saved_games: "Uložené"
# granularity_change_history: "History" granularity_change_history: "Historie"
# options: options:
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level general_options: "Obecné nastavení" # Check out the Options tab in the Game Menu while playing a level
# volume_label: "Volume" volume_label: "Hlasitost"
# music_label: "Music" music_label: "Hudba"
# music_description: "Turn background music on/off." music_description: "Vypnout/zapnout hudbu v pozadí."
# autorun_label: "Autorun" autorun_label: "Autospuštění"
# autorun_description: "Control automatic code execution." # autorun_description: "Control automatic code execution."
# editor_config: "Editor Config" # editor_config: "Editor Config"
# editor_config_title: "Editor Configuration" # editor_config_title: "Editor Configuration"
# editor_config_level_language_label: "Language for This Level" editor_config_level_language_label: "Jazyky pro tuto úroveň"
# editor_config_level_language_description: "Define the programming language for this particular level." # editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language" editor_config_default_language_label: "Výchozí programovací jazyk"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels." # editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings" # editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)" # editor_config_keybindings_default: "Default (Ace)"
@ -435,25 +447,25 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
why_paragraph_2_italic_caps: "POČKEJ MAMI, MUSÍM DOKONČIT ÚROVEŇ!" why_paragraph_2_italic_caps: "POČKEJ MAMI, MUSÍM DOKONČIT ÚROVEŇ!"
why_paragraph_2_suffix: "Proto je CodeCombat opravdová multiplayer hra, ne lekce kurzu s herními odznáčky. Neskončí, dokud sami nepřestanete, což je tentokrát dobrá věc." why_paragraph_2_suffix: "Proto je CodeCombat opravdová multiplayer hra, ne lekce kurzu s herními odznáčky. Neskončí, dokud sami nepřestanete, což je tentokrát dobrá věc."
why_paragraph_3: "A jestli se máte stát závislými na nějaké hře, pak ať je to hra tato, a staňte se díky tomu kouzelníky a odborníky v této technické době." why_paragraph_3: "A jestli se máte stát závislými na nějaké hře, pak ať je to hra tato, a staňte se díky tomu kouzelníky a odborníky v této technické době."
# press_title: "Bloggers/Press" press_title: "Blogeři/Tisk"
# press_paragraph_1_prefix: "Want to write about us? Feel free to download and use all of the resources included in our" # press_paragraph_1_prefix: "Want to write about us? Feel free to download and use all of the resources included in our"
# press_paragraph_1_link: "press packet" # press_paragraph_1_link: "press packet"
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly." # press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
# team: "Team" team: "m"
# george_title: "CEO" george_title: "Výkonný ředitel"
# george_blurb: "Businesser" george_blurb: "Obchodník"
# scott_title: "Programmer" scott_title: "Programátor"
# scott_blurb: "Reasonable One" scott_blurb: "Ten potřebný"
# nick_title: "Programmer" nick_title: "Programátor"
# nick_blurb: "Motivation Guru" nick_blurb: "Motivační guru"
# michael_title: "Programmer" michael_title: "Programátor"
# michael_blurb: "Sys Admin" michael_blurb: "Systémový administrátor"
# matt_title: "Programmer" matt_title: "Programátor"
# matt_blurb: "Bicyclist" matt_blurb: "Cyklista"
versions: versions:
save_version_title: "Uložit novou Verzi" save_version_title: "Uložit novou verzi"
new_major_version: "Nová hlavní Verze" new_major_version: "Nová hlavní verze"
cla_prefix: "Před uložením musíte souhlasit s" cla_prefix: "Před uložením musíte souhlasit s"
cla_url: "licencí" cla_url: "licencí"
cla_suffix: "." cla_suffix: "."
@ -463,11 +475,12 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
contact_us: "Konktujte CodeCombat" contact_us: "Konktujte CodeCombat"
welcome: "Rádi od vás uslyšíme. Použijte tento formulář pro odeslání emailu. " welcome: "Rádi od vás uslyšíme. Použijte tento formulář pro odeslání emailu. "
contribute_prefix: "Chcete-li nám přispět, prohlédněte si naši stránku " contribute_prefix: "Chcete-li nám přispět, prohlédněte si naši stránku "
contribute_page: "přispivatelů" contribute_page: "přispěvatelů"
contribute_suffix: "!" contribute_suffix: "!"
forum_prefix: "Pro ostatní veřejné věci, prosím zkuste " forum_prefix: "Pro ostatní veřejné věci, prosím zkuste "
forum_page: "naše fórum" forum_page: "naše fórum"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Odeslat připomínku" send: "Odeslat připomínku"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -478,19 +491,19 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
autosave: "Automatické ukládání změn" autosave: "Automatické ukládání změn"
me_tab: "O mne" me_tab: "O mne"
picture_tab: "Obrázek" picture_tab: "Obrázek"
# upload_picture: "Upload a picture" upload_picture: "Nahrát obrázek"
password_tab: "Heslo" password_tab: "Heslo"
emails_tab: "Emaily" emails_tab: "Emaily"
# admin: "Admin" admin: "Admin"
new_password: "Nové heslo" new_password: "Nové heslo"
new_password_verify: "Potvrdit" new_password_verify: "Potvrdit"
email_subscriptions: "Odebírat emailem" email_subscriptions: "Odebírat emailem"
email_subscriptions_none: "Žádné odebírání emailem." email_subscriptions_none: "Žádné odebírání emailem."
email_announcements: "Oznámení" email_announcements: "Oznámení"
email_announcements_description: "Zasílat emaily o posledních novinkách a o postupu ve vývoji CodeCombat." email_announcements_description: "Zasílat emaily o posledních novinkách a o postupu ve vývoji CodeCombat."
# email_notifications: "Notifications" email_notifications: "Upozornění"
# email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity." # email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity."
# email_any_notes: "Any Notifications" email_any_notes: "Jakékoliv upozornění"
# email_any_notes_description: "Disable to stop all activity notification emails." # email_any_notes_description: "Disable to stop all activity notification emails."
# email_news: "News" # email_news: "News"
# email_recruit_notes: "Job Opportunities" # email_recruit_notes: "Job Opportunities"
@ -580,6 +593,9 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Volby?" level_some_options: "Volby?"
level_tab_thangs: "Thangy" level_tab_thangs: "Thangy"
level_tab_scripts: "Skripty" level_tab_scripts: "Skripty"
@ -921,7 +937,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
practices_title: "Doporučené postupy" practices_title: "Doporučené postupy"
practices_description: "Toto je příslib našeho přístupu v jednoduchém jazyce." practices_description: "Toto je příslib našeho přístupu v jednoduchém jazyce."
privacy_title: "Soukromí" privacy_title: "Soukromí"
# privacy_description: "We will not sell any of your personal information." privacy_description: "Neprodáme žádné vaše osobní informace."
security_title: "Zabezpečení" security_title: "Zabezpečení"
security_description: "Usilujeme o to, abychom udrželi vaše osobní informace v bezpečí. Jako otevřený projekt jsme přístupni komukoliv k provedení kontroly kódu pro zlepšení našich bezpečnostních systémů." security_description: "Usilujeme o to, abychom udrželi vaše osobní informace v bezpečí. Jako otevřený projekt jsme přístupni komukoliv k provedení kontroly kódu pro zlepšení našich bezpečnostních systémů."
email_title: "Email" email_title: "Email"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
fork: "Forgren" fork: "Forgren"
play: "Spil" # When used as an action verb, like "Play next level" play: "Spil" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "og" and: "og"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# date: "Date" # date: "Date"
body: "krop" body: "krop"
version: "version" version: "version"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "ændringsnotat" commit_msg: "ændringsnotat"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
version_history_for: "versionhistorie for: " version_history_for: "versionhistorie for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultat" result: "Resultat"
results: "resultater" results: "resultater"
description: "beskrivelse" description: "beskrivelse"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
forum_prefix: "For noget offentligt, prøv venligst " forum_prefix: "For noget offentligt, prøv venligst "
forum_page: "vores forum" forum_page: "vores forum"
forum_suffix: " istedet." forum_suffix: " istedet."
# where_reply: "Where should we reply?"
send: "Send Feedback" send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
fork: "Fork" fork: "Fork"
play: "Abspielen" # When used as an action verb, like "Play next level" play: "Abspielen" # When used as an action verb, like "Play next level"
retry: "Erneut versuchen" retry: "Erneut versuchen"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
submit_patch: "Patch einreichen" submit_patch: "Patch einreichen"
# submit_changes: "Submit Changes"
general: general:
and: "und" and: "und"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
date: "Datum" date: "Datum"
body: "Inhalt" body: "Inhalt"
version: "Version" version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Commit Nachricht" commit_msg: "Commit Nachricht"
# review: "Review"
version_history: "Versionshistorie" version_history: "Versionshistorie"
version_history_for: "Versionsgeschichte für: " version_history_for: "Versionsgeschichte für: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Ergebnis" result: "Ergebnis"
results: "Ergebnisse" results: "Ergebnisse"
description: "Beschreibung" description: "Beschreibung"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
forum_prefix: "Für alle öffentlichen Themen, benutze stattdessen " forum_prefix: "Für alle öffentlichen Themen, benutze stattdessen "
forum_page: "unser Forum" forum_page: "unser Forum"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Sende Feedback" send: "Sende Feedback"
contact_candidate: "Kontaktiere Kandidaten" # Deprecated contact_candidate: "Kontaktiere Kandidaten" # Deprecated
recruitment_reminder: "Benutzen Sie dieses Formular um Kontakt zu Kandidaten aufzunehmen, an denen Sie interessiert sind. Bedenken Sie das CodeCombat 15% des ersten Jahresgehaltes berechnet. Diese Gebühr wird fällig wenn Sie den Kandidaten einstellen und ist für 90 Tage rückerstattungsfähig, sollte der Mitarbeiter nicht eingestellt bleiben. Mitarbeiter die für Teilzeit, Remote oder eine Auftragsarbeit eingestellt werden sind kostenlos, das gilt auch für Praktikanten." # Deprecated recruitment_reminder: "Benutzen Sie dieses Formular um Kontakt zu Kandidaten aufzunehmen, an denen Sie interessiert sind. Bedenken Sie das CodeCombat 15% des ersten Jahresgehaltes berechnet. Diese Gebühr wird fällig wenn Sie den Kandidaten einstellen und ist für 90 Tage rückerstattungsfähig, sollte der Mitarbeiter nicht eingestellt bleiben. Mitarbeiter die für Teilzeit, Remote oder eine Auftragsarbeit eingestellt werden sind kostenlos, das gilt auch für Praktikanten." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
more: "Mehr" more: "Mehr"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Live Chat" live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Einige Einstellungsmöglichkeiten?" level_some_options: "Einige Einstellungsmöglichkeiten?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Skripte" level_tab_scripts: "Skripte"

View file

@ -1,13 +1,13 @@
module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "German (Switzerland)", translation: module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "German (Switzerland)", translation:
home: home:
slogan: "Lern, wiemer JavaScript programmiert indem du es Spiel spielsch!" slogan: "Lern, wiemer JavaScript programmiert, indem du es Spiel spielsch!"
no_ie: "CodeCombat funktioniert uf InternetExplorer 8 und älter nid. Sorry!" # Warning that only shows up in IE8 and older no_ie: "CodeCombat funktioniert uf InternetExplorer 8 und älter nid. Sorry!" # Warning that only shows up in IE8 and older
no_mobile: "CodeCombat isch nid für mobili Grät entwicklet worde und funktioniert vilicht nid!" # Warning that shows up on mobile devices no_mobile: "CodeCombat isch nid für mobili Grät entwicklet worde und funktioniert vilicht nid!" # Warning that shows up on mobile devices
play: "Spiele" # The big play button that just starts playing a level play: "Spiele" # The big play button that just starts playing a level
# try_it: "Try It" # Alternate wording for Play button # try_it: "Try It" # Alternate wording for Play button
old_browser: "Uh oh, din Browser isch z alt zum CodeCombat spiele. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari old_browser: "Uh oh, din Browser isch z alt zum CodeCombat spiele. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
old_browser_suffix: "Du chasches gliich probiere, aber es funktioniert worschinli nid." old_browser_suffix: "Du chasches gliich probiere, aber es funktioniert worschinli nid."
# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval." ipad_browser: "Schächti Nachrichte: CodeCombat funktioniert nonig uf em iPad-Browser. Gueti Nachrichte: Oisi iPad-App wartet nur no druf, vo Apple überprüeft z werde."
campaign: "Kampagne" campaign: "Kampagne"
for_beginners: "Für Afänger" for_beginners: "Für Afänger"
multiplayer: "Multiplayer" # Not currently shown on home page multiplayer: "Multiplayer" # Not currently shown on home page
@ -21,9 +21,9 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
blog: "Blog" blog: "Blog"
forum: "Forum" forum: "Forum"
account: "Account" account: "Account"
# profile: "Profile" profile: "Profil"
# stats: "Stats" stats: "Statistike"
# code: "Code" code: "Code"
admin: "Admin" # Only shows up when you are an admin admin: "Admin" # Only shows up when you are an admin
home: "Home" home: "Home"
contribute: "Mitmache" contribute: "Mitmache"
@ -31,7 +31,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
about: "Über" about: "Über"
contact: "Kontakt" contact: "Kontakt"
twitter_follow: "Folge" twitter_follow: "Folge"
# teachers: "Teachers" teachers: "Lehrer"
modal: modal:
close: "Beende" close: "Beende"
@ -51,22 +51,22 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
play: play:
play_as: "Spiel als" # Ladder page play_as: "Spiel als" # Ladder page
spectate: "Zueluege" # Ladder page spectate: "Zueluege" # Ladder page
# players: "players" # Hover over a level on /play players: "Spieler" # Hover over a level on /play
# hours_played: "hours played" # Hover over a level on /play hours_played: "Stunde gspilt" # Hover over a level on /play
# items: "Items" # Tooltip on item shop button from /play items: "Items" # Tooltip on item shop button from /play
# unlock: "Unlock" # For purchasing items and heroes unlock: "Freischalte" # For purchasing items and heroes
# confirm: "Confirm" confirm: "Bestätige"
# owned: "Owned" # For items you own owned: "Scho gkauft" # For items you own
# locked: "Locked" locked: "Nonig freischaltbar"
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased # purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
# available: "Available" # available: "Available"
# skills_granted: "Skills Granted" # Property documentation details # skills_granted: "Skills Granted" # Property documentation details
# heroes: "Heroes" # Tooltip on hero shop button from /play heroes: "Helde" # Tooltip on hero shop button from /play
# achievements: "Achievements" # Tooltip on achievement list button from /play achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play settings: "Istellige" # Tooltip on settings button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level next: "Wiiter" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero change_hero: "Held wächsle" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# campaign_desert: "Desert Campaign" # campaign_desert: "Desert Campaign"
@ -75,8 +75,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# free: "Free" # free: "Free"
# subscribed: "Subscribed" # subscribed: "Subscribed"
# older_campaigns: "Older Campaigns" older_campaigns: "Älteri Kampagne"
# anonymous: "Anonymous Player" anonymous: "Anonyme Spieler"
level_difficulty: "Schwierigkeit: " level_difficulty: "Schwierigkeit: "
campaign_beginner: "Afängerkampagne" campaign_beginner: "Afängerkampagne"
# awaiting_levels_adventurer_prefix: "We release five levels per week." # awaiting_levels_adventurer_prefix: "We release five levels per week."
@ -86,7 +86,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im " adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im "
adventurer_forum: "Abentürer-Forum" adventurer_forum: "Abentürer-Forum"
adventurer_suffix: "." adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign" campaign_old_beginner: "Alti Afängerkampagne"
campaign_old_beginner_description: "... i dere du d Zauberkunst vom Programmiere lernsch." campaign_old_beginner_description: "... i dere du d Zauberkunst vom Programmiere lernsch."
campaign_dev: "Zuefälligi schwierigeri Level" campaign_dev: "Zuefälligi schwierigeri Level"
campaign_dev_description: "... i dene du s Interface kenne lernsch, während du öppis chli Schwierigers machsch." campaign_dev_description: "... i dene du s Interface kenne lernsch, während du öppis chli Schwierigers machsch."
@ -102,14 +102,14 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
log_in: "Ilogge" log_in: "Ilogge"
logging_in: "Am Ilogge" logging_in: "Am Ilogge"
log_out: "Uslogge" log_out: "Uslogge"
# forgot_password: "Forgot your password?" forgot_password: "Passwort vergässe?"
# authenticate_gplus: "Authenticate G+" # authenticate_gplus: "Authenticate G+"
# load_profile: "Load G+ Profile" # load_profile: "Load G+ Profile"
# load_email: "Load G+ Email" # load_email: "Load G+ Email"
# finishing: "Finishing" finishing: "Fertigstelle"
# sign_in_with_facebook: "Sign in with Facebook" sign_in_with_facebook: "Mit Facebook aamelde"
# sign_in_with_gplus: "Sign in with G+" sign_in_with_gplus: "Mit G+ aamelde"
# signup_switch: "Want to create an account?" signup_switch: "Willsch es Account erstelle?"
signup: signup:
email_announcements: "Akündigunge per Mail erhalte" email_announcements: "Akündigunge per Mail erhalte"
@ -118,7 +118,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
log_in: "Mit Passwort ilogge" log_in: "Mit Passwort ilogge"
social_signup: "Du chasch dich au mit Facebook oder G+ registriere:" social_signup: "Du chasch dich au mit Facebook oder G+ registriere:"
required: "Du muesch dich zersch ilogge befor du det dure chasch" required: "Du muesch dich zersch ilogge befor du det dure chasch"
# login_switch: "Already have an account?" login_switch: "Häsch scho es Account?"
recover: recover:
recover_account_title: "Account wiederherstelle" recover_account_title: "Account wiederherstelle"
@ -146,41 +146,52 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# fork: "Fork" # fork: "Fork"
play: "Spiele" # When used as an action verb, like "Play next level" play: "Spiele" # When used as an action verb, like "Play next level"
retry: "nomol versuche" retry: "nomol versuche"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
submit_patch: "Patch ireiche" submit_patch: "Patch ireiche"
# submit_changes: "Submit Changes"
# general: general:
# and: "and" and: "und"
# name: "Name" name: "Name"
# date: "Date" date: "Datum"
# body: "Body" # body: "Body"
# version: "Version" version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# version_history: "Version History" # review: "Review"
version_history: "Versionsverlauf"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# result: "Result" # select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultat"
# results: "Results" # results: "Results"
# description: "Description" description: "Beschriibig"
# or: "or" or: "oder"
# subject: "Subject" # subject: "Subject"
# email: "Email" email: "E-mail"
# password: "Password" password: "Passwort"
# message: "Message" message: "Nachricht"
# code: "Code" code: "Code"
# ladder: "Ladder" ladder: "Leitere"
# when: "When" when: "Wänn"
# opponent: "Opponent" opponent: "Gegner"
# rank: "Rank" rank: "Rang"
# score: "Score" score: "Punktzahl"
# win: "Win" win: "Gwünn"
# loss: "Loss" loss: "Verlust"
# tie: "Tie" tie: "Unentschide"
# easy: "Easy" easy: "Eifach"
# medium: "Medium" medium: "Mittel"
# hard: "Hard" hard: "Schwer"
# player: "Player" player: "Spieler"
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard player_level: "Stufe" # Like player level 5, not like level: Dungeons of Kithgard
units: units:
second: "Sekunde" second: "Sekunde"
@ -201,13 +212,13 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
play_level: play_level:
done: "Fertig" done: "Fertig"
home: "Home" # Not used any more, will be removed soon. home: "Home" # Not used any more, will be removed soon.
# level: "Level" # Like "Level: Dungeons of Kithgard" level: "Level" # Like "Level: Dungeons of Kithgard"
# skip: "Skip" skip: "Überspringe"
# game_menu: "Game Menu" game_menu: "Game Menu"
guide: "Aleitig" guide: "Aleitig"
restart: "Neu starte" restart: "Neu starte"
goals: "Ziel" goals: "Ziel"
# goal: "Goal" goal: "Goal"
# running: "Running..." # running: "Running..."
success: "Erfolg!" success: "Erfolg!"
incomplete: "Unvollständig" incomplete: "Unvollständig"
@ -217,18 +228,18 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
click_to_select: "Klick uf e Einheit zum sie uswähle." click_to_select: "Klick uf e Einheit zum sie uswähle."
# control_bar_multiplayer: "Multiplayer" # control_bar_multiplayer: "Multiplayer"
# control_bar_join_game: "Join Game" # control_bar_join_game: "Join Game"
# reload: "Reload" reload: "Neu lade"
reload_title: "De ganze Code neu lade?" reload_title: "De ganze Code neu lade?"
reload_really: "Bisch sicher du willsch level neu lade bis zrugg zum Afang?" reload_really: "Bisch sicher du willsch level neu lade bis zrugg zum Afang?"
reload_confirm: "Alles neu lade" reload_confirm: "Alles neu lade"
# victory: "Victory" victory: "Gwunne"
# victory_title_prefix: "" # victory_title_prefix: ""
victory_title_suffix: " Vollständig" victory_title_suffix: " Vollständig"
victory_sign_up: "Meld dich ah zum din Fortschritt speichere" victory_sign_up: "Meld dich ah zum din Fortschritt speichere"
victory_sign_up_poke: "Wötsch din Code speichere? Erstell gratis en Account!" victory_sign_up_poke: "Wötsch din Code speichere? Erstell gratis en Account!"
victory_rate_the_level: "Bewerte das Level: " # Only in old-style levels. victory_rate_the_level: "Bewerte das Level: " # Only in old-style levels.
victory_return_to_ladder: "Zrugg zum letzte Level" victory_return_to_ladder: "Zrugg zum letzte Level"
# victory_play_continue: "Continue" victory_play_continue: "Wiiter spile"
# victory_saving_progress: "Saving Progress" # victory_saving_progress: "Saving Progress"
# victory_go_home: "Go Home" # Only in old-style levels. # victory_go_home: "Go Home" # Only in old-style levels.
victory_review: "Verzell üs meh!" # Only in old-style levels. victory_review: "Verzell üs meh!" # Only in old-style levels.
@ -250,14 +261,14 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
tome_select_a_thang: "Wähl öpper us für" tome_select_a_thang: "Wähl öpper us für"
tome_available_spells: "Verfüegbari Zaubersprüch" tome_available_spells: "Verfüegbari Zaubersprüch"
# tome_your_skills: "Your Skills" # tome_your_skills: "Your Skills"
# tome_help: "Help" tome_help: "Hilf"
# tome_current_method: "Current Method" # tome_current_method: "Current Method"
# hud_continue_short: "Continue" # hud_continue_short: "Continue"
# code_saved: "Code Saved" code_saved: "Code gpeicheret"
skip_tutorial: "Überspringe (esc)" skip_tutorial: "Überspringe (esc)"
keyboard_shortcuts: "Shortcuts" keyboard_shortcuts: "Shortcuts"
# loading_ready: "Ready!" # loading_ready: "Ready!"
# loading_start: "Start Level" loading_start: "Level starte"
# problem_alert_title: "Fix Your Code" # problem_alert_title: "Fix Your Code"
time_current: "Jetzt:" time_current: "Jetzt:"
time_total: "Max:" time_total: "Max:"
@ -290,7 +301,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
tip_impossible: "Es schiint immer unmöglich bis es gschafft isch. - Nelson Mandela" tip_impossible: "Es schiint immer unmöglich bis es gschafft isch. - Nelson Mandela"
tip_talk_is_cheap: "Rede isch billig. Zeig mir de Code. - Linus Torvalds" tip_talk_is_cheap: "Rede isch billig. Zeig mir de Code. - Linus Torvalds"
tip_first_language: "S Katastrophalste wo du chasch lerne, isch dini erst Programmiersproch. - Alan Kay" tip_first_language: "S Katastrophalste wo du chasch lerne, isch dini erst Programmiersproch. - Alan Kay"
tip_hardware_problem: "Q: Wie viel Programmierer bruuchts zum e Glüehbire uswechsle? A: Keine, da isch es Hardware Problem." tip_hardware_problem: "F: Wie viel Programmierer bruuchts zum e Glüehbire uswechsle? A: Keine, da isch es Hardware Problem."
# tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law." # tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth" # tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
# tip_brute_force: "When in doubt, use brute force. - Ken Thompson" # tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
forum_prefix: "Für öffentlichi Sache versuechs mol stattdesse i " forum_prefix: "Für öffentlichi Sache versuechs mol stattdesse i "
forum_page: "üsem Forum" forum_page: "üsem Forum"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Feedback schicke" send: "Feedback schicke"
contact_candidate: "Kandidat kontaktiere" # Deprecated contact_candidate: "Kandidat kontaktiere" # Deprecated
recruitment_reminder: "Benutz das Formular zum mit Kandidate Kontakt ufneh, i die du interessiert bisch. Bhalt in Erinnerig, dass CodeCombat 15% vom erstjöhrige Lohn verrechnet. De Betrag wird fällig, sobald de Programmierer agstellt wird und chan 90 Täg lang zruggverrechnet werde wenn de Agstellti nid agstellt bliibt. Teilziitarbeit, Fernarbeit und temporäri Agstellti sind chostelos, s gliiche gilt für Interni Mitarbeiter." # Deprecated recruitment_reminder: "Benutz das Formular zum mit Kandidate Kontakt ufneh, i die du interessiert bisch. Bhalt in Erinnerig, dass CodeCombat 15% vom erstjöhrige Lohn verrechnet. De Betrag wird fällig, sobald de Programmierer agstellt wird und chan 90 Täg lang zruggverrechnet werde wenn de Agstellti nid agstellt bliibt. Teilziitarbeit, Fernarbeit und temporäri Agstellti sind chostelos, s gliiche gilt für Interni Mitarbeiter." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -69,9 +69,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
change_hero: "Held wechseln" # Go back from choose inventory to choose hero change_hero: "Held wechseln" # Go back from choose inventory to choose hero
choose_inventory: "Gegenstände ausrüsten" choose_inventory: "Gegenstände ausrüsten"
buy_gems: "Edelsteine kaufen" buy_gems: "Edelsteine kaufen"
# campaign_desert: "Desert Campaign" campaign_desert: "Wüstenkampagne"
campaign_forest: "Forest Kampagne" campaign_forest: "Waldkampagne"
campaign_dungeon: "Dungeon Kampagne" campaign_dungeon: "Kerkerkampagne"
subscription_required: "Abonnement benötigt" subscription_required: "Abonnement benötigt"
free: "Kostenlos" free: "Kostenlos"
subscribed: "Abonniert" subscribed: "Abonniert"
@ -146,9 +146,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
fork: "Fork" fork: "Fork"
play: "Spiel starten" # When used as an action verb, like "Play next level" play: "Spiel starten" # When used as an action verb, like "Play next level"
retry: "Erneut versuchen" retry: "Erneut versuchen"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Beobachten" watch: "Beobachten"
unwatch: "Nicht beobachten" unwatch: "Nicht beobachten"
submit_patch: "Patch einreichen" submit_patch: "Patch einreichen"
# submit_changes: "Submit Changes"
general: general:
and: "und" and: "und"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
date: "Datum" date: "Datum"
body: "Inhalt" body: "Inhalt"
version: "Version" version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Übertrage Nachricht" commit_msg: "Übertrage Nachricht"
# review: "Review"
version_history: "Versionshistorie" version_history: "Versionshistorie"
version_history_for: "Versionsgeschichte für: " version_history_for: "Versionsgeschichte für: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Ergebnis" result: "Ergebnis"
results: "Ergebnisse" results: "Ergebnisse"
description: "Beschreibung" description: "Beschreibung"
@ -234,8 +245,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
victory_review: "Erzähl uns davon!" # Only in old-style levels. victory_review: "Erzähl uns davon!" # Only in old-style levels.
victory_hour_of_code_done: "Bist Du fertig?" victory_hour_of_code_done: "Bist Du fertig?"
victory_hour_of_code_done_yes: "Ja, ich bin mit meiner Code-Stunde fertig!" victory_hour_of_code_done_yes: "Ja, ich bin mit meiner Code-Stunde fertig!"
# victory_experience_gained: "XP Gained" victory_experience_gained: "Gewonenne XP"
# victory_gems_gained: "Gems Gained" victory_gems_gained: "Gewonnene Edelsteine"
guide_title: "Anleitung" guide_title: "Anleitung"
tome_minion_spells: "Die Zaubersprüche Deiner Knechte" # Only in old-style levels. tome_minion_spells: "Die Zaubersprüche Deiner Knechte" # Only in old-style levels.
tome_read_only_spells: "Nur-lesen Zauberspüche" # Only in old-style levels. tome_read_only_spells: "Nur-lesen Zauberspüche" # Only in old-style levels.
@ -325,14 +336,15 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
buy_gems: buy_gems:
few_gems: "Ein paar Edelsteine" few_gems: "Ein paar Edelsteine"
pile_gems: "Stapel von Edelsteinen" pile_gems: "Ein Stapel Edelsteine"
chest_gems: "Kiste von Edelsteinen" chest_gems: "Eine Kiste voller Edelsteine"
purchasing: "Kaufabwicklung..." purchasing: "Kaufabwicklung..."
declined: "Deine Karte wurde abgelehnt" declined: "Deine Karte wurde abgelehnt"
retrying: "Serverfehler, versuche es erneut." retrying: "Serverfehler, versuche es erneut."
prompt_title: "Nicht genug Edelsteine" prompt_title: "Nicht genug Edelsteine"
prompt_body: "Benötigst du mehr?" prompt_body: "Benötigst du mehr?"
prompt_button: "Laden betreten" prompt_button: "Laden betreten"
# recovered: "Previous gems purchase recovered. Please refresh the page."
subscribe: subscribe:
subscribe_title: "Abonnieren" subscribe_title: "Abonnieren"
@ -373,14 +385,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
regeneration: "Regeneration" regeneration: "Regeneration"
range: "Reichweite" # As in "attack or visual range" range: "Reichweite" # As in "attack or visual range"
blocks: "Blocken" # As in "this shield blocks this much damage" blocks: "Blocken" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage" backstab: "Meucheln" # As in "this dagger does this much backstab damage"
skills: "Fähigkeiten" skills: "Fähigkeiten"
available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "Level freizuschalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) level_to_unlock: "Level freizuschalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen." restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen."
skill_docs: skill_docs:
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this writable: "beschreibbar" # Hover over "attack" in Your Skills while playing a level to see most of this
read_only: "schreibgeschützt" read_only: "schreibgeschützt"
action_name: "Name" action_name: "Name"
action_cooldown: "Benötigt" action_cooldown: "Benötigt"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
forum_prefix: "Für alle öffentlichen Themen, benutze stattdessen " forum_prefix: "Für alle öffentlichen Themen, benutze stattdessen "
forum_page: "unser Forum" forum_page: "unser Forum"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Sende Feedback" send: "Sende Feedback"
contact_candidate: "Kontaktiere Kandidaten" # Deprecated contact_candidate: "Kontaktiere Kandidaten" # Deprecated
recruitment_reminder: "Benutzen Sie dieses Formular um Kontakt zu Kandidaten aufzunehmen, an denen Sie interessiert sind. Bedenken Sie das CodeCombat 15% des ersten Jahresgehaltes berechnet. Diese Gebühr wird fällig wenn Sie den Kandidaten einstellen und ist für 90 Tage rückerstattungsfähig, sollte der Mitarbeiter nicht eingestellt bleiben. Mitarbeiter die für Teilzeit, Remote oder eine Auftragsarbeit eingestellt werden sind kostenlos, das gilt auch für Praktikanten." # Deprecated recruitment_reminder: "Benutzen Sie dieses Formular um Kontakt zu Kandidaten aufzunehmen, an denen Sie interessiert sind. Bedenken Sie das CodeCombat 15% des ersten Jahresgehaltes berechnet. Diese Gebühr wird fällig wenn Sie den Kandidaten einstellen und ist für 90 Tage rückerstattungsfähig, sollte der Mitarbeiter nicht eingestellt bleiben. Mitarbeiter die für Teilzeit, Remote oder eine Auftragsarbeit eingestellt werden sind kostenlos, das gilt auch für Praktikanten." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
more: "Mehr" more: "Mehr"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Live Chat" live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Einige Einstellungsmöglichkeiten?" level_some_options: "Einige Einstellungsmöglichkeiten?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Skripte" level_tab_scripts: "Skripte"
@ -692,7 +708,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
more_about_scribe: "Erfahre mehr darüber wie du ein Schreiber werden kannst" more_about_scribe: "Erfahre mehr darüber wie du ein Schreiber werden kannst"
scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln." scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln."
diplomat_summary: "Es herrscht ein großes Interesse an CodeCombat in anderen Ländern die kein Englisch sprechen! Wir suchen nach Übersetzern die gewillt sind ihre Zeit mit der Übersetzung der Webseite zu verbringen, so dass CodeCombat so schnell wie möglich für alle weltweit zugänglich ist. Wenn du helfen möchtest CodeCombat International zugänglich zu machen, dann ist diese Klasse für dich." diplomat_summary: "Es herrscht ein großes Interesse an CodeCombat in anderen Ländern die kein Englisch sprechen! Wir suchen nach Übersetzern die gewillt sind ihre Zeit mit der Übersetzung der Webseite zu verbringen, so dass CodeCombat so schnell wie möglich für alle weltweit zugänglich ist. Wenn du helfen möchtest CodeCombat International zugänglich zu machen, dann ist diese Klasse für dich."
diplomat_introduction_pref: "Also wenn es eines gibt was wir gelernt haben vom " diplomat_introduction_pref: "Also wenn es eines gibt, was wir gelernt haben vom "
diplomat_launch_url: "Launch im Oktober" diplomat_launch_url: "Launch im Oktober"
diplomat_introduction_suf: "dann ist es, dass es ein großes Interesse an CodeCombat in anderen Ländern gibt! Wir stellen eine Truppe von Übersetzern zusammen, die gewillt sind ein Set Worte in ein anderes Set Worte umzuwandeln um CodeCombat der Welt so zugänglich wie möglich zu machen. Wenn du es magst eine Vorschau von zukünftigem Content zu erhalten und diese Level so schnell wie möglich deinen Landsleuten zur Verfügung zu stellen, dann ist diese Klasse vielleicht für dich." diplomat_introduction_suf: "dann ist es, dass es ein großes Interesse an CodeCombat in anderen Ländern gibt! Wir stellen eine Truppe von Übersetzern zusammen, die gewillt sind ein Set Worte in ein anderes Set Worte umzuwandeln um CodeCombat der Welt so zugänglich wie möglich zu machen. Wenn du es magst eine Vorschau von zukünftigem Content zu erhalten und diese Level so schnell wie möglich deinen Landsleuten zur Verfügung zu stellen, dann ist diese Klasse vielleicht für dich."
diplomat_attribute_1: "Du sprichst/schreibst sowohl Englisch als auch die Sprache deiner Wahl flüssig. Wenn man komplizierte Informationen vermitteln will, muß man BEIDE Sprachen wirklich beherrschen." diplomat_attribute_1: "Du sprichst/schreibst sowohl Englisch als auch die Sprache deiner Wahl flüssig. Wenn man komplizierte Informationen vermitteln will, muß man BEIDE Sprachen wirklich beherrschen."
@ -811,21 +827,21 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
recently_played: "Kürzlich gespielt" recently_played: "Kürzlich gespielt"
no_recent_games: "Keine Spiele in den letzten zwei Wochen gespielt." no_recent_games: "Keine Spiele in den letzten zwei Wochen gespielt."
payments: "Zahlungen" payments: "Zahlungen"
# purchased: "Purchased" purchased: "Gekauft"
# subscription: "Subscription" subscription: "Abo"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Gezahlt am" paid_on: "Gezahlt am"
service: "Service" service: "Service"
price: "Preis" price: "Preis"
gems: "Edelsteine" gems: "Edelsteine"
# active: "Active" active: "Aktive"
# subscribed: "Subscribed" subscribed: "Abonniert"
# unsubscribed: "Unsubscribed" unsubscribed: "Abbestellt"
# active_until: "Active Until" active_until: "Aktive bis"
# cost: "Cost" cost: "Kosten"
# next_payment: "Next Payment" next_payment: "Nächste Zahlung"
# card: "Card" card: "Karte"
status_unsubscribed_active: "Du hast kein Abo, und bekommst keine Rechnung, aber dein Account ist weiterhin aktiv." status_unsubscribed_active: "Du hast kein Abo, und bekommst keine Rechnung, aber dein Account ist weiterhin aktiv."
status_unsubscribed: "Erhalte Zugang zu neuen Leveln, Helden, Gegenständen und Bonus Edelsteinen mit einem CodeCombat Abo!" status_unsubscribed: "Erhalte Zugang zu neuen Leveln, Helden, Gegenständen und Bonus Edelsteinen mit einem CodeCombat Abo!"
@ -886,7 +902,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
clas: "CLAs" clas: "CLAs"
play_counts: "Anzahl Spiele" play_counts: "Anzahl Spiele"
feedback: "Feedback" feedback: "Feedback"
# payment_info: "Payment Info" payment_info: "Zahlungsinfo"
delta: delta:
added: "hinzugefügt" added: "hinzugefügt"
@ -1041,15 +1057,15 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
name_anonymous: "Anonymer Entwickler" name_anonymous: "Anonymer Entwickler"
name_help: "Name den Arbeitgeber sehen sollen, z.B. 'Nick Winter'." name_help: "Name den Arbeitgeber sehen sollen, z.B. 'Nick Winter'."
short_description_header: "Schreibe einen kurzen Text über dich" short_description_header: "Schreibe einen kurzen Text über dich"
# short_description_blurb: "Add a tagline to help an employer quickly learn more about you." short_description_blurb: "Füge eine Tagline hinzu, damit Arbeitgeber schnell mehr über dich erfahren können."
# short_description: "Tagline" short_description: "Tagline"
short_description_help: "Wer bist du und wonach suchst du? 140 Zeichen max." short_description_help: "Wer bist du und wonach suchst du? 140 Zeichen max."
skills_header: "Fähigkeiten" skills_header: "Fähigkeiten"
# skills_help: "Tag relevant developer skills in order of proficiency." skills_help: "Markiere relevante Entwicklerfähigkeiten in der Reihnfolge deines Niveaus."
long_description_header: "Beschreibe deine gewünschte Position" long_description_header: "Beschreibe deine gewünschte Position"
long_description_blurb: "Teile Arbeitgebern mit wie toll du bist und nach welcher Position du suchst." long_description_blurb: "Teile Arbeitgebern mit wie toll du bist und nach welcher Position du suchst."
# long_description: "Self Description" long_description: "Selbstbeschreibung"
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max." long_description_help: "Beschreibe dich selbst für potentielle Arbeitgeber. Fasse dich kurz aber treffend. Wir empfehlen die Position kurz darzustellen, die dich am meisten interessieren würde. Geschmackvoller Preisabschlag ist ok; max. 600 Zeichen."
work_experience: "Berufserfahrung" work_experience: "Berufserfahrung"
work_header: "Liste deine Berufserfahrung chronologisch auf" work_header: "Liste deine Berufserfahrung chronologisch auf"
work_years: "Jahre der Erfahrung" work_years: "Jahre der Erfahrung"
@ -1073,13 +1089,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
education_duration: "Daten" education_duration: "Daten"
education_duration_help: "Wann?" education_duration_help: "Wann?"
education_description: "Beschreibung" education_description: "Beschreibung"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)" education_description_help: "Hebe etwas aus dieser Ausbildung hervor. (140 Zeichen; optional)"
our_notes: "CodeCombat's Notizen" our_notes: "CodeCombat's Notizen"
remarks: "Kommentare" remarks: "Kommentare"
projects: "Projekte" projects: "Projekte"
projects_header: "Füge 3 Projekte hinzu" projects_header: "Füge 3 Projekte hinzu"
projects_header_2: "Projekte (Top 3)" projects_header_2: "Projekte (Top 3)"
projects_blurb: "Hebe deine Projekte hervor um Arbeitgeber zu verblüffen." projects_blurb: "Hebe deine Projekte hervor, um Arbeitgeber zu verblüffen."
project_name: "Projekt Name" project_name: "Projekt Name"
project_name_help: "Wie wurde das Projekt genannt?" project_name_help: "Wie wurde das Projekt genannt?"
project_description: "Beschreibung" project_description: "Beschreibung"
@ -1087,7 +1103,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
project_picture: "Bild" project_picture: "Bild"
project_picture_help: "Lade ein 230x115px oder größeres Bild hoch, welches das Projekt darstellt." project_picture_help: "Lade ein 230x115px oder größeres Bild hoch, welches das Projekt darstellt."
project_link: "Link" project_link: "Link"
project_link_help: "Verlinke zu dem Projekt." project_link_help: "Verlinke das Projekt."
player_code: "Spieler Code" player_code: "Spieler Code"
employers: employers:

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "και" and: "και"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
version: "Έκδοση" version: "Έκδοση"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Αποτέλεσμα" result: "Αποτέλεσμα"
results: "Αποτελέσματα" results: "Αποτελέσματα"
description: "Περιγραφή" description: "Περιγραφή"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
forum_prefix: "Για οτιδήποτε δημόσιο, παρακαλούμε δοκίμαστε " forum_prefix: "Για οτιδήποτε δημόσιο, παρακαλούμε δοκίμαστε "
forum_page: "το φόρουμ μας" forum_page: "το φόρουμ μας"
forum_suffix: "" forum_suffix: ""
# where_reply: "Where should we reply?"
send: "Αποστολή σχολίων" send: "Αποστολή σχολίων"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
archmage_summary: "Interested in working on game graphics, user interface design, database and server organisation, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." archmage_summary: "Interested in working on game graphics, user interface design, database and server organisation, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

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@ -146,9 +146,13 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

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@ -146,9 +146,13 @@
fork: "Fork" fork: "Fork"
play: "Play" # When used as an action verb, like "Play next level" play: "Play" # When used as an action verb, like "Play next level"
retry: "Retry" retry: "Retry"
actions: "Actions"
info: "Info"
help: "Help"
watch: "Watch" watch: "Watch"
unwatch: "Unwatch" unwatch: "Unwatch"
submit_patch: "Submit Patch" submit_patch: "Submit Patch"
submit_changes: "Submit Changes"
general: general:
and: "and" and: "and"
@ -156,9 +160,16 @@
date: "Date" date: "Date"
body: "Body" body: "Body"
version: "Version" version: "Version"
submitter: "Submitter"
submitted: "Submitted"
commit_msg: "Commit Message" commit_msg: "Commit Message"
review: "Review"
version_history: "Version History" version_history: "Version History"
version_history_for: "Version History for: " version_history_for: "Version History for: "
select_changes: "Select two changes below to see the difference."
undo: "Undo (Ctrl+Z)"
redo: "Redo (Ctrl+Shift+Z)"
play_preview: "Play preview of current level"
result: "Result" result: "Result"
results: "Results" results: "Results"
description: "Description" description: "Description"
@ -259,6 +270,7 @@
loading_ready: "Ready!" loading_ready: "Ready!"
loading_start: "Start Level" loading_start: "Start Level"
problem_alert_title: "Fix Your Code" problem_alert_title: "Fix Your Code"
problem_alert_help: "Help"
time_current: "Now:" time_current: "Now:"
time_total: "Max:" time_total: "Max:"
time_goto: "Go to:" time_goto: "Go to:"
@ -301,6 +313,8 @@
save_load_tab: "Save/Load" save_load_tab: "Save/Load"
options_tab: "Options" options_tab: "Options"
guide_tab: "Guide" guide_tab: "Guide"
guide_video_tutorial: "Video Tutorial"
guide_tips: "Tips"
multiplayer_tab: "Multiplayer" multiplayer_tab: "Multiplayer"
auth_tab: "Sign Up" auth_tab: "Sign Up"
inventory_caption: "Equip your hero" inventory_caption: "Equip your hero"
@ -333,6 +347,7 @@
prompt_title: "Not Enough Gems" prompt_title: "Not Enough Gems"
prompt_body: "Do you want to get more?" prompt_body: "Do you want to get more?"
prompt_button: "Enter Shop" prompt_button: "Enter Shop"
recovered: "Previous gems purchase recovered. Please refresh the page."
subscribe: subscribe:
subscribe_title: "Subscribe" subscribe_title: "Subscribe"
@ -462,12 +477,14 @@
contact: contact:
contact_us: "Contact CodeCombat" contact_us: "Contact CodeCombat"
welcome: "Good to hear from you! Use this form to send us email. " welcome: "Good to hear from you! Use this form to send us email. "
contribute_prefix: "If you're interested in contributing, check out our "
contribute_page: "contribute page"
contribute_suffix: "!"
forum_prefix: "For anything public, please try " forum_prefix: "For anything public, please try "
forum_page: "our forum" forum_page: "our forum"
forum_suffix: " instead." forum_suffix: " instead."
subscribe_prefix: "If you need help figuring out a level, please"
subscribe: "buy a CodeCombat subscription"
subscribe_suffix: "and we'll be happy to help you with your code."
subscriber_support: "Since you're a CodeCombat subscriber, your email will get our priority support."
where_reply: "Where should we reply?"
send: "Send Feedback" send: "Send Feedback"
contact_candidate: "Contact Candidate" # Deprecated contact_candidate: "Contact Candidate" # Deprecated
recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +597,9 @@
more: "More" more: "More"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Live Chat" live_chat: "Live Chat"
thang_main: "Main"
thang_spritesheets: "Spritesheets"
thang_colors: "Colors"
level_some_options: "Some Options?" level_some_options: "Some Options?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"
@ -640,7 +660,7 @@
introduction_desc_github_url: "CodeCombat is totally open source" introduction_desc_github_url: "CodeCombat is totally open source"
introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
introduction_desc_ending: "We hope you'll join our party!" introduction_desc_ending: "We hope you'll join our party!"
introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
alert_account_message_intro: "Hey there!" alert_account_message_intro: "Hey there!"
alert_account_message: "To subscribe for class emails, you'll need to be logged in first." alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -1,4 +1,4 @@
module.exports = nativeDescription: "español (América Latina)", englishDescription: "Spanish (Latin America)", translation: module.exports = nativeDescription: "Español (América Latina)", englishDescription: "Spanish (Latin America)", translation:
home: home:
slogan: "Aprende a programar jugando" slogan: "Aprende a programar jugando"
no_ie: "¡Lo sentimos! CodeCombat no funciona en Internet Explorer 8 o versiones anteriores." # Warning that only shows up in IE8 and older no_ie: "¡Lo sentimos! CodeCombat no funciona en Internet Explorer 8 o versiones anteriores." # Warning that only shows up in IE8 and older
@ -69,7 +69,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
change_hero: "Cambiar héroe" # Go back from choose inventory to choose hero change_hero: "Cambiar héroe" # Go back from choose inventory to choose hero
choose_inventory: "Equipar objetos" choose_inventory: "Equipar objetos"
buy_gems: "Comprar gemas" buy_gems: "Comprar gemas"
# campaign_desert: "Desert Campaign" campaign_desert: "Camapaña del Desierto"
campaign_forest: "Campaña del Bosque" campaign_forest: "Campaña del Bosque"
campaign_dungeon: "Campaña Calabozo" campaign_dungeon: "Campaña Calabozo"
subscription_required: "Requiere Suscripción" subscription_required: "Requiere Suscripción"
@ -109,7 +109,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
finishing: "Finalizando" finishing: "Finalizando"
sign_in_with_facebook: "Registrarse con Facebook" sign_in_with_facebook: "Registrarse con Facebook"
sign_in_with_gplus: "Registrarse con G+" sign_in_with_gplus: "Registrarse con G+"
signup_switch: "¿Queres crear una cuenta?" signup_switch: "¿Quieres crear una cuenta?"
signup: signup:
email_announcements: "Recibe noticias por email" email_announcements: "Recibe noticias por email"
@ -146,9 +146,13 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
fork: "Bifurcar" fork: "Bifurcar"
play: "Jugar" # When used as an action verb, like "Play next level" play: "Jugar" # When used as an action verb, like "Play next level"
retry: "Reintentar" retry: "Reintentar"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Seguir" watch: "Seguir"
unwatch: "No seguir" unwatch: "No seguir"
submit_patch: "Enviar Parche" submit_patch: "Enviar Parche"
# submit_changes: "Submit Changes"
general: general:
and: "y" and: "y"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
date: "Fecha" date: "Fecha"
body: "Cuerpo" body: "Cuerpo"
version: "Versión" version: "Versión"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Enviar mensaje" commit_msg: "Enviar mensaje"
# review: "Review"
version_history: "Historial de Versiones" version_history: "Historial de Versiones"
version_history_for: "Historial de Versiones para: " version_history_for: "Historial de Versiones para: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultado" result: "Resultado"
results: "Resultados" results: "Resultados"
description: "Descripción" description: "Descripción"
@ -203,8 +214,8 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
home: "Inicio" # Not used any more, will be removed soon. home: "Inicio" # Not used any more, will be removed soon.
level: "Nivel" # Like "Level: Dungeons of Kithgard" level: "Nivel" # Like "Level: Dungeons of Kithgard"
skip: "Omitir" skip: "Omitir"
game_menu: "Menu del Juego" game_menu: "Menú del Juego"
guide: "Guia" guide: "Guía"
restart: "Reiniciar" restart: "Reiniciar"
goals: "Objetivos" goals: "Objetivos"
goal: "Objetivo" goal: "Objetivo"
@ -213,7 +224,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
incomplete: "Incompleto" incomplete: "Incompleto"
timed_out: "Se te acabo el tiempo" timed_out: "Se te acabo el tiempo"
failing: "Fallando" failing: "Fallando"
action_timeline: "Cronologia de Accion" action_timeline: "Cronología de Acción"
click_to_select: "Has click en una unidad para seleccionarla." click_to_select: "Has click en una unidad para seleccionarla."
control_bar_multiplayer: "Multijugador" control_bar_multiplayer: "Multijugador"
control_bar_join_game: "Ingresar al juego" control_bar_join_game: "Ingresar al juego"
@ -224,7 +235,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
victory: "Victoria" victory: "Victoria"
victory_title_prefix: "¡" victory_title_prefix: "¡"
victory_title_suffix: " Completo!" victory_title_suffix: " Completo!"
victory_sign_up: "Registrate para recibir actualizaciones" victory_sign_up: "Regístrate para recibir actualizaciones"
victory_sign_up_poke: "¿Quieres recibir las ultimas noticias por correo? ¡Crea una cuenta gratuita y te mantendremos informado!" victory_sign_up_poke: "¿Quieres recibir las ultimas noticias por correo? ¡Crea una cuenta gratuita y te mantendremos informado!"
victory_rate_the_level: "Valora el nivel: " # Only in old-style levels. victory_rate_the_level: "Valora el nivel: " # Only in old-style levels.
victory_return_to_ladder: "Volver a la escalera" victory_return_to_ladder: "Volver a la escalera"
@ -288,13 +299,13 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
tip_patience: "Paciencia debes tener, joven Padawan. - Yoda" tip_patience: "Paciencia debes tener, joven Padawan. - Yoda"
tip_documented_bug: "Un error documentad no es un error; es una característica." tip_documented_bug: "Un error documentad no es un error; es una característica."
tip_impossible: "Siempre parece imposible hasta que se hace. - Nelson Mandela" tip_impossible: "Siempre parece imposible hasta que se hace. - Nelson Mandela"
tip_talk_is_cheap: "Hablar es barato. Muestrame el código. - Linus Torvalds" tip_talk_is_cheap: "Hablar es barato. Muéstrame el código. - Linus Torvalds"
tip_first_language: "La cosa más desastroza que puedes aprender es tu primer lenguaje de programación. - Alan Kay" tip_first_language: "La cosa más desastrosa que puedes aprender es tu primer lenguaje de programación. - Alan Kay"
tip_hardware_problem: "P: ¿Cuántos programadores son necesarios para cambiar una bombilla eléctrica? R: Ninguno, es un problema de hardware." tip_hardware_problem: "P: ¿Cuántos programadores son necesarios para cambiar una bombilla eléctrica? R: Ninguno, es un problema de hardware."
tip_hofstadters_law: "Ley de Hofstadter: Siempre toma más tiempo del que esperas, inclso cuando tienes en cuenta la ley de Hofstadter." tip_hofstadters_law: "Ley de Hofstadter: Siempre toma más tiempo del que esperas, incluso cuando tienes en cuenta la ley de Hofstadter."
tip_premature_optimization: "La optimización prematura es la raíz de la maldad. - Donald Knuth" tip_premature_optimization: "La optimización prematura es la raíz de la maldad. - Donald Knuth"
tip_brute_force: "Cuando tengas duda, usa la fuerza bruta. - Ken Thompson" tip_brute_force: "Cuando tengas duda, usa la fuerza bruta. - Ken Thompson"
tip_extrapolation: "Solo hay dos tipos de personas: Esas que pueden extraplolar dese información incompleta..." tip_extrapolation: "Solo hay dos tipos de personas: Esas que pueden extrapolar desde información incompleta..."
game_menu: game_menu:
inventory_tab: "Inventario" inventory_tab: "Inventario"
@ -330,9 +341,10 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
purchasing: "Comprando..." purchasing: "Comprando..."
declined: "Su tarjeta fue rechazada" declined: "Su tarjeta fue rechazada"
retrying: "Error del servidor, recargando." retrying: "Error del servidor, recargando."
prompt_title: "Gemas insuficientess" prompt_title: "Gemas insuficientes"
prompt_body: "¿Quieres obtener más?" prompt_body: "¿Quieres obtener más?"
prompt_button: "Entrar al mercado" prompt_button: "Entrar al mercado"
# recovered: "Previous gems purchase recovered. Please refresh the page."
subscribe: subscribe:
subscribe_title: "Suscribirse" subscribe_title: "Suscribirse"
@ -340,13 +352,13 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
levels: "Adquirí más practica con un nivel bonus!" levels: "Adquirí más practica con un nivel bonus!"
heroes: "Héroes más poderosos!" heroes: "Héroes más poderosos!"
gems: "Bonus de 3500 todos los meses!" gems: "Bonus de 3500 todos los meses!"
items: "Más de 250 items de bonus!" items: "Más de 250 ítems de bonus!"
parents: "Para padres" parents: "Para padres"
parents_title: "Su hijo aprenderá a programar." parents_title: "Su hijo aprenderá a programar."
parents_blurb1: "Con CodeCombat, su hijo aprenderá a escribiendo código real. Empezaran aprendiendo comandos simples avanzando a tópicos más complejos." parents_blurb1: "Con CodeCombat, su hijo aprenderá a escribiendo código real. Empezaran aprendiendo comandos simples avanzando a tópicos más complejos."
parents_blurb2: "Por $9.99 USD/mes, recibirán nuevos desafíos todas las semanas y soporte personal por email de programadores profesionales." parents_blurb2: "Por $9.99 USD/mes, recibirán nuevos desafíos todas las semanas y soporte personal por email de programadores profesionales."
parents_blurb3: "Sin Riesgo: Garantía de 100% de devolución, fácil 1-click y desuscribirse." parents_blurb3: "Sin Riesgo: Garantía de 100% de devolución, fácil 1-click y desuscribirse."
subscribe_button: "Suscribete Ahora" subscribe_button: "Suscríbete Ahora"
stripe_description: "Suscripción Mensual" stripe_description: "Suscripción Mensual"
subscription_required_to_play: "Necesitas una suscripción para jugar este nivel." subscription_required_to_play: "Necesitas una suscripción para jugar este nivel."
@ -373,7 +385,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
regeneration: "Regeneración" regeneration: "Regeneración"
range: "Rango" # As in "attack or visual range" range: "Rango" # As in "attack or visual range"
blocks: "Bloqueo" # As in "this shield blocks this much damage" blocks: "Bloqueo" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage" backstab: "Apuñala" # As in "this dagger does this much backstab damage"
skills: "Habilidades" skills: "Habilidades"
available_for_purchase: "Disponible para Comprar" # Shows up when you have unlocked, but not purchased, a hero in the hero store available_for_purchase: "Disponible para Comprar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "Nivel para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) level_to_unlock: "Nivel para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
@ -383,18 +395,18 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this # writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
read_only: "Sólo Lectura" read_only: "Sólo Lectura"
action_name: "nombre" action_name: "nombre"
# action_cooldown: "Takes" action_cooldown: "Toma"
# action_specific_cooldown: "Cooldown" action_specific_cooldown: "Enfriamiento"
action_damage: "Daño" action_damage: "Daño"
action_range: "Rango" action_range: "Rango"
action_radius: "Radip" action_radius: "Radio"
action_duration: "Duración" action_duration: "Duración"
example: "Ejemplo" example: "Ejemplo"
ex: "ej" # Abbreviation of "example" ex: "ej" # Abbreviation of "example"
# current_value: "Current Value" current_value: "Valor actual"
# default_value: "Default value" default_value: "Valor por defecto"
parameters: "Parámetros" parameters: "Parámetros"
# returns: "Returns" returns: "Devoluciones"
granted_by: "Concedido por" granted_by: "Concedido por"
save_load: save_load:
@ -406,7 +418,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
volume_label: "Volumen" volume_label: "Volumen"
music_label: "Música" music_label: "Música"
music_description: "Música encendida/apagada." music_description: "Música encendida/apagada."
autorun_label: "Autoejecutar" autorun_label: "Auto ejecutar"
autorun_description: "Controlar ejecución automática de código." autorun_description: "Controlar ejecución automática de código."
editor_config: "Config. de Editor" editor_config: "Config. de Editor"
editor_config_title: "Configuración del Editor" editor_config_title: "Configuración del Editor"
@ -433,8 +445,8 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
why_paragraph_2_italic: "bien un premio" why_paragraph_2_italic: "bien un premio"
why_paragraph_2_center: "pero algo divertido" why_paragraph_2_center: "pero algo divertido"
why_paragraph_2_italic_caps: "¡NO MAMÁ, TENGO QUE FINALIZAR EL NIVEL!" why_paragraph_2_italic_caps: "¡NO MAMÁ, TENGO QUE FINALIZAR EL NIVEL!"
why_paragraph_2_suffix: "Por tal motivo CodeCombat es un juego multiusuario, no un curso con gamificación. No finalizaremos hasta que terminos--pero en esta ocasión, es una buena cosa." why_paragraph_2_suffix: "Por tal motivo CodeCombat es un juego multiusuario, no un curso con gamificación. No finalizaremos hasta que terminemos--pero en esta ocasión, es una buena cosa."
why_paragraph_3: "si te vas a volver adicto a un juego, hazlo a este y conviértete en un de los magos de la era tecnológica." why_paragraph_3: "si te vas a volver adicto a un juego, hazlo a este y conviértete en uno de los magos de la era tecnológica."
press_title: "Blogeros/Prensa" press_title: "Blogeros/Prensa"
press_paragraph_1_prefix: "¿Quieres escribirnos? Descarga y usa con confianza todos los recursos incluídos en nuestro" press_paragraph_1_prefix: "¿Quieres escribirnos? Descarga y usa con confianza todos los recursos incluídos en nuestro"
press_paragraph_1_link: "paquete de prensa" press_paragraph_1_link: "paquete de prensa"
@ -468,9 +480,10 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
forum_prefix: "Para cualquier cosa pública, por favor prueba " forum_prefix: "Para cualquier cosa pública, por favor prueba "
forum_page: "nuestro foro " forum_page: "nuestro foro "
forum_suffix: "en su lugar." forum_suffix: "en su lugar."
# where_reply: "Where should we reply?"
send: "Enviar Comentario" send: "Enviar Comentario"
contact_candidate: "Contacta un Candidato" # Deprecated contact_candidate: "Contacta un Candidato" # Deprecated
recruitment_reminder: "Usa este formulario para llegar a los candidadtos que estés interesado en entrevistar. Recuerda que CodeCombat cobra 18% del primer año de salario. Este honorario se debe a la contratación del empleado y reembolsable por 90 days si el empleado no permanece contratado. Tiempo partcial, remoto, y empleados por contrato son gratiso, como así también internos." # Deprecated recruitment_reminder: "Usa este formulario para llegar a los candidatos que estés interesado en entrevistar. Recuerda que CodeCombat cobra 18% del primer año de salario. Este honorario se debe a la contratación del empleado y reembolsable por 90 días si el empleado no permanece contratado. Tiempo parcial, remoto, y empleados por contrato son gratis, como así también internos." # Deprecated
account_settings: account_settings:
title: "Configuración de la Cuenta" title: "Configuración de la Cuenta"
@ -539,9 +552,9 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites." # thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the" # article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime." # article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites" find_us: "Encuentranos en etsos sitios"
# social_blog: "Read the CodeCombat blog on Sett" social_blog: "Lee el blog de CodeCombat en Sett"
# social_discource: "Join the discussion on our Discourse forum" social_discource: "Unite a la discusión en nuestro foro"
social_facebook: "Me Gusta CodeCombat en Facebook" social_facebook: "Me Gusta CodeCombat en Facebook"
social_twitter: "Sigue a CodeCombat en Twitter" social_twitter: "Sigue a CodeCombat en Twitter"
social_gplus: "Únete a CodeCombat con Google+" social_gplus: "Únete a CodeCombat con Google+"
@ -573,56 +586,59 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
revert_models: "Revertir Modelos" revert_models: "Revertir Modelos"
pick_a_terrain: "Elije un Terreno" pick_a_terrain: "Elije un Terreno"
small: "Pequeño" small: "Pequeño"
# grassy: "Grassy" grassy: "Herboso"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
# fork_creating: "Creating Fork..." # fork_creating: "Creating Fork..."
# generate_terrain: "Generate Terrain" generate_terrain: "Generar terreno"
# more: "More" more: "Más"
# wiki: "Wiki" wiki: "Wiki"
# live_chat: "Live Chat" live_chat: "Chat en vivo"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
# level_tab_settings: "Settings" level_tab_settings: "Opciones"
# level_tab_components: "Components" level_tab_components: "Componentes"
# level_tab_systems: "Systems" level_tab_systems: "Sistemas"
# level_tab_docs: "Documentation" level_tab_docs: "Documentación"
# level_tab_thangs_title: "Current Thangs" # level_tab_thangs_title: "Current Thangs"
# level_tab_thangs_all: "All" level_tab_thangs_all: "Todo"
# level_tab_thangs_conditions: "Starting Conditions" # level_tab_thangs_conditions: "Starting Conditions"
# level_tab_thangs_add: "Add Thangs" # level_tab_thangs_add: "Add Thangs"
# delete: "Delete" delete: "Borrar"
# duplicate: "Duplicate" duplicate: "Duplicar"
# rotate: "Rotate" rotate: "Rotar"
# level_settings_title: "Settings" level_settings_title: "Opciones"
# level_component_tab_title: "Current Components" level_component_tab_title: "Componentes Actuales"
# level_component_btn_new: "Create New Component" level_component_btn_new: "Crear Nuevo Componente"
# level_systems_tab_title: "Current Systems" level_systems_tab_title: "Sistemas Actuales Systems"
# level_systems_btn_new: "Create New System" level_systems_btn_new: "Crear Nuevo Sistema New System"
# level_systems_btn_add: "Add System" level_systems_btn_add: "Agregar Sistema"
# level_components_title: "Back to All Thangs" # level_components_title: "Back to All Thangs"
# level_components_type: "Type" level_components_type: "Tipo"
# level_component_edit_title: "Edit Component" level_component_edit_title: "Editar Componente"
# level_component_config_schema: "Config Schema" # level_component_config_schema: "Config Schema"
# level_component_settings: "Settings" level_component_settings: "Opciones"
# level_system_edit_title: "Edit System" level_system_edit_title: "Editar Sistema"
# create_system_title: "Create New System" create_system_title: "Crear Nuevo Sistema"
# new_component_title: "Create New Component" new_component_title: "Crear Nuevo Componente"
# new_component_field_system: "System" new_component_field_system: "Sistema"
# new_article_title: "Create a New Article" new_article_title: "Crear un Nuevo Artículo"
# new_thang_title: "Create a New Thang Type" # new_thang_title: "Create a New Thang Type"
# new_level_title: "Create a New Level" new_level_title: "Crear un Nuevo Nivel"
# new_article_title_login: "Log In to Create a New Article" new_article_title_login: "Ingresa para Crear un Nuevo Artículo"
# new_thang_title_login: "Log In to Create a New Thang Type" # new_thang_title_login: "Log In to Create a New Thang Type"
# new_level_title_login: "Log In to Create a New Level" new_level_title_login: "Ingresa para Crear un Nuevo Nivel"
# new_achievement_title: "Create a New Achievement" new_achievement_title: "Crear un Nuevo Logro"
# new_achievement_title_login: "Log In to Create a New Achievement" new_achievement_title_login: "Ingresa para Crear un Nuevo Logro"
# article_search_title: "Search Articles Here" article_search_title: "Buscar Artículos aquí"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" level_search_title: "Buscar Niveles aquí"
# achievement_search_title: "Search Achievements" achievement_search_title: "Buscar logros"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." read_only_warning2: "Nota: no puedes guardar ediciones aquí, porque no estas logeado."
# no_achievements: "No achievements have been added for this level yet." no_achievements: "No hay logros agregados en este nivel por ahora."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
# achievement_query_goals: "Key achievement off of level goals" # achievement_query_goals: "Key achievement off of level goals"
# level_completion: "Level Completion" # level_completion: "Level Completion"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."
@ -807,27 +823,27 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
left_xp_infix: " hasta el nivel " left_xp_infix: " hasta el nivel "
left_xp_postfix: "" left_xp_postfix: ""
# account: account:
# recently_played: "Recently Played" recently_played: "Recientemente jugado"
# no_recent_games: "No games played during the past two weeks." no_recent_games: "No juegos jugados duramente las últimas dos semanas."
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" subscription: "Suscripción"
# service_apple: "Apple" service_apple: "Apple"
# service_web: "Web" service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
# service: "Service" service: "Servicio"
# price: "Price" price: "Precio"
# gems: "Gems" gems: "Gemas"
# active: "Active" active: "Activo"
# subscribed: "Subscribed" subscribed: "Suscripto"
# unsubscribed: "Unsubscribed" unsubscribed: "Insuscripto"
# active_until: "Active Until" active_until: "Activo Hasta"
# cost: "Cost" cost: "Costo"
# next_payment: "Next Payment" next_payment: "Próximo Pago"
# card: "Card" card: "Tarjeta"
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." status_unsubscribed_active: "No estas suscripto y no se te cobrará, pero tu cuenta estar activa por ahora."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" status_unsubscribed: "Obtén acceso a nuevos niveles, heroés, items y gemas extras con la suscripción a CodeCombat!"
loading_error: loading_error:
could_not_load: "Error cargando del servidor" could_not_load: "Error cargando del servidor"
@ -843,7 +859,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
unknown: "Error desconocido." unknown: "Error desconocido."
resources: resources:
# sessions: "Sessions" sessions: "Sesiones"
your_sessions: "Tus sesiones" your_sessions: "Tus sesiones"
level: "Nivel" level: "Nivel"
social_network_apis: "APIs de Redes Sociales" social_network_apis: "APIs de Redes Sociales"
@ -858,77 +874,77 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
patches: "Parches" patches: "Parches"
# patched_model: "Source Document" # patched_model: "Source Document"
model: "Modelo" model: "Modelo"
# system: "System" system: "Sistema"
# systems: "Systems" systems: "Sistemas"
# component: "Component" component: "Componente"
# components: "Components" components: "Componentes"
# thang: "Thang" # thang: "Thang"
# thangs: "Thangs" # thangs: "Thangs"
# level_session: "Your Session" level_session: "Tu Sesión"
# opponent_session: "Opponent Session" opponent_session: "Sesión del Oponente"
# article: "Article" article: "Artícule"
# user_names: "User Names" user_names: "Nombres de usuario"
# thang_names: "Thang Names" # thang_names: "Thang Names"
files: "Archivos" files: "Archivos"
# top_simulators: "Top Simulators" # top_simulators: "Top Simulators"
# source_document: "Source Document" # source_document: "Source Document"
# document: "Document" document: "Documento"
# sprite_sheet: "Sprite Sheet" # sprite_sheet: "Sprite Sheet"
employers: "Empleadores" employers: "Empleadores"
candidates: "Candidatos" candidates: "Candidatos"
# candidate_sessions: "Candidate Sessions" # candidate_sessions: "Candidate Sessions"
# user_remark: "User Remark" # user_remark: "User Remark"
# user_remarks: "User Remarks" # user_remarks: "User Remarks"
# versions: "Versions" versions: "Versiones"
# items: "Items" items: "Items"
heroes: "Héroes" heroes: "Héroes"
# achievement: "Achievement" achievement: "Logros"
# clas: "CLAs" # clas: "CLAs"
# play_counts: "Play Counts" # play_counts: "Play Counts"
# feedback: "Feedback" feedback: "Feedback"
# payment_info: "Payment Info" payment_info: "Información de pago"
# delta: delta:
# added: "Added" added: "Agregado"
# modified: "Modified" modified: "Modificado"
# deleted: "Deleted" deleted: "Borrado"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH" # merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes" no_changes: "Sin cambios"
# guide: guide:
# temp: "Temp" temp: "Temp"
multiplayer: multiplayer:
multiplayer_title: "Configuración de Multijugador" # We'll be changing this around significantly soon. Until then, it's not important to translate. multiplayer_title: "Configuración de Multijugador" # We'll be changing this around significantly soon. Until then, it's not important to translate.
# multiplayer_toggle: "Enable multiplayer" multiplayer_toggle: "Activar Multijugador"
# multiplayer_toggle_description: "Allow others to join your game." multiplayer_toggle_description: "Permitir a otros ingresar a tu juego"
multiplayer_link_description: "Da este enlace a cualquiera para que se te una." multiplayer_link_description: "Da este enlace a cualquiera para que se te una."
multiplayer_hint_label: "Consejo:" multiplayer_hint_label: "Consejo:"
multiplayer_hint: " Cliquea el enlace para seleccionar todo, luego presiona ⌘-C o Ctrl-C para copiar el enlace." multiplayer_hint: " Cliquea el enlace para seleccionar todo, luego presiona ⌘-C o Ctrl-C para copiar el enlace."
multiplayer_coming_soon: "¡Más características de multijugador por venir!" multiplayer_coming_soon: "¡Más características de multijugador por venir!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard." # multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# legal: legal:
# page_title: "Legal" page_title: "Legal"
# opensource_intro: "CodeCombat is completely open source." opensource_intro: "CodeCombat is completamente open source."
# opensource_description_prefix: "Check out " opensource_description_prefix: "Echa un vistazo "
# github_url: "our GitHub" github_url: "nuestro GitHub"
# opensource_description_center: "and help out if you like! CodeCombat is built on dozens of open source projects, and we love them. See " opensource_description_center: "y ayudanos si quieres! CodeCombat esta construido por docenas de proyectos open source, y los amamos. Mira "
# archmage_wiki_url: "our Archmage wiki" archmage_wiki_url: "nuestra wiki de Archimago wiki"
# opensource_description_suffix: "for a list of the software that makes this game possible." opensource_description_suffix: "Para la lista de softwares que hacen al juego posible."
# practices_title: "Respectful Best Practices" # practices_title: "Respectful Best Practices"
# practices_description: "These are our promises to you, the player, in slightly less legalese." # practices_description: "These are our promises to you, the player, in slightly less legalese."
# privacy_title: "Privacy" privacy_title: "Privacidad"
# privacy_description: "We will not sell any of your personal information." privacy_description: "No vederemos nada sobre tu información personalWe will not sell any of your personal information."
# security_title: "Security" security_title: "Seguridad"
# security_description: "We strive to keep your personal information safe. As an open source project, our site is freely open to anyone to review and improve our security systems." # security_description: "We strive to keep your personal information safe. As an open source project, our site is freely open to anyone to review and improve our security systems."
# email_title: "Email" email_title: "Mail"
# email_description_prefix: "We will not inundate you with spam. Through" email_description_prefix: "No te vamos a inundar de Spam. Mediante"
# email_settings_url: "your email settings" email_settings_url: "tus opciones de mail"
# email_description_suffix: "or through links in the emails we send, you can change your preferences and easily unsubscribe at any time." email_description_suffix: "o mediante links en los mails que mandamos, tu puedas cambiar tus preferencias y fácilmente desuscribirte en cualquier momento."
# cost_title: "Cost" cost_title: "Costo"
# cost_description: "CodeCombat is free to play for all of its core levels, with a $9.99 USD/mo subscription for access to extra level branches and 3500 bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee." # cost_description: "CodeCombat is free to play for all of its core levels, with a $9.99 USD/mo subscription for access to extra level branches and 3500 bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee."
# copyrights_title: "Copyrights and Licenses" # copyrights_title: "Copyrights and Licenses"
# contributor_title: "Contributor License Agreement" # contributor_title: "Contributor License Agreement"
@ -943,8 +959,8 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# art_description_prefix: "All common content is available under the" # art_description_prefix: "All common content is available under the"
# cc_license_url: "Creative Commons Attribution 4.0 International License" # cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:" # art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
# art_music: "Music" art_music: "Musica"
# art_sound: "Sound" art_sound: "Sonido"
# art_artwork: "Artwork" # art_artwork: "Artwork"
# art_sprites: "Sprites" # art_sprites: "Sprites"
# art_other: "Any and all other non-code creative works that are made available when creating Levels." # art_other: "Any and all other non-code creative works that are made available when creating Levels."
@ -953,7 +969,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# use_list_1: "If used in a movie or another game, include codecombat.com in the credits." # use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution." # use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any." # art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
# rights_title: "Rights Reserved" rights_title: "Derechos Reservados"
# rights_desc: "All rights are reserved for Levels themselves. This includes" # rights_desc: "All rights are reserved for Levels themselves. This includes"
# rights_scripts: "Scripts" # rights_scripts: "Scripts"
# rights_unit: "Unit configuration" # rights_unit: "Unit configuration"
@ -965,24 +981,24 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening." # nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence." # canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# ladder_prizes: ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now. title: "Premios de Torneos" # This section was for an old tournament and doesn't need new translations now.
# blurb_1: "These prizes will be awarded according to" blurb_1: "Estos premios seran dados de acuerdo a "
# blurb_2: "the tournament rules" blurb_2: "las reglas del torneo"
# blurb_3: "to the top human and ogre players." blurb_3: "a los mejores jugadores humanos y ogros."
# blurb_4: "Two teams means double the prizes!" blurb_4: "Dos equipos significan el doble de premios!"
# blurb_5: "(There will be two first place winners, two second-place winners, etc.)" blurb_5: "(Habrán dos ganadores en el primer puesto, dos en el segundo puesto, etc.)"
# rank: "Rank" rank: "Ranking"
# prizes: "Prizes" prizes: "Premios"
# total_value: "Total Value" total_value: "Valor Total"
# in_cash: "in cash" in_cash: "en dinero"
# custom_wizard: "Custom CodeCombat Wizard" custom_wizard: "CodeCombat Mago Modificado"
# custom_avatar: "Custom CodeCombat avatar" # custom_avatar: "Custom CodeCombat avatar"
# heap: "for six months of \"Startup\" access" # heap: "for six months of \"Startup\" access"
# credits: "credits" credits: "creditos"
# one_month_coupon: "coupon: choose either Rails or HTML" one_month_coupon: "Cupón: elegí entre Rails o HTML."
# one_month_discount: "discount, 30% off: choose either Rails or HTML" one_month_discount: "descuento del 30%: elegí entre Rails o HTML"
# license: "license" license: "licencia"
# oreilly: "ebook of your choice" # oreilly: "ebook of your choice"
account_profile: account_profile:
@ -1091,8 +1107,8 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
player_code: "Código de Jugador" player_code: "Código de Jugador"
employers: employers:
# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now." deprecation_warning_title: "Lo sentimos, CodeCombat no esta reclutando en estos momentos."
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being." deprecation_warning: "Estamos enfocados en los niveles de principiante en lugar de buscar desarrolladores expertos por el momento."
hire_developers_not_credentials: "Contrata desarrolladores, no credenciales." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. hire_developers_not_credentials: "Contrata desarrolladores, no credenciales." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
get_started: "Comenzar" get_started: "Comenzar"
already_screened: "Ya hemos realizado un monitoreo técnico de todos los candidatos" already_screened: "Ya hemos realizado un monitoreo técnico de todos los candidatos"
@ -1123,7 +1139,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
what: "Que es CodeCombat?" what: "Que es CodeCombat?"
what_blurb: "CodeCombat es un juego multijugador de programación para navegadores. Los jugadores escriben un código para medirse en batalla contra otros desarrolladores. Nuestros jugadores cuentan con experiencia en los principales lenguajes técnicos." what_blurb: "CodeCombat es un juego multijugador de programación para navegadores. Los jugadores escriben un código para medirse en batalla contra otros desarrolladores. Nuestros jugadores cuentan con experiencia en los principales lenguajes técnicos."
cost: "¿Cuánto cobramos?" cost: "¿Cuánto cobramos?"
cost_blurb: "Cobramos un 15% del primer salario anual y ofrecemos una garantía de devolución del 100% del dinero por 90 días. No cobramos por candidatos que actualmente se encuentren siendo entrevistados de forma activa por tu compañia." cost_blurb: "Cobramos un 15% del primer salario anual y ofrecemos una garantía de devolución del 100% del dinero por 90 días. No cobramos por candidatos que actualmente se encuentren siendo entrevistados de forma activa por tu compañía."
candidate_name: "Nombre" candidate_name: "Nombre"
candidate_location: "Ubicación" candidate_location: "Ubicación"
candidate_looking_for: "Buscando" candidate_looking_for: "Buscando"
@ -1137,21 +1153,21 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
inactive_developers: "Desarrolladores Inactivos" inactive_developers: "Desarrolladores Inactivos"
admin: admin:
# av_espionage: "Espionage" # Really not important to translate /admin controls. av_espionage: "Espionaje" # Really not important to translate /admin controls.
# av_espionage_placeholder: "Email or username" av_espionage_placeholder: "Mail o usuario"
# av_usersearch: "User Search" av_usersearch: "Buscar Usuario"
# av_usersearch_placeholder: "Email, username, name, whatever" av_usersearch_placeholder: "Mail, usuario, nombre, lo que sea"
# av_usersearch_search: "Search" av_usersearch_search: "Buscar"
av_title: "Vistas de Admin" av_title: "Vistas de Admin"
av_entities_sub_title: "Entidades" av_entities_sub_title: "Entidades"
av_entities_users_url: "Usuarios" av_entities_users_url: "Usuarios"
av_entities_active_instances_url: "Instancias Activas" av_entities_active_instances_url: "Instancias Activas"
# av_entities_employer_list_url: "Employer List" av_entities_employer_list_url: "Lista de Empleadores"
# av_entities_candidates_list_url: "Candidate List" av_entities_candidates_list_url: "Lista de Candidatos"
# av_entities_user_code_problems_list_url: "User Code Problems List" av_entities_user_code_problems_list_url: "Lista de Usuarios con problemas de código"
av_other_sub_title: "Otro" av_other_sub_title: "Otro"
av_other_debug_base_url: "Base (para depurar base.jade)" av_other_debug_base_url: "Base (para depurar base.jade)"
u_title: "Lista de Usuarios" u_title: "Lista de Usuarios"
# ucp_title: "User Code Problems" ucp_title: "Usuario con problemas de código"
lg_title: "Últimos Juegos" lg_title: "Últimos Juegos"
clas: "CLAs" clas: "CLAs"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
fork: "Bifurcar" fork: "Bifurcar"
play: "Jugar" # When used as an action verb, like "Play next level" play: "Jugar" # When used as an action verb, like "Play next level"
retry: "Reintentar" retry: "Reintentar"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Mirar" watch: "Mirar"
unwatch: "Pasar" unwatch: "Pasar"
submit_patch: "Mandar Parche" submit_patch: "Mandar Parche"
# submit_changes: "Submit Changes"
general: general:
and: "y" and: "y"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
date: "Fecha" date: "Fecha"
body: "Cuerpo" body: "Cuerpo"
version: "Versión" version: "Versión"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Mensaje de Asignación o Commit" commit_msg: "Mensaje de Asignación o Commit"
# review: "Review"
version_history: "Historial de versión" version_history: "Historial de versión"
version_history_for: "Historial de las versiones de: " version_history_for: "Historial de las versiones de: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultado" result: "Resultado"
results: "Resultados" results: "Resultados"
description: "Descripción" description: "Descripción"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
prompt_title: "Gemas no suficientes" prompt_title: "Gemas no suficientes"
prompt_body: "¿Quieres obtener más?" prompt_body: "¿Quieres obtener más?"
prompt_button: "Ingresa a la tienda" prompt_button: "Ingresa a la tienda"
# recovered: "Previous gems purchase recovered. Please refresh the page."
subscribe: subscribe:
subscribe_title: "Suscríbete" subscribe_title: "Suscríbete"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
forum_prefix: "Para asuntos públicos, por favor usa " forum_prefix: "Para asuntos públicos, por favor usa "
forum_page: "nuestro foro" forum_page: "nuestro foro"
forum_suffix: " en su lugar." forum_suffix: " en su lugar."
# where_reply: "Where should we reply?"
send: "Envía tu comentario" send: "Envía tu comentario"
contact_candidate: "Contactar Candidato" # Deprecated contact_candidate: "Contactar Candidato" # Deprecated
recruitment_reminder: "Usa este formulario para contactar con los candidatos que quieras entrevistar. Recuerda que CodeCombat cobrará el 18% del salario durante el primer año. La cuota es por la contratación del empleado y es reembolsable durante 90 días si el empleado no permanece contratado. A tiempo parcial, a distancia y los empleados de contrato son gratis, como lo son los becarios." # Deprecated recruitment_reminder: "Usa este formulario para contactar con los candidatos que quieras entrevistar. Recuerda que CodeCombat cobrará el 18% del salario durante el primer año. La cuota es por la contratación del empleado y es reembolsable durante 90 días si el empleado no permanece contratado. A tiempo parcial, a distancia y los empleados de contrato son gratis, como lo son los becarios." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
more: "Más" more: "Más"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Chat en directo" live_chat: "Chat en directo"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "¿Algunas opciones?" level_some_options: "¿Algunas opciones?"
level_tab_thangs: "Objetos" level_tab_thangs: "Objetos"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# fork: "Fork" # fork: "Fork"
play: "سطوح" # When used as an action verb, like "Play next level" play: "سطوح" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
forum_prefix: "باری هر چیز عمومی، اینجا را مشاهده کنید " forum_prefix: "باری هر چیز عمومی، اینجا را مشاهده کنید "
forum_page: "فاروم ما" forum_page: "فاروم ما"
forum_suffix: " به جای" forum_suffix: " به جای"
# where_reply: "Where should we reply?"
send: "ارسال بازخورد" send: "ارسال بازخورد"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -69,7 +69,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
change_hero: "Changer le Héro" # Go back from choose inventory to choose hero change_hero: "Changer le Héro" # Go back from choose inventory to choose hero
choose_inventory: "Équiper des objets" choose_inventory: "Équiper des objets"
buy_gems: "Acheter des gemmes" buy_gems: "Acheter des gemmes"
# campaign_desert: "Desert Campaign" campaign_desert: "Campagne Desert"
campaign_forest: "Campagne de la forêt" campaign_forest: "Campagne de la forêt"
campaign_dungeon: "Compagne du donjon" campaign_dungeon: "Compagne du donjon"
subscription_required: "Enregistrement nécessaire" subscription_required: "Enregistrement nécessaire"
@ -146,9 +146,13 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
fork: "Fork" fork: "Fork"
play: "Jouer" # When used as an action verb, like "Play next level" play: "Jouer" # When used as an action verb, like "Play next level"
retry: "Reessayer" retry: "Reessayer"
actions: "Actions"
info: "Info"
help: "Aide"
watch: "Regarder" watch: "Regarder"
unwatch: "Ne plus regarder" unwatch: "Ne plus regarder"
submit_patch: "Soumettre un correctif" submit_patch: "Soumettre un correctif"
submit_changes: "Soumettre des Changements"
general: general:
and: "et" and: "et"
@ -156,10 +160,17 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
date: "Date" date: "Date"
body: "Corps" body: "Corps"
version: "Version" version: "Version"
submitter: "Soumissionnaire"
submitted: "Soumis"
commit_msg: "Message de mise à jour" commit_msg: "Message de mise à jour"
review: "Examen" #review
version_history: "Historique des versions" version_history: "Historique des versions"
version_history_for: "Historique des versions pour : " version_history_for: "Historique des versions pour : "
result: "Resultat" select_changes: "Sélectionner deux changements plus bas pour voir la différence."
undo: "Annuler (Ctrl+Z)"
redo: "Refaire (Ctrl+Shift+Z)"
play_preview: "Jouer un aperçu du niveau actuel"
result: "Résultat"
results: "Résultats" results: "Résultats"
description: "Description" description: "Description"
or: "ou" or: "ou"
@ -217,10 +228,10 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
click_to_select: "Clique sur une unité pour la sélectionner." click_to_select: "Clique sur une unité pour la sélectionner."
control_bar_multiplayer: "Multi joueurs" control_bar_multiplayer: "Multi joueurs"
control_bar_join_game: "Rejoindre la partie" control_bar_join_game: "Rejoindre la partie"
reload: "Recharger" reload: "Recommencer"
reload_title: "Recharger tout le code?" reload_title: "Recommencer tout le code?"
reload_really: "Êtes-vous sûr de vouloir recharger ce niveau et retourner au début?" reload_really: "Êtes-vous sûr de vouloir recommencer ce niveau et retourner au début?"
reload_confirm: "Tout recharger" reload_confirm: "Tout recommencer"
victory: "Victoire" victory: "Victoire"
victory_title_prefix: "" victory_title_prefix: ""
victory_title_suffix: " Terminé" victory_title_suffix: " Terminé"
@ -242,7 +253,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tome_other_units: "Autres unités" # Only in old-style levels. tome_other_units: "Autres unités" # Only in old-style levels.
tome_cast_button_run: "Exécuter" tome_cast_button_run: "Exécuter"
tome_cast_button_running: "En cours d'exécution" tome_cast_button_running: "En cours d'exécution"
tome_cast_button_ran: "Exécuté" tome_cast_button_ran: "Exécuter"
tome_submit_button: "Envoyer" tome_submit_button: "Envoyer"
tome_reload_method: "Recharger le code original pour cette méthode" # Title text for individual method reload button. tome_reload_method: "Recharger le code original pour cette méthode" # Title text for individual method reload button.
tome_select_method: "Selectionner une méthode" tome_select_method: "Selectionner une méthode"
@ -257,7 +268,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
skip_tutorial: "Passer (esc)" skip_tutorial: "Passer (esc)"
keyboard_shortcuts: "Raccourcis Clavier" keyboard_shortcuts: "Raccourcis Clavier"
loading_ready: "Pret!" loading_ready: "Pret!"
loading_start: "Démarrer le niveau" loading_start: "Démarrer niveau"
problem_alert_title: "Corriger votre Code" problem_alert_title: "Corriger votre Code"
time_current: "Maintenant:" time_current: "Maintenant:"
time_total: "Max:" time_total: "Max:"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
prompt_title: "Pas assez de gemmes" prompt_title: "Pas assez de gemmes"
prompt_body: "En voulez-vous plus?" prompt_body: "En voulez-vous plus?"
prompt_button: "Entrer dans la boutique" prompt_button: "Entrer dans la boutique"
recovered: "Gemmes précédemment achetées récupérées. Merci de rafraîchir la page."
subscribe: subscribe:
subscribe_title: "Inscription" subscribe_title: "Inscription"
@ -354,7 +366,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
choose_hero: "Choisissez votre Héro" choose_hero: "Choisissez votre Héro"
programming_language: "Langage de programmation" programming_language: "Langage de programmation"
programming_language_description: "Quel langage de programmation voullez-vous utiliser?" programming_language_description: "Quel langage de programmation voullez-vous utiliser?"
# default: "Default" default: "Défaut"
experimental: "Expérimental" experimental: "Expérimental"
python_blurb: "Simple mais puissant, idéal pour les débutants et les experts." python_blurb: "Simple mais puissant, idéal pour les débutants et les experts."
javascript_blurb: "Le langage du web. (Pas le même que Java.)" javascript_blurb: "Le langage du web. (Pas le même que Java.)"
@ -373,17 +385,17 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
regeneration: "Régénération" regeneration: "Régénération"
range: "Portée" # As in "attack or visual range" range: "Portée" # As in "attack or visual range"
blocks: "Absorbe" # As in "this shield blocks this much damage" blocks: "Absorbe" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage" backstab: "Poignardé" # As in "this dagger does this much backstab damage"
skills: "Compétences" skills: "Compétences"
available_for_purchase: "Disponible à l'achat" # Shows up when you have unlocked, but not purchased, a hero in the hero store available_for_purchase: "Disponible à l'achat" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "Niveau à débloquer:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) level_to_unlock: "Niveau à débloquer:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
restricted_to_certain_heroes: "Seulement certains héros peuvent jouer ce niveau." restricted_to_certain_heroes: "Seulement certains héros peuvent jouer ce niveau."
skill_docs: skill_docs:
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this writable: "éditable" # Hover over "attack" in Your Skills while playing a level to see most of this
read_only: "lecture seulement" read_only: "lecture seulement"
action_name: "nom" action_name: "nom"
# action_cooldown: "Takes" action_cooldown: "Encaisse"
action_specific_cooldown: "Rechargement" action_specific_cooldown: "Rechargement"
action_damage: "Dégat" action_damage: "Dégat"
action_range: "Portée" action_range: "Portée"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
forum_prefix: "Pour tout sujet d'ordre publique, merci d'utiliser " forum_prefix: "Pour tout sujet d'ordre publique, merci d'utiliser "
forum_page: "notre forum" forum_page: "notre forum"
forum_suffix: " À la place." forum_suffix: " À la place."
where_reply: "Où devons-nous répondre?"
send: "Envoyer un commentaire" send: "Envoyer un commentaire"
contact_candidate: "Contacter le candidat" # Deprecated contact_candidate: "Contacter le candidat" # Deprecated
recruitment_reminder: "Utilisez ce formulaire pour entrer en contact avec le candidat qui vous interesse. Souvenez-vous que CodeCombat facture 15% de la première année de salaire. Ces frais sont dues à l'embauche de l'employé, ils sont remboursable pendant 90 jours si l'employé ne reste pas employé. Les employés à temps partiel, à distance ou contractuel sont gratuits en tant que stagiaires." # Deprecated recruitment_reminder: "Utilisez ce formulaire pour entrer en contact avec le candidat qui vous interesse. Souvenez-vous que CodeCombat facture 15% de la première année de salaire. Ces frais sont dues à l'embauche de l'employé, ils sont remboursable pendant 90 jours si l'employé ne reste pas employé. Les employés à temps partiel, à distance ou contractuel sont gratuits en tant que stagiaires." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
more: "Plus" more: "Plus"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Chat en live" live_chat: "Chat en live"
thang_main: "Principal"
thang_spritesheets: "Feuilles des sprites" #SpriteSheets
thang_colors: "Couleurs"
level_some_options: "Quelques options?" level_some_options: "Quelques options?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"
@ -811,21 +827,21 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
recently_played: "Jouées récemment" recently_played: "Jouées récemment"
no_recent_games: "Aucunes parties jouées au cours des deux dernières semaines." no_recent_games: "Aucunes parties jouées au cours des deux dernières semaines."
payments: "Paiements" payments: "Paiements"
# purchased: "Purchased" purchased: "Acheté"
# subscription: "Subscription" subscription: "Souscrit"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Payé" paid_on: "Payé"
service: "Service" service: "Service"
price: "Prix" price: "Prix"
gems: "Gemmes" gems: "Gemmes"
# active: "Active" active: "Actif"
# subscribed: "Subscribed" subscribed: "Inscrit"
# unsubscribed: "Unsubscribed" unsubscribed: "Désincrit"
# active_until: "Active Until" active_until: "Actif jusqu'à"
# cost: "Cost" cost: "Coût"
# next_payment: "Next Payment" next_payment: "Prochain paiment"
# card: "Card" card: "Carte"
status_unsubscribed_active: "Vous n'êtes pas inscrit et ne serez pas facturé, mais votre compte est toujours actif." status_unsubscribed_active: "Vous n'êtes pas inscrit et ne serez pas facturé, mais votre compte est toujours actif."
status_unsubscribed: "Obtenez l'accès à de nouveaux niveaux, héros, objets et gemmes en bonu avec une inscription à CodeCombat !" status_unsubscribed: "Obtenez l'accès à de nouveaux niveaux, héros, objets et gemmes en bonu avec une inscription à CodeCombat !"
@ -886,7 +902,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
clas: "CLAs" clas: "CLAs"
play_counts: "Nombre de parties" play_counts: "Nombre de parties"
feedback: "Réaction" feedback: "Réaction"
# payment_info: "Payment Info" payment_info: "Info paiement"
delta: delta:
added: "Ajouté" added: "Ajouté"
@ -1102,14 +1118,14 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
filter_visa_no: "Non autorisé" filter_visa_no: "Non autorisé"
filter_education_top: "Ecole supérieure" filter_education_top: "Ecole supérieure"
filter_education_other: "Autre" filter_education_other: "Autre"
filter_role_web_developer: "Développeur Webr" filter_role_web_developer: "Développeur Web"
filter_role_software_developer: "Développeur logiciel" filter_role_software_developer: "Développeur logiciel"
filter_role_mobile_developer: "Développeur mobile" filter_role_mobile_developer: "Développeur mobile"
filter_experience: "Expérience" filter_experience: "Expérience"
filter_experience_senior: "Senior" filter_experience_senior: "Senior"
filter_experience_junior: "Junior" filter_experience_junior: "Junior"
# filter_experience_recent_grad: "Recent Grad" # filter_experience_recent_grad: "Recent Grad"
# filter_experience_student: "College Student" filter_experience_student: "Étudiant"
filter_results: "Résultats" filter_results: "Résultats"
start_hiring: "Commencer à embaucher." start_hiring: "Commencer à embaucher."
# reasons: "Three reasons you should hire through us:" # reasons: "Three reasons you should hire through us:"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
fork: "Bifurcar" fork: "Bifurcar"
play: "Xogar" # When used as an action verb, like "Play next level" play: "Xogar" # When used as an action verb, like "Play next level"
retry: "Reintentar" retry: "Reintentar"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Mirar" watch: "Mirar"
unwatch: "Pasar" unwatch: "Pasar"
submit_patch: "Mandar Parche" submit_patch: "Mandar Parche"
# submit_changes: "Submit Changes"
general: general:
and: "e" and: "e"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
date: "Data" date: "Data"
body: "Corpo" body: "Corpo"
version: "Versión" version: "Versión"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Mensaxe de Asignación ou Commit" commit_msg: "Mensaxe de Asignación ou Commit"
# review: "Review"
version_history: "Historial de versión" version_history: "Historial de versión"
version_history_for: "Historial das versións de: " version_history_for: "Historial das versións de: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultado" result: "Resultado"
results: "Resultados" results: "Resultados"
description: "Descripción" description: "Descripción"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
forum_prefix: "Para asuntos públicos, por favor usa " forum_prefix: "Para asuntos públicos, por favor usa "
forum_page: "o noso foro" forum_page: "o noso foro"
forum_suffix: " no seu lugar." forum_suffix: " no seu lugar."
# where_reply: "Where should we reply?"
send: "Envía o teu comentario" send: "Envía o teu comentario"
contact_candidate: "Contactar Candidato" # Deprecated contact_candidate: "Contactar Candidato" # Deprecated
recruitment_reminder: "Usa este formulario para contactar cos candidatos que queiras entrevistar. Recorda que CodeCombat cobrará o 18% do salario durante o primeiro ano. A cuota é pola contratación do empregado e é reembolsable durante 90 días si o empregado non permanece contratado. A tempo parcial, a distancia e os empregados de contrato son gratis, como o son os bolseiros." # Deprecated recruitment_reminder: "Usa este formulario para contactar cos candidatos que queiras entrevistar. Recorda que CodeCombat cobrará o 18% do salario durante o primeiro ano. A cuota é pola contratación do empregado e é reembolsable durante 90 días si o empregado non permanece contratado. A tempo parcial, a distancia e os empregados de contrato son gratis, como o son os bolseiros." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
more: "Máis" more: "Máis"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Chat en directo" live_chat: "Chat en directo"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Algunhas opcións?" level_some_options: "Algunhas opcións?"
level_tab_thangs: "Obxectos" level_tab_thangs: "Obxectos"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
fork: "קילשון" fork: "קילשון"
play: "שחק" # When used as an action verb, like "Play next level" play: "שחק" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
forum_prefix: "בשביל דברים ציבוריים, לך ל " forum_prefix: "בשביל דברים ציבוריים, לך ל "
forum_page: "פורום שלנו" forum_page: "פורום שלנו"
forum_suffix: " במקום." forum_suffix: " במקום."
# where_reply: "Where should we reply?"
send: "שלח אימייל" send: "שלח אימייל"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
fork: "Villára vesz" fork: "Villára vesz"
play: "Játék" # When used as an action verb, like "Play next level" play: "Játék" # When used as an action verb, like "Play next level"
retry: "Próbáld újra!" retry: "Próbáld újra!"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Követés" watch: "Követés"
unwatch: "Követés vége" unwatch: "Követés vége"
submit_patch: "Kiegészítés bemutatása" submit_patch: "Kiegészítés bemutatása"
# submit_changes: "Submit Changes"
general: general:
and: "és" and: "és"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
date: "Dátum" date: "Dátum"
body: "Test" body: "Test"
version: "Verzió" version: "Verzió"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Üzenet feladása" commit_msg: "Üzenet feladása"
# review: "Review"
version_history: "Verzió történet" version_history: "Verzió történet"
version_history_for: "Verzió története ennek: " version_history_for: "Verzió története ennek: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Eredmény" result: "Eredmény"
results: "Eredmények" results: "Eredmények"
description: "Leírás" description: "Leírás"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
prompt_title: "Nincs elég drágaköved" prompt_title: "Nincs elég drágaköved"
prompt_body: "Szeretnél többet?" prompt_body: "Szeretnél többet?"
prompt_button: "Lépj be a boltba" prompt_button: "Lépj be a boltba"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
forum_prefix: "Ha publikus dologról van szó, megpróbálhatod a " forum_prefix: "Ha publikus dologról van szó, megpróbálhatod a "
forum_page: "fórumban" forum_page: "fórumban"
forum_suffix: " is." forum_suffix: " is."
# where_reply: "Where should we reply?"
send: "Visszajelzés küldése" send: "Visszajelzés küldése"
contact_candidate: "Vedd fel a kapcsolatot a jelölttel" # Deprecated contact_candidate: "Vedd fel a kapcsolatot a jelölttel" # Deprecated
recruitment_reminder: "Használd ezt az űrlapot, hogy tudasd a jelöltekkel, szívesen fogadnád őket egy interjúra. Ne feledd, CodeCombat felszámítja az első évi fizetés 15%-át. A díj a munkavállaló alkalmazásakor esedékes, és 90 napig visszafizetendő, ha a munkavállaó nem marad alkalmazásban. Részidőben, távmunkára és szerződéssel alkalmazottak után nem kell fizetni, valamint gyakornokok után sem." # Deprecated recruitment_reminder: "Használd ezt az űrlapot, hogy tudasd a jelöltekkel, szívesen fogadnád őket egy interjúra. Ne feledd, CodeCombat felszámítja az első évi fizetés 15%-át. A díj a munkavállaló alkalmazásakor esedékes, és 90 napig visszafizetendő, ha a munkavállaó nem marad alkalmazásban. Részidőben, távmunkára és szerződéssel alkalmazottak után nem kell fizetni, valamint gyakornokok után sem." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
more: "Több" more: "Több"
wiki: "Tudásbázis" wiki: "Tudásbázis"
live_chat: "Élő cset" live_chat: "Élő cset"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
fork: "Fork" fork: "Fork"
play: "Gioca" # When used as an action verb, like "Play next level" play: "Gioca" # When used as an action verb, like "Play next level"
retry: "Riprova" retry: "Riprova"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Guarda" watch: "Guarda"
# unwatch: "Unwatch" # unwatch: "Unwatch"
submit_patch: "Invia Patch" submit_patch: "Invia Patch"
# submit_changes: "Submit Changes"
general: general:
and: "e" and: "e"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
date: "Data" date: "Data"
body: "Testo" body: "Testo"
version: "Versione" version: "Versione"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Messaggio del Commit" commit_msg: "Messaggio del Commit"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Risultato" result: "Risultato"
results: "Risultati" results: "Risultati"
description: "Descrizione" description: "Descrizione"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
forum_prefix: "Per discussioni pubbliche, puoi provare " forum_prefix: "Per discussioni pubbliche, puoi provare "
forum_page: "il nostro forum" forum_page: "il nostro forum"
forum_suffix: " invece." forum_suffix: " invece."
# where_reply: "Where should we reply?"
send: "Invia feedback" send: "Invia feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Opzioni??" level_some_options: "Opzioni??"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Script" level_tab_scripts: "Script"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# fork: "Fork" # fork: "Fork"
play: "ゲームスタート" # When used as an action verb, like "Play next level" play: "ゲームスタート" # When used as an action verb, like "Play next level"
retry: "リトライ" retry: "リトライ"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
forum_prefix: "公開で様々な人と議論したい場合は " forum_prefix: "公開で様々な人と議論したい場合は "
forum_page: "こちらのフォーラム" forum_page: "こちらのフォーラム"
forum_suffix: " でお願いします。" forum_suffix: " でお願いします。"
# where_reply: "Where should we reply?"
send: "フィードバックを送信" send: "フィードバックを送信"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
fork: "Fork" fork: "Fork"
play: "시작" # When used as an action verb, like "Play next level" play: "시작" # When used as an action verb, like "Play next level"
retry: "재시도" retry: "재시도"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "보기" watch: "보기"
unwatch: "보기 해제" unwatch: "보기 해제"
submit_patch: "패치 제출" submit_patch: "패치 제출"
# submit_changes: "Submit Changes"
general: general:
and: "그리고" and: "그리고"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# date: "Date" # date: "Date"
body: "구성" body: "구성"
version: "버전" version: "버전"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "커밋 메세지" commit_msg: "커밋 메세지"
# review: "Review"
version_history: "버전 히스토리" version_history: "버전 히스토리"
version_history_for: "버전 히스토리 : " version_history_for: "버전 히스토리 : "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "결과" result: "결과"
results: "결과들" results: "결과들"
description: "설명" description: "설명"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
forum_prefix: "공개적으로 논의할 사항이라면 우리 포럼에서 해주세요 : " forum_prefix: "공개적으로 논의할 사항이라면 우리 포럼에서 해주세요 : "
forum_page: "포럼" forum_page: "포럼"
forum_suffix: " 대신에." forum_suffix: " 대신에."
# where_reply: "Where should we reply?"
send: "의견 보내기" send: "의견 보내기"
contact_candidate: "지원자에게 연락하기" # Deprecated contact_candidate: "지원자에게 연락하기" # Deprecated
recruitment_reminder: "인터뷰를 원하는 지원자에게 연락하고자 할 때, 이 양식을 사용해주세요. 코드 컴뱃에게 반드시 첫 해 연봉의 15%를 지급해야합니다. 수수료는 직원을 고용하자마자 즉시 지급되어야 합니다. 한편 90일 이내로 채용이 취소된다면 수수료를 환불받을 수 있습니다. 아르바이트, 재택근무, 계약직은 인턴의 경우와 마찬가지로 수수료가 없습니다." # Deprecated recruitment_reminder: "인터뷰를 원하는 지원자에게 연락하고자 할 때, 이 양식을 사용해주세요. 코드 컴뱃에게 반드시 첫 해 연봉의 15%를 지급해야합니다. 수수료는 직원을 고용하자마자 즉시 지급되어야 합니다. 한편 90일 이내로 채용이 취소된다면 수수료를 환불받을 수 있습니다. 아르바이트, 재택근무, 계약직은 인턴의 경우와 마찬가지로 수수료가 없습니다." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
more: "더 보기" more: "더 보기"
wiki: "위키" wiki: "위키"
live_chat: "실시간 채팅" live_chat: "실시간 채팅"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "다른 옵션들?" level_some_options: "다른 옵션들?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "스크립트들" level_tab_scripts: "스크립트들"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# fork: "Fork" # fork: "Fork"
play: "Mula" # When used as an action verb, like "Play next level" play: "Mula" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "dan" and: "dan"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
version: "Versi" version: "Versi"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Mesej Commit" commit_msg: "Mesej Commit"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
version_history_for: "Versi History untuk: " version_history_for: "Versi History untuk: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Keputusan" result: "Keputusan"
results: "Keputusan-keputusan" results: "Keputusan-keputusan"
description: "Deskripsi" description: "Deskripsi"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
forum_prefix: "Untuk perkara lain, sila cuba " forum_prefix: "Untuk perkara lain, sila cuba "
forum_page: "forum kami" forum_page: "forum kami"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
send: "Hantar Maklumbalas" send: "Hantar Maklumbalas"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# fork: "Fork" # fork: "Fork"
play: "Spill" # When used as an action verb, like "Play next level" play: "Spill" # When used as an action verb, like "Play next level"
retry: "Prøv igjen" retry: "Prøv igjen"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "og" and: "og"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
date: "Dato" date: "Dato"
body: "Kropp" body: "Kropp"
version: "Versjon" version: "Versjon"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Commit-melding" commit_msg: "Commit-melding"
# review: "Review"
version_history: "Versjonshistorikk" version_history: "Versjonshistorikk"
version_history_for: "Versjonshistorikk for: " version_history_for: "Versjonshistorikk for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultat" result: "Resultat"
results: "Resultater" results: "Resultater"
description: "Beskrivelse" description: "Beskrivelse"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
prompt_title: "Ikke nok juveler" prompt_title: "Ikke nok juveler"
prompt_body: "Har du lyst på flere?" prompt_body: "Har du lyst på flere?"
prompt_button: "Til Butikken" prompt_button: "Til Butikken"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
forum_prefix: "For allment tilgjengelige henvendelser, vennligst prøv " forum_prefix: "For allment tilgjengelige henvendelser, vennligst prøv "
forum_page: "forumet vårt" forum_page: "forumet vårt"
forum_suffix: " i stedet." forum_suffix: " i stedet."
# where_reply: "Where should we reply?"
send: "Send Tilbakemelding" send: "Send Tilbakemelding"
contact_candidate: "Kontakt kandidat" # Deprecated contact_candidate: "Kontakt kandidat" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
more: "Mer" more: "Mer"
wiki: "Wiki" wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Skript" level_tab_scripts: "Skript"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
fork: "Fork" fork: "Fork"
play: "Spelen" # When used as an action verb, like "Play next level" play: "Spelen" # When used as an action verb, like "Play next level"
retry: "Probeer opnieuw" retry: "Probeer opnieuw"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "en" and: "en"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# date: "Date" # date: "Date"
body: "Inhoud" body: "Inhoud"
version: "Versie" version: "Versie"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Commit Bericht" commit_msg: "Commit Bericht"
# review: "Review"
version_history: "Versie geschiedenis" version_history: "Versie geschiedenis"
version_history_for: "Versie geschiedenis voor: " version_history_for: "Versie geschiedenis voor: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultaat" result: "Resultaat"
results: "Resultaten" results: "Resultaten"
description: "Beschrijving" description: "Beschrijving"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
forum_prefix: "Voor iets publiekelijks, probeer dan " forum_prefix: "Voor iets publiekelijks, probeer dan "
forum_page: "ons forum" forum_page: "ons forum"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Feedback Verzonden" send: "Feedback Verzonden"
contact_candidate: "Contacteer Kandidaat" # Deprecated contact_candidate: "Contacteer Kandidaat" # Deprecated
recruitment_reminder: "Gebruik dit formulier om kandidaten te contacteren voor wie je een interesse hebt om te interviewen. Vergeet niet dat CodeCombat een honorarium vraagt van 18% op het eerste-jaarssalaris. Dit honorarium moet betaald worden als de kandidaat wordt aangenomen en kon tot na 90 dagen terugbetaald worden als deze ontslagen wordt in deze periode. Deeltijds-, contract- en thuiswerkers worden van dit honorarium vrijgesteld, alsook interims." # Deprecated recruitment_reminder: "Gebruik dit formulier om kandidaten te contacteren voor wie je een interesse hebt om te interviewen. Vergeet niet dat CodeCombat een honorarium vraagt van 18% op het eerste-jaarssalaris. Dit honorarium moet betaald worden als de kandidaat wordt aangenomen en kon tot na 90 dagen terugbetaald worden als deze ontslagen wordt in deze periode. Deeltijds-, contract- en thuiswerkers worden van dit honorarium vrijgesteld, alsook interims." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
more: "Meer" more: "Meer"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Live Chat" live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Enkele opties?" level_some_options: "Enkele opties?"
level_tab_thangs: "Elementen" level_tab_thangs: "Elementen"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
fork: "Fork" fork: "Fork"
play: "Spelen" # When used as an action verb, like "Play next level" play: "Spelen" # When used as an action verb, like "Play next level"
retry: "Probeer opnieuw" retry: "Probeer opnieuw"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Volgen" watch: "Volgen"
unwatch: "Ontvolgen" unwatch: "Ontvolgen"
submit_patch: "Correctie Opsturen" submit_patch: "Correctie Opsturen"
# submit_changes: "Submit Changes"
general: general:
and: "en" and: "en"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# date: "Date" # date: "Date"
body: "Inhoud" body: "Inhoud"
version: "Versie" version: "Versie"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Commit Bericht" commit_msg: "Commit Bericht"
# review: "Review"
version_history: "Versie geschiedenis" version_history: "Versie geschiedenis"
version_history_for: "Versie geschiedenis voor: " version_history_for: "Versie geschiedenis voor: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultaat" result: "Resultaat"
results: "Resultaten" results: "Resultaten"
description: "Beschrijving" description: "Beschrijving"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
forum_prefix: "Voor iets publiekelijks, probeer dan " forum_prefix: "Voor iets publiekelijks, probeer dan "
forum_page: "ons forum" forum_page: "ons forum"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Feedback Verzonden" send: "Feedback Verzonden"
contact_candidate: "Contacteer Kandidaat" # Deprecated contact_candidate: "Contacteer Kandidaat" # Deprecated
recruitment_reminder: "Gebruik dit formulier om kandidaten te contacteren voor wie je een interesse hebt om te interviewen. Vergeet niet dat CodeCombat een honorarium vraagt van 18% op het eerste-jaarssalaris. Dit honorarium moet betaald worden als de kandidaat wordt aangenomen en kon tot na 90 dagen terugbetaald worden als deze ontslagen wordt in deze periode. Deeltijds-, contract- en thuiswerkers worden van dit honorarium vrijgesteld, alsook interims." # Deprecated recruitment_reminder: "Gebruik dit formulier om kandidaten te contacteren voor wie je een interesse hebt om te interviewen. Vergeet niet dat CodeCombat een honorarium vraagt van 18% op het eerste-jaarssalaris. Dit honorarium moet betaald worden als de kandidaat wordt aangenomen en kon tot na 90 dagen terugbetaald worden als deze ontslagen wordt in deze periode. Deeltijds-, contract- en thuiswerkers worden van dit honorarium vrijgesteld, alsook interims." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
more: "Meer" more: "Meer"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Live Chat" live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Enkele opties?" level_some_options: "Enkele opties?"
level_tab_thangs: "Elementen" level_tab_thangs: "Elementen"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# fork: "Fork" # fork: "Fork"
play: "Spill" # When used as an action verb, like "Play next level" play: "Spill" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
forum_prefix: "Du kan også stille spørsmål i våre åpne " forum_prefix: "Du kan også stille spørsmål i våre åpne "
forum_page: "diskusjonsgrupper" forum_page: "diskusjonsgrupper"
forum_suffix: " om du ønsker det. For å få flest mulig svar er det lurt å skrive på engelsk" forum_suffix: " om du ønsker det. For å få flest mulig svar er det lurt å skrive på engelsk"
# where_reply: "Where should we reply?"
send: "Send tilbakemelding" send: "Send tilbakemelding"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
fork: "Fork" fork: "Fork"
play: "Graj" # When used as an action verb, like "Play next level" play: "Graj" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "i" and: "i"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# date: "Date" # date: "Date"
body: "Zawartość" body: "Zawartość"
version: "Wersja" version: "Wersja"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Wiadomość do commitu" commit_msg: "Wiadomość do commitu"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
version_history_for: "Historia wersji dla: " version_history_for: "Historia wersji dla: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Wynik" result: "Wynik"
results: "Wyniki" results: "Wyniki"
description: "Opis" description: "Opis"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
forum_prefix: "W sprawach ogólnych, skorzystaj z " forum_prefix: "W sprawach ogólnych, skorzystaj z "
forum_page: "naszego forum" forum_page: "naszego forum"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Wyślij wiadomość" send: "Wyślij wiadomość"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Trochę opcji?" level_some_options: "Trochę opcji?"
level_tab_thangs: "Obiekty" level_tab_thangs: "Obiekty"
level_tab_scripts: "Skrypty" level_tab_scripts: "Skrypty"

View file

@ -60,7 +60,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
locked: "Bloqueado" locked: "Bloqueado"
purchasable: "Comprável" # For a hero you unlocked but haven't purchased purchasable: "Comprável" # For a hero you unlocked but haven't purchased
available: "Disponível" available: "Disponível"
# skills_granted: "Skills Granted" # Property documentation details skills_granted: "Habilidades Concedidas" # Property documentation details
heroes: "Heróis" # Tooltip on hero shop button from /play heroes: "Heróis" # Tooltip on hero shop button from /play
achievements: "Conquistas" # Tooltip on achievement list button from /play achievements: "Conquistas" # Tooltip on achievement list button from /play
account: "Conta" # Tooltip on account button from /play account: "Conta" # Tooltip on account button from /play
@ -69,7 +69,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
change_hero: "Alterar Herói" # Go back from choose inventory to choose hero change_hero: "Alterar Herói" # Go back from choose inventory to choose hero
choose_inventory: "Equipar Items" choose_inventory: "Equipar Items"
buy_gems: "Comprar Gems" buy_gems: "Comprar Gems"
# campaign_desert: "Desert Campaign" campaign_desert: "Campanha do Deserto"
campaign_forest: "Campanha da Floresta" campaign_forest: "Campanha da Floresta"
campaign_dungeon: "Campanha do Calabouço" campaign_dungeon: "Campanha do Calabouço"
subscription_required: "Requer assinatura" subscription_required: "Requer assinatura"
@ -102,14 +102,14 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
log_in: "Entrar" log_in: "Entrar"
logging_in: "Entrando" logging_in: "Entrando"
log_out: "Sair" log_out: "Sair"
# forgot_password: "Forgot your password?" forgot_password: "Esqueceu sua senha?"
authenticate_gplus: "Autenticar com G+" authenticate_gplus: "Autenticar com G+"
load_profile: "Carregar Perfil do G+" load_profile: "Carregar Perfil do G+"
load_email: "Carregar email do G+" load_email: "Carregar email do G+"
finishing: "Terminando" finishing: "Terminando"
# sign_in_with_facebook: "Sign in with Facebook" sign_in_with_facebook: "Conectar com Facebook"
# sign_in_with_gplus: "Sign in with G+" sign_in_with_gplus: "Conectar com G+"
# signup_switch: "Want to create an account?" signup_switch: "Deseja Criar uma Conta?"
signup: signup:
email_announcements: "Receber notícias por email." email_announcements: "Receber notícias por email."
@ -118,7 +118,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
log_in: "Entre com a senha" log_in: "Entre com a senha"
social_signup: "Ou, você pode fazer login pelo Facebook ou G+:" social_signup: "Ou, você pode fazer login pelo Facebook ou G+:"
required: "Você precisa fazer login antes de ir por esse caminho." required: "Você precisa fazer login antes de ir por esse caminho."
# login_switch: "Already have an account?" login_switch: "Já possui uma conta?"
recover: recover:
recover_account_title: "Recuperar conta" recover_account_title: "Recuperar conta"
@ -146,9 +146,13 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
fork: "Fork" fork: "Fork"
play: "Jogar" # When used as an action verb, like "Play next level" play: "Jogar" # When used as an action verb, like "Play next level"
retry: "Tente novamente" retry: "Tente novamente"
actions: "Ações"
info: "Info"
help: "Ajuda"
watch: "Observar" watch: "Observar"
unwatch: "Não Observar" unwatch: "Não Observar"
submit_patch: "Enviar arranjo" submit_patch: "Enviar arranjo"
submit_changes: "Enviar mudanças"
general: general:
and: "e" and: "e"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
date: "Data" date: "Data"
body: "Principal" body: "Principal"
version: "Versão" version: "Versão"
# submitter: "Submitter"
submitted: "Enviado"
commit_msg: "Mensagem de Submissão" commit_msg: "Mensagem de Submissão"
review: "Revisão"
version_history: "Histórico de Versão" version_history: "Histórico de Versão"
version_history_for: "Histórico de Versão para: " version_history_for: "Histórico de Versão para: "
select_changes: "Selecione duas alterações para ver as diferenças."
undo: "Desfazer (Ctrl+Z)"
redo: "Refazer (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultado" result: "Resultado"
results: "Resultados" results: "Resultados"
description: "Descrição" description: "Descrição"
@ -221,7 +232,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
reload_title: "Recarregar Todo o Código?" reload_title: "Recarregar Todo o Código?"
reload_really: "Você tem certeza que quer reiniciar o estágio?" reload_really: "Você tem certeza que quer reiniciar o estágio?"
reload_confirm: "Recarregar Tudo" reload_confirm: "Recarregar Tudo"
# victory: "Victory" victory: "Vitória"
victory_title_prefix: " Vitória " victory_title_prefix: " Vitória "
victory_title_suffix: " Completado!" victory_title_suffix: " Completado!"
victory_sign_up: "Assine para atualizações" victory_sign_up: "Assine para atualizações"
@ -234,8 +245,8 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
victory_review: "Diga-nos mais!" # Only in old-style levels. victory_review: "Diga-nos mais!" # Only in old-style levels.
victory_hour_of_code_done: "Terminou?" victory_hour_of_code_done: "Terminou?"
victory_hour_of_code_done_yes: "Sim, eu terminei minha Hora da Programação!" victory_hour_of_code_done_yes: "Sim, eu terminei minha Hora da Programação!"
# victory_experience_gained: "XP Gained" victory_experience_gained: "XP ganho"
# victory_gems_gained: "Gems Gained" victory_gems_gained: "Gems ganhas"
guide_title: "Guia" guide_title: "Guia"
tome_minion_spells: "Magias dos seus subordinados" # Only in old-style levels. tome_minion_spells: "Magias dos seus subordinados" # Only in old-style levels.
tome_read_only_spells: "Magias não editáveis" # Only in old-style levels. tome_read_only_spells: "Magias não editáveis" # Only in old-style levels.
@ -333,10 +344,11 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
prompt_title: "Gemas insulficientes" prompt_title: "Gemas insulficientes"
prompt_body: "Você quer conseguir mais gemas?" prompt_body: "Você quer conseguir mais gemas?"
prompt_button: "Entrar na loja" prompt_button: "Entrar na loja"
recovered: "Gems de compras anteriores Recuperadas. Por favor atualize a pagina."
subscribe: subscribe:
subscribe_title: "Inscrever-se" subscribe_title: "Inscrever-se"
# unsubscribe: "Unsubscribe" unsubscribe: "Desinscrever-se"
levels: "Desbloqueie 17 níveis extras! Com 5 novos toda semana!" levels: "Desbloqueie 17 níveis extras! Com 5 novos toda semana!"
heroes: "Mais poderosos heróis!" heroes: "Mais poderosos heróis!"
gems: "3500 gemas bônus todo mês!" gems: "3500 gemas bônus todo mês!"
@ -373,7 +385,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
regeneration: "Cura" regeneration: "Cura"
range: "Distância de Ataque" # As in "attack or visual range" range: "Distância de Ataque" # As in "attack or visual range"
blocks: "Bloqueio" # As in "this shield blocks this much damage" blocks: "Bloqueio" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage" backstab: "Dano de volta" # As in "this dagger does this much backstab damage"
skills: "Habilidades" skills: "Habilidades"
available_for_purchase: "Disponível para a Compra" # Shows up when you have unlocked, but not purchased, a hero in the hero store available_for_purchase: "Disponível para a Compra" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "Nível para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) level_to_unlock: "Nível para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
@ -383,7 +395,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
writable: "gravável" # Hover over "attack" in Your Skills while playing a level to see most of this writable: "gravável" # Hover over "attack" in Your Skills while playing a level to see most of this
read_only: "apenas leitura" read_only: "apenas leitura"
action_name: "nome" action_name: "nome"
# action_cooldown: "Takes" action_cooldown: "Demora"
action_specific_cooldown: "Recarregando" action_specific_cooldown: "Recarregando"
action_damage: "Dano" action_damage: "Dano"
action_range: "Distância" action_range: "Distância"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
forum_prefix: "Para algo público, por favor acesse " forum_prefix: "Para algo público, por favor acesse "
forum_page: "nosso fórum" forum_page: "nosso fórum"
forum_suffix: " ao invés disso." forum_suffix: " ao invés disso."
# where_reply: "Where should we reply?"
send: "Enviar opinião" send: "Enviar opinião"
contact_candidate: "Contactar Candidato" # Deprecated contact_candidate: "Contactar Candidato" # Deprecated
recruitment_reminder: "Utilize esse formulário para entrar em contato com candidatos que você esteja interessado em entrevistar. Lembre-se que o CodeCombat cobra 15% do salário do primeiro ano. A taxa de contratação é cobrada quando da contratação do empregado e é reembolsável por 90 dias, se o empregado não permanece no emprego. Empregados de meio-turno, remotos ou com contrato serão gratuitos como estagiários." # Deprecated recruitment_reminder: "Utilize esse formulário para entrar em contato com candidatos que você esteja interessado em entrevistar. Lembre-se que o CodeCombat cobra 15% do salário do primeiro ano. A taxa de contratação é cobrada quando da contratação do empregado e é reembolsável por 90 dias, se o empregado não permanece no emprego. Empregados de meio-turno, remotos ou com contrato serão gratuitos como estagiários." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
more: "Mais" more: "Mais"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Chat Ao Vivo" live_chat: "Chat Ao Vivo"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Algumas Opções?" level_some_options: "Algumas Opções?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"
@ -811,21 +827,21 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
recently_played: "Jogos Recentes" recently_played: "Jogos Recentes"
no_recent_games: "Não foram feitos jogos durante duas semanas." no_recent_games: "Não foram feitos jogos durante duas semanas."
payments: "Pagamentos" payments: "Pagamentos"
# purchased: "Purchased" purchased: "Comprado"
# subscription: "Subscription" subscription: "Assinatura"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Pago" paid_on: "Pago"
service: "Serviço" service: "Serviço"
price: "Preço" price: "Preço"
gems: "Gemas" gems: "Gemas"
# active: "Active" active: "Ativo"
# subscribed: "Subscribed" subscribed: "Inscrito"
# unsubscribed: "Unsubscribed" unsubscribed: "Desinscrito"
# active_until: "Active Until" active_until: "Ativo até"
# cost: "Cost" cost: "Custo"
# next_payment: "Next Payment" next_payment: "Próximo Pagamento"
# card: "Card" card: "Cartão"
status_unsubscribed_active: "Você não é um assinante e não será cobrado, mas sua conta ainda está ativa." status_unsubscribed_active: "Você não é um assinante e não será cobrado, mas sua conta ainda está ativa."
status_unsubscribed: "Ganhe acesso a novos níveis,heróis,itens, e gems bônus com uma assinatura CodeCombat!" status_unsubscribed: "Ganhe acesso a novos níveis,heróis,itens, e gems bônus com uma assinatura CodeCombat!"
@ -886,7 +902,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
clas: "CLAs" clas: "CLAs"
play_counts: "Contagem de Jogos" play_counts: "Contagem de Jogos"
feedback: "Comentários" feedback: "Comentários"
# payment_info: "Payment Info" payment_info: "Informação de pagamento"
delta: delta:
added: "Adicionado" added: "Adicionado"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
fork: "Bifurcar" fork: "Bifurcar"
play: "Jogar" # When used as an action verb, like "Play next level" play: "Jogar" # When used as an action verb, like "Play next level"
retry: "Tentar Novamente" retry: "Tentar Novamente"
actions: "Ações"
info: "Informações"
help: "Ajuda"
watch: "Vigiar" watch: "Vigiar"
unwatch: "Desvigiar" unwatch: "Desvigiar"
submit_patch: "Submeter Versão" submit_patch: "Submeter Versão"
submit_changes: "Submeter Alterações"
general: general:
and: "e" and: "e"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
date: "Data" date: "Data"
body: "Corpo" body: "Corpo"
version: "Versão" version: "Versão"
commit_msg: "Enviar Mensagem" submitter: "Submissor"
submitted: "Submeteu"
commit_msg: "Mensagem da Submissão"
review: "Rever"
version_history: "Histórico de Versões" version_history: "Histórico de Versões"
version_history_for: "Histórico de Versões para: " version_history_for: "Histórico de Versões para: "
select_changes: "Seleciona duas das alterações abaixo para veres a diferença."
undo: "Desfazer (Ctrl+Z)"
redo: "Refazer (Ctrl+Shift+Z)"
play_preview: "Jogar pré-visualização do nível atual"
result: "Resultado" result: "Resultado"
results: "Resultados" results: "Resultados"
description: "Descrição" description: "Descrição"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
prompt_title: "Sem Gemas Suficientes" prompt_title: "Sem Gemas Suficientes"
prompt_body: "Queres obter mais?" prompt_body: "Queres obter mais?"
prompt_button: "Entra na Loja" prompt_button: "Entra na Loja"
recovered: "Recuperada a compra de gemas anterior. Por favor atualiza a página."
subscribe: subscribe:
subscribe_title: "Subscrever" subscribe_title: "Subscrever"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
forum_prefix: "Para algo público, por favor usa o " forum_prefix: "Para algo público, por favor usa o "
forum_page: "nosso fórum" forum_page: "nosso fórum"
forum_suffix: " como alternativa." forum_suffix: " como alternativa."
where_reply: "Para onde devemos enviar a resposta?"
send: "Enviar Feedback" send: "Enviar Feedback"
contact_candidate: "Contactar Candidato" # Deprecated contact_candidate: "Contactar Candidato" # Deprecated
recruitment_reminder: "Usa este formulário para chegares a candidatos que estejas interessado em entrevistar. Lembra-te que o CodeCombat cobra 15% do salário do primeiro ano. A taxa é cobrada no momento da contratação do empregado e é reembolsável durante 90 dias, no caso de o trabalhador não se manter empregado. A empregados em part-time, no estrangeiro e a contrato não são aplicadas taxas, porque são internos." # Deprecated recruitment_reminder: "Usa este formulário para chegares a candidatos que estejas interessado em entrevistar. Lembra-te que o CodeCombat cobra 15% do salário do primeiro ano. A taxa é cobrada no momento da contratação do empregado e é reembolsável durante 90 dias, no caso de o trabalhador não se manter empregado. A empregados em part-time, no estrangeiro e a contrato não são aplicadas taxas, porque são internos." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
more: "Mais" more: "Mais"
wiki: "Wiki" wiki: "Wiki"
live_chat: "Chat Ao Vivo" live_chat: "Chat Ao Vivo"
thang_main: "Principal"
thang_spritesheets: "Spritesheets"
thang_colors: "Cores"
level_some_options: "Algumas Opções?" level_some_options: "Algumas Opções?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Scripts" level_tab_scripts: "Scripts"
@ -640,11 +656,11 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
introduction_desc_github_url: "o CodeCombat é totalmente open source" introduction_desc_github_url: "o CodeCombat é totalmente open source"
introduction_desc_suf: " e queremos oferecer tantas maneiras quanto possível para que possas participar e fazer deste projeto tanto teu quanto nosso." introduction_desc_suf: " e queremos oferecer tantas maneiras quanto possível para que possas participar e fazer deste projeto tanto teu quanto nosso."
introduction_desc_ending: "Esperamos que te juntes a nós!" introduction_desc_ending: "Esperamos que te juntes a nós!"
introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy e Matt" introduction_desc_signature: "- Nick, George, Scott, Michael, e Matt"
alert_account_message_intro: "Hey, tu!" alert_account_message_intro: "Hey, tu!"
alert_account_message: "Para te subscreveres para receber e-mails de classes, necessitarás de iniciar sessão." alert_account_message: "Para te subscreveres para receber e-mails de classes, necessitarás de iniciar sessão."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." archmage_summary: "Interessado em trabalhar em gráficos de jogos, no design da interface do utilizador, em bases de dados e organização de servidores, em redes multijogador, em física, em som ou no desempenho do motor do jogo? Queres ajudar a construir um jogo para ajudar outras pessoas a aprender aquilo em que és bom? Temos muito para fazer e se és um programador experiente e queres desenvolver para o CodeCombat, esta classe é para ti. Gostaríamos muito da tua ajuda para construir o melhor jogo de programação de sempre."
# archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever." archmage_introduction: "Uma das melhores partes da construção de jogos é que eles sintetizam muitas coisas diferentes. Gráficos, som, rede em tempo real, redes sociais, e, claro, muitos dos aspectos mais comuns da programação, desde a gestão de bases de dados de baixo nível, e administração do servidor até à construção do design e da interface do utilizador. Há muito a fazer, e se és um programador experiente com um verdadeiro desejo de mergulhar nas entranhas do CodeCombat, esta classe pode ser para ti. Gostaríamos muito de ter a tua ajuda para construir o melhor jogo de programação de sempre."
class_attributes: "Atributos da Classe" class_attributes: "Atributos da Classe"
archmage_attribute_1_pref: "Conhecimento em " archmage_attribute_1_pref: "Conhecimento em "
archmage_attribute_1_suf: ", ou vontade de aprender. A maioria do nosso código está nesta linguagem. Se és um fã de Ruby ou Python, vais sentir-te em casa. É igual ao JavaScript, mas com uma sintaxe melhor." archmage_attribute_1_suf: ", ou vontade de aprender. A maioria do nosso código está nesta linguagem. Se és um fã de Ruby ou Python, vais sentir-te em casa. É igual ao JavaScript, mas com uma sintaxe melhor."
@ -658,10 +674,10 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
join_url_hipchat: "sala HipChat pública" join_url_hipchat: "sala HipChat pública"
more_about_archmage: "Aprende Mais Sobre Tornares-te um Arcomago" more_about_archmage: "Aprende Mais Sobre Tornares-te um Arcomago"
archmage_subscribe_desc: "Receber e-mails relativos a novas oportunidades de programação e anúncios." archmage_subscribe_desc: "Receber e-mails relativos a novas oportunidades de programação e anúncios."
# artisan_summary_pref: "Want to design levels and expand CodeCombat's arsenal? People are playing through our content at a pace faster than we can build! Right now, our level editor is barebone, so be wary. Making levels will be a little challenging and buggy. If you have visions of campaigns spanning for-loops to" artisan_summary_pref: "Queres fazer níveis e expandir o arsenal do CodeCombat? As pessoas estão a jogar o nosso conteúdo a um ritmo mais rápido do que podemos construir! Neste momento, o nosso editor de níveis é um esqueleto, por isso fica atento. Fazer níveis será um pouco desafiador e conterá erros. Se tens visões de campanhas que abranjam 'for-loops' para o"
# artisan_summary_suf: ", then this class is for you." artisan_summary_suf: ", então esta classe é para ti."
# artisan_introduction_pref: "We must construct additional levels! People be clamoring for more content, and we can only build so many ourselves. Right now your workstation is level one; our level editor is barely usable even by its creators, so be wary. If you have visions of campaigns spanning for-loops to" artisan_introduction_pref: "Temos de construir mais níveis! As pessoas estão a pedir mais conteúdo, e nós mesmos só podemos construir estes tantos. Neste momento, a tua estação de trabalho é o nível um; o nosso editor de nível é pouco utilizável, até mesmo pelos seus criadores, por isso fica atento. Se tens visões de campanhas que abranjam 'for-loops' para o"
# artisan_introduction_suf: ", then this class might be for you." artisan_introduction_suf: ", então esta classe pode ser para ti."
# artisan_attribute_1: "Any experience in building content like this would be nice, such as using Blizzard's level editors. But not required!" # artisan_attribute_1: "Any experience in building content like this would be nice, such as using Blizzard's level editors. But not required!"
# artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix." # artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix."
# artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!" # artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
fork: "Fork" fork: "Fork"
play: "Joacă" # When used as an action verb, like "Play next level" play: "Joacă" # When used as an action verb, like "Play next level"
retry: "Reîncearca" retry: "Reîncearca"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
submit_patch: "Înainteaza Patch" submit_patch: "Înainteaza Patch"
# submit_changes: "Submit Changes"
general: general:
and: "și" and: "și"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# date: "Date" # date: "Date"
body: "Corp" body: "Corp"
version: "Versiune" version: "Versiune"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Înregistrează Mesajul" commit_msg: "Înregistrează Mesajul"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
version_history_for: "Versiune istorie pentru: " version_history_for: "Versiune istorie pentru: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Rezultat" result: "Rezultat"
results: "Resultate" results: "Resultate"
description: "Descriere" description: "Descriere"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
forum_prefix: "Pentru orice altceva vă rugăm sa incercați " forum_prefix: "Pentru orice altceva vă rugăm sa incercați "
forum_page: "forumul nostru" forum_page: "forumul nostru"
forum_suffix: " în schimb." forum_suffix: " în schimb."
# where_reply: "Where should we reply?"
send: "Trimite Feedback" send: "Trimite Feedback"
contact_candidate: "Contacteaza Candidatul" # Deprecated contact_candidate: "Contacteaza Candidatul" # Deprecated
recruitment_reminder: "Folosiți acest formular pentru a ajunge la candidații care va intereseaza pentru interviu. CodeCombat percepe 15% din salariu în primul an. Taxa este datorată la angajare și este rambursabilă pentru 90 de zile în cazul în care salariatul nu rămâne angajat. Cele part time, și angajați cu contract la distanță sunt gratuite, așa cum sunt stagiari." # Deprecated recruitment_reminder: "Folosiți acest formular pentru a ajunge la candidații care va intereseaza pentru interviu. CodeCombat percepe 15% din salariu în primul an. Taxa este datorată la angajare și este rambursabilă pentru 90 de zile în cazul în care salariatul nu rămâne angajat. Cele part time, și angajați cu contract la distanță sunt gratuite, așa cum sunt stagiari." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Opțiuni?" level_some_options: "Opțiuni?"
level_tab_thangs: "Thangs" level_tab_thangs: "Thangs"
level_tab_scripts: "Script-uri" level_tab_scripts: "Script-uri"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
fork: "Форк" fork: "Форк"
play: "Играть" # When used as an action verb, like "Play next level" play: "Играть" # When used as an action verb, like "Play next level"
retry: "Повторить" retry: "Повторить"
actions: "Действия"
info: "Информация"
help: "Помощь"
watch: "Следить" watch: "Следить"
unwatch: "Не следить" unwatch: "Не следить"
submit_patch: "Отослать патч" submit_patch: "Отослать патч"
submit_changes: "Отослать изменения"
general: general:
and: "и" and: "и"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
date: "Дата" date: "Дата"
body: "Содержание" body: "Содержание"
version: "Версия" version: "Версия"
submitter: "Податель"
submitted: "Представлено"
commit_msg: "Сопроводительное сообщение" commit_msg: "Сопроводительное сообщение"
review: "Обзор"
version_history: "История версий" version_history: "История версий"
version_history_for: "История версий для: " version_history_for: "История версий для: "
select_changes: "Выберите два изменения ниже, чтобы увидеть различия."
undo: "Отменить (Ctrl+Z)"
redo: "Повторить (Ctrl+Shift+Z)"
play_preview: "Предварительный просмотр текущего уровня"
result: "Результат" result: "Результат"
results: "Результаты" results: "Результаты"
description: "Описание" description: "Описание"
@ -259,6 +270,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
loading_ready: "Готово!" loading_ready: "Готово!"
loading_start: "Начать уровень" loading_start: "Начать уровень"
problem_alert_title: "Исправьте ваш Код" problem_alert_title: "Исправьте ваш Код"
problem_alert_help: "Помощь"
time_current: "Текущее:" time_current: "Текущее:"
time_total: "Максимальное:" time_total: "Максимальное:"
time_goto: "Перейти на:" time_goto: "Перейти на:"
@ -333,6 +345,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
prompt_title: "Не хватает самоцветов" prompt_title: "Не хватает самоцветов"
prompt_body: "Хотите еще?" prompt_body: "Хотите еще?"
prompt_button: "Войти в магазин" prompt_button: "Войти в магазин"
recovered: "Предыдущие покупки самоцветов восстановлены. Пожалуйста, обновите страницу."
subscribe: subscribe:
subscribe_title: "Подпишись" subscribe_title: "Подпишись"
@ -468,6 +481,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
forum_prefix: "Для любых публичных обсуждений, пожалуйста, используйте " forum_prefix: "Для любых публичных обсуждений, пожалуйста, используйте "
forum_page: "наш форум" forum_page: "наш форум"
forum_suffix: "." forum_suffix: "."
where_reply: "Куда мы должны ответить?"
send: "Отправить отзыв" send: "Отправить отзыв"
contact_candidate: "Связаться с кандидатом" # Deprecated contact_candidate: "Связаться с кандидатом" # Deprecated
recruitment_reminder: "Используйте эту форму, чтобы обратиться к кандидатам, если вы заинтересованы в интервью. Помните, что CodeCombat взимает 18% от первого года зарплаты. Плата производится по найму сотрудника и подлежит возмещению в течение 90 дней, если работник не остаётся на рабочем месте. Работники с частичной занятостью, работаюие удалённо и по контракту свободны, как стажёры." # Deprecated recruitment_reminder: "Используйте эту форму, чтобы обратиться к кандидатам, если вы заинтересованы в интервью. Помните, что CodeCombat взимает 18% от первого года зарплаты. Плата производится по найму сотрудника и подлежит возмещению в течение 90 дней, если работник не остаётся на рабочем месте. Работники с частичной занятостью, работаюие удалённо и по контракту свободны, как стажёры." # Deprecated
@ -580,6 +594,9 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
more: "Ещё" more: "Ещё"
wiki: "Вики" wiki: "Вики"
live_chat: "Онлайн-чат" live_chat: "Онлайн-чат"
thang_main: "Главное"
thang_spritesheets: "Таблицы спрайтов"
thang_colors: "Цвета"
level_some_options: "Ещё опции" level_some_options: "Ещё опции"
level_tab_thangs: "Объекты" level_tab_thangs: "Объекты"
level_tab_scripts: "Скрипты" level_tab_scripts: "Скрипты"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# fork: "Fork" # fork: "Fork"
play: "Hraj" # When used as an action verb, like "Play next level" play: "Hraj" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
forum_prefix: "Pre všetky ostatné verejné záležitosti, prosím vyskúšajte " forum_prefix: "Pre všetky ostatné verejné záležitosti, prosím vyskúšajte "
forum_page: "naše fórum" forum_page: "naše fórum"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Poslať odozvu" send: "Poslať odozvu"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# fork: "Fork" # fork: "Fork"
play: "Нивои" # When used as an action verb, like "Play next level" play: "Нивои" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
forum_prefix: "За било шта јавно, посети " forum_prefix: "За било шта јавно, посети "
forum_page: "наш форум." forum_page: "наш форум."
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
send: "Пошаљи повратну информацију" send: "Пошаљи повратну информацију"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
fork: "Förgrena" fork: "Förgrena"
play: "Spela" # When used as an action verb, like "Play next level" play: "Spela" # When used as an action verb, like "Play next level"
retry: "Försök igen" retry: "Försök igen"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "och" and: "och"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
date: "Datum" date: "Datum"
body: "Kropp" body: "Kropp"
version: "Version" version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Förbindelsemeddelande" commit_msg: "Förbindelsemeddelande"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
version_history_for: "Versionshistorik för: " version_history_for: "Versionshistorik för: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Resultat" result: "Resultat"
results: "Resultat" results: "Resultat"
description: "Beskrivning" description: "Beskrivning"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
forum_prefix: "För någonting offentligt, var vänlig testa " forum_prefix: "För någonting offentligt, var vänlig testa "
forum_page: "vårt forum" forum_page: "vårt forum"
forum_suffix: " istället." forum_suffix: " istället."
# where_reply: "Where should we reply?"
send: "Skicka Feedback" send: "Skicka Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Några inställningar?" level_some_options: "Några inställningar?"
level_tab_thangs: "Enheter" level_tab_thangs: "Enheter"
level_tab_scripts: "Skript" level_tab_scripts: "Skript"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# fork: "Fork" # fork: "Fork"
play: "เล่น" # When used as an action verb, like "Play next level" play: "เล่น" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
fork: "Çatalla" fork: "Çatalla"
play: "Oyna" # When used as an action verb, like "Play next level" play: "Oyna" # When used as an action verb, like "Play next level"
retry: "Yeniden Dene" retry: "Yeniden Dene"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "İzle" watch: "İzle"
unwatch: "İzlemeyi Bırak" unwatch: "İzlemeyi Bırak"
submit_patch: "Yama Gönder" submit_patch: "Yama Gönder"
# submit_changes: "Submit Changes"
general: general:
and: "ve" and: "ve"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
date: "Tarih" date: "Tarih"
body: "Gövde" body: "Gövde"
version: "Sürüm" version: "Sürüm"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Gönderme İletisi" commit_msg: "Gönderme İletisi"
# review: "Review"
version_history: "Geçmiş" version_history: "Geçmiş"
version_history_for: "Sürüm Geçmişi: " version_history_for: "Sürüm Geçmişi: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Sonuç" result: "Sonuç"
results: "Sonuçlar" results: "Sonuçlar"
description: "ıklama" description: "ıklama"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
forum_prefix: "Daha kamuya açık soru ve görüşleriniz için " forum_prefix: "Daha kamuya açık soru ve görüşleriniz için "
forum_page: "forumumuzu" forum_page: "forumumuzu"
forum_suffix: " kullanabilirsiniz." forum_suffix: " kullanabilirsiniz."
# where_reply: "Where should we reply?"
send: "Gönder" send: "Gönder"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
more: "Daha Fazla" more: "Daha Fazla"
wiki: "Viki" wiki: "Viki"
live_chat: "Canlı Sohbet" live_chat: "Canlı Sohbet"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Bazı Seçenekler?" level_some_options: "Bazı Seçenekler?"
level_tab_thangs: "Nesneler" level_tab_thangs: "Nesneler"
level_tab_scripts: "Betikler" level_tab_scripts: "Betikler"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
introduction_desc_github_url: "CodeCombat tümüyle açık kaynaklıdır" introduction_desc_github_url: "CodeCombat tümüyle açık kaynaklıdır"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
alert_account_message_intro: "Merhaba!" alert_account_message_intro: "Merhaba!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Українська", englishDescription:
fork: "Форк" fork: "Форк"
play: "Грати" # When used as an action verb, like "Play next level" play: "Грати" # When used as an action verb, like "Play next level"
retry: "Повтор" retry: "Повтор"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Стежити" watch: "Стежити"
unwatch: "Не стежити" unwatch: "Не стежити"
submit_patch: "Надіслати патч" submit_patch: "Надіслати патч"
# submit_changes: "Submit Changes"
general: general:
and: "та" and: "та"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Українська", englishDescription:
date: "Дата" date: "Дата"
body: "Тіло" body: "Тіло"
version: "Версія" version: "Версія"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Доручити повідомлення" commit_msg: "Доручити повідомлення"
# review: "Review"
version_history: "Історія" version_history: "Історія"
version_history_for: "Історія версій для: " version_history_for: "Історія версій для: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "Результат" result: "Результат"
results: "Результати" results: "Результати"
description: "Опис" description: "Опис"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
prompt_title: "Недостатньо самоцвітів" prompt_title: "Недостатньо самоцвітів"
prompt_body: "Хочете отримати ще?" prompt_body: "Хочете отримати ще?"
prompt_button: "Увійти до крамниці" prompt_button: "Увійти до крамниці"
# recovered: "Previous gems purchase recovered. Please refresh the page."
subscribe: subscribe:
subscribe_title: "Взяти абонемент" subscribe_title: "Взяти абонемент"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
forum_prefix: "Для будь-яких публічних обговорень, будь ласка, використовуйте " forum_prefix: "Для будь-яких публічних обговорень, будь ласка, використовуйте "
forum_page: "наш форум" forum_page: "наш форум"
forum_suffix: "." forum_suffix: "."
# where_reply: "Where should we reply?"
send: "Надіслати відгук" send: "Надіслати відгук"
contact_candidate: "Сконтактуватися з кандидатом" # Deprecated contact_candidate: "Сконтактуватися з кандидатом" # Deprecated
recruitment_reminder: "Використовуйте цю форму, щоб перейти до кандидатів, з котрими Ви б хотіли провести співбесіду. Пам'ятайте, що CodeCombat знімає 18% ЗП за перший рік. Плата проводиться за наймом співробітника і підлягає відшкодуванню протягом 90 днів якщо працівник не залишить роботу. Часткова зайнятість, дистанційна робота та наймані працівники не оплачуються, так само як інтерни." # Deprecated recruitment_reminder: "Використовуйте цю форму, щоб перейти до кандидатів, з котрими Ви б хотіли провести співбесіду. Пам'ятайте, що CodeCombat знімає 18% ЗП за перший рік. Плата проводиться за наймом співробітника і підлягає відшкодуванню протягом 90 днів якщо працівник не залишить роботу. Часткова зайнятість, дистанційна робота та наймані працівники не оплачуються, так само як інтерни." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Українська", englishDescription:
more: "Більше" more: "Більше"
wiki: "Вікі" wiki: "Вікі"
live_chat: "Online чат" live_chat: "Online чат"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "Якісь опції?" level_some_options: "Якісь опції?"
level_tab_thangs: "Об'єкти" level_tab_thangs: "Об'єкти"
level_tab_scripts: "Скрипти" level_tab_scripts: "Скрипти"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# fork: "Fork" # fork: "Fork"
play: "Các cấp độ" # When used as an action verb, like "Play next level" play: "Các cấp độ" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
forum_page: "Diễn đàn của chúng tôi" forum_page: "Diễn đàn của chúng tôi"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
send: "Gởi phản hồi" send: "Gởi phản hồi"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
fork: "派生" fork: "派生"
play: "开始" # When used as an action verb, like "Play next level" play: "开始" # When used as an action verb, like "Play next level"
retry: "重试" retry: "重试"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "关注" watch: "关注"
unwatch: "取消关注" unwatch: "取消关注"
submit_patch: "提交补丁" submit_patch: "提交补丁"
# submit_changes: "Submit Changes"
general: general:
and: "" and: ""
@ -156,9 +160,16 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
date: "日期" date: "日期"
body: "正文" body: "正文"
version: "版本" version: "版本"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "提交信息" commit_msg: "提交信息"
# review: "Review"
version_history: "版本历史" version_history: "版本历史"
version_history_for: "版本历史: " version_history_for: "版本历史: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "结果" result: "结果"
results: "结果" results: "结果"
description: "描述" description: "描述"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
prompt_title: "没有足够数量的宝石" prompt_title: "没有足够数量的宝石"
prompt_body: "还需要更多吗?" prompt_body: "还需要更多吗?"
prompt_button: "进入商店" prompt_button: "进入商店"
# recovered: "Previous gems purchase recovered. Please refresh the page."
subscribe: subscribe:
subscribe_title: "订阅" subscribe_title: "订阅"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
forum_prefix: "如果你想发布任何公开的东西, 可以试试" forum_prefix: "如果你想发布任何公开的东西, 可以试试"
forum_page: "我们的论坛" forum_page: "我们的论坛"
forum_suffix: "" forum_suffix: ""
# where_reply: "Where should we reply?"
send: "反馈意见" send: "反馈意见"
contact_candidate: "联系参选人" # Deprecated contact_candidate: "联系参选人" # Deprecated
recruitment_reminder: "用这张表格来联系你希望面试的求职者。但请记住如果成功雇佣CodeCombat会收取与这位员工第一年工资的15%等值的佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职则可退款。兼职远程办公员工合同工以及实习生都可免除此费用。" # Deprecated recruitment_reminder: "用这张表格来联系你希望面试的求职者。但请记住如果成功雇佣CodeCombat会收取与这位员工第一年工资的15%等值的佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职则可退款。兼职远程办公员工合同工以及实习生都可免除此费用。" # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
more: "更多" more: "更多"
wiki: "维基" wiki: "维基"
live_chat: "在线聊天" live_chat: "在线聊天"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "有哪些选项?" level_some_options: "有哪些选项?"
level_tab_thangs: "物体" level_tab_thangs: "物体"
level_tab_scripts: "脚本" level_tab_scripts: "脚本"
@ -1015,79 +1031,79 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
example_blog: "你的博客" example_blog: "你的博客"
# example_personal_site: "Personal Site" # example_personal_site: "Personal Site"
links_header: "个人网站链接" links_header: "个人网站链接"
# links_blurb: "Link any other sites or profiles you want to highlight, like your GitHub, your LinkedIn, or your blog." links_blurb: "链接任何你希望展示的网站或介绍例如你的Github你的领英档案或是你的博客。"
# links_name: "Link Name" links_name: "链接名称"
# links_name_help: "What are you linking to?" links_name_help: "你希望链接到什么?"
# links_link_blurb: "Link URL" links_link_blurb: "链接的URL"
# basics_header: "Update basic info" basics_header: "更新基本信息"
# basics_active: "Open to Offers" basics_active: "接受工作邀请"
# basics_active_help: "Want interview offers right now?" basics_active_help: "希望现在就接到面试邀请?"
# basics_job_title: "Desired Job Title" basics_job_title: "期望职位"
# basics_job_title_help: "What role are you looking for?" basics_job_title_help: "你希望在工作中扮演何种角色?"
# basics_city: "City" basics_city: "城市"
# basics_city_help: "City you want to work in (or live in now)." basics_city_help: "你希望在哪座城市工作(或现在居住在哪座城市)。"
# basics_country: "Country" basics_country: "国家"
# basics_country_help: "Country you want to work in (or live in now)." basics_country_help: "你希望在哪个国家工作(或现在居住在哪个国家)。"
# basics_visa: "US Work Status" basics_visa: "美国工作签证状态"
# basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)" basics_visa_help: "你是否有权在美国合法地工作,或者你是否需要公司资助办理美国工作签证?"
# basics_looking_for: "Looking For" basics_looking_for: "寻找"
# basics_looking_for_full_time: "Full-time" basics_looking_for_full_time: "全职"
# basics_looking_for_part_time: "Part-time" basics_looking_for_part_time: "兼职"
# basics_looking_for_remote: "Remote" basics_looking_for_remote: "远程工作"
# basics_looking_for_contracting: "Contracting" basics_looking_for_contracting: "合同制工作"
# basics_looking_for_internship: "Internship" basics_looking_for_internship: "实习"
# basics_looking_for_help: "What kind of developer position do you want?" basics_looking_for_help: "你希望找到哪种开发者职位?"
# name_header: "Fill in your name" name_header: "请填写你的姓名"
# name_anonymous: "Anonymous Developer" name_anonymous: "匿名开发者"
# name_help: "Name you want employers to see, like 'Nick Winter'." name_help: "你希望雇主看到的名字例如Nick Winter'"
# short_description_header: "Write a short description of yourself" short_description_header: "写一段简短的自我介绍"
# short_description_blurb: "Add a tagline to help an employer quickly learn more about you." short_description_blurb: "在此添加一段简介让雇主一眼就发现你是否是他们正在寻找的开发者."
# short_description: "Tagline" short_description: "简短介绍"
# short_description_help: "Who are you, and what are you looking for? 140 characters max." short_description_help: "你是谁你在寻求什么请勿超过140个字符。"
# skills_header: "Skills" skills_header: "技能"
# skills_help: "Tag relevant developer skills in order of proficiency." skills_help: "按照熟练程度列出你所掌握的与开发有关的技能。"
# long_description_header: "Describe your desired position" long_description_header: "详细描述你所期望的职位"
# long_description_blurb: "Tell employers how awesome you are and what role you want." long_description_blurb_1: "在此稍微详细地描述一下你接下来希望从事的角色。"
# long_description: "Self Description" long_description_blurb_2: "描述一下你有多厉害以及为什么雇佣你会是一个好选择。"
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max." long_description: "描述"
long_description_help: "向潜在的雇主描述你自己。尽量简明扼要。我们建议你列出你最感兴趣的职位。请勿超过600个字符。"
work_experience: "工作经验" work_experience: "工作经验"
# work_header: "Chronicle your work history" work_header: "按时间顺序列出你的工作经历"
# work_years: "Years of Experience" work_years: "工作年限"
# work_years_help: "How many years of professional experience (getting paid) developing software do you have?" work_years_help: "你有多少年职业的(有正常收入)软件开发经验?"
# work_blurb: "List your relevant work experience, most recent first." work_blurb: "列出相关的工作经验,从最近的开始。"
# work_employer: "Employer" work_employer: "雇主"
# work_employer_help: "Name of your employer." work_employer_help: "你雇主的名字。"
# work_role: "Job Title" work_role: "职称"
# work_role_help: "What was your job title or role?" work_role_help: "你的职称是什么或者说你扮演何种角色?"
# work_duration: "Duration" work_duration: "起止时间"
# work_duration_help: "When did you hold this gig?" work_duration_help: "你在什么时间段在职?"
# work_description: "Description" work_description: "描述"
# work_description_help: "What did you do there? (140 chars; optional)" work_description_help: "你在那里主要的工作是什么140个字符选填"
education: "教育程度" education: "教育程度"
# education_header: "Recount your academic ordeals" education_header: "列出你的教育经历。"
# education_blurb: "List your academic ordeals." education_blurb: "列出你在校学习的经历。"
# education_school: "School" education_school: "学校"
# education_school_help: "Name of your school." education_school_help: "你就读的学校的名字。"
# education_degree: "Degree" education_degree: "学位"
# education_degree_help: "What was your degree and field of study?" education_degree_help: "你的学位以及你学习的方向是什么?"
# education_duration: "Dates" education_duration: "时间"
# education_duration_help: "When?" education_duration_help: "什么时候?"
# education_description: "Description" education_description: "描述"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)" education_description_help: "展示任何与你的教育经历相关的信息。140个字符选填"
# our_notes: "CodeCombat's Notes" our_notes: "我们的评注"
# remarks: "Remarks"
projects: "项目" projects: "项目"
# projects_header: "Add 3 projects" projects_header: "添加3个项目"
# projects_header_2: "Projects (Top 3)" projects_header_2: "项目前3个"
# projects_blurb: "Highlight your projects to amaze employers." projects_blurb: "展示你所参加的可以让雇主感到惊叹的项目。"
# project_name: "Project Name" project_name: "项目名称"
# project_name_help: "What was the project called?" project_name_help: "项目被称作什么?"
# project_description: "Description" project_description: "描述"
# project_description_help: "Briefly describe the project." project_description_help: "简短的介绍一下这个项目。"
# project_picture: "Picture" project_picture: "图片"
# project_picture_help: "Upload a 230x115px or larger image showing off the project." project_picture_help: "上传一站230x115像素或更大的图片来展示这个项目。"
# project_link: "Link" project_link: "链接"
# project_link_help: "Link to the project." project_link_help: "项目的链接。"
# player_code: "Player Code" # player_code: "Player Code"
employers: employers:

View file

@ -4,11 +4,11 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
no_ie: "抱歉Internet Explorer 8 等舊的瀏覽器打不開此網站" # Warning that only shows up in IE8 and older no_ie: "抱歉Internet Explorer 8 等舊的瀏覽器打不開此網站" # Warning that only shows up in IE8 and older
no_mobile: "CodeCombat 不是針對手機設備設計的,所以可能會出問題!" # Warning that shows up on mobile devices no_mobile: "CodeCombat 不是針對手機設備設計的,所以可能會出問題!" # Warning that shows up on mobile devices
play: "開始遊戲" # The big play button that just starts playing a level play: "開始遊戲" # The big play button that just starts playing a level
# try_it: "Try It" # Alternate wording for Play button try_it: "試試看" # Alternate wording for Play button
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari old_browser: "嗯…您的瀏覽器太老了跑不動'程式之戰',抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari
# old_browser_suffix: "You can try anyway, but it probably won't work." old_browser_suffix: "您還是可以試試看,但它應該不能運行。"
# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval." ipad_browser: "壞消息: 「程式之戰」不能在iPad上的瀏覽器運行。好消息我們的iPad APP正在等待蘋果公司驗證。"
# campaign: "Campaign" campaign: "戰役"
# for_beginners: "For Beginners" # for_beginners: "For Beginners"
# multiplayer: "Multiplayer" # Not currently shown on home page # multiplayer: "Multiplayer" # Not currently shown on home page
# for_developers: "For Developers" # Not currently shown on home page. # for_developers: "For Developers" # Not currently shown on home page.
@ -16,14 +16,14 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
nav: nav:
play: "開始遊戲" # The top nav bar entry where players choose which levels to play play: "開始遊戲" # The top nav bar entry where players choose which levels to play
# community: "Community" community: "社群"
editor: "編輯" editor: "編輯"
blog: "官方部落格" blog: "官方部落格"
forum: "論壇" forum: "論壇"
# account: "Account" account: "帳號"
# profile: "Profile" profile: "帳號資料"
# stats: "Stats" stats: "記錄"
# code: "Code" code: "程式碼"
admin: "系統管理員" # Only shows up when you are an admin admin: "系統管理員" # Only shows up when you are an admin
home: "首頁" home: "首頁"
contribute: "貢獻" contribute: "貢獻"
@ -31,7 +31,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
about: "關於" about: "關於"
contact: "聯繫我們" contact: "聯繫我們"
twitter_follow: "在Twitter關注" twitter_follow: "在Twitter關注"
# teachers: "Teachers" teachers: "教師"
modal: modal:
close: "關閉" close: "關閉"
@ -69,14 +69,14 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# campaign_desert: "Desert Campaign" campaign_desert: "沙漠戰役"
# campaign_forest: "Forest Campaign" campaign_forest: "森林戰役"
# campaign_dungeon: "Dungeon Campaign" campaign_dungeon: "地牢戰役"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# free: "Free" # free: "Free"
# subscribed: "Subscribed" # subscribed: "Subscribed"
# older_campaigns: "Older Campaigns" older_campaigns: "舊戰役"
# anonymous: "Anonymous Player" anonymous: "匿名玩家"
level_difficulty: "難度" level_difficulty: "難度"
campaign_beginner: "新手指南" campaign_beginner: "新手指南"
# awaiting_levels_adventurer_prefix: "We release five levels per week." # awaiting_levels_adventurer_prefix: "We release five levels per week."
@ -100,10 +100,10 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
login: login:
sign_up: "註冊" sign_up: "註冊"
log_in: "登入" log_in: "登入"
# logging_in: "Logging In" logging_in: "登入中"
log_out: "登出" log_out: "登出"
# forgot_password: "Forgot your password?" forgot_password: "忘記密碼?"
# authenticate_gplus: "Authenticate G+" authenticate_gplus: "以G+帳號登入"
# load_profile: "Load G+ Profile" # load_profile: "Load G+ Profile"
# load_email: "Load G+ Email" # load_email: "Load G+ Email"
# finishing: "Finishing" # finishing: "Finishing"
@ -116,7 +116,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
creating: "帳號建立中..." creating: "帳號建立中..."
sign_up: "註冊" sign_up: "註冊"
log_in: "登入" log_in: "登入"
# social_signup: "Or, you can sign up through Facebook or G+:" social_signup: "您也可以使用G+或Facebook帳號註冊:"
# required: "You need to log in before you can go that way." # required: "You need to log in before you can go that way."
# login_switch: "Already have an account?" # login_switch: "Already have an account?"
@ -134,31 +134,42 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# books: "Books" # books: "Books"
common: common:
loading: "Loading..." loading: "載入中..."
saving: "儲存中..." saving: "儲存中..."
sending: "發送中...." sending: "發送中...."
# send: "Send" send: "送出"
cancel: "取消" cancel: "取消"
save: "存檔" save: "存檔"
# publish: "Publish" publish: "發佈"
# create: "Create" create: "創造"
manual: "手動發動" manual: "手動發動"
fork: "Fork" fork: "分支"
play: "播放" # When used as an action verb, like "Play next level" play: "播放" # When used as an action verb, like "Play next level"
# retry: "Retry" retry: "重試"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
# and: "and" # and: "and"
name: "名字" name: "名字"
# date: "Date" date: "日期"
# body: "Body" # body: "Body"
# version: "Version" version: "版本"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -201,41 +212,41 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
play_level: play_level:
done: "完成" done: "完成"
home: "首頁" # Not used any more, will be removed soon. home: "首頁" # Not used any more, will be removed soon.
# level: "Level" # Like "Level: Dungeons of Kithgard" level: "關卡" # Like "Level: Dungeons of Kithgard"
# skip: "Skip" skip: "跳過"
# game_menu: "Game Menu" game_menu: "遊戲選單"
guide: "指南" guide: "指南"
restart: "重新開始" restart: "重新開始"
goals: "目標" goals: "目標"
# goal: "Goal" goal: "目標"
# running: "Running..." # running: "Running..."
# success: "Success!" success: "成功!"
# incomplete: "Incomplete" incomplete: "未完成"
# timed_out: "Ran out of time" timed_out: "時間用盡"
# failing: "Failing" failing: "失敗"
action_timeline: "行動時間軸" action_timeline: "行動時間軸"
click_to_select: "點擊選擇一個單元。" click_to_select: "點擊選擇一個單元。"
# control_bar_multiplayer: "Multiplayer" control_bar_multiplayer: "多人遊戲"
# control_bar_join_game: "Join Game" control_bar_join_game: "加入遊戲"
# reload: "Reload" reload: "重新載入"
reload_title: "重新載入程式碼?" reload_title: "重新載入程式碼?"
reload_really: "確定重設所有的程式碼?" reload_really: "確定重設所有的程式碼?"
reload_confirm: "重設所有程式碼" reload_confirm: "重設所有程式碼"
# victory: "Victory" victory: "勝利"
# victory_title_prefix: "" # victory_title_prefix: ""
victory_title_suffix: " 完成" victory_title_suffix: " 完成"
victory_sign_up: "保存進度" victory_sign_up: "保存進度"
victory_sign_up_poke: "想保存你的程式碼?建立一個免費帳號吧!" victory_sign_up_poke: "想保存你的程式碼?建立一個免費帳號吧!"
victory_rate_the_level: "評估關卡: " # Only in old-style levels. victory_rate_the_level: "評估關卡: " # Only in old-style levels.
# victory_return_to_ladder: "Return to Ladder" # victory_return_to_ladder: "Return to Ladder"
# victory_play_continue: "Continue" victory_play_continue: "繼續"
# victory_saving_progress: "Saving Progress" victory_saving_progress: "儲存進度"
victory_go_home: "返回首頁" # Only in old-style levels. victory_go_home: "返回首頁" # Only in old-style levels.
victory_review: "給我們回饋!" # Only in old-style levels. victory_review: "給我們回饋!" # Only in old-style levels.
victory_hour_of_code_done: "你完成了嗎?" victory_hour_of_code_done: "你完成了嗎?"
victory_hour_of_code_done_yes: "是的,我完成了我的程式碼!" victory_hour_of_code_done_yes: "是的,我完成了我的程式碼!"
# victory_experience_gained: "XP Gained" victory_experience_gained: "取得經驗值"
# victory_gems_gained: "Gems Gained" victory_gems_gained: "取得寶石"
guide_title: "指南" guide_title: "指南"
tome_minion_spells: "助手的咒語" # Only in old-style levels. tome_minion_spells: "助手的咒語" # Only in old-style levels.
tome_read_only_spells: "唯讀的咒語" # Only in old-style levels. tome_read_only_spells: "唯讀的咒語" # Only in old-style levels.
@ -249,27 +260,27 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos). # tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_select_a_thang: "選擇一個人物來施放" tome_select_a_thang: "選擇一個人物來施放"
tome_available_spells: "可用的法術" tome_available_spells: "可用的法術"
# tome_your_skills: "Your Skills" tome_your_skills: "您的技能"
# tome_help: "Help" tome_help: "幫助"
# tome_current_method: "Current Method" # tome_current_method: "Current Method"
# hud_continue_short: "Continue" hud_continue_short: "繼續"
# code_saved: "Code Saved" # code_saved: "Code Saved"
# skip_tutorial: "Skip (esc)" skip_tutorial: "跳過 (esc)"
# keyboard_shortcuts: "Key Shortcuts" keyboard_shortcuts: "快捷鍵"
# loading_ready: "Ready!" # loading_ready: "Ready!"
# loading_start: "Start Level" # loading_start: "Start Level"
# problem_alert_title: "Fix Your Code" problem_alert_title: "修正您的程式碼"
# time_current: "Now:" # time_current: "Now:"
# time_total: "Max:" # time_total: "Max:"
# time_goto: "Go to:" # time_goto: "Go to:"
# infinite_loop_try_again: "Try Again" infinite_loop_try_again: "再試一次"
# infinite_loop_reset_level: "Reset Level" infinite_loop_reset_level: "重置關卡"
# infinite_loop_comment_out: "Comment Out My Code" infinite_loop_comment_out: "在我的程式碼中加入注解"
# tip_toggle_play: "Toggle play/paused with Ctrl+P." tip_toggle_play: "使用 Ctrl+P 切換 播放/暫停."
# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward." tip_scrub_shortcut: "Ctrl+[ 快退; Ctrl+] 快進."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" tip_open_source: "「程式之戰」100% 開源!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." tip_beta_launch: "「程式之戰」在2013年10月進入BETA測試。"
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
# tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis" # tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
@ -297,42 +308,43 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..." # tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
game_menu: game_menu:
# inventory_tab: "Inventory" inventory_tab: "倉庫"
# save_load_tab: "Save/Load" save_load_tab: "保存/載入"
# options_tab: "Options" options_tab: "選項"
# guide_tab: "Guide" # guide_tab: "Guide"
multiplayer_tab: "多人遊戲" multiplayer_tab: "多人遊戲"
# auth_tab: "Sign Up" auth_tab: "註冊"
# inventory_caption: "Equip your hero" inventory_caption: "裝備您的英雄"
# choose_hero_caption: "Choose hero, language" choose_hero_caption: "選擇英雄, 語言"
# save_load_caption: "... and view history" # save_load_caption: "... and view history"
# options_caption: "Configure settings" options_caption: "設置設定"
# guide_caption: "Docs and tips" guide_caption: "文件與小撇步"
# multiplayer_caption: "Play with friends!" multiplayer_caption: "跟朋友一起玩!"
# auth_caption: "Save your progress." auth_caption: "儲存進度."
# inventory: inventory:
# choose_inventory: "Equip Items" choose_inventory: "裝備物品"
# equipped_item: "Equipped" equipped_item: "已裝備"
# available_item: "Available" available_item: "可使用"
# restricted_title: "Restricted" # restricted_title: "Restricted"
# should_equip: "(double-click to equip)" # should_equip: "(double-click to equip)"
# equipped: "(equipped)" equipped: "(已裝備)"
# locked: "(locked)" # locked: "(locked)"
# restricted: "(restricted in this level)" # restricted: "(restricted in this level)"
# equip: "Equip" equip: "裝備"
# unequip: "Unequip" unequip: "脫下"
# buy_gems: buy_gems:
# few_gems: "A few gems" few_gems: "一些寶石"
# pile_gems: "Pile of gems" pile_gems: "一堆寶石"
# chest_gems: "Chest of gems" chest_gems: "一箱寶石"
# purchasing: "Purchasing..." purchasing: "購買中..."
# declined: "Your card was declined" # declined: "Your card was declined"
# retrying: "Server error, retrying." retrying: "伺服器錯誤, 正在重試."
# prompt_title: "Not Enough Gems" prompt_title: "寶石不足"
# prompt_body: "Do you want to get more?" prompt_body: "想要取得更多?"
# prompt_button: "Enter Shop" prompt_button: "進入商店"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
forum_prefix: "如果有任何問題, 請至" forum_prefix: "如果有任何問題, 請至"
forum_page: "論壇" forum_page: "論壇"
forum_suffix: "討論。" forum_suffix: "討論。"
# where_reply: "Where should we reply?"
send: "意見反饋" send: "意見反饋"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -478,10 +491,10 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
autosave: "自動保存修改" autosave: "自動保存修改"
me_tab: "" me_tab: ""
picture_tab: "頭像" picture_tab: "頭像"
# upload_picture: "Upload a picture" upload_picture: "上傳圖片"
password_tab: "密碼" password_tab: "密碼"
emails_tab: "郵件" emails_tab: "郵件"
# admin: "Admin" admin: "管理員"
new_password: "新密碼" new_password: "新密碼"
new_password_verify: "確認密碼" new_password_verify: "確認密碼"
email_subscriptions: "訂閱" email_subscriptions: "訂閱"
@ -580,6 +593,9 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."
@ -810,18 +826,18 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
account: account:
recently_played: "最近玩過" recently_played: "最近玩過"
no_recent_games: "在過去兩個星期沒有遊戲玩過。" no_recent_games: "在過去兩個星期沒有遊戲玩過。"
# payments: "Payments" payments: "付款"
# purchased: "Purchased" purchased: "已購買"
# subscription: "Subscription" subscription: "訂閱"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
# service: "Service" # service: "Service"
# price: "Price" price: "價格"
# gems: "Gems" gems: "寶石"
# active: "Active" # active: "Active"
# subscribed: "Subscribed" subscribed: "已訂閱"
# unsubscribed: "Unsubscribed" unsubscribed: "取消訂閱"
# active_until: "Active Until" # active_until: "Active Until"
# cost: "Cost" # cost: "Cost"
# next_payment: "Next Payment" # next_payment: "Next Payment"
@ -902,8 +918,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
multiplayer: multiplayer:
multiplayer_title: "多人遊戲設定" # We'll be changing this around significantly soon. Until then, it's not important to translate. multiplayer_title: "多人遊戲設定" # We'll be changing this around significantly soon. Until then, it's not important to translate.
# multiplayer_toggle: "Enable multiplayer" multiplayer_toggle: "開啟多人模式"
# multiplayer_toggle_description: "Allow others to join your game." multiplayer_toggle_description: "允許他人加入遊戲。"
multiplayer_link_description: "把這個連結告訴同伴們,一起玩吧。" multiplayer_link_description: "把這個連結告訴同伴們,一起玩吧。"
multiplayer_hint_label: "提示:" multiplayer_hint_label: "提示:"
multiplayer_hint: " 點擊全選,然後按 ⌘-C 或 Ctrl-C 複製連結。" multiplayer_hint: " 點擊全選,然後按 ⌘-C 或 Ctrl-C 複製連結。"
@ -986,7 +1002,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# oreilly: "ebook of your choice" # oreilly: "ebook of your choice"
account_profile: account_profile:
# settings: "Settings" # We are not actively recruiting right now, so there's no need to add new translations for this section. settings: "設定" # We are not actively recruiting right now, so there's no need to add new translations for this section.
# edit_profile: "Edit Profile" # edit_profile: "Edit Profile"
# done_editing: "Done Editing" # done_editing: "Done Editing"
profile_for_prefix: "關於" profile_for_prefix: "關於"

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# general: # general:
# and: "and" # and: "and"
@ -156,9 +160,16 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# date: "Date" # date: "Date"
# body: "Body" # body: "Body"
# version: "Version" # version: "Version"
# submitter: "Submitter"
# submitted: "Submitted"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# review: "Review"
# version_history: "Version History" # version_history: "Version History"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
# result: "Result" # result: "Result"
# results: "Results" # results: "Results"
# description: "Description" # description: "Description"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# forum_prefix: "For anything public, please try " # forum_prefix: "For anything public, please try "
# forum_page: "our forum" # forum_page: "our forum"
# forum_suffix: " instead." # forum_suffix: " instead."
# where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# more: "More" # more: "More"
# wiki: "Wiki" # wiki: "Wiki"
# live_chat: "Live Chat" # live_chat: "Live Chat"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
@ -640,7 +656,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# introduction_desc_github_url: "CodeCombat is totally open source" # introduction_desc_github_url: "CodeCombat is totally open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours." # introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!" # introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt" # introduction_desc_signature: "- Nick, George, Scott, Michael, and Matt"
# alert_account_message_intro: "Hey there!" # alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."

View file

@ -146,9 +146,13 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
fork: "派生" fork: "派生"
play: "開來" # When used as an action verb, like "Play next level" play: "開來" # When used as an action verb, like "Play next level"
retry: "轉試" retry: "轉試"
# actions: "Actions"
# info: "Info"
# help: "Help"
# watch: "Watch" # watch: "Watch"
# unwatch: "Unwatch" # unwatch: "Unwatch"
# submit_patch: "Submit Patch" # submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
general: general:
and: "" and: ""
@ -156,9 +160,16 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# date: "Date" # date: "Date"
body: "正文" body: "正文"
version: "版本" version: "版本"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "提交訊息" commit_msg: "提交訊息"
# review: "Review"
version_history: "版本歷史" version_history: "版本歷史"
version_history_for: "版本歷史: " version_history_for: "版本歷史: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
result: "結果" result: "結果"
results: "結果" results: "結果"
description: "描述" description: "描述"
@ -333,6 +344,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# prompt_title: "Not Enough Gems" # prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?" # prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop" # prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# subscribe: # subscribe:
# subscribe_title: "Subscribe" # subscribe_title: "Subscribe"
@ -468,6 +480,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
forum_prefix: "假使爾想發佈弗管何物開放個物事, 好試試相" forum_prefix: "假使爾想發佈弗管何物開放個物事, 好試試相"
forum_page: "我裏個論壇" forum_page: "我裏個論壇"
forum_suffix: "" forum_suffix: ""
# where_reply: "Where should we reply?"
send: "提出意見" send: "提出意見"
contact_candidate: "搭參選人聯繫" # Deprecated contact_candidate: "搭參選人聯繫" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -580,6 +593,9 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
more: "無數" more: "無數"
wiki: "維基" wiki: "維基"
live_chat: "上線白嗒" live_chat: "上線白嗒"
# thang_main: "Main"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
level_some_options: "有解某條目?" level_some_options: "有解某條目?"
level_tab_thangs: "物事" level_tab_thangs: "物事"
level_tab_scripts: "腳本" level_tab_scripts: "腳本"

View file

@ -0,0 +1,6 @@
CocoModel = require './CocoModel'
module.exports = class AnalyticsLogEvent extends CocoModel
@className: 'AnalyticsLogEvent'
@schema: require 'schemas/models/analytics_log_event'
urlRoot: '/db/analytics.log.event'

View file

@ -115,17 +115,6 @@ module.exports = class User extends CocoModel
application.tracker.identify announcesActionAudioGroup: @announcesActionAudioGroup unless me.isAdmin() application.tracker.identify announcesActionAudioGroup: @announcesActionAudioGroup unless me.isAdmin()
@announcesActionAudioGroup @announcesActionAudioGroup
getFastVictoryModalGroup: ->
# A/B Testing no delay showing the signup and continue buttons in hero victory modal
return @fastVictoryModalGroup if @fastVictoryModalGroup
group = me.get('testGroupNumber') % 2
@fastVictoryModalGroup = switch group
when 0 then 'normal'
when 1 then 'fast'
@fastVictoryModalGroup = 'fast' if me.isAdmin()
application.tracker.identify fastVictoryModalGroup: @fastVictoryModalGroup unless me.isAdmin()
@fastVictoryModalGroup
getGemPromptGroup: -> getGemPromptGroup: ->
# A/B Testing whether extra prompt when low gems leads to more gem purchases # A/B Testing whether extra prompt when low gems leads to more gem purchases
# TODO: Rename gem purchase event in BuyGemsModal to 'Started gem purchase' after this test is over # TODO: Rename gem purchase event in BuyGemsModal to 'Started gem purchase' after this test is over
@ -151,17 +140,12 @@ module.exports = class User extends CocoModel
@subscribeCopyGroup = 'original' @subscribeCopyGroup = 'original'
@subscribeCopyGroup @subscribeCopyGroup
getSubscribePriceGroup: -> getVideoTutorialStylesIndex: (numVideos=0)->
# Testing alternate displayed subscription price of 1499 # A/B Testing video tutorial styles
# NOTE: This grouping logic lives in server/payments/subscription_handler.coffee too. # Not a constant number of videos available (e.g. could be 0, 1, 3, or 4 currently)
return @subscribePriceGroup if @subscribePriceGroup # TODO: Do we need to call identify() still? trackEvent will have a style property.
testStartTime = new Date("2014-12-11T01:00:00.000Z") # 12/10/14 5pm PST time return 0 unless numVideos > 0
if new Date(me.get('dateCreated')) >= testStartTime return me.get('testGroupNumber') % numVideos
@subscribePriceGroup = '1499'
application.tracker.identify subscribePriceGroup: @subscribePriceGroup
else
@subscribePriceGroup = 'control'
@subscribePriceGroup
isPremium: -> isPremium: ->
return false unless stripe = @get('stripe') return false unless stripe = @get('stripe')

View file

@ -0,0 +1,16 @@
c = require './../schemas'
AnalyticsLogEventSchema = c.object {
title: 'Analytics Log Event'
description: 'Analytics event logs.'
}
_.extend AnalyticsLogEventSchema.properties,
created: c.date({title: 'Created', readOnly: true})
user: c.objectId(links: [{rel: 'extra', href: '/db/user/{($)}'}])
event: {type: 'string'}
properties: {type: 'object'}
c.extendBasicProperties AnalyticsLogEventSchema, 'analytics.log.event'
module.exports = AnalyticsLogEventSchema

View file

@ -0,0 +1,25 @@
#contribute-view
.class_tile
position: relative
width: 330px
padding: 5px
float: left
&:hover img
outline: 3px solid #161a9e
.class_text
position: absolute
bottom: 5px
width: 300px
padding: 12px
z-index: 1
background-color: rgba(255,255,255,.5)
p
color: black
h3
color: black
padding-top: 0px
margin-top: 0px

View file

@ -2,6 +2,13 @@
#homepage_screenshot #homepage_screenshot
margin: 20px 0px margin: 20px 0px
.class_detail
float: left
img
width: 360px
.signature .signature
text-align: right text-align: right
@ -13,21 +20,9 @@
width: 150px width: 150px
margin: 10px 10px 20px 20px margin: 10px 10px 20px 20px
#contribute-nav
float: left
max-width: 20%
width: 250px
box-sizing: border-box
margin-left: 20px
padding-top: 40px
li
float: none
width: 100%
.class-main .class-main
margin-left: 25% margin-left: 33%
padding: 40px padding: 0px 40px 40px 40px
box-sizing: border-box box-sizing: border-box
.header-scrolling-fix .header-scrolling-fix

View file

@ -206,17 +206,9 @@ $level-resize-transition-time: 0.5s
@include opacity(1) @include opacity(1)
@media screen and (min-aspect-ratio: 17/10) @media screen and (min-aspect-ratio: 17/10)
&:not(.premium)
display: none display: none
.hour-of-code-explanation
margin-top: 5px
color: white
font-size: 12px
a
color: white
text-decoration: underline
#fullscreen-editor-background-screen #fullscreen-editor-background-screen
background-color: black background-color: black
opacity: 0.5 opacity: 0.5

View file

@ -64,6 +64,9 @@
&.alert-info &.alert-info
border-image-source: url(/images/level/code_editor_info_background.png) border-image-source: url(/images/level/code_editor_info_background.png)
#problem-alert-help-button
float: right
html.no-borderimage html.no-borderimage
.problem-alert .problem-alert
border-width: 0 border-width: 0

View file

@ -62,6 +62,9 @@
margin-right: 3px margin-right: 3px
vertical-align: top vertical-align: top
#spell-palette-help-button
margin: 16px 0px 4px
&.hero .properties &.hero .properties
@include flexbox() @include flexbox()
@include flex-wrap() @include flex-wrap()

View file

@ -104,13 +104,6 @@
&.btn-#{nth($tuple, 1)} &.btn-#{nth($tuple, 1)}
@include banner-button(nth($tuple, 2), #FFF) @include banner-button(nth($tuple, 2), #FFF)
.footer .footer-link-text a
@include opacity(0.75)
@include transition(opacity .10s linear)
&:hover, &:active
@include opacity(1)
$GI: 0.5 // gradient intensity; can tweak this 0-1 $GI: 0.5 // gradient intensity; can tweak this 0-1
.gradient .gradient
@ -152,22 +145,3 @@
top: 0 top: 0
height: 100% height: 100%
width: 2% width: 2%
.footer
@media screen and (min-aspect-ratio: 17/10)
display: none
&:not(:hover)
@include opacity(0.6)
.hour-of-code-explanation
margin-top: 5px
color: white
font-size: 12px
&:not(:hover)
@include opacity(0.75)
a
color: white
text-decoration: underline

View file

@ -308,8 +308,8 @@ $gameControlMargin: 30px
transform: scaleY(-1.5) scaleX(1.5) transform: scaleY(-1.5) scaleX(1.5)
&#forest-back-link &#forest-back-link
left: 4% left: 2%
top: 74.5% top: 70.5%
transform: rotate(216deg) transform: rotate(216deg)
&#forest-link &#forest-link

View file

@ -20,7 +20,7 @@ block content
.panel-body .panel-body
table.table.table-striped table.table.table-striped
tr tr
th Status th(data-i18n="user.status") Status
td td
if subscribed if subscribed
strong(data-i18n="account.subscribed") strong(data-i18n="account.subscribed")

View file

@ -4,13 +4,12 @@ block content
div.contribute_class div.contribute_class
include /templates/contribute/contribute_nav .class_detail
img(src="/images/pages/contribute/class_detail_adventurer.png", alt="")
div.class-main#adventurer-main div.class-main#adventurer-main
.class_image
img.img-responsive(src="/images/pages/contribute/adventurer.png", alt="")
h2 h2
span(data-i18n="classes.adventurer_title") Adventurer span(data-i18n="classes.adventurer_title") Adventurer
span span

View file

@ -4,13 +4,12 @@ block content
div.contribute_class div.contribute_class
include /templates/contribute/contribute_nav .class_detail
img(src="/images/pages/contribute/class_detail_ambassador.png", alt="")
div.class-main#ambassador-main div.class-main#ambassador-main
.class_image
img.img-responsive(src="/images/pages/contribute/ambassador.png", alt="")
h2 h2
span(data-i18n="classes.ambassador_title") Ambassador span(data-i18n="classes.ambassador_title") Ambassador
span span

View file

@ -4,13 +4,12 @@ block content
div.contribute_class div.contribute_class
include /templates/contribute/contribute_nav .class_detail
img(src="/images/pages/contribute/class_detail_archmage.png", alt="")
div.class-main#archmage-main div.class-main#archmage-main
.class_image
img.img-responsive(src="/images/pages/contribute/archmage.png", alt="")
h2 h2
span(data-i18n="classes.archmage_title") Archmage span(data-i18n="classes.archmage_title") Archmage
span span

View file

@ -4,13 +4,12 @@ block content
div.contribute_class div.contribute_class
include /templates/contribute/contribute_nav .class_detail
img(src="/images/pages/contribute/class_detail_artisan.png", alt="")
div.class-main#artisan-main div.class-main#artisan-main
.class_image
img.img-responsive(src="/images/pages/contribute/artisan.png", alt="")
h2 h2
span(data-i18n="classes.artisan_title") Artisan span(data-i18n="classes.artisan_title") Artisan
span span

View file

@ -2,181 +2,77 @@ extends /templates/base
block content block content
div.contribute_class h2 Contributing
p CodeCombat is 100% open source and hundreds of dedicated players have helped us build the games
include /templates/contribute/contribute_nav | into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the
| world to code!
div#contribute-main.class-main
div#intro
h2(data-i18n="contribute.page_title") Contributing
#homepage_screenshot
img.img-responsive(src="/images/pages/contribute/contribute_header.png", alt="")
p
strong(data-i18n="contribute.introduction_desc_intro")
| We have high hopes for CodeCombat.
|
span(data-i18n="contribute.introduction_desc_pref")
| We want to be where programmers of all stripes come to learn and play together,
| introduce others to the wonderful world of coding,
| and reflect the best parts of the community.
| We can't and don't want to do that alone;
| what makes projects like GitHub, Stack Overflow and Linux great are the people who
| use them and build on them.
| To that end,
a(href="https://github.com/codecombat/codecombat", data-i18n="contribute.introduction_desc_github_url")
| CodeCombat is totally open source
span(data-i18n="contribute.introduction_desc_suf")
| , and we aim to provide as many ways as possible for you to take part and
| make this project as much yours as ours.
p(data-i18n="contribute.introduction_desc_ending")
| We hope you'll join our party!
p(data-i18n="contribute.introduction_desc_signature").signature
| - Nick, George, Scott, Michael, Jeremy and Glen
hr
.contributor-signup-anonymous
#archmage.header-scrolling-fix
.class_image
img.img-responsive(src="/images/pages/contribute/archmage.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.archmage_title") Archmage
span
span(data-i18n="classes.archmage_title_description") (Coder)
p(data-i18n="contribute.archmage_summary")
| Interested in working on game graphics, user interface design, database and server organization,
| multiplayer networking, physics, sound, or game engine performance? Want to help build a game to
| help other people learn what you are good at? We have a lot to do and if you are an experienced
| programmer and want to develop for CodeCombat, this class is for you. We would love your help
| building the best programming game ever.
a(href="/contribute/archmage") a(href="/contribute/archmage")
p.lead(data-i18n="contribute.more_about_archmage") div.class_tile
| Learn More About Becoming an Archmage img(src="/images/pages/contribute/tile_archmage.png", alt="")
.contributor-signup(data-contributor-class-id="developer", data-contributor-class-name="archmage") div.class_text
h3 Archmage
#artisan.header-scrolling-fix p(data-i18n="contribute.short_archmage")
| If you are a developer interested in coding educational games, become an archmage
.class_image | to help us build CodeCombat!
img.img-responsive(src="/images/pages/contribute/artisan.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.artisan_title") Artisan
span
span(data-i18n="classes.artisan_title_description") (Level Builder)
p
span(data-i18n="contribute.artisan_summary_pref")
| Want to design levels and expand CodeCombat's arsenal? People are playing through our
| content at a pace faster than we can build! Right now, our level editor is barebone,
| so be wary. Making levels will be a little challenging and buggy. If you have visions
| of campaigns spanning for-loops to
span
a(href="http://stackoverflow.com/questions/758088/seeking-contrived-example-code-continuations/758105#758105")
| Mondo Bizzaro
span(data-i18n="contribute.artisan_summary_suf")
| , then this class is for you.
a(href="/contribute/artisan") a(href="/contribute/artisan")
p.lead(data-i18n="contribute.more_about_artisan") div.class_tile
| Learn More About Becoming An Artisan img.tile-img(src="/images/pages/contribute/tile_artisan.png", alt="")
.contributor-signup(data-contributor-class-id="level_creator", data-contributor-class-name="artisan") div.class_text
h3 Artisan
#adventurer.header-scrolling-fix p(data-i18n="contribute.short_artisan")
| Build and share levels for you and your friends to play. Become an Artisan to learn
.class_image | the art of teaching others to program.
img.img-responsive(src="/images/pages/contribute/adventurer.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.adventurer_title") Adventurer
span
span(data-i18n="classes.adventurer_title_description") (Level Playtester)
p(data-i18n="contribute.adventurer_summary")
| Let us be clear about your role: you are the tank. You are going to take heavy damage.
| We need people to try out brand-new levels and help identify how to make things better.
| The pain will be enormous; making good games is a long process and no one gets
| it right the first time.
| If you can endure and have a high constitution score, then this class is for you.
a(href="/contribute/adventurer") a(href="/contribute/adventurer")
p.lead(data-i18n="contribute.more_about_adventurer") div.class_tile
| Learn More About Becoming an Adventurer img.tile-img(src="/images/pages/contribute/tile_adventurer.png", alt="")
.contributor-signup(data-contributor-class-id="tester", data-contributor-class-name="adventurer") div.class_text
h3 Adventurer
#scribe.header-scrolling-fix p(data-i18n="contribute.short_adventurer")
| Get our new levels (even our subscriber content) for free one week early and help us
.class_image | work out bugs before our public release.
img.img-responsive(src="/images/pages/contribute/scribe.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.scribe_title") Scribe
span
span(data-i18n="classes.scribe_title_description") (Article Editor)
p
span(data-i18n="contribute.scribe_summary_pref")
| CodeCombat is not just going to be a bunch of levels. It will also be a resource of
| programming knowledge that players can hook into. That way, each Artisan can link
| to a detailed article that for the player's edification:
| documentation akin to what the
a(href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide", data-i18n="contribute.scribe_introduction_url_mozilla")
| Mozilla Developer Network
span(data-i18n="contribute.scribe_summary_suf")
| has built. If you enjoy explaining programming concepts, then this class is for you.
a(href="/contribute/scribe") a(href="/contribute/scribe")
p.lead(data-i18n="contribute.more_about_scribe") div.class_tile
| Learn More About Becoming a Scribe img.tile-img(src="/images/pages/contribute/tile_scribe.png", alt="")
.contributor-signup(data-contributor-class-id="article_editor", data-contributor-class-name="scribe") div.class_text
h3 Scribe
#diplomat.header-scrolling-fix p(data-i18n="contribute.short_scribe")
| Good code needs good documentation. Write,
| edit, and improve the docs read by millions of players across the globe.
.class_image
img.img-responsive(src="/images/pages/contribute/diplomat.png", alt="")
h3.header-scrolling-fix
span(data-i18n="classes.diplomat_title") Diplomat
span
span(data-i18n="classes.diplomat_title_description") (Translator)
p
span(data-i18n="contribute.diplomat_summary")
| There is a large interest in CodeCombat in other countries that do not speak English!
| We are looking for translators who are willing to spend their time translating the
| site's corpus of words so that CodeCombat is accessible across the world as soon as
| possible. If you'd like to help getting CodeCombat international, then this class is
| for you.
a(href="/contribute/diplomat") a(href="/contribute/diplomat")
p.lead(data-i18n="contribute.more_about_diplomat")
| Learn More About Becoming a Diplomat
.contributor-signup(data-contributor-class-id="translator", data-contributor-class-name="diplomat") div.class_tile
img.tile-img(src="/images/pages/contribute/tile_diplomat.png", alt="")
#ambassador.header-scrolling-fix div.class_text
h3 Diplomat
.class_image p(data-i18n="contribute.short_diplomat")
img.img-responsive(src="/images/pages/contribute/ambassador.png", alt="") | CodeCombat is localized in 39 languages by our Diplomats. Help them
| out and contribute translations.
h3.header-scrolling-fix
span(data-i18n="classes.ambassador_title") Ambassador
span
span(data-i18n="classes.ambassador_title_description") (Support)
p(data-i18n="contribute.ambassador_summary")
| We are trying to build a community, and every community needs a support team when
| there are troubles. We have got chats, emails, and social networks so that our users
| can get acquainted with the game. If you want to help people get involved, have fun,
| and learn some programming, then this c lass is for you.
a(href="/contribute/ambassador") a(href="/contribute/ambassador")
p.lead(data-i18n="contribute.more_about_ambassador") div.class_tile
| Learn More About Becoming an Ambassador img.tile-img(src="/images/pages/contribute/tile_ambassador.png", alt="")
.contributor-signup(data-contributor-class-id="support", data-contributor-class-name="ambassador") div.class_text
h3 Ambassador
p(data-i18n="contribute.short_ambassador")
| Tame our forum users and provide direction for those with questions. Our ambassadors
| represent CodeCombat to the world.
div.clearfix div.clearfix

View file

@ -4,13 +4,12 @@ block content
div.contribute_class div.contribute_class
include /templates/contribute/contribute_nav .class_detail
img(src="/images/pages/contribute/class_detail_diplomat.png", alt="")
div.class-main#diplomat-main div.class-main#diplomat-main
.class_image
img.img-responsive(src="/images/pages/contribute/diplomat.png", alt="")
h2 h2
span(data-i18n="classes.diplomat_title") Diplomat span(data-i18n="classes.diplomat_title") Diplomat
span span

View file

@ -4,13 +4,12 @@ block content
div.contribute_class div.contribute_class
include /templates/contribute/contribute_nav .class_detail
img(src="/images/pages/contribute/class_detail_scribe.png", alt="")
div.class-main#scribe-main div.class-main#scribe-main
.class_image
img.img-responsive(src="/images/pages/contribute/scribe.png", alt="")
h2 h2
span(data-i18n="classes.scribe_title") Scribe span(data-i18n="classes.scribe_title") Scribe
span span

View file

@ -6,17 +6,20 @@ block modal-header-content
block modal-body-content block modal-body-content
p p
span(data-i18n="contact.welcome") Good to hear from you! Use this form to send us email. span(data-i18n="contact.welcome") Good to hear from you! Use this form to send us email.
span(data-i18n="contact.contribute_prefix") If you're interested in contributing, check out our span.spl(data-i18n="contact.forum_prefix") For anything public, please try
a(href="/contribute", data-dismiss="modal", data-i18n="contact.contribute_page") contribute page
span(data-i18n="contact.contribute_suffix") !
p
span(data-i18n="contact.forum_prefix") For anything public, please try
a(href="http://discourse.codecombat.com/", data-i18n="contact.forum_page") our forum a(href="http://discourse.codecombat.com/", data-i18n="contact.forum_page") our forum
span(data-i18n="contact.forum_suffix") instead. span(data-i18n="contact.forum_suffix") instead.
if me.isPremium()
p(data-i18n="contact.subscriber_support") Since you're a CodeCombat subscriber, your email will get our priority support.
else
p
span(data-i18n="contact.subscribe_prefix") If you need help figuring out a level, please
a.spl.spr(data-toggle="coco-modal", data-target="core/SubscribeModal", data-i18n="contact.subscribe") buy a CodeCombat subscription
span(data-i18n="contact.subscribe_suffix") and we'll be happy to help you with your code.
.form .form
.form-group .form-group
label.control-label(for="contact-email", data-i18n="general.email") Email label.control-label(for="contact-email", data-i18n="general.email") Email
input#contact-email.form-control(name="email", type="email", value="#{me.get('anonymous') ? '' : me.get('email')}", placeholder="Where should we reply?") input#contact-email.form-control(name="email", type="email", value="#{me.get('anonymous') ? '' : me.get('email')}", data-i18n="[placeholder]contact.where_reply", placeholder="Where should we reply?")
.form-group .form-group
label.control-label(for="contact-message", data-i18n="general.message") Message label.control-label(for="contact-message", data-i18n="general.message") Message
textarea#contact-message.form-control(name="message", rows=8) textarea#contact-message.form-control(name="message", rows=8)

View file

@ -23,7 +23,7 @@ block content
#article-view #article-view
h3 Patches h3(data-i18n="resources.patches") Patches
.patches-view .patches-view
hr hr

View file

@ -44,10 +44,10 @@ block header
span.navbar-brand #{level.attributes.name} span.navbar-brand #{level.attributes.name}
ul.nav.navbar-nav.navbar-right ul.nav.navbar-nav.navbar-right
li#undo-button(title="Undo (Ctrl+Z)") li#undo-button(data-i18n="[title]general.undo", title="Undo (Ctrl+Z)")
a a
span.glyphicon-arrow-left.glyphicon span.glyphicon-arrow-left.glyphicon
li#redo-button(title="Redo (Ctrl+Shift+Z)") li#redo-button(data-i18n="[title]general.redo", title="Redo (Ctrl+Shift+Z)")
a a
span.glyphicon-arrow-right.glyphicon span.glyphicon-arrow-right.glyphicon
if authorized if authorized
@ -72,14 +72,14 @@ block header
a.play-with-team-button(data-team=match.yourTeam, data-opponent=match.opponentSessionID)= match.yourTeam + ' vs. ' + match.opponentName a.play-with-team-button(data-team=match.yourTeam, data-opponent=match.opponentSessionID)= match.yourTeam + ' vs. ' + match.opponentName
else else
li(title="⌃↩ or ⌘↩: Play preview of current level")#play-button li(data-i18n="[title]general.play_preview", title="Play preview of current level")#play-button
a a
span.glyphicon-play.glyphicon span.glyphicon-play.glyphicon
li.dropdown li.dropdown
a(data-toggle='dropdown') a(data-toggle='dropdown')
span.glyphicon-chevron-down.glyphicon span.glyphicon-chevron-down.glyphicon
ul.dropdown-menu ul.dropdown-menu
li.dropdown-header Actions li.dropdown-header(data-i18n="common.actions") Actions
li li
a#level-watch-button a#level-watch-button
span.watch span.watch
@ -98,11 +98,11 @@ block header
li(class=anonymous ? "disabled": "") li(class=anonymous ? "disabled": "")
a(data-i18n="editor.pop_i18n")#pop-level-i18n-button Populate i18n a(data-i18n="editor.pop_i18n")#pop-level-i18n-button Populate i18n
li.divider li.divider
li.dropdown-header Info li.dropdown-header(data-i18n="common.info") Info
li#level-history-button li#level-history-button
a(href='#', data-i18n="general.version_history") Version History a(href='#', data-i18n="general.version_history") Version History
li.divider li.divider
li.dropdown-header Help li.dropdown-header(data-i18n="common.help") Help
li li
a(href='https://github.com/codecombat/codecombat/wiki/Artisan-Home', data-i18n="editor.wiki", target="_blank") Wiki a(href='https://github.com/codecombat/codecombat/wiki/Artisan-Home', data-i18n="editor.wiki", target="_blank") Wiki
li li

View file

@ -5,7 +5,7 @@ block modal-header-content
h3 h3
span(data-i18n="general.version_history_for") Version History for: span(data-i18n="general.version_history_for") Version History for:
|"#{dataList[0].name}" |"#{dataList[0].name}"
p p(data-i18n="general.select_changes")
|Select two changes below to see the difference. |Select two changes below to see the difference.
div.delta-container div.delta-container

View file

@ -13,14 +13,14 @@
| Withdrawn | Withdrawn
if patches.loading if patches.loading
p Loading p(data-i18n="common.loading") Loading...
else else
table.table.table-condensed.table-bordered table.table.table-condensed.table-bordered
tr tr
th Submitter th(data-i18n="general.submitter") Submitter
th Submitted th(data-i18n="general.submitted") Submitted
th Commit Message th(data-i18n="general.commit_msg") Commit Message
th Review th(data-i18n="general.review") Review
for patch in patches for patch in patches
tr tr
td= patch.userName td= patch.userName

View file

@ -15,13 +15,13 @@ block header
span.glyphicon-home.glyphicon span.glyphicon-home.glyphicon
ul.nav.navbar-nav.nav-tabs ul.nav.navbar-nav.nav-tabs
li.active li.active
a(href="#editor-thang-main-tab-view", data-toggle="tab") Main a(href="#editor-thang-main-tab-view", data-toggle="tab", data-i18n="editor.thang_main") Main
li li
a(href="#editor-thang-components-tab-view", data-toggle="tab") Components a(href="#editor-thang-components-tab-view", data-toggle="tab", data-i18n="editor.level_tab_components") Components
li li
a(href="#editor-thang-spritesheets-view", data-toggle="tab") Spritesheets a(href="#editor-thang-spritesheets-view", data-toggle="tab", data-i18n="editor.thang_spritesheets") Spritesheets
li li
a(href="#editor-thang-colors-tab-view", data-toggle="tab")#color-tab Colors a(href="#editor-thang-colors-tab-view", data-toggle="tab", data-i18n="editor.thang_colors")#color-tab Colors
li li
a(href="#editor-thang-patches-view", data-toggle="tab")#patches-tab a(href="#editor-thang-patches-view", data-toggle="tab")#patches-tab
span(data-i18n="resources.patches").spr Patches span(data-i18n="resources.patches").spr Patches
@ -51,7 +51,7 @@ block header
a(data-toggle='dropdown') a(data-toggle='dropdown')
span.glyphicon-chevron-down.glyphicon span.glyphicon-chevron-down.glyphicon
ul.dropdown-menu ul.dropdown-menu
li.dropdown-header Actions li.dropdown-header(data-i18n="common.actions") Actions
li(class=anonymous ? "disabled": "") li(class=anonymous ? "disabled": "")
a(data-i18n="common.fork")#fork-start-button Fork a(data-i18n="common.fork")#fork-start-button Fork
li(class=anonymous ? "disabled": "") li(class=anonymous ? "disabled": "")
@ -59,11 +59,11 @@ block header
li(class=anonymous ? "disabled": "") li(class=anonymous ? "disabled": "")
a(data-i18n="editor.pop_i18n")#pop-level-i18n-button Populate i18n a(data-i18n="editor.pop_i18n")#pop-level-i18n-button Populate i18n
li.divider li.divider
li.dropdown-header Info li.dropdown-header(data-i18n="common.info") Info
li#history-button li#history-button
a(href='#', data-i18n="general.version_history") Version History a(href='#', data-i18n="general.version_history") Version History
li.divider li.divider
li.dropdown-header Help li.dropdown-header(data-i18n="common.help") Help
li li
a(href='https://github.com/codecombat/codecombat/wiki/Artisan-Home', data-i18n="editor.wiki", target="_blank") Wiki a(href='https://github.com/codecombat/codecombat/wiki/Artisan-Home', data-i18n="editor.wiki", target="_blank") Wiki
li li

View file

@ -21,7 +21,7 @@ block header
ul.nav.navbar-nav.navbar-right ul.nav.navbar-nav.navbar-right
li li
button.btn.btn-info.btn-sm.pull-right#patch-submit(disabled=model.hasLocalChanges() ? null : 'disabled', value=model.id) Submit Changes button.btn.btn-info.btn-sm.pull-right#patch-submit(disabled=model.hasLocalChanges() ? null : 'disabled', value=model.id, data-i18n="common.submit_changes") Submit Changes
li.dropdown li.dropdown
@ -29,17 +29,17 @@ block header
span.glyphicon-chevron-down.glyphicon span.glyphicon-chevron-down.glyphicon
ul.dropdown-menu ul.dropdown-menu
li.dropdown-header Actions li.dropdown-header(data-i18n="common.actions") Actions
li(class=anonymous ? "disabled": "") li(class=anonymous ? "disabled": "")
a(data-toggle="coco-modal", data-target="modal/RevertModal", data-i18n="editor.revert")#revert-button Revert a(data-toggle="coco-modal", data-target="modal/RevertModal", data-i18n="editor.revert")#revert-button Revert
li.divider li.divider
li.dropdown-header Info li.dropdown-header(data-i18n="common.info") Info
li#history-button li#history-button
a(href='#', data-i18n="general.version_history") Version History a(href='#', data-i18n="general.version_history") Version History
li.divider li.divider
li.dropdown-header Help li.dropdown-header(data-i18n="common.help") Help
li li
a(href='https://github.com/codecombat/codecombat/wiki', data-i18n="editor.wiki", target="_blank") Wiki a(href='https://github.com/codecombat/codecombat/wiki', data-i18n="editor.wiki", target="_blank") Wiki
li li

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