View = require 'views/kinds/CocoView' template = require 'templates/play/level/thang_avatar' {createAvatarURL} = require 'lib/surface/sprite_utils' module.exports = class ThangAvatarView extends View className: 'thang-avatar-view' template: template subscriptions: 'tome:problems-updated': "onProblemsUpdated" constructor: (options) -> super options @thang = options.thang @includeName = options.includeName getRenderData: (context={}) => context = super context context.thang = @thang context.avatarURL = createAvatarURL @thang.spriteName context.includeName = @includeName context setProblems: (problemCount, level) -> badge = @$el.find('.badge.problems').text(if problemCount then 'x' else '') badge.removeClass('error warning info') badge.addClass level if level setSharedThangs: (sharedThangCount) -> badge = @$el.find('.badge.shared-thangs').text(if sharedThangCount > 1 then sharedThangCount else '') # TODO: change the alert color based on whether any of those things that aren't us have problems #badge.removeClass('error warning info') #badge.addClass level if level setSelected: (selected) -> @$el.toggleClass 'selected', Boolean(selected) onProblemsUpdated: (e) -> return unless @thang.id of e.spell.thangs myProblems = [] for thangID, spellThang of e.spell.thangs when thangID is @thang.id #aether = if e.isCast and spellThang.castAether then spellThang.castAether else spellThang.aether aether = spellThang.castAether # try only paying attention to the actually cast ones myProblems = myProblems.concat aether.getAllProblems() if aether worstLevel = null for level in ['error', 'warning', 'info'] when _.some myProblems, {level: level} worstLevel = level break @setProblems myProblems.length, worstLevel