rise-and-swine/Assets/Prefab/BangSprite.prefab
2023-02-25 23:04:03 -05:00

132 lines
3.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1722215524282835}
m_IsPrefabParent: 1
--- !u!1 &1722215524282835
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4677349915425294}
- component: {fileID: 23514231935607351}
- component: {fileID: 33343241649197761}
- component: {fileID: 114611217514517042}
- component: {fileID: 114117088903634506}
- component: {fileID: 114395922576533959}
m_Layer: 0
m_Name: BangSprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4677349915425294
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1722215524282835}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.02316, y: 0.9931027, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23514231935607351
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1722215524282835}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 211b2b9cf7fafeba49193cd57a1b322e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33343241649197761
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1722215524282835}
m_Mesh: {fileID: 0}
--- !u!114 &114611217514517042
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1722215524282835}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f1c5b3a18a4159b4dbe235bb1057ead, type: 3}
m_Name:
m_EditorClassIdentifier:
lifeTime: 0.5
--- !u!114 &114117088903634506
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1722215524282835}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: 7ec43f45-ffc7-43cf-bc08-6aceb4fb44d8
m_scaleX: 0.8
m_scaleY: 0.8
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!114 &114395922576533959
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1722215524282835}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 18b94f3c7e3d3ca9461fd5b52225ea94, type: 3}
m_Name:
m_EditorClassIdentifier:
m_mapping:
- locale: ja-JP
sprite: 82beb477-883f-4d5c-a880-7892be674fcb
- locale: zh-CN
sprite: cde5baf1-2bda-4449-b931-0eb27f80d86e