codecombat/app/styles/play/level.sass

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@import "app/styles/bootstrap/mixins"
@import "app/styles/mixins"
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body.is-playing
background-color: black
.footer
background-color: black
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#level-view
margin: 0 auto
@include user-select(none)
&.real-time
// Hmm, somehow the #page-container is cutting us off by ~17px on the right, looks a bit off.
#canvas-wrapper
width: 100%
canvas#surface
margin: 0 auto
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#control-bar-view
width: 100%
button, h4
display: none
#stop-real-time-playback-button
display: block
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#playback-view
$flags-width: 200px
width: 90%
width: -webkit-calc(100% - $flags-width)
width: calc(100% - $flags-width)
left: $flags-width
#code-area, #thang-hud, #goals-view
display: none
visibility: hidden
#gold-view
right: 1%
#control-bar-view .title
left: 20%
width: 60%
text-align: center
.level-content
margin: 0px auto
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.level-content
position: relative
#canvas-wrapper
width: 55%
position: relative
overflow: hidden
@include transition(0.5s ease-out)
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canvas#surface
background-color: #333
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display: block
z-index: 1
@include transition(0.5s ease-out)
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&.flag-color-selected
cursor: crosshair
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min-width: 1024px
position: relative
#code-area
@include box-sizing(border-box)
padding: 10px 1%
width: 45%
background: transparent url(/images/level/wood_texture.png)
background-size: 100% 100%
position: absolute
right: 0
top: 0px
bottom: 0
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@include transition(width 0.5s ease-in-out, right 0.5s ease-in-out)
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#pointer
position: absolute
left: 0
top: 0
height: 100px
opacity: 0.0
pointer-events: none
z-index: 10
// Level Docs
.ui-effects-transfer
border: 2px dotted gray
.modal
img
float: right
img.diagram
float: none
#multiplayer-join-link
font-size: 12px
// Custom Buttons
.btn.banner
@include banner-button(#FFF, #333)
@include box-shadow(2px 2px 2px rgba(0, 0, 0, 0.5))
border: 1px solid black
text-shadow: none
$buttonConfig: 'primary' #6CA8EA, 'info' #71AACC, 'success' #90B236, 'warning' #CD6800, 'danger' #B43C20, 'inverse' #3A537F
@each $tuple in $buttonConfig
&.btn-#{nth($tuple, 1)}
@include banner-button(nth($tuple, 2), #FFF)
.footer .footer-link-text a
@include opacity(0.75)
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@include transition(opacity .10s linear)
&:hover, &:active
@include opacity(1)
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$GI: 0.5 // gradient intensity; can tweak this 0-1
.gradient
position: absolute
z-index: 10
#code-area-gradient
top: 0px
width: 3px
background: linear-gradient(to right, rgba(0,0,0,0) 0%,rgba(0,0,0,$GI) 100%)
left: -3px
bottom: 0
#hud-top-gradient
top: -32px
background: linear-gradient(to bottom, rgba(0,0,0,0) 0%,rgba(0,0,0,0.8*$GI) 100%)
left: 0
right: 0
bottom: 0
height: 3px
#canvas-left-gradient
left: 0px
width: 5px
background: linear-gradient(to left, rgba(0,0,0,0) 0%,rgba(0,0,0,0.8*$GI) 100%)
bottom: -30px
top: 0
#canvas-top-gradient
top: 0
height: 5px
left: 0
right: 0
background: linear-gradient(to top, rgba(0,0,0,0) 0%,rgba(0,0,0,0.8*$GI) 100%)
#hud-left-gradient
background: linear-gradient(to right, rgba(0,0,0,$GI) 0%,rgba(0,0,0,0) 100%)
left: 0
top: 0
height: 100%
width: 2%
#hud-right-gradient
background: linear-gradient(to right, rgba(0,0,0,0) 0%,rgba(0,0,0,$GI) 100%)
right: 0
position: absolute
top: 0
height: 100%
width: 2%
.footer
@media screen and (min-aspect-ratio: 17/10)
display: none
&:not(:hover)
@include opacity(0.6)
.hour-of-code-explanation
margin-top: 5px
color: white
font-size: 12px
&:not(:hover)
@include opacity(0.75)
a
color: white
text-decoration: underline
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#fullscreen-editor-background-screen
background-color: black
opacity: 0.5
cursor: pointer
display: none
position: absolute
left: 0
right: 0
bottom: 0
top: 0
z-index: 19
html.fullscreen-editor
#level-view
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#fullscreen-editor-background-screen
display: block
#code-area
position: fixed
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width: 95%
height: 100%
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right: 0