codecombat/app/schemas/subscriptions/play.coffee

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c = require 'schemas/schemas'
module.exports =
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# TODO There should be a better way to divide these channels into smaller ones
'level:session-will-save': c.object {required: ['session']},
session: {type: 'object'}
'level:shift-space-pressed': c.object {}
'level:escape-pressed': c.object {}
'level:enable-controls': c.object {},
controls: c.array {},
c.shortString()
'level:disable-controls': c.object {},
controls: c.array {},
c.shortString()
'level:set-letterbox': c.object {},
on: {type: 'boolean'}
'level:started': c.object {}
'level:set-debug': c.object {required: ['debug']},
debug: {type: 'boolean'}
'level:restart': c.object {}
'level:restarted': c.object {}
'level:set-volume': c.object {required: ['volume']},
volume: {type: 'number', minimum: 0, maximum: 1}
'level:set-time': c.object {},
time: {type: 'number', minimum: 0}
ratio: {type: 'number', minimum: 0, maximum: 1}
ratioOffset: {type: 'number'}
frameOffset: {type: 'integer'}
scrubDuration: {type: 'integer', minimum: 0}
'level:select-sprite': c.object {},
thangID: {type: ['string', 'null', 'undefined']}
spellName: {type: ['string', 'null', 'undefined']}
'level:set-playing': c.object {required: ['playing']},
playing: {type: 'boolean'}
'level:team-set': c.object {required: ['team']},
team: c.shortString()
'level:docs-shown': c.object {}
'level:docs-hidden': c.object {}
'level:flag-color-selected': c.object {},
color:
oneOf: [
{type: 'null'}
{type: 'string', enum: ['green', 'black', 'violet'], description: 'The flag color to place next, or omitted/null if deselected.'}
]
pos: c.object {required: ['x', 'y']},
x: {type: 'number'}
y: {type: 'number'}
'level:flag-updated': c.object {required: ['player', 'color', 'time', 'active']},
player: {type: 'string'}
team: {type: 'string'}
color: {type: 'string', enum: ['green', 'black', 'violet']}
time: {type: 'number', minimum: 0}
active: {type: 'boolean'}
pos: c.object {required: ['x', 'y']},
x: {type: 'number'}
y: {type: 'number'}
'level:next-game-pressed': c.object {}
'level:loading-view-unveiled': c.object {required: ['view']},
view: {type: 'object'}
'playback:manually-scrubbed': c.object {required: ['ratio']},
ratio: {type: 'number', minimum: 0, maximum: 1}
'playback:stop-real-time-playback': c.object {}
'playback:real-time-playback-started': c.object {}
'playback:real-time-playback-ended': c.object {}
'level:play-next-level': c.object {}
'level:toggle-playing': c.object {}
'level:toggle-grid': c.object {}
'level:toggle-debug': c.object {}
'level:toggle-pathfinding': c.object {}
'level:scrub-forward': c.object {}
'level:scrub-back': c.object {}
'level:show-victory': c.object {required: ['showModal']},
showModal: {type: 'boolean'}
'level:highlight-dom': c.object {required: ['selector']},
selector: {type: 'string'}
delay: {type: ['number', 'null', 'undefined']}
sides: {type: 'array', items: {'enum': ['left', 'right', 'top', 'bottom']}}
offset: {type: 'object'}
rotation: {type: 'number'}
'level:end-highlight-dom': c.object {}
'level:focus-dom': c.object {},
selector: {type: 'string'}
'level:lock-select': c.object {},
lock: {type: ['boolean', 'array']}
'level:suppress-selection-sounds': c.object {required: ['suppress']},
suppress: {type: 'boolean'}
'goal-manager:new-goal-states': c.object {required: ['goalStates', 'goals', 'overallStatus', 'timedOut']},
goalStates:
type: 'object'
additionalProperties:
type: 'object'
required: ['status']
properties:
status:
oneOf: [
{type: 'null'}
{type: 'string', enum: ['success', 'failure', 'incomplete']}
]
keyFrame:
oneOf: [
{type: 'integer', minimum: 0}
{type: 'string', enum: ['end']}
]
team: {type: ['null', 'string', 'undefined']}
goals: c.array {},
{type: 'object'}
overallStatus:
oneOf: [
{type: 'null'}
{type: 'string', enum: ['success', 'failure', 'incomplete']}
]
timedOut: {type: 'boolean'}
'level:edit-wizard-settings': c.object {}
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'level:inventory-changed': c.object {}