Chipmunk
372c794a84
* Refactored the assetbundle building script (and added a temporary workaround because for some reason the filenames are now lowercase). * Changed the style used for preprocessor directives. * Fixed PlayFab, and as such cake race should now work. * Refactored NetworkManager * Fixed integer overflows in `TimeManager.ConvertDateTime2Seconds(DateTime)` and `Spine.AnimationState.Update(Single)`. This fixes the instant crashes on development builds. * Fixed `AnimationCurve`s in levels by telling unity not to strip the `AnimationCurve` class using a `link.xml` file. This should fix crashes in levels such as Little Pig Adventure. * Updated README.md
7 lines
182 B
Text
7 lines
182 B
Text
fileFormatVersion: 2
|
|
guid: dff6249562aa052468a9f93411ed9865
|
|
TextScriptImporter:
|
|
externalObjects: {}
|
|
userData:
|
|
assetBundleName: episode_5_levels.unity3d
|
|
assetBundleVariant:
|