2014-05-17 14:55:41 -04:00
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CocoView = require 'views/kinds/CocoView'
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template = require 'templates/play/common/ladder_submission'
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2014-08-30 16:43:56 -04:00
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{createAetherOptions} = require 'lib/aether_utils'
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2014-05-17 14:55:41 -04:00
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module.exports = class LadderSubmissionView extends CocoView
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2014-06-30 22:16:26 -04:00
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className: 'ladder-submission-view'
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2014-05-17 14:55:41 -04:00
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template: template
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events:
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'click .rank-button': 'rankSession'
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2014-05-19 17:59:43 -04:00
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'click .help-simulate': 'onHelpSimulate'
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2014-05-17 14:55:41 -04:00
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constructor: (options) ->
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super options
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@session = options.session
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@level = options.level
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getRenderData: ->
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ctx = super()
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ctx.readyToRank = @session?.readyToRank()
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2014-05-19 17:59:43 -04:00
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ctx.isRanking = @session?.get('isRanking')
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ctx.simulateURL = "/play/ladder/#{@level.get('slug')}#simulate"
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2014-05-19 22:51:18 -04:00
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ctx.lastSubmitted = moment(submitDate).fromNow() if submitDate = @session?.get('submitDate')
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2014-05-17 14:55:41 -04:00
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ctx
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2014-05-19 17:59:43 -04:00
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2014-05-17 14:55:41 -04:00
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afterRender: ->
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super()
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return unless @supermodel.finished()
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@rankButton = @$el.find('.rank-button')
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@updateButton()
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updateButton: ->
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rankingState = 'unavailable'
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if @session?.readyToRank()
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rankingState = 'rank'
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else if @session?.get 'isRanking'
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rankingState = 'ranking'
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@setRankingButtonText rankingState
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setRankingButtonText: (spanClass) ->
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2014-05-19 17:59:43 -04:00
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@rankButton.find('span').hide()
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@rankButton.find(".#{spanClass}").show()
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2014-05-17 14:55:41 -04:00
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@rankButton.toggleClass 'disabled', spanClass isnt 'rank'
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2014-05-19 17:59:43 -04:00
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helpSimulate = spanClass in ['submitted', 'ranking']
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@$el.find('.help-simulate').toggle(helpSimulate, 'slow')
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2014-05-19 22:51:18 -04:00
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showLastSubmitted = not (spanClass in ['submitting'])
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@$el.find('.last-submitted').toggle(showLastSubmitted)
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2014-05-17 14:55:41 -04:00
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rankSession: (e) ->
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return unless @session.readyToRank()
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2014-11-26 09:58:23 -05:00
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@playSound 'menu-button-click'
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2014-05-17 14:55:41 -04:00
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@setRankingButtonText 'submitting'
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success = =>
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@setRankingButtonText 'submitted' unless @destroyed
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Backbone.Mediator.publish 'ladder:game-submitted', session: @session, level: @level
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failure = (jqxhr, textStatus, errorThrown) =>
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console.log jqxhr.responseText
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@setRankingButtonText 'failed' unless @destroyed
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transpiledCode = @transpileSession()
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ajaxData =
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session: @session.id
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levelID: @level.id
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originalLevelID: @level.get('original')
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levelMajorVersion: @level.get('version').major
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transpiledCode: transpiledCode
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$.ajax '/queue/scoring', {
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type: 'POST'
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data: ajaxData
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success: success
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error: failure
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}
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transpileSession: ->
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submittedCode = @session.get('code')
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2014-08-30 16:43:56 -04:00
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codeLanguage = @session.get('codeLanguage') or 'javascript'
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@session.set('submittedCodeLanguage', codeLanguage)
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2014-05-20 11:23:25 -04:00
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@session.save() # TODO: maybe actually use a callback to make sure this works?
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transpiledCode = {}
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for thang, spells of submittedCode
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transpiledCode[thang] = {}
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for spellID, spell of spells
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unless _.contains(@session.get('teamSpells')[@session.get('team')], thang + '/' + spellID) then continue
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aetherOptions = createAetherOptions functionName: spellID, codeLanguage: codeLanguage
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2014-05-17 14:55:41 -04:00
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aether = new Aether aetherOptions
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transpiledCode[thang][spellID] = aether.transpile spell
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transpiledCode
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2014-05-19 17:59:43 -04:00
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onHelpSimulate: ->
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2014-11-26 09:58:23 -05:00
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@playSound 'menu-button-click'
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2014-05-19 17:59:43 -04:00
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$('a[href="#simulate"]').tab('show')
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