12 lines
288 B
C#
12 lines
288 B
C#
public struct GameStateChanged : EventManager.Event
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{
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public GameStateChanged(LevelManager.GameState state, LevelManager.GameState prevState)
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{
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this.state = state;
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this.prevState = prevState;
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}
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public LevelManager.GameState state;
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public LevelManager.GameState prevState;
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}
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