translate some words

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unknown 2015-08-08 17:57:14 -04:00
parent 788156564f
commit 07a4cecaaa

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@ -370,8 +370,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
leaderboard:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Leaderboards"
# scores: "Scores"
# top_players: "Top Players by"
scores: "점수"
top_players: "상위 플레이어"
day: "오늘"
week: "이번 주"
# all: "All-Time"
@ -384,28 +384,28 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
inventory:
choose_inventory: "아이템 장착하기"
equipped_item: "장착됨"
# required_purchase_title: "Required"
required_purchase_title: "구매 필요"
available_item: "사용 가능"
# restricted_title: "Restricted"
# should_equip: "(double-click to equip)"
# equipped: "(equipped)"
# locked: "(locked)"
# restricted: "(restricted in this level)"
# equip: "Equip"
# unequip: "Unequip"
restricted_title: "사용 불가"
should_equip: "(장착하려면 더블클릭)"
equipped: "(장착됨)"
locked: "(잠김)"
restricted: "(이 레벨에서는 사용불가)"
equip: "장착"
unequip: "해제"
# buy_gems:
# few_gems: "A few gems"
# pile_gems: "Pile of gems"
# chest_gems: "Chest of gems"
# purchasing: "Purchasing..."
# declined: "Your card was declined"
# retrying: "Server error, retrying."
# prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# price: "x3500 / mo"
buy_gems:
few_gems: "gem 몇개"
pile_gems: "gem 묶음"
chest_gems: "gem 상자"
purchasing: "구매중..."
declined: "Your card was declined"
retrying: "서버에러, 다시 시도하세요."
prompt_title: "gem 부족"
prompt_body: "gem이 더 필요하신가요?"
prompt_button: "Enter Shop"
recovered: "gem 구매후 브라우져를 새로고침 하세요."
price: "x3500 / 한달"
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
@ -477,26 +477,26 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# using_prepaid: "Using prepaid code for monthly subscription"
choose_hero:
# choose_hero: "Choose Your Hero"
choose_hero: "영웅을 선택하세요"
programming_language: "프로그래밍 언어"
# programming_language_description: "Which programming language do you want to use?"
# default: "Default"
# experimental: "Experimental"
programming_language_description: "어떤 프로그래밍 언어를 사용하실건가요?"
default: "기본"
experimental: "고급"
python_blurb: "간단하지만 강력합니다."
javascript_blurb: "웹을 위한 언어."
coffeescript_blurb: "향상된 자바스크립트 문법."
clojure_blurb: "현대적인 Lisp."
lua_blurb: "게임 스크립팅 언어"
io_blurb: "간단하지만 아직 잘 알려지지 않은 언어."
# status: "Status"
# hero_type: "Type"
status: "상태"
hero_type: "직업"
weapons: "무기"
# weapons_warrior: "Swords - Short Range, No Magic"
# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
# weapons_wizard: "Wands, Staffs - Long Range, Magic"
# attack: "Damage" # Can also translate as "Attack"
# health: "Health"
# speed: "Speed"
weapons_warrior: "검 - 짧은 거리, 마법 불가"
weapons_ranger: "화살, 총 - 긴 거리, 마법 불가"
weapons_wizard: "마법봉, 지팡이 - 긴 거리, 마법 가능"
attack: "공격력" # Can also translate as "Attack"
health: "체력"
speed: "속도"
# regeneration: "Regeneration"
# range: "Range" # As in "attack or visual range"
# blocks: "Blocks" # As in "this shield blocks this much damage"
@ -748,11 +748,11 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
keyboard_shortcuts: "단축키"
space: "스페이스"
enter: "엔터"
# press_enter: "press enter"
press_enter: "엔터를 누르세요"
escape: "Esc"
shift: "Shift"
# run_code: "Run current code."
# run_real_time: "Run in real time."
run_code: "현재 코드 실행"
run_real_time: "실시간 코드 실행"
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
@ -783,42 +783,42 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
clans:
clan: "클랜"
clans: "클랜들"
new_name: "새로운 클랜 이름"
new_description: "새로운 클랜 설명"
make_private: "클랜을 비공개로 만들기"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# private_preview: "Preview"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
create_clan: "새로운 클랜 만들기"
private_preview: "미리보기"
public_clans: "공개 클랜들"
my_clans: "내가 속한 클랜"
clan_name: "클랜 이름"
name: "이름"
chieftain: "클랜장"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
edit_clan_name: "클랜 이름 수정"
edit_clan_description: "클랜 설명 수정"
edit_name: "이름 변경"
edit_description: "설명 변경"
private: "(비공개)"
summary: "요약"
average_level: "평균 레벨"
average_achievements: "평균 성취"
delete_clan: "클랜 삭제"
leave_clan: "클랜 탈퇴"
join_clan: "클랜 가입"
invite_1: "초대:"
invite_2: "*링크를 보내 클랜 초대하기"
members: "멤버들"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
rem_hero: "영웅 삭제"
# status: "상태"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
@ -859,7 +859,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
revert_models: "모델 되돌리기"
pick_a_terrain: "지형을 선택하세요."
dungeon: "지하 감옥"
# indoor: "Indoor"
indoor: "내부"
desert: "사막"
grassy: "풀로 덮인"
small: "작게"
@ -889,9 +889,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# component_configs: "Component Configurations"
# config_thang: "Double click to configure a thang"
delete: "삭제"
# duplicate: "Duplicate"
# stop_duplicate: "Stop Duplicate"
# rotate: "Rotate"
duplicate: "복제"
stop_duplicate: "복제 중지"
rotate: "회전"
level_settings_title: "설정"
level_component_tab_title: "현재 요소들"
level_component_btn_new: "새로운 요소들 생성"
@ -1024,12 +1024,12 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# battle_as: "Battle as "
summary_your: "당신의 "
# summary_matches: "Matches - "
# summary_wins: " Wins, "
# summary_losses: " Losses"
summary_wins: " 승자들, "
summary_losses: " 패자들"
# rank_no_code: "No New Code to Rank"
rank_my_game: "내 게임 순위 매기기!"
rank_submitting: "제출중..."
# rank_submitted: "Submitted for Ranking"
rank_submitted: "순위 매기기 제출"
rank_failed: "순위 매기기 실패"
# rank_being_ranked: "Game Being Ranked"
rank_last_submitted: "제출 완료"
@ -1042,16 +1042,16 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
tutorial_play: "튜토리얼 보기"
tutorial_recommended: "전에 플레이해본 적이 없으시다면 튜토리얼을 보시는 걸 권장합니다."
tutorial_skip: "튜토리얼 넘기기"
# tutorial_not_sure: "Not sure what's going on?"
tutorial_not_sure: "어떻게 진행되는지 알고 싶은세요?"
tutorial_play_first: "튜토리얼을 먼저 플레이해보세요."
# simple_ai: "Simple AI"
# warmup: "Warmup"
# friends_playing: "Friends Playing"
simple_ai: "기초 인공지능"
warmup: "워밍업"
friends_playing: "친구들이 게임중"
log_in_for_friends: "로그인하시고 친구들과 게임을 즐기세요!"
# social_connect_blurb: "Connect and play against your friends!"
# invite_friends_to_battle: "Invite your friends to join you in battle!"
# fight: "Fight!"
# watch_victory: "Watch your victory"
fight: "전투 시작!"
watch_victory: "당신의 승리를 확인하세요"
# defeat_the: "Defeat the"
# tournament_started: ", started"
# tournament_ends: "Tournament ends"