codecombat/app/templates/editor.jade

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extends /templates/base
block content
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h2(data-i18n="editor.main_title") CodeCombat Editors
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p(data=i18n="editor.main_description")
| Build your own levels, campaigns, units and educational content.
| We provide all the tools you need!
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div.editor-column
h3
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a(href='/editor/level', data-i18n="editor.level_title") Level Editor
div.description(data-i18n="editor.level_description")
| Includes the tools for scripting, uploading audio, and constructing custom logic
| to create all sorts of levels. Everything we use ourselves!
div.editor-column
h3
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a(href='/editor/thang', data-i18n="editor.thang_title") Thang Editor
div.description(data-i18n="editor.thang_description")
| Build units, defining their default logic, graphics and audio.
| Currently only supports importing Flash exported vector graphics.
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div.editor-column
h3
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a(href='/editor/article', data-i18n="editor.article_title") Article Editor
div.description(data-i18n="editor.article_description")
| Write articles that give players overviews of programming concepts which can be
| used across a variety of levels and campaigns.
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div.clearfix
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hr
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p
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span(data-i18n="editor.security_notice")
| Many major features in these editors are not currently enabled by default.
| As we improve the security of these systems, they will be made generally available.
| If you'd like to use these features sooner,
a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="editor.contact_us") email us!
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|
span(data-i18n="editor.hipchat_prefix") You can also find us in our
|
strong
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a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="editor.hipchat_url") HipChat room.