codecombat/app/views/play/level/thang_avatar_view.coffee

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2014-01-03 13:32:13 -05:00
View = require 'views/kinds/CocoView'
template = require 'templates/play/level/thang_avatar'
{createAvatarURL} = require 'lib/surface/sprite_utils'
module.exports = class ThangAvatarView extends View
className: 'thang-avatar-view'
template: template
subscriptions:
'tome:problems-updated': "onProblemsUpdated"
constructor: (options) ->
super options
@thang = options.thang
@includeName = options.includeName
getRenderData: (context={}) =>
context = super context
context.thang = @thang
context.avatarURL = createAvatarURL @thang.spriteName
context.includeName = @includeName
context
setProblems: (problemCount, level) ->
badge = @$el.find('.badge.problems').text(if problemCount then 'x' else '')
badge.removeClass('error warning info')
badge.addClass level if level
setSharedThangs: (sharedThangCount) ->
badge = @$el.find('.badge.shared-thangs').text(if sharedThangCount > 1 then sharedThangCount else '')
# TODO: change the alert color based on whether any of those things that aren't us have problems
#badge.removeClass('error warning info')
#badge.addClass level if level
setSelected: (selected) ->
@$el.toggleClass 'selected', Boolean(selected)
onProblemsUpdated: (e) ->
return unless @thang.id of e.spell.thangs
myProblems = []
for thangID, spellThang of e.spell.thangs when thangID is @thang.id
#aether = if e.isCast and spellThang.castAether then spellThang.castAether else spellThang.aether
aether = spellThang.castAether # try only paying attention to the actually cast ones
myProblems = myProblems.concat aether.getAllProblems() if aether
worstLevel = null
for level in ['error', 'warning', 'info'] when _.some myProblems, {level: level}
worstLevel = level
break
@setProblems myProblems.length, worstLevel