rise-and-swine/Assets/Prefab/LitCrystal_03.prefab
2023-02-25 23:04:03 -05:00

173 lines
4.3 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1577798341406291}
m_IsPrefabParent: 1
--- !u!1 &1577798341406291
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4978985388094685}
- component: {fileID: 23172077872045779}
- component: {fileID: 33312489629425383}
- component: {fileID: 114706081010204526}
- component: {fileID: 114091221771691637}
m_Layer: 0
m_Name: LitCrystal_03
m_TagString: Prop
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4978985388094685
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1577798341406291}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -119.54, y: 25.53, z: 0.9}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23172077872045779
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1577798341406291}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 211b2b9cf7fafeba49193cd57a1b322e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33312489629425383
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1577798341406291}
m_Mesh: {fileID: 0}
--- !u!114 &114706081010204526
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1577798341406291}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: 1abc01ab-d9c9-4d81-8a88-31e695d9e781
m_scaleX: 0.4
m_scaleY: 0.4
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!114 &114091221771691637
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1577798341406291}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1c0b17aff10189b24f7a3dc26453b419, type: 3}
m_Name:
m_EditorClassIdentifier:
lightType: 0
size: 2
borderWidth: 0.5
beamAngle: 45
beamCut: 0.5
vertexCount: 100
colliderSize: 0
beamArcCenter: {x: 0, y: 0, z: 0}
lightTransform: {fileID: 0}
baseLightTransform: {fileID: 0}
baseLightSize: 0.5
turnOnCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 14.98
outSlope: 14.98
tangentMode: 0
- serializedVersion: 2
time: 0.08152699
value: 1.221275
inSlope: 6.55614
outSlope: 6.55614
tangentMode: 0
- serializedVersion: 2
time: 0.2
value: 1
inSlope: -1.867722
outSlope: -1.867722
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
turnOffCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 1
inSlope: 0
outSlope: -3.333333
tangentMode: 0
- serializedVersion: 2
time: 0.3
value: 0
inSlope: -3.333333
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
_isEnabled: 0
minColliderSize: 0.2
canLitObjects: 1
canCollide: 1
canBeLit: 1
usesCurves: 1