codecombat/app/templates/play/level/control_bar.jade

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h4.home
a(href=homeLink || "/")
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i.icon-home.icon-white
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span(data-i18n="play_level.home").home-text Home
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h4.title
| #{worldName}
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span.spl.spr.editor-dash -
a(href=editorLink, data-i18n="nav.editor", title="Open " + worldName + " in the Level Editor") Editor
if multiplayerSession
- found = false
- for (var i=0; i < multiplayerPlayers.length; i++) {
if (multiplayerPlayers.at(i).id !== meID)
span.spl.spr - vs #{multiplayerPlayers.at(i).get('name')}
- found = true
- break
- }
if !found
span.spl.spr - waiting...
button.btn.btn-xs.btn-inverse.banner#game-menu-button(title="Show game menu", data-i18n="play_level.game_menu") Game Menu
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button.btn.btn-xs.btn-success.banner#docs-button(title="Show level instructions", data-i18n="play_level.guide") Guide
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if spectateGame
button.btn.btn-xs.btn-inverse.banner#next-game-button(title="Next Game", data-i18n="play_level.next-game") Next game!
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button.btn.btn-xs.btn-primary.banner#level-done-button(data-i18n="play_level.done") Done