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https://github.com/codeninjasllc/codecombat.git
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119 lines
1.8 KiB
CoffeeScript
119 lines
1.8 KiB
CoffeeScript
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module.exports =
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# TODO There should be a better way to subdivide these channels
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# TODO location is debatable
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"echo-self-wizard-sprite":
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{} # TODO schema
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"level:session-will-save":
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{} # TODO schema
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"level-loader:progress-changed":
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{} # TODO schema
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"level:shift-space-pressed":
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{} # TODO schema
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"level:escape-pressed":
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{} # TODO schema
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"level-enable-controls":
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{} # TODO schema
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"level-set-letterbox":
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{} # TODO schema
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"level:started":
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{} # TODO schema
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"level-set-debug":
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{} # TODO schema
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"level-set-grid":
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{} # TODO schema
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"tome:cast-spell":
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{} # TODO schema
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"level:restarted":
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{} # TODO schema
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"level-set-volume":
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{} # TODO schema
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"level-set-time":
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{} # TODO schema
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"level-select-sprite":
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{} # TODO schema
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"level-set-playing":
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{} # TODO schema
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"level:team-set":
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{} # TODO schema
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"level:docs-hidden":
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{} # TODO schema
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"level:victory-hidden":
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{} # TODO schema
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"next-game-pressed":
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{} # TODO schema
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"focus-editor":
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{} # TODO schema
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"end-current-script":
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{} # TODO schema
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"script:reset":
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{} # TODO schema
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"script:ended":
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{} # TODO schema
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"script:state-changed":
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{} # TODO schema
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"play-sound":
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{} # TODO schema
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# TODO refactor name
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"onLoadingViewUnveiled":
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{} # TODO schema
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"playback:manually-scrubbed":
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{} # TODO schema
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"change:editor-config":
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{} # TODO schema
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"restart-level":
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{} # TODO schema
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"play-next-level":
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{} # TODO schema
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"level-select-sprite":
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{} # TODO schema
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"level-toggle-grid":
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{} # TODO schema
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"level-toggle-debug":
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{} # TODO schema
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"level-toggle-pathfinding":
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{} # TODO schema
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"level-scrub-forward":
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{} # TODO schema
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"level-scrub-back":
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{} # TODO schema
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"goal-manager:new-goal-states":
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{} # TODO schema
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