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translate some words
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1 changed files with 79 additions and 79 deletions
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@ -370,8 +370,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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leaderboard:
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# leaderboard: "Leaderboard"
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# view_other_solutions: "View Leaderboards"
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# scores: "Scores"
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# top_players: "Top Players by"
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scores: "점수"
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top_players: "상위 플레이어"
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day: "오늘"
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week: "이번 주"
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# all: "All-Time"
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@ -384,28 +384,28 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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inventory:
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choose_inventory: "아이템 장착하기"
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equipped_item: "장착됨"
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# required_purchase_title: "Required"
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required_purchase_title: "구매 필요"
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available_item: "사용 가능"
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# restricted_title: "Restricted"
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# should_equip: "(double-click to equip)"
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# equipped: "(equipped)"
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# locked: "(locked)"
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# restricted: "(restricted in this level)"
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# equip: "Equip"
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# unequip: "Unequip"
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restricted_title: "사용 불가"
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should_equip: "(장착하려면 더블클릭)"
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equipped: "(장착됨)"
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locked: "(잠김)"
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restricted: "(이 레벨에서는 사용불가)"
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equip: "장착"
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unequip: "해제"
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# buy_gems:
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# few_gems: "A few gems"
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# pile_gems: "Pile of gems"
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# chest_gems: "Chest of gems"
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# purchasing: "Purchasing..."
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# declined: "Your card was declined"
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# retrying: "Server error, retrying."
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# prompt_title: "Not Enough Gems"
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# prompt_body: "Do you want to get more?"
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# prompt_button: "Enter Shop"
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# recovered: "Previous gems purchase recovered. Please refresh the page."
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# price: "x3500 / mo"
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buy_gems:
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few_gems: "gem 몇개"
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pile_gems: "gem 묶음"
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chest_gems: "gem 상자"
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purchasing: "구매중..."
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declined: "Your card was declined"
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retrying: "서버에러, 다시 시도하세요."
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prompt_title: "gem 부족"
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prompt_body: "gem이 더 필요하신가요?"
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prompt_button: "Enter Shop"
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recovered: "gem 구매후 브라우져를 새로고침 하세요."
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price: "x3500 / 한달"
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# subscribe:
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# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
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@ -477,26 +477,26 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# using_prepaid: "Using prepaid code for monthly subscription"
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choose_hero:
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# choose_hero: "Choose Your Hero"
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choose_hero: "영웅을 선택하세요"
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programming_language: "프로그래밍 언어"
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# programming_language_description: "Which programming language do you want to use?"
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# default: "Default"
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# experimental: "Experimental"
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programming_language_description: "어떤 프로그래밍 언어를 사용하실건가요?"
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default: "기본"
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experimental: "고급"
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python_blurb: "간단하지만 강력합니다."
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javascript_blurb: "웹을 위한 언어."
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coffeescript_blurb: "향상된 자바스크립트 문법."
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clojure_blurb: "현대적인 Lisp."
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lua_blurb: "게임 스크립팅 언어"
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io_blurb: "간단하지만 아직 잘 알려지지 않은 언어."
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# status: "Status"
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# hero_type: "Type"
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status: "상태"
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hero_type: "직업"
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weapons: "무기"
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# weapons_warrior: "Swords - Short Range, No Magic"
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# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
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# weapons_wizard: "Wands, Staffs - Long Range, Magic"
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# attack: "Damage" # Can also translate as "Attack"
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# health: "Health"
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# speed: "Speed"
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weapons_warrior: "검 - 짧은 거리, 마법 불가"
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weapons_ranger: "화살, 총 - 긴 거리, 마법 불가"
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weapons_wizard: "마법봉, 지팡이 - 긴 거리, 마법 가능"
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attack: "공격력" # Can also translate as "Attack"
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health: "체력"
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speed: "속도"
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# regeneration: "Regeneration"
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# range: "Range" # As in "attack or visual range"
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# blocks: "Blocks" # As in "this shield blocks this much damage"
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@ -748,11 +748,11 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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keyboard_shortcuts: "단축키"
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space: "스페이스"
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enter: "엔터"
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# press_enter: "press enter"
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press_enter: "엔터를 누르세요"
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escape: "Esc"
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shift: "Shift"
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# run_code: "Run current code."
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# run_real_time: "Run in real time."
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run_code: "현재 코드 실행"
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run_real_time: "실시간 코드 실행"
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# continue_script: "Continue past current script."
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# skip_scripts: "Skip past all skippable scripts."
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# toggle_playback: "Toggle play/pause."
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@ -783,42 +783,42 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
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# contribute_to_the_project: "Contribute to the project"
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# clans:
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# clan: "Clan"
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# clans: "Clans"
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# new_name: "New clan name"
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# new_description: "New clan description"
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# make_private: "Make clan private"
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clans:
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clan: "클랜"
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clans: "클랜들"
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new_name: "새로운 클랜 이름"
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new_description: "새로운 클랜 설명"
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make_private: "클랜을 비공개로 만들기"
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# subs_only: "subscribers only"
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# create_clan: "Create New Clan"
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# private_preview: "Preview"
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# public_clans: "Public Clans"
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# my_clans: "My Clans"
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# clan_name: "Clan Name"
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# name: "Name"
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# chieftain: "Chieftain"
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create_clan: "새로운 클랜 만들기"
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private_preview: "미리보기"
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public_clans: "공개 클랜들"
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my_clans: "내가 속한 클랜"
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clan_name: "클랜 이름"
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name: "이름"
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chieftain: "클랜장"
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# type: "Type"
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# edit_clan_name: "Edit Clan Name"
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# edit_clan_description: "Edit Clan Description"
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# edit_name: "edit name"
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# edit_description: "edit description"
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# private: "(private)"
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# summary: "Summary"
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# average_level: "Average Level"
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# average_achievements: "Average Achievements"
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# delete_clan: "Delete Clan"
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# leave_clan: "Leave Clan"
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# join_clan: "Join Clan"
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# invite_1: "Invite:"
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# invite_2: "*Invite players to this Clan by sending them this link."
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# members: "Members"
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edit_clan_name: "클랜 이름 수정"
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edit_clan_description: "클랜 설명 수정"
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edit_name: "이름 변경"
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edit_description: "설명 변경"
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private: "(비공개)"
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summary: "요약"
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average_level: "평균 레벨"
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average_achievements: "평균 성취"
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delete_clan: "클랜 삭제"
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leave_clan: "클랜 탈퇴"
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join_clan: "클랜 가입"
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invite_1: "초대:"
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invite_2: "*링크를 보내 클랜 초대하기"
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members: "멤버들"
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# progress: "Progress"
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# not_started_1: "not started"
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# started_1: "started"
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# complete_1: "complete"
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# exp_levels: "Expand levels"
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# rem_hero: "Remove Hero"
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# status: "Status"
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rem_hero: "영웅 삭제"
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# status: "상태"
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# complete_2: "Complete"
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# started_2: "Started"
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# not_started_2: "Not Started"
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@ -859,7 +859,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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revert_models: "모델 되돌리기"
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pick_a_terrain: "지형을 선택하세요."
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dungeon: "지하 감옥"
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# indoor: "Indoor"
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indoor: "내부"
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desert: "사막"
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grassy: "풀로 덮인"
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small: "작게"
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@ -889,9 +889,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# component_configs: "Component Configurations"
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# config_thang: "Double click to configure a thang"
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delete: "삭제"
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# duplicate: "Duplicate"
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# stop_duplicate: "Stop Duplicate"
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# rotate: "Rotate"
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duplicate: "복제"
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stop_duplicate: "복제 중지"
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rotate: "회전"
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level_settings_title: "설정"
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level_component_tab_title: "현재 요소들"
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level_component_btn_new: "새로운 요소들 생성"
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@ -1024,12 +1024,12 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# battle_as: "Battle as "
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summary_your: "당신의 "
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# summary_matches: "Matches - "
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# summary_wins: " Wins, "
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# summary_losses: " Losses"
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summary_wins: " 승자들, "
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summary_losses: " 패자들"
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# rank_no_code: "No New Code to Rank"
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rank_my_game: "내 게임 순위 매기기!"
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rank_submitting: "제출중..."
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# rank_submitted: "Submitted for Ranking"
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rank_submitted: "순위 매기기 제출"
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rank_failed: "순위 매기기 실패"
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# rank_being_ranked: "Game Being Ranked"
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rank_last_submitted: "제출 완료"
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@ -1042,16 +1042,16 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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tutorial_play: "튜토리얼 보기"
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tutorial_recommended: "전에 플레이해본 적이 없으시다면 튜토리얼을 보시는 걸 권장합니다."
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tutorial_skip: "튜토리얼 넘기기"
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# tutorial_not_sure: "Not sure what's going on?"
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tutorial_not_sure: "어떻게 진행되는지 알고 싶은세요?"
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tutorial_play_first: "튜토리얼을 먼저 플레이해보세요."
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# simple_ai: "Simple AI"
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# warmup: "Warmup"
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# friends_playing: "Friends Playing"
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simple_ai: "기초 인공지능"
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warmup: "워밍업"
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friends_playing: "친구들이 게임중"
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log_in_for_friends: "로그인하시고 친구들과 게임을 즐기세요!"
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# social_connect_blurb: "Connect and play against your friends!"
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# invite_friends_to_battle: "Invite your friends to join you in battle!"
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# fight: "Fight!"
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# watch_victory: "Watch your victory"
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fight: "전투 시작!"
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watch_victory: "당신의 승리를 확인하세요"
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# defeat_the: "Defeat the"
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# tournament_started: ", started"
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# tournament_ends: "Tournament ends"
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