mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-27 17:45:40 -05:00
commit
1577dc5708
1 changed files with 42 additions and 42 deletions
|
@ -25,51 +25,51 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
||||||
im_a_student: "Ik ben een leerling"
|
im_a_student: "Ik ben een leerling"
|
||||||
learn_more: "Lees verder"
|
learn_more: "Lees verder"
|
||||||
classroom_in_a_box: "Een kant-en-klare digitale klas voor programmeerlessen."
|
classroom_in_a_box: "Een kant-en-klare digitale klas voor programmeerlessen."
|
||||||
# codecombat_is: "CodeCombat is a platform for students to learn computer science while playing through a real game."
|
codecombat_is: "CodeCombat is een platform waarmee leerlingen leren programmeren door het spelen van een spel."
|
||||||
# our_courses: "Our courses have been specifically playtested to excel in a classroom setting, even by teachers with little to no prior programming experience."
|
our_courses: "Onze lessen zijn specifiek ontwikkeld om uit te springen in een klas-opzet, zelfs voor leraren met geen ervaring met programmeren.
|
||||||
# designed_with: "Designed with teachers in mind"
|
designed_with: "Gemaakt voor leraren"
|
||||||
# real_code: "Real, typed code"
|
real_code: "Echte, getypde code"
|
||||||
# from_the_first_level: "from the first level"
|
from_the_first_level: "vanaf het eerste level"
|
||||||
# getting_students: "Getting students to typed code as quickly as possible is critical to learning programming syntax and proper structure."
|
getting_students: "Leerlingen zo snel mogelijk echte code laten schrijven is noodzakelijk voor het leren van programmeer syntax en correcte structuur."
|
||||||
# educator_resources: "Educator resources"
|
educator_resources: "Hulpmiddelen voor docenten"
|
||||||
# course_guides: "and course guides"
|
course_guides: "en lesbrieven"
|
||||||
# teaching_computer_science: "Teaching computer science does not require a costly degree, because we provide tools to support educators of all backgrounds."
|
teaching_computer_science: "Je hebt geen diploma infomatica nodig om te kunnen programmeren, wij verschaffen de materialen waarmee elke docent programmeerles kan geven."
|
||||||
# accessible_to: "Accessible to"
|
accessible_to: "Bereikbaar voor"
|
||||||
# everyone: "everyone"
|
everyone: "iedereen"
|
||||||
# democratizing: "Democratizing the process of learning coding is at the core of our philosophy. Everyone should be able to learn to code."
|
democratizing: "Programmeerles toegankelijk maken is onze filosofie. Iedereen moet de kans krijgen om te leren programmeren."
|
||||||
# forgot_learning: "I think they actually forgot that they were actually learning something."
|
forgot_learning: "Volgens mij hadden ze niet meer door dat ze eigenlijk bezig waren met leren."
|
||||||
# wanted_to_do: " Coding is something I've always wanted to do, and I never thought I would be able to learn it in school."
|
wanted_to_do: " Ik wilde altijd al leren programmeren, maar op school was hier nooit aandacht voor."
|
||||||
# why_games: "Why is learning through games important?"
|
why_games: "Waarom is spelenderwijs leren belangrijk?"
|
||||||
# games_reward: "Games reward the productive struggle."
|
games_reward: "Games vergroten de productiviteit."
|
||||||
# encourage: "Gaming is a medium that encourages interaction, discovery, and trial-and-error. A good game challenges the player to master skills over time, which is the same critical process students go through as they learn."
|
encourage: "Gaming is een middel dat interactie, nieuwschierigheid, en trial-and-error aanmoedigt. Een goed spel daagt de speler uit zijn vaardigheden te perfectioneren, wat hetzelfde noodzakelijke proces is waar leerlingen doorheen gaan wanneer zij iets leren."
|
||||||
# excel: "Games excel at rewarding"
|
excel: "Games zijn erg belonend"
|
||||||
# struggle: "productive struggle"
|
struggle: "productiviteit strijd"
|
||||||
# kind_of_struggle: "the kind of struggle that results in learning that’s engaging and"
|
kind_of_struggle: "het soort worsteling die uitmondt in een leerproces dat uitdagend en, "
|
||||||
# motivating: "motivating"
|
motivating: "motiverend is"
|
||||||
# not_tedious: "not tedious."
|
not_tedious: "niet vervelend."
|
||||||
# gaming_is_good: "Studies suggest gaming is good for children’s brains. (it’s true!)"
|
gaming_is_good: "Studies geven aan dat speels leren goed is for de hersenen van kinderen. (En dat klopt!)"
|
||||||
# game_based: "When game-based learning systems are"
|
game_based: "Wanneer spel-gebaseerde leersystemen worden"
|
||||||
# compared: "compared"
|
compared: "vergeleken"
|
||||||
# conventional: "against conventional assessment methods, the difference is clear: games are better at helping students retain knowledge, concentrate and"
|
conventional: "met conventionele assessment methodes, is het verschil duidelijk: games zijn beter bij het helpen van leerlingen met het onthouden van kennis, concentratie en"
|
||||||
# perform_at_higher_level: "perform at a higher level of achievement"
|
perform_at_higher_level: "het niveau van hun prestaties."
|
||||||
# feedback: "Games also provide real-time feedback that allows students to adjust their solution path and understand concepts more holistically, instead of being limited to just “correct” or “incorrect” answers."
|
# feedback: "Games also provide real-time feedback that allows students to adjust their solution path and understand concepts more holistically, instead of being limited to just “correct” or “incorrect” answers."
|
||||||
# real_game: "A real game, played with real coding."
|
real_game: "Een echt spel, wat je speelt met echte programmeertaal."
|
||||||
# great_game: "A great game is more than just badges and achievements - it’s about a player’s journey, well-designed puzzles, and the ability to tackle challenges with agency and confidence."
|
# great_game: "A great game is more than just badges and achievements - it’s about a player’s journey, well-designed puzzles, and the ability to tackle challenges with agency and confidence."
|
||||||
# agency: "CodeCombat is a game that gives players that agency and confidence with our robust typed code engine, which helps beginner and advanced students alike write proper, valid code."
|
# agency: "CodeCombat is a game that gives players that agency and confidence with our robust typed code engine, which helps beginner and advanced students alike write proper, valid code."
|
||||||
# curious: "Curious? Request a demo and we'll show you the ropes"
|
curious: "Nieuwschierig? Vraag een demo aan en we laten je zien hoe het werkt."
|
||||||
# create_class: "Or create a class and see it for yourself!"
|
create_class: "Of maak een klas aan en ervaar het zelf!"
|
||||||
# request_demo: "Request a Demo"
|
request_demo: "Vraag een demo aan"
|
||||||
# create_a_class: "Create a Class"
|
create_a_class: "Maak een klas aan"
|
||||||
# have_an_account: "Already have an account?"
|
have_an_account: "Heb je al een account?"
|
||||||
# logged_in_as: "You are currently logged in as"
|
logged_in_as: "Je bent ingelogd als"
|
||||||
# view_my_classes: "View my classes"
|
view_my_classes: "Bekijk mijn klassen"
|
||||||
# computer_science: "Computer science courses for all ages"
|
computer_science: "Informatica lessen voor alle leeftijden"
|
||||||
# show_me_lesson_time: "Show me lesson time estimates for:"
|
show_me_lesson_time: "Geef geschatte lesduur weer:"
|
||||||
# curriculum: "Total curriculum hours:"
|
curriculum: "Totaal aantal lesuren:"
|
||||||
# ffa: "Free for all students"
|
ffa: "Gratis voor alle leerlingen"
|
||||||
# lesson_time: "Lesson time:"
|
lesson_time: "Lesduur:"
|
||||||
# coming_soon: "Coming soon!"
|
coming_soon: "Binnenkort beschikbaar!"
|
||||||
# courses_available_in: "Courses are available in JavaScript, Python, and Java (coming soon!)"
|
courses_available_in: "Lessen zijn beschikbaar in JavaScript, Python, en Java (binnenkort beschikbaar!)"
|
||||||
# boast: "Boasts riddles that are complex enough to fascinate gamers and coders alike."
|
# boast: "Boasts riddles that are complex enough to fascinate gamers and coders alike."
|
||||||
# winning: "A winning combination of RPG gameplay and programming homework that pulls off making kid-friendly education legitimately enjoyable."
|
# winning: "A winning combination of RPG gameplay and programming homework that pulls off making kid-friendly education legitimately enjoyable."
|
||||||
# run_class: "Everything you need to run a computer science class in your school today, no CS background required."
|
# run_class: "Everything you need to run a computer science class in your school today, no CS background required."
|
||||||
|
|
Loading…
Reference in a new issue